Started by upstream project "jogl" build number 890
originally caused by:
Started by user Sven Gothel
Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012 in workspace /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia
Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@7c52f0f7:macosx64-NV320M-10_6-jogamp-x64-sgothel-012
Using strategy: Default
Last Built Revision: Revision 955a444939ba67c6077b6937e191719aa184dafe (origin/master)
Fetching changes from 1 remote Git repository
Fetching upstream changes from git://jogamp.org/srv/scm/jogl.git
Commencing build of Revision 955a444939ba67c6077b6937e191719aa184dafe (origin/master)
Checking out Revision 955a444939ba67c6077b6937e191719aa184dafe (origin/master)
No emails were triggered.
[make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=890 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.basename=jogl -Djogl.build.commit=955a444939ba67c6077b6937e191719aa184dafe -Djogl.build.id=2013-01-12_18-28-55 -Dgluegen.basename=gluegen clean all junit.run
Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set ${target.user.set}
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
common.init:
[echo] setup.noAWT: ${setup.noAWT}
[echo] setup.noNativeAWT: ${setup.noNativeAWT}
[echo] setup.noNativeDesktop: ${setup.noNativeDesktop}
[echo] Loaded /Users/jogamp/jogl.properties.
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/15/android.jar
[echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar
[echo] isSWTRuntimeAvailable=true
init:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] java.excludes.all: ${java.excludes.awt}
declare.common:
clean:
java.generate.cleantemp:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
partitioning.setup:
[echo] isX11 : ${isX11}
[echo] setup.noNativeDesktop : ${setup.noNativeDesktop}
[echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
[echo] setup.addNativeNVidiaCG: true
[echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
clean:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
init:
build.nativewindow:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] java.excludes.all: ${java.excludes.awt}
declare.common:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
common.gluegen.build:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set ${target.user.set}
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.build.check.android-launcher:
android-launcher.build:
android-launcher.package:
gluegen.build.check.java:
gluegen.build.java:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c.impl:
base.compile:
java.generate.check:
java.generate:
java.generate.cleantemp:
[echo] Generating platform-specifics: X11
java.generate.platforms:
[echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg
java.generate.windowlib:
[echo] Generating Windowing Lib implementation class
java.generate.copy2temp:
[copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo] Generating platform-specifics: Win32
java.generate.platforms:
[echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg
java.generate.windowlib:
[echo] Generating Windowing Lib implementation class
java.generate.copy2temp:
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 8 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo] Generating platform-specifics: MacOSX
java.generate.platforms:
[echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg
java.generate.windowlib:
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo]
[echo] GlueGen has successfully generated files.
java.compile.javase:
[javac] Compiling 104 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
[javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/nativewindow/classes/jogamp/nativewindow/jawt/windows/Win32SunJDKReflection.java uses unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
java.compile:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.armv6:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.ia64:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.nativewindow.windowlib.x11:
c.build.nativewindow.windowlib.windows:
c.build.nativewindow.windowlib.macosx:
[echo] Output lib name = nativewindow_macosx
[echo] c.compiler.use-jawt false
[echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT}
[echo] Compiling nativewindow_macosx
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
[cc] 2 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
[cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/nativewindow/obj
c.build.nativewindow.windowlib:
c.build.nativewindow.awt:
[echo] Output lib name = nativewindow_awt
[echo] c.compiler.use-jawt true
[echo] nativewindow_awt.useLibJAWT true
[echo] Compiling nativewindow_awt
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
[cc] 4 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/nativewindow/obj
c.build.nativewindow:
c.fixup.jawt.version.macosx:
c.manifest:
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow
build-jars-awt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-awt.jar
build-jars-x11:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-x11.jar
build-jars-windows:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-win.jar
build-jars-macosx:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-osx.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar
build-jars:
generate.version.txt:
all:
build.jogl:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
partitioning.setup:
[echo] isX11 : ${isX11}
[echo] setup.noNativeDesktop : ${setup.noNativeDesktop}
[echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
[echo] setup.addNativeNVidiaCG: true
[echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}
declare.common:
declare.gl.gles1:
declare.gl.gles2:
declare.gl.gles:
declare.gl.gl2:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/libav
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg
common.gluegen.build:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set ${target.user.set}
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.build.check.android-launcher:
android-launcher.build:
android-launcher.package:
gluegen.build.check.java:
gluegen.build.java:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c.impl:
base.compile:
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl
build.gluegen-gl.jar:
[javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar
java.generate.check:
java.generate:
[echo] Generating GL interface and implementation
java.generate.gl_if:
[echo] Generating GL interface
java.generate.copy2temp:
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_es1_if:
[echo] Generating GL2_ES1 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_es2_if:
[echo] Generating GL2_ES2 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_gl3_if:
[echo] Generating GL2_GL3 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl2:
[echo] Generating GL2 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl3:
[echo] Generating GL3 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl3bc:
[echo] Generating GL3bc implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl4:
[echo] Generating GL4 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl4bc:
[echo] Generating GL4bc implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gles1:
[echo] Generating GLES1 interface and implementation
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gles2:
[echo] Generating GLES2 interface and implementation
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl.all:
java.generate.window.system.es:
[echo] Generating EGL implementation class
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"
java.generate.window.system.es.ext:
[echo] Generating EGLExt implementation class
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "EGLClientBuffer pData;" of type "EGLClientPixmapHI") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSyncKHR"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLImageKHR"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_eglCreateFenceSyncNV" assuming size of equivalent C return type (sizeof(EGLClientBuffer)): java.nio.ByteBuffer dispatch_eglCreateFenceSyncNV(long dpy, int condition, java.nio.IntBuffer attrib_list)
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: x11
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: x11
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements)
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: win32
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: win32
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] ANTLR Parsing Error: line 393:618197: unexpected token: RECT token name:ID
[gluegen] line 393:618197: unexpected token: RECT
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.specifierQualifierList(GnuCParser.java:3267)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclaration(GnuCParser.java:3167)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclarationList(GnuCParser.java:3137)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structOrUnionSpecifier(GnuCParser.java:2721)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.typeSpecifier(GnuCParser.java:2534)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declSpecifiers(GnuCParser.java:1908)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declaration(GnuCParser.java:546)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalDef(GnuCParser.java:490)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalList(GnuCParser.java:258)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.translationUnit(GnuCParser.java:219)
[gluegen] at com.jogamp.gluegen.GlueGen.run(GlueGen.java:131)
[gluegen] at com.jogamp.gluegen.GlueGen.main(GlueGen.java:363)
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: macosx
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: macosx
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.base:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.GL2ES1:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.GL2:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[echo]
[echo] GlueGen and BuildStaticGLInfo have successfully generated files.
java.generate.cg.check:
java.generate.cg:
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO' (line 64 file stub_includes/cg/Cg/cgGL_profiles.h)
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext()
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0)
java.compile.firstpass:
[javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
java.generate.composable.pipeline.check.es1:
java.generate.composable.pipeline.es1:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java
java.generate.composable.pipeline.check.es2:
java.generate.composable.pipeline.es2:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java
java.generate.composable.pipeline.check.gl2:
java.generate.composable.pipeline.gl2:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java
java.generate.composable.pipeline.check.gl3:
java.generate.composable.pipeline.gl3:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java
java.generate.composable.pipeline.check.gl4:
java.generate.composable.pipeline.gl4:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java
java.generate.composable.pipeline:
java.compile.secondpass.javase:
[javac] Compiling 555 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
java.compile.secondpass.android:
[javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
java.compile.secondpass:
java.generate.composable.pipeline.custom.check.glfixfunc:
java.generate.composable.pipeline.custom.glfixfunc:
[java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java
java.generate.composable.pipeline.custom:
java.compile.thirdpass.javase:
[javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
java.compile.thirdpass:
java.compile:
[copy] Copying 56 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.armv6:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.ia64:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.jogl.prepare:
c.build.jogl.desktop:
[echo] Output lib name = jogl_desktop
[echo] Compiling jogl_desktop
[cc] 12 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘setContextView’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:578: warning: ‘return’ with a value, in function returning void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:744: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:745: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:752: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:753: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:754: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:757: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:758: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:762: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:763: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:764: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘setContextView’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:578: warning: ‘return’ with a value, in function returning void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:744: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:745: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:752: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:753: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:754: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:757: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:758: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:762: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:763: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:764: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryBundleInfo_initSymbols0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2513: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10527: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10545: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:11146: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22174: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22235: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:24562: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2513: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10527: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10545: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:11146: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22174: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22235: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:24562: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl.mobile:
[echo] Output lib name = jogl_mobile
[echo] Compiling jogl_mobile
[cc] Starting dependency analysis for 3 files.
[cc] 3 files are up to date.
[cc] 0 files to be recompiled from dependency analysis.
[cc] 4 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2663: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3476: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2663: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3476: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2277: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2277: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl.cg:
[echo] Output lib name = jogl_cg
[echo] Compiling jogl_cg
[cc] 1 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:497: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:582: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:657: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:497: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:582: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:657: warning: unused variable ‘_offsetHandle’
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl:
c.manifest:
build-jars-dependset:
build-jars-android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-android.jar
build-jars-mobile-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile-dbg.jar
build-jars-os-desktop-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-x11.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-win.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-osx.jar
build-jars-desktop-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop-dbg.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu-gldesktop.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-gldesktop.jar
build-jars-awt-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-awt.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-awt.jar
build-jars-swt-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-swt.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-sdk.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-graph.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-fixedfuncemu.jar
[jar] Building MANIFEST-only jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-omx.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg-natives-macosx-universal.jar
build-jars:
generate.version.txt:
all:
build.newt:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/egl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/vc/iv
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj
java.compile.javase:
[javac] Compiling 82 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt
build-jars-opengl:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-ogl.jar
build-jars-awt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-awt.jar
build-jars-swt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-swt.jar
build-jars-driver:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-linux.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-x11.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-win.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-osx.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-kd.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-old.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-vc.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-intelgdl.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-event.jar
java.compile.android:
[javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
build-jars-android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-android.jar
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.armv6:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.linux.ia64:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.newt.prepare:
c.build.newt.prepare.android:
c.build.newt.windowlib:
[echo] Output lib name = newt
[echo] Compiling newt
[cc] 3 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
[cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/newt/obj
c.build.newt.natives:
c.build.newt:
c.manifest:
build-jars-native:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar
generate.version.txt:
all:
one.dir.skip.check:
one.lib.dir:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib
one.jar.dir.prep:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
[copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
one.jar.dir.android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-android.jar
one.jar.dir:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-noawt.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-mobile.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-natives-macosx-universal.jar
android.package.jogl.skip.check:
android.jogl.package:
one.dir:
tag.build:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build
test.compile:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/obj
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
[copy] Copying 30 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[copy] Copied 44 empty directories to 31 empty directories under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
test.compile.javase:
[javac] Compiling 277 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
test.compile.android:
[javac] Compiling 26 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test-android.jar
test.package.android:
developer-src-zip:
[zip] Building zip: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-java-src.zip
developer-zip-archive:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal/jar
[copy] Copying 52 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal/jar
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal/lib
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal/lib
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal/jnlp-files
[copy] Copying 35 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal/jnlp-files
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal/etc
[copy] Copying 5 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal/etc
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal
[exec]
[exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15
[exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
[exec] Scanning
[exec]
[exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal.7z
[exec]
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jogl-java-src.zip
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/gluegen-gl.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/jogl-all-android.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/jogl-all-mobile.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/jogl-all-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/jogl-all-noawt.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/jogl-all.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-awt.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-cg-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-cg.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-core.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-gldesktop-dbg.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-gldesktop.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-glmobile-dbg.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-glmobile.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-glu-gldesktop.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-glu.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-omx.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-os-android.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-os-osx.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-os-win.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-os-x11.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-sdk.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-swt.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/jogl-test-android.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/jogl-test.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-util-awt.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-util-fixedfuncemu.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-util-gldesktop.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-util-graph.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/jogl-util.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/nativewindow-awt.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/nativewindow-core.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/nativewindow-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/nativewindow-os-osx.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/nativewindow-os-win.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/nativewindow-os-x11.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-awt.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-core.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-driver-android.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-driver-bcm-old.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-driver-bcm-vc.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-driver-intelgdl.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-driver-kd.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-driver-linux.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-driver-osx.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-driver-win.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-driver-x11.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-event.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-ogl.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jar/atomic/newt-swt.jar
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/etc/test.bat
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/etc/test_dbg.bat
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer-napplet.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-gl3-napplet.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-launcheronly.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet2.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special-napplet.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01-napplet.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01-napplet.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube-napplet.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-version-lancheronly.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-version-napplet.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-version.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-test-applets.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/Userguide.html
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/etc/test.sh
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/etc/test_dbg.sh
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/CHANGELOG.txt
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/LICENSE.txt
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/README.txt
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/lib/libjogl_cg.jnilib
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/lib/libjogl_desktop.jnilib
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/lib/libjogl_mobile.jnilib
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/lib/libnativewindow_awt.jnilib
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/lib/libnativewindow_macosx.jnilib
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/lib/libnewt.jnilib
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-all-awt-cg.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-all-awt.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-all-mobile.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-all-noawt.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-runner-newt.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-applet-version.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-application-version.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/atomic/jogl-awt.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/jogl-javaws-version.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/atomic/jogl-noawt.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/atomic/nativewindow-awt.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/atomic/nativewindow-noawt.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/atomic/newt-awt-jogl.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/atomic/newt-awt.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/atomic/newt-noawt-jogl.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/jnlp-files/atomic/newt-noawt.jnlp
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/etc/profile.jogl
[exec] Compressing jogl-2.0-b890-20130112-macosx-universal/artifact.properties
[exec]
[exec] Everything is Ok
[delete] Deleting directory /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal
all:
junit.run:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
junit.run.settings:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
junit.run.if.enabled:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
junit.run.local.d32:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
junit.run.local:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.noui:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.15 sec
[junit]
[junit] Testcase: testCM_m1xm2 took 0.005 sec
[junit] Testcase: testCM_m2xm1 took 0 sec
[junit] Testcase: testRM_m1xm2 took 0 sec
[junit] Testcase: testRM_m2xm1 took 0 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.15 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.084 sec
[junit]
[junit] Testcase: test took 0.014 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.084 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.088 sec
[junit]
[junit] Testcase: testNaN took 0.016 sec
[junit] Testcase: test01 took 0.001 sec
[junit] Testcase: test02 took 0 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.088 sec
[junit]
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.headless:
[echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012060337 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] junit.framework.TestListener: startTest(testRegionRendererR2T01)
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
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[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
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[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
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[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
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[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
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[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] junit.framework.TestListener: endTest(testRegionRendererR2T01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02)
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.618 sec
[apply] ------------- Standard Output ---------------
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012060337 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
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[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012064856 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRegionRendererR2T01 took 3.682 sec
[apply] Testcase: testRegionRendererMSAA01 took 0.386 sec
[apply] Testcase: testRegionRendererMSAA02 took 0.382 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012064856 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00
[apply] junit.framework.TestListener: tests to run: 1
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012066337 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012067925 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.65 sec
[apply] ------------- Standard Error -----------------
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012066337 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012067925 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 1.443 sec
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012069313 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
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[apply] Ubuntu
[apply] Version 0.71
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[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
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[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
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[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] junit.framework.TestListener: endTest(testTextRendererR2T01)
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
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[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
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[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
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[apply] ]
[apply] ]
[apply] ]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.395 sec
[apply] ------------- Standard Output ---------------
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012069313 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
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[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
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[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012075641 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererR2T01 took 3.828 sec
[apply] Testcase: testTextRendererMSAA01 took 2.429 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012075641 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012077358 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb40ec4, handle 0x173fd0, jogamp.opengl.gl4.GL4bcImpl@15e2ccd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491,
[apply] Handle 0xe88b5e0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x18f240
[apply] , SurfaceHandle 0xe88b5e0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <edf730, ff94b1>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.727 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012077358 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb40ec4, handle 0x173fd0, jogamp.opengl.gl4.GL4bcImpl@15e2ccd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491,
[apply] Handle 0xe88b5e0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x18f240
[apply] , SurfaceHandle 0xe88b5e0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <edf730, ff94b1>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012079022 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 1.518 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012079022 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012080407 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c600, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1815bfb, 1bdc9d8>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x10ea9ba, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c600, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1815bfb, 1bdc9d8>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1343ed0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c600, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1815bfb, 1bdc9d8>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x10ea9ba, handle 0x117ba30, jogamp.opengl.gl4.GL4bcImpl@1343ed0,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c600, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1815bfb, 1bdc9d8>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e51b2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15aed57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x16c600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x16c600
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x16c600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x16c600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@107f45d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@bd6a5f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x15d620,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x15d620, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <173ec72, 1a85d38>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x8046f4, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x15d620,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x15d620, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <173ec72, 1a85d38>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15dd910, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x15d620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x15d620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x15d620,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x15d620, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <173ec72, 1a85d38>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x8046f4, handle 0x15e800, jogamp.opengl.gl4.GL4bcImpl@15dd910,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x15d620,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x15d620, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <173ec72, 1a85d38>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31]
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xd05c13]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xd05c13]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x15d620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x15d620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@55bb93[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@8de462[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x117c2c0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x117c2c0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <ff8c74, 15e2ccd>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x1cf7491, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x117c2c0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x117c2c0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <ff8c74, 15e2ccd>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x117c2c0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x117c2c0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <ff8c74, 15e2ccd>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1cf7491, handle 0x117ba20, jogamp.opengl.gl4.GL4bcImpl@10fd7f6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x117c2c0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x117c2c0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <ff8c74, 15e2ccd>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a]
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xff94b1]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xff94b1]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@12b6c89[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1e2befa[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4)
[apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c0e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <859a68, 15c62bc>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x5660d6, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c0e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <859a68, 15c62bc>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@faa550, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d66426
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1490eb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@faa550, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c0e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <859a68, 15c62bc>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x5660d6, handle 0x1668a0, jogamp.opengl.gl4.GL4bcImpl@faa550,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c0e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <859a68, 15c62bc>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5]
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb7b3f9]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb7b3f9]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@17b6643[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@76e8a7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012083010 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.667 sec
[apply] ------------- Standard Output ---------------
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c600, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1815bfb, 1bdc9d8>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x10ea9ba, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c600, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1815bfb, 1bdc9d8>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c600, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1815bfb, 1bdc9d8>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x10ea9ba, handle 0x117ba30, jogamp.opengl.gl4.GL4bcImpl@1343ed0,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c600, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1815bfb, 1bdc9d8>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@107f45d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@bd6a5f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x15d620,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x15d620, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <173ec72, 1a85d38>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x8046f4, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x15d620,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x15d620, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <173ec72, 1a85d38>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x15d620,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x15d620, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <173ec72, 1a85d38>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x8046f4, handle 0x15e800, jogamp.opengl.gl4.GL4bcImpl@15dd910,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x15d620,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x15d620, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <173ec72, 1a85d38>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x14df764], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1bbd7b2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1acfa31]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0xd05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1b273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14d1d41]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@55bb93[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@8de462[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x117c2c0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x117c2c0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <ff8c74, 15e2ccd>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x1cf7491, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x117c2c0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x117c2c0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <ff8c74, 15e2ccd>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x117c2c0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x117c2c0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <ff8c74, 15e2ccd>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1cf7491, handle 0x117ba20, jogamp.opengl.gl4.GL4bcImpl@10fd7f6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x117c2c0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x117c2c0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <ff8c74, 15e2ccd>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xff94b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17b0998]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x18f51f], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xb30913], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xedf730], hasSamplesSink true, state OK, obj 0x84ce7a]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@12b6c89[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1e2befa[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c0e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <859a68, 15c62bc>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x5660d6, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c0e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <859a68, 15c62bc>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c0e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <859a68, 15c62bc>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x5660d6, handle 0x1668a0, jogamp.opengl.gl4.GL4bcImpl@faa550,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
[apply] Handle 0x16c0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x16c0e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <859a68, 15c62bc>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xb7b3f9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x88df60]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x5bb966], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1318b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xef83d3], hasSamplesSink true, state OK, obj 0x1e903d5]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@17b6643[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@76e8a7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012080407 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1343ed0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e51b2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15aed57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x16c600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x16c600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xba5bdb]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x16c600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x16c600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15dd910, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x15d620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x15d620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xd05c13]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0xd05c13]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x15d620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x15d620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xff94b1]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xff94b1]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@faa550, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d66426
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1490eb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@faa550, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb7b3f9]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb7b3f9]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x16c0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012083010 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 1.391 sec
[apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.381 sec
[apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.363 sec
[apply] Testcase: testGL2ES2_FBODemoMSAA4 took 0.404 sec
[apply] Testcase: testEGLES2_Demo0Normal took 0 sec
[apply] Testcase: testEGLES2_Demo0MSAA4 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012084525 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1343ed0, handle 0x1161c20, jogamp.opengl.gl4.GL4bcImpl@13c0b53,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10b9279,
[apply] Handle 0x1163ac0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x18b890
[apply] , SurfaceHandle 0x1163ac0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <bd6a5f, 192a848>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012086996 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.533 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012084525 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1343ed0, handle 0x1161c20, jogamp.opengl.gl4.GL4bcImpl@13c0b53,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10b9279,
[apply] Handle 0x1163ac0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x18b890
[apply] , SurfaceHandle 0x1163ac0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <bd6a5f, 192a848>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012086996 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.408 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_Main)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012088377 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: endTest(test01_Main)
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36527f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36527f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] window moved: 128/150 128x128
[apply] window moved: 192/108 128x128
[apply] window resized: 192/108 384x384
[apply] window moved: 192/108 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] window moved: 384/216 384x384
[apply] window moved: 576/152 384x384
[apply] window resized: 576/152 640x640
[apply] window moved: 576/152 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] window moved: 1152/304 640x640
[apply] window moved: 1728/200 640x640
[apply] window resized: 1728/200 896x896
[apply] window moved: 1728/200 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.928 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012088377 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36527f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36527f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] window moved: 128/150 128x128
[apply] window moved: 192/108 128x128
[apply] window resized: 192/108 384x384
[apply] window moved: 192/108 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] window moved: 384/216 384x384
[apply] window moved: 576/152 384x384
[apply] window resized: 576/152 640x640
[apply] window moved: 576/152 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] window moved: 1152/304 640x640
[apply] window moved: 1728/200 640x640
[apply] window resized: 1728/200 896x896
[apply] window moved: 1728/200 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x159170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012091242 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_Main took 0.002 sec
[apply] Testcase: test01 took 2.798 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012091242 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012092630 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@80cac9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x156cd0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6b9c84[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x156cd0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x9505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xd3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xa9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1961581],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x156cd0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x90d8ea, handle 0x158290, jogamp.opengl.gl4.GL4bcImpl@80cac9,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x156cd0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x9505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xd3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xa9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1961581],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x156cd0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x113a740,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x153e70
[apply] , SurfaceHandle 0x113a740 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4865ce, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@113beb5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@14d7745, ], windowLock <d17ec3, 1d95da8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x59a34, handle 0x113d070, jogamp.opengl.gl4.GL4bcImpl@193f6e2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x113a740,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x153e70
[apply] , SurfaceHandle 0x113a740 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4865ce, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@113beb5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@14d7745, ], windowLock <d17ec3, 1d95da8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x153e70
[apply] , SurfaceHandle 0x113a740 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4865ce, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@113beb5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@14d7745, ], windowLock <d17ec3, 1d95da8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@af72d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x188b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@61736e[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x188b50,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x6782a9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x747fa2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b34126],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x17200b4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x17a4989], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18c3679],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x188b50, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4c47db, 18c74>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1358f03, handle 0x1582c0, jogamp.opengl.gl4.GL4bcImpl@af72d8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x188b50,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x6782a9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x747fa2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b34126],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x17200b4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x17a4989], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18c3679],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x188b50, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4c47db, 18c74>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] XXX: 256x256, c 2
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x156cd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x188b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x156cd0
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x188b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] XXX: 768x768, c 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x156cd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x188b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x156cd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x188b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012095272 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.706 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012092630 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@80cac9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x156cd0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6b9c84[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x156cd0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x9505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xd3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xa9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1961581],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x156cd0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x90d8ea, handle 0x158290, jogamp.opengl.gl4.GL4bcImpl@80cac9,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x156cd0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x9505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xd3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xa9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1961581],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x156cd0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x113a740,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x153e70
[apply] , SurfaceHandle 0x113a740 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4865ce, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@113beb5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@14d7745, ], windowLock <d17ec3, 1d95da8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x59a34, handle 0x113d070, jogamp.opengl.gl4.GL4bcImpl@193f6e2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x113a740,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x153e70
[apply] , SurfaceHandle 0x113a740 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4865ce, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@113beb5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@14d7745, ], windowLock <d17ec3, 1d95da8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x153e70
[apply] , SurfaceHandle 0x113a740 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4865ce, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@113beb5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@14d7745, ], windowLock <d17ec3, 1d95da8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@af72d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x188b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@61736e[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x188b50,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x6782a9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x747fa2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b34126],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x17200b4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x17a4989], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18c3679],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x188b50, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4c47db, 18c74>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1358f03, handle 0x1582c0, jogamp.opengl.gl4.GL4bcImpl@af72d8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ff92f5,
[apply] Handle 0x188b50,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x6782a9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x747fa2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b34126],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x17200b4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x17a4989], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18c3679],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x188b50, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4c47db, 18c74>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] XXX: 256x256, c 2
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x156cd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x188b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x156cd0
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x188b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] XXX: 768x768, c 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x156cd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x188b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x156cd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x188b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012095272 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.578 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012096767 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x19f0e0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2acc57[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x19f0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x19f0e0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a9255c, d3c6a3>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xab444, handle 0x19f320, jogamp.opengl.gl4.GL4bcImpl@90832e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x19f0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x19f0e0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a9255c, d3c6a3>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x182760,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1194100
[apply] , SurfaceHandle 0x182760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7bc899, handle 0x197b10, jogamp.opengl.gl4.GL4bcImpl@14d7745,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x182760,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1194100
[apply] , SurfaceHandle 0x182760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1194100
[apply] , SurfaceHandle 0x182760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 1
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x19f0e0
[apply] XXX: 512x512, c 2
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x19f0e0
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x19f0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.674 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012096767 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x19f0e0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2acc57[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x19f0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x19f0e0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a9255c, d3c6a3>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xab444, handle 0x19f320, jogamp.opengl.gl4.GL4bcImpl@90832e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x19f0e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x19f0e0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a9255c, d3c6a3>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x182760,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1194100
[apply] , SurfaceHandle 0x182760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7bc899, handle 0x197b10, jogamp.opengl.gl4.GL4bcImpl@14d7745,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x182760,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1194100
[apply] , SurfaceHandle 0x182760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1194100
[apply] , SurfaceHandle 0x182760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 1
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x19f0e0
[apply] XXX: 512x512, c 2
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x19f0e0
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x19f0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012099379 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.548 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012099379 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 16
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012100779 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18166e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1961581
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddb6e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1235b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x117bce0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x117bce0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x117bce0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@3257b8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <11d2572, 859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@3257b8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <11d2572, 859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@faa550, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b6643
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bbb60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bbb60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bbb60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2b9406, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1035079, 983d95>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2b9406, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1035079, 983d95>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d8c528, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77eaf8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e35bb7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9a8a68
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <183e7de, ebcdbb>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@10fe2b9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ee148b, 186d484>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@165c7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12aea3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78bc3b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ddc4c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x116a260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x116a260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x116a260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <1bc16f0, 18622f3>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@160877b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5eb489, 19ec4ed>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ba6076, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112e7f7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b1f38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ec9f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <fd918a, 15e2075>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@a522a6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1860038, 787c16>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c9c31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1328c7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121177e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1747b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1170760
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1172070
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@134ce4a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d381d2, f01771>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@134ce4a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d381d2, f01771>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] PbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@189c036, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@458f41
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x116f9e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1c20c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1aae60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@c5e9c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1777b1, b3319f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@c5e9c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1777b1, b3319f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Gears: Init: [
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@a23610[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18b8914[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x11690e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2ee15], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xcf829d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x19cd75a],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2ee15], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xcf829d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x19cd75a],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x11690e0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <1fe8ce8, d4d66b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x16917ee, handle 0x1181730, jogamp.opengl.gl4.GL4bcImpl@149105b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x11690e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2ee15], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xcf829d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x19cd75a],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2ee15], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xcf829d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x19cd75a],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x11690e0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <1fe8ce8, d4d66b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x105
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1d0d45b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <125d06e, 196f4b5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@149105b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <1fe8ce8, d4d66b>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1d0d45b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <125d06e, 196f4b5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 3.563 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@3257b8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <11d2572, 859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@3257b8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <11d2572, 859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2b9406, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1035079, 983d95>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2b9406, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1035079, 983d95>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <183e7de, ebcdbb>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@10fe2b9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ee148b, 186d484>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <1bc16f0, 18622f3>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@160877b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5eb489, 19ec4ed>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <fd918a, 15e2075>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@a522a6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1860038, 787c16>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012104274 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@134ce4a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d381d2, f01771>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@134ce4a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d381d2, f01771>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@c5e9c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1777b1, b3319f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@c5e9c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1777b1, b3319f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <1fe8ce8, d4d66b>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1d0d45b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <125d06e, 196f4b5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012100779 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18166e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1961581
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddb6e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1235b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x117bce0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x117bce0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x117bce0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@faa550, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b6643
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bbb60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bbb60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bbb60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d8c528, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77eaf8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e35bb7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9a8a68
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@165c7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12aea3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78bc3b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ddc4c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x116a260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x116a260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x116a260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ba6076, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112e7f7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b1f38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ec9f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b6460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c9c31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1328c7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121177e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1747b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1170760
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1172070
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@189c036, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@458f41
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x116f9e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1c20c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1aae60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: [
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@a23610[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18b8914[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x11690e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2ee15], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xcf829d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x19cd75a],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2ee15], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xcf829d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x19cd75a],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x11690e0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <1fe8ce8, d4d66b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x16917ee, handle 0x1181730, jogamp.opengl.gl4.GL4bcImpl@149105b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@13e0aba,
[apply] Handle 0x11690e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2ee15], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xcf829d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x19cd75a],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2ee15], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xcf829d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x19cd75a],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x11690e0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <1fe8ce8, d4d66b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x105
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1d0d45b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <125d06e, 196f4b5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@149105b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012104274 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.863 sec
[apply] Testcase: testGL2OnScreenSglBuf took 0.628 sec
[apply] Testcase: testGL2OnScreenDblBuf took 0.372 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.259 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.224 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.23 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.324 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.268 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.256 sec
[apply] Testcase: testES2OnScreenSglBuf took 0 sec
[apply] Testcase: testES2OnScreenDblBuf took 0 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 18
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012105735 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@197bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f0b7f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be16f5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d56b37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1182ec0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1182ec0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1182ec0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a85d38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8046f4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b273cc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d05c13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1192340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@e66f56[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b754b2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1192340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1192340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ba4211, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1a6240
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1690ab[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@173ec72[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1a6240
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1a6240
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ff8c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bcd00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18ce14a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1ae90c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bcd00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bcd00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1682598, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@13576a2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162e295
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109de5b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11914b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11914b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11914b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@12b6c89[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1e2befa[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5660d6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7b3f9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@88df60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x118ffa0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x118ffa0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x118ffa0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@859a68[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@15c62bc[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@186f247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c4a77
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d0040
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b9406
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11851d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1aab20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1a6a90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14a7a12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9444d1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32060c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b323e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1aab10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1c2140
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1490eb5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@164b09c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1196ca0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1f4e571[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1038de7[init false], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5976c2,
[apply] Handle 0x11914b0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xebcdbb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x183e7de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10fe2b9],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xebcdbb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x183e7de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10fe2b9],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11914b0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1ee148b, 186d484>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9a8a68, handle 0x118fff0, jogamp.opengl.gl4.GL4bcImpl@ea48be,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5976c2,
[apply] Handle 0x11914b0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xebcdbb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x183e7de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10fe2b9],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xebcdbb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x183e7de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10fe2b9],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11914b0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1ee148b, 186d484>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ea48be, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1049d3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@15ed659[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1f4e571[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1038de7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012108771 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 18, Failures: 0, Errors: 0, Time elapsed: 3.108 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@e66f56[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b754b2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1690ab[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@173ec72[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18ce14a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1ae90c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@13576a2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@12b6c89[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1e2befa[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@859a68[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@15c62bc[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1490eb5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@164b09c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1049d3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@15ed659[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1f4e571[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1038de7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012105735 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@197bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f0b7f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be16f5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d56b37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1182ec0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1182ec0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1182ec0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a85d38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8046f4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b273cc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d05c13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1192340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1192340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1192340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ba4211, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1a6240
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1a6240
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1a6240
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ff8c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bcd00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bcd00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bcd00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1682598, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162e295
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109de5b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11914b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11914b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11914b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5660d6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7b3f9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@88df60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x118ffa0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x118ffa0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x118ffa0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@186f247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c4a77
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d0040
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b9406
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11851d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1aab20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1a6a90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14a7a12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9444d1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32060c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b323e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1aab10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1c2140
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1196ca0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1f4e571[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1038de7[init false], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5976c2,
[apply] Handle 0x11914b0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xebcdbb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x183e7de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10fe2b9],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xebcdbb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x183e7de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10fe2b9],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11914b0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1ee148b, 186d484>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9a8a68, handle 0x118fff0, jogamp.opengl.gl4.GL4bcImpl@ea48be,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5976c2,
[apply] Handle 0x11914b0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xebcdbb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x183e7de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10fe2b9],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xebcdbb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x183e7de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10fe2b9],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11914b0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1ee148b, 186d484>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ea48be, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012108771 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.833 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.351 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.221 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.218 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.217 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.226 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.222 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.226 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.232 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.215 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0.002 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 28
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012110279 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c6a3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a900
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a900
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a900
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d56b37[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@17cec96[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-ScreeThread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] n[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1682598, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c3885, 162e295>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ef83d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@88df60
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1318b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bb966
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x13caf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x13caf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x13caf0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsThread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ES2@15c62bc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5660d6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@186f247, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8c4a77, 6d0040>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@13c6641, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d391d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50a649
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d507e9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1248cc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1248cc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1248cc0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@b1cc87[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@eaf40c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1efb4be, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <435a3a, 1d8c528>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@183e7de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebcdbb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fe2b9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee148b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x124b3a0
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x124b3a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x124b3a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@968fda, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be41ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18622f3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12dbf0
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1038de7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5976c2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@61a907, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1a0225b, 2f8b5a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12dbf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12dbf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1328c7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121177e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18d7ace
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12446e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@8ddc4c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@17a1767[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a3d3b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3a1ec6, 1ba6076>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12446e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12446e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c3c315[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3c9c31[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@17e845a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <12368df, 1ba0f36>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@105691e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@383118
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11f23e5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dc861
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f1916f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f54c5f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16917ee
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1a19458[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1124746[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@716cb7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <987a33, 7eb6e2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@83b1b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@608760
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@157ea4a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6b059
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1242090
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1e78c96[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@bf053f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@c2ee15, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19cd75a, 1fe8ce8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1242090
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1242090
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1911540, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a4488
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19762f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ff0a8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1242090
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1fe571f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@109ea96[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1ce85c4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b03c1a, 139e351>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1242090
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1242090
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6a3960[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1dccedd[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@78aa80, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d98a, 1712651>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f892a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1636e4e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df0438
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e261d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x123ddc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x123ddc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x123ddc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1493102, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ae41
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4204
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee1ede
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x13b760
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@bb494b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c8efd1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1ab11b0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <165b7e, 1d0d124>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x143720
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x13b760
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@e183e9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@19b46dc[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1dacccc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1bb9a58, 1922f46>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c54796, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ded0f0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@676e3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@770d2e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x124f1b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1254d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12f590
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@147358f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d5eb7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@124111a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <dec8b3, 4a7df6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@d7b7d9[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@671f95[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4a9a7d,
[apply] Handle 0x122650,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1eb5666], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e4a47e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1754699],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1eb5666], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e4a47e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1754699],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x122650, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <6e1dec, 16ea269>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x10deb5f, handle 0x122ea0, jogamp.opengl.gl4.GL4bcImpl@68cb6b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4a9a7d,
[apply] Handle 0x122650,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1eb5666], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e4a47e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1754699],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1eb5666], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e4a47e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1754699],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x122650, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <6e1dec, 16ea269>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x108
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2e323, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18e4327, dada24>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68cb6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@d7b7d9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@671f95[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2e323, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18e4327, dada24>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012115804 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 5.599 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d56b37[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@17cec96[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1682598, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c3885, 162e295>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@15c62bc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5660d6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@186f247, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8c4a77, 6d0040>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@b1cc87[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@eaf40c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1efb4be, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <435a3a, 1d8c528>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1038de7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5976c2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@61a907, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1a0225b, 2f8b5a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@8ddc4c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@17a1767[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a3d3b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3a1ec6, 1ba6076>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c3c315[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3c9c31[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@17e845a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <12368df, 1ba0f36>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1a19458[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1124746[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@716cb7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <987a33, 7eb6e2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1e78c96[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@bf053f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@c2ee15, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19cd75a, 1fe8ce8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1fe571f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@109ea96[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1ce85c4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b03c1a, 139e351>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6a3960[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1dccedd[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@78aa80, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d98a, 1712651>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@bb494b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c8efd1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1ab11b0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <165b7e, 1d0d124>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@e183e9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@19b46dc[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1dacccc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1bb9a58, 1922f46>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@147358f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d5eb7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@124111a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <dec8b3, 4a7df6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@d7b7d9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@671f95[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2e323, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18e4327, dada24>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012110279 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c6a3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a900
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a900
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a900
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ef83d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@88df60
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1318b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bb966
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x13caf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x13caf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x13caf0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@13c6641, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d391d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50a649
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d507e9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1248cc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1248cc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1248cc0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@183e7de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebcdbb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fe2b9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee148b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x124b3a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x124b3a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x124b3a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@968fda, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be41ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18622f3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12dbf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12dbf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12dbf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1328c7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121177e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18d7ace
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12446e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12446e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12446e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@105691e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@383118
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11f23e5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dc861
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f1916f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f54c5f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16917ee
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x13b790
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@83b1b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@608760
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@157ea4a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6b059
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1242090
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1242090
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1242090
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1911540, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a4488
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19762f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ff0a8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1242090
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1242090
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1242090
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f892a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1636e4e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df0438
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e261d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x123ddc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x123ddc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x123ddc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1493102, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ae41
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4204
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee1ede
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x13b760
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x143720
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x13b760
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c54796, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ded0f0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@676e3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@770d2e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x124f1b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1254d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12f590
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@d7b7d9[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@671f95[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4a9a7d,
[apply] Handle 0x122650,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1eb5666], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e4a47e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1754699],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1eb5666], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e4a47e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1754699],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x122650, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <6e1dec, 16ea269>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x10deb5f, handle 0x122ea0, jogamp.opengl.gl4.GL4bcImpl@68cb6b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4a9a7d,
[apply] Handle 0x122650,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1eb5666], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e4a47e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1754699],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1eb5666], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e4a47e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1754699],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x122650, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <6e1dec, 16ea269>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x108
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2e323, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18e4327, dada24>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68cb6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012115804 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.903 sec
[apply] Testcase: testGL2OnScreenSglBuf took 0.698 sec
[apply] Testcase: testGL2OnScreenDblBuf took 0.425 sec
[apply] Testcase: testGL2OnScreenDblBufStencil took 0.4 sec
[apply] Testcase: testGL2OnScreenDblBufMSAA took 0.45 sec
[apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.393 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.276 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.231 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.234 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.226 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.235 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.242 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.261 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.235 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.242 sec
[apply] Testcase: testES2OnScreenSglBuf took 0.001 sec
[apply] Testcase: testES2OnScreenDblBuf took 0 sec
[apply] Testcase: testES2OnScreenDblBufStencil took 0.001 sec
[apply] Testcase: testES2OnScreenDblBufMSAA took 0 sec
[apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012117364 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContext)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] Thread[Thread-8-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1724a9d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c6a3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1961581
[apply] Thread[Thread-8-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-8-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x124ccf0
[apply] 1 - switch - START 1008
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12529c0
[apply] 1 - switch - END 1008
[apply] 2 - switch - START 2061
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x124ccf0
[apply] 2 - switch - END 2061
[apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContext)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemo)
[apply] Thread[Thread-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1acfa31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55bb93
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8de462
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x196b60
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x196b60,-ctx 0x189f70
[apply] 1 - A w2-h 0x195410,-ctx 0x124b250
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x195410
[apply] 1 - B w1-h 0x196b60,-ctx 0x124b250
[apply] 1 - B w2-h 0x195410,-ctx 0x189f70
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2069
[apply] 2 - A w1-h 0x196b60,-ctx 0x124b250
[apply] 2 - A w2-h 0x195410,-ctx 0x189f70
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x196b60
[apply] 2 - B w1-h 0x196b60,-ctx 0x189f70
[apply] 2 - B w2-h 0x195410,-ctx 0x124b250
[apply] 2 - switch - END 2069
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemo)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemo)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] Thread[Thread-16-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-16-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11d2572, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6
[apply] Thread[Thread-16-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-16-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x196c10
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-16-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5bb966, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x1259110
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 - switch - START 1010
[apply] 1 - A w1-h 0x196c10,-ctx 0x18b240
[apply] 1 - A w2-h 0x1259110,-ctx 0x1a2140
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x196c10
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x1259110
[apply] 1 - B w1-h 0x196c10,-ctx 0x1a2140
[apply] 1 - B w2-h 0x1259110,-ctx 0x18b240
[apply] 1 - switch - END 1010
[apply] 2 - switch - START 2056
[apply] 2 - A w1-h 0x196c10,-ctx 0x1a2140
[apply] 2 - A w2-h 0x1259110,-ctx 0x18b240
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x196c10
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x1259110
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] 2 - B w1-h 0x196c10,-ctx 0x18b240
[apply] 2 - B w2-h 0x1259110,-ctx 0x1a2140
[apply] 2 - switch - END 2056
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemo)
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.991 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012117364 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] Thread[Thread-8-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1724a9d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c6a3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1961581
[apply] Thread[Thread-8-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-8-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x124ccf0
[apply] 1 - switch - START 1008
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12529c0
[apply] 1 - switch - END 1008
[apply] 2 - switch - START 2061
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x124ccf0
[apply] 2 - switch - END 2061
[apply] Thread[Thread-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1acfa31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55bb93
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8de462
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x196b60
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x196b60,-ctx 0x189f70
[apply] 1 - A w2-h 0x195410,-ctx 0x124b250
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x195410
[apply] 1 - B w1-h 0x196b60,-ctx 0x124b250
[apply] 1 - B w2-h 0x195410,-ctx 0x189f70
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2069
[apply] 2 - A w1-h 0x196b60,-ctx 0x124b250
[apply] 2 - A w2-h 0x195410,-ctx 0x189f70
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x196b60
[apply] 2 - B w1-h 0x196b60,-ctx 0x189f70
[apply] 2 - B w2-h 0x195410,-ctx 0x124b250
[apply] 2 - switch - END 2069
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] Thread[Thread-16-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-16-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11d2572, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6
[apply] Thread[Thread-16-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-16-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x196c10
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-16-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5bb966, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x1259110
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 - switch - START 1010
[apply] 1 - A w1-h 0x196c10,-ctx 0x18b240
[apply] 1 - A w2-h 0x1259110,-ctx 0x1a2140
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x196c10
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x1259110
[apply] 1 - B w1-h 0x196c10,-ctx 0x1a2140
[apply] 1 - B w2-h 0x1259110,-ctx 0x18b240
[apply] 1 - switch - END 1010
[apply] 2 - switch - START 2056
[apply] 2 - A w1-h 0x196c10,-ctx 0x1a2140
[apply] 2 - A w2-h 0x1259110,-ctx 0x18b240
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x196c10
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x1259110
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] 2 - B w1-h 0x196c10,-ctx 0x18b240
[apply] 2 - B w2-h 0x1259110,-ctx 0x1a2140
[apply] 2 - switch - END 2056
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012125292 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSwitch2WindowSingleContext took 2.38 sec
[apply] Testcase: testSwitch2GLWindowOneDemo took 2.298 sec
[apply] Testcase: testSwitch2GLWindowEachWithOwnDemo took 2.285 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012125292 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012126687 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c0f1ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x1191ae0
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start anim thread 0
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x1191ae0
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x1191ae0
[apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes)
[apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes)
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 100, displays 466
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10f41e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1989b5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3c315
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x118ae40
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] start anim thread 1
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] start resize thread 2
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] start anim thread 2
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x118ae40
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 165x165, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 166x166, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 167x167, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 168x168, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 169x169, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 170x170, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 171x171, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 172x172, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 173x173, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 174x174, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 175x175, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 176x176, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 177x177, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 178x178, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 179x179, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 180x180, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 181x181, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 182x182, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 183x183, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 184x184, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 185x185, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 186x186, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 187x187, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 188x188, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 189x189, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x118ae40
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x118ae40
[apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes)
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x118ae40
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 150, displays 728
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.837 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012126687 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c0f1ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x1191ae0
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start anim thread 0
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x1191ae0
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x1191ae0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x1191ae0
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 100, displays 466
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10f41e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1989b5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3c315
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x118ae40
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] start anim thread 1
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] start resize thread 2
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] start anim thread 2
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x118ae40
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x118ae40
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x118ae40
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x118ae40
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x118ae40
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x118ae40
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 165x165, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 166x166, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 167x167, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 168x168, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 169x169, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 170x170, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 171x171, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 172x172, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 173x173, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 174x174, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 175x175, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 176x176, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 177x177, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 178x178, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 179x179, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 180x180, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 181x181, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 182x182, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 183x183, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 184x184, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 185x185, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 186x186, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 187x187, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 188x188, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 189x189, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x118ae40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x118ae40
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x118ae40
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x118ae40
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 150, displays 728
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012138461 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_1A1RThreads_100Resizes took 5.034 sec
[apply] Testcase: test01_3A3RThreads_50Resizes took 6.681 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012138461 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012139969 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01GLDebugDisabled)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] junit.framework.TestListener: endTest(test01GLDebugDisabled)
[apply] junit.framework.TestListener: startTest(test01GLDebugEnabled)
[apply] junit.framework.TestListener: endTest(test01GLDebugEnabled)
[apply] junit.framework.TestListener: startTest(test02GLDebugError)
[apply] junit.framework.TestListener: endTest(test02GLDebugError)
[apply] junit.framework.TestListener: startTest(test03GLDebugInsert)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] junit.framework.TestListener: endTest(test03GLDebugInsert)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012141314 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.408 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012139969 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012141314 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebugDisabled took 0.943 sec
[apply] Testcase: test01GLDebugEnabled took 0.242 sec
[apply] Testcase: test02GLDebugError took 0.051 sec
[apply] Testcase: test03GLDebugInsert took 0.049 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012142727 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled)
[apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled)
[apply] junit.framework.TestListener: startTest(test02GLDebug01Error)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] junit.framework.TestListener: endTest(test02GLDebug01Error)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012144146 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.483 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012142727 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012144146 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebug01Disabled took 0.995 sec
[apply] Testcase: test01GLDebug01Enabled took 0.261 sec
[apply] Testcase: test02GLDebug01Error took 0.102 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012145551 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] junit.framework.TestListener: startTest(test01_ES1)
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] junit.framework.TestListener: endTest(test01_ES1)
[apply] junit.framework.TestListener: startTest(test02__ES2)
[apply] junit.framework.TestListener: endTest(test02__ES2)
[apply] junit.framework.TestListener: startTest(test03_GL2)
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] junit.framework.TestListener: endTest(test03_GL2)
[apply] junit.framework.TestListener: startTest(test04_GL3)
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1cd66ea, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] junit.framework.TestListener: endTest(test04_GL3)
[apply] junit.framework.TestListener: startTest(test05_GL4)
[apply] junit.framework.TestListener: endTest(test05_GL4)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012146765 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.279 sec
[apply] ------------- Standard Output ---------------
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012145551 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1cd66ea, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012146765 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_ES1 took 0.871 sec
[apply] Testcase: test02__ES2 took 0 sec
[apply] Testcase: test03_GL2 took 0.167 sec
[apply] Testcase: test04_GL3 took 0.115 sec
[apply] Testcase: test05_GL4 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012148150 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test00ShowAvailProfiles)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] junit.framework.TestListener: endTest(test00ShowAvailProfiles)
[apply] junit.framework.TestListener: startTest(test10GL2PolygonModeFailure)
[apply] junit.framework.TestListener: endTest(test10GL2PolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test11GL3bcPolygonModeFailure)
[apply] junit.framework.TestListener: endTest(test11GL3bcPolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test12GL3PolygonModeFailure)
[apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] junit.framework.TestListener: endTest(test12GL3PolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test20GL2BindArrayAttributeFails)
[apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] junit.framework.TestListener: endTest(test20GL2BindArrayAttributeFails)
[apply] junit.framework.TestListener: startTest(test21GL3bcBindArrayAttributeFails)
[apply] junit.framework.TestListener: endTest(test21GL3bcBindArrayAttributeFails)
[apply] junit.framework.TestListener: startTest(test22GL3BindArrayAttributeFails)
[apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] junit.framework.TestListener: endTest(test22GL3BindArrayAttributeFails)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 1.414 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012148150 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012149496 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00ShowAvailProfiles took 0.857 sec
[apply] Testcase: test10GL2PolygonModeFailure took 0.168 sec
[apply] Testcase: test11GL3bcPolygonModeFailure took 0.001 sec
[apply] Testcase: test12GL3PolygonModeFailure took 0.08 sec
[apply] Testcase: test20GL2BindArrayAttributeFails took 0.118 sec
[apply] Testcase: test21GL3bcBindArrayAttributeFails took 0.001 sec
[apply] Testcase: test22GL3BindArrayAttributeFails took 0.059 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012149496 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(test01FFP__GL2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012150888 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp:junit.framework.TestListener: endTest(test01FFP__GL2)
[apply] junit.framework.TestListener: startTest(test02FFP__ES1)
[apply] junit.framework.TestListener: endTest(test02FFP__ES1)
[apply] junit.framework.TestListener: startTest(test03FFP__ES2)
[apply] junit.framework.TestListener: endTest(test03FFP__ES2)
[apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2)
[apply] com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0004-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2)
[apply] junit.framework.TestListener: startTest(test11GLSL_GL2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test11GLSL_GL2)
[apply] junit.framework.TestListener: startTest(test12GLSL_ES2)
[apply] junit.framework.TestListener: endTest(test12GLSL_ES2)
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.081 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012150888 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0004-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012152905 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01FFP__GL2 took 1.242 sec
[apply] Testcase: test02FFP__ES1 took 0 sec
[apply] Testcase: test03FFP__ES2 took 0 sec
[apply] Testcase: test04FFP__GL2ES2 took 0.437 sec
[apply] Testcase: test11GLSL_GL2 took 0.271 sec
[apply] Testcase: test12GLSL_ES2 took 0 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012152905 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012154339 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testInitSingleton)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012155232 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testInitSingleton)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.955 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012154339 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012155232 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testInitSingleton took 0.838 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT
[apply] junit.framework.TestListener: tests to run: 12
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012156617 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] -----------------------------------------------------------------------------------------------------
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[apply] float 4 / 4, double 8 / 4, ldouble 16 / 16
[apply] pointer 4 / 4, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b620-20130111
[apply] Implementation Branch: master
[apply] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.nativewindow
[apply] Extension Name: null
[apply] Specification Title: null
[apply] Specification Vendor: null
[apply] Specification Version: null
[apply] Implementation Title: null
[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b890-20130112
[apply] Implementation Branch: master
[apply] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.newt
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[apply] Specification Title: null
[apply] Specification Vendor: null
[apply] Specification Version: null
[apply] Implementation Title: null
[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: startTest(testVersion)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] junit.framework.TestListener: endTest(testVersion)
[apply] junit.framework.TestListener: startTest(testGLProfileDefault)
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[apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
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[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
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[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
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[apply] -----------------------------------------------------------------------------------------------------
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[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
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[apply]
[apply] -----------------------------------------------------------------------------------------------------
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
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[apply] -----------------------------------------------------------------------------------------------------
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[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
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[apply] -----------------------------------------------------------------------------------------------------
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[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
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[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] junit.framework.TestListener: endTest(testGL2)
[apply] junit.framework.TestListener: startTest(testGL4)
[apply] junit.framework.TestListener: endTest(testGL4)
[apply] junit.framework.TestListener: startTest(testGL3)
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@16d2702
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGL3)
[apply] junit.framework.TestListener: startTest(testGLES1)
[apply] junit.framework.TestListener: endTest(testGLES1)
[apply] junit.framework.TestListener: startTest(testGLES2)
[apply] junit.framework.TestListener: endTest(testGLES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012158654 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 2.102 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
[apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
[apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
[apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012156617 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 4 / 4
[apply] int32 4 / 4, int64 8 / 4
[apply] float 4 / 4, double 8 / 4, ldouble 16 / 16
[apply] pointer 4 / 4, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b620-20130111
[apply] Implementation Branch: master
[apply] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.nativewindow
[apply] Extension Name: null
[apply] Specification Title: null
[apply] Specification Vendor: null
[apply] Specification Version: null
[apply] Implementation Title: null
[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b890-20130112
[apply] Implementation Branch: master
[apply] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.newt
[apply] Extension Name: null
[apply] Specification Title: null
[apply] Specification Vendor: null
[apply] Specification Version: null
[apply] Implementation Title: null
[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@b6548
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@1142196
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@4865ce
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@193f6e2
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] Profile GL4bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@1b34126
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@16d2702
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012158654 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testVersion took 0.904 sec
[apply] Testcase: testGLProfileDefault took 0.237 sec
[apply] Testcase: testGLProfileMaxProgrammable took 0.163 sec
[apply] Testcase: testGLProfileGL2ES1 took 0.156 sec
[apply] Testcase: testGLProfileGL2ES2 took 0.161 sec
[apply] Testcase: testGL4bc took 0 sec
[apply] Testcase: testGL3bc took 0.001 sec
[apply] Testcase: testGL2 took 0.181 sec
[apply] Testcase: testGL4 took 0 sec
[apply] Testcase: testGL3 took 0.167 sec
[apply] Testcase: testGLES1 took 0 sec
[apply] Testcase: testGLES2 took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012160156 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.936 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012160156 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012162028 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 1.235 sec
[apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 0.098 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 0.135 sec
[apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 0.103 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 0.143 sec
[apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 0.099 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012162028 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012163428 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@fb6354, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11702d0
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@af72d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1aaa90
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 1.532s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ba4211, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x197490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ffe3f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a8ce2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c943d1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11721d0
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e2ccd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf730
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff94b1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x197a10
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@84ce7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fd7f6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c37a0
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] total: 0.686s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f4e571, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1038de7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5976c2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@183e7de
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x118e5d0
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14dd758, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174d93a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x118f120
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a522a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@787c16
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a9d1b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@140984b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1180970
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12c3327, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24e3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1be430
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3c315, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c9c31
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1328c7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c5550
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f01771, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@933bcb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ac93e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1722456
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d9810
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@aa233f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@458f41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c01e99
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1ed170
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b3319f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3caa4b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d0220c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b496d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11c81f0
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11f23e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d189c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aae86e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@81a197
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x147030
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@716cb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987a33
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb6e2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118d189
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11dacc0
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@969c29, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1758500
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ed322
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e78c96
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11e2860
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16917ee, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a23610
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b8914
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d49247
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11e73d0
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19cd75a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4d66b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149105b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d0d45b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11ebd30
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1bfc4fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11db6bb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7e2da
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe571f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1147990
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@157ea4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6b059
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c65d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1843a75
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1131ee0
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10e35d5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f03691
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e8541
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce85c4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1132170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] total: 1.915s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012167701 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.336 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012163428 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@fb6354, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11702d0
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@af72d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1aaa90
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 1.532s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ba4211, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x197490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ffe3f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a8ce2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c943d1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11721d0
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e2ccd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf730
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff94b1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x197a10
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@84ce7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fd7f6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c37a0
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] total: 0.686s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f4e571, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1038de7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5976c2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@183e7de
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x118e5d0
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14dd758, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174d93a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x118f120
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a522a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@787c16
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a9d1b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@140984b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1180970
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12c3327, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24e3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1be430
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3c315, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c9c31
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1328c7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c5550
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f01771, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@933bcb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ac93e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1722456
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d9810
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@aa233f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@458f41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c01e99
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1ed170
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b3319f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3caa4b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d0220c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b496d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11c81f0
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11f23e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d189c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aae86e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@81a197
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x147030
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@716cb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987a33
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb6e2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118d189
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11dacc0
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@969c29, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1758500
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ed322
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e78c96
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11e2860
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16917ee, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a23610
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b8914
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d49247
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11e73d0
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19cd75a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4d66b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149105b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d0d45b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11ebd30
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1bfc4fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11db6bb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7e2da
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe571f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1147990
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@157ea4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6b059
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c65d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1843a75
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1131ee0
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10e35d5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f03691
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e8541
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce85c4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1132170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] total: 1.915s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012167701 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 1.536 sec
[apply] Testcase: test02FourThreads took 0.686 sec
[apply] Testcase: test16SixteenThreads took 1.915 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012169191 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012169317 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.19 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012169191 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012169317 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 0.002 sec
[apply] Testcase: test02FourThreads took 0.001 sec
[apply] Testcase: test16SixteenThreads took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testMain)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012170691 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 4 / 4
[apply] int32 4 / 4, int64 8 / 4
[apply] float 4 / 4, double 8 / 4, ldouble 16 / 16
[apply] pointer 4 / 4, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b620-20130111
[apply] Implementation Branch: master
[apply] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b890-20130112
[apply] Implementation Branch: master
[apply] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] junit.framework.TestListener: endTest(testMain)
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@13e754f
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.111 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012170691 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 4 / 4
[apply] int32 4 / 4, int64 8 / 4
[apply] float 4 / 4, double 8 / 4, ldouble 16 / 16
[apply] pointer 4 / 4, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b620-20130111
[apply] Implementation Branch: master
[apply] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b890-20130112
[apply] Implementation Branch: master
[apply] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@13e754f
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012171739 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] SIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012171739 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testMain took 0.989 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testWriteRead01a)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012173121 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] junit.framework.TestListener: endTest(testWriteRead01a)
[apply] junit.framework.TestListener: startTest(testWriteRead01b)
[apply] junit.framework.TestListener: endTest(testWriteRead01b)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012174350 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.293 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012173121 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012174350 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWriteRead01a took 1.138 sec
[apply] Testcase: testWriteRead01b took 0.033 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.169 sec
[apply]
[apply] Testcase: testX11WindowMemoryLeak took 1.885 sec
[apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.122 sec
[apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.108 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012179210 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1190030
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16a9b9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x118e800
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012180932 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.784 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012179210 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1190030
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16a9b9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x118e800
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012180932 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.812 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012182313 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] junit.framework.TestListener: startTest(test00MatrixToString)
[apply] junit.framework.TestListener: endTest(test00MatrixToString)
[apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess)
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess)
[apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess)
[apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess)
[apply] junit.framework.TestListener: startTest(test03MvTranslate)
[apply] junit.framework.TestListener: endTest(test03MvTranslate)
[apply] junit.framework.TestListener: startTest(test04MvTranslateRotate)
[apply] junit.framework.TestListener: endTest(test04MvTranslateRotate)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012183353 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.106 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012182313 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012183353 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00MatrixToString took 0.013 sec
[apply] Testcase: test01MviUpdateTraditionalAccess took 0.059 sec
[apply] Testcase: test02MviUpdateShaderAccess took 0.027 sec
[apply] Testcase: test03MvTranslate took 0.004 sec
[apply] Testcase: test04MvTranslateRotate took 0.002 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: endTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: startTest(testLookAtPosY)
[apply] junit.framework.TestListener: endTest(testLookAtPosY)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.061 sec
[apply]
[apply] Testcase: testLookAtNegZIsNoOp took 0.007 sec
[apply] Testcase: testLookAtPosY took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012186091 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1bdc9d8[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11a0600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x107f45d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x13c0b53],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x11a0600, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10b9279, bd6a5f>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x10ea9ba, handle 0x1904c0, jogamp.opengl.gl4.GL4bcImpl@192a848,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11a0600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x107f45d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x13c0b53],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x11a0600, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10b9279, bd6a5f>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@192a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] junit.framework.TestListener: startTest(test01)
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1be16f5[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11ae180,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11acc20
[apply] , SurfaceHandle 0x11ae180 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xae3364, handle 0x19e020, jogamp.opengl.gl4.GL4bcImpl@b2c6a6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11ae180,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11acc20
[apply] , SurfaceHandle 0x11ae180 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11acc20
[apply] , SurfaceHandle 0x11ae180 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2db19d[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11c5ac0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a4a30
[apply] , SurfaceHandle 0x11c5ac0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@e2291, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ff92f5, 9505f>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x16a9b9c, handle 0x1a47a0, jogamp.opengl.gl4.GL4bcImpl@17ba38f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11c5ac0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a4a30
[apply] , SurfaceHandle 0x11c5ac0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@e2291, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ff92f5, 9505f>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a4a30
[apply] , SurfaceHandle 0x11c5ac0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@e2291, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ff92f5, 9505f>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2f0d54[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x1adc00,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1abf00
[apply] , SurfaceHandle 0x1adc00 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1961581, 5ddb6e>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1142196, handle 0x1adb30, jogamp.opengl.gl4.GL4bcImpl@1f1235b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x1adc00,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1abf00
[apply] , SurfaceHandle 0x1adc00 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1961581, 5ddb6e>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1abf00
[apply] , SurfaceHandle 0x1adc00 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1961581, 5ddb6e>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f1235b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.958 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012186091 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1bdc9d8[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11a0600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x107f45d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x13c0b53],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x11a0600, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10b9279, bd6a5f>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x10ea9ba, handle 0x1904c0, jogamp.opengl.gl4.GL4bcImpl@192a848,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11a0600,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xba5bdb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x15fc40c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe49dcd],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x107f45d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x13c0b53],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x11a0600, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10b9279, bd6a5f>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@192a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1be16f5[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11ae180,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11acc20
[apply] , SurfaceHandle 0x11ae180 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xae3364, handle 0x19e020, jogamp.opengl.gl4.GL4bcImpl@b2c6a6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11ae180,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11acc20
[apply] , SurfaceHandle 0x11ae180 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11acc20
[apply] , SurfaceHandle 0x11ae180 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2db19d[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11c5ac0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a4a30
[apply] , SurfaceHandle 0x11c5ac0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@e2291, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ff92f5, 9505f>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x16a9b9c, handle 0x1a47a0, jogamp.opengl.gl4.GL4bcImpl@17ba38f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x11c5ac0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a4a30
[apply] , SurfaceHandle 0x11c5ac0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@e2291, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ff92f5, 9505f>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a4a30
[apply] , SurfaceHandle 0x11c5ac0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@e2291, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ff92f5, 9505f>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2f0d54[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x1adc00,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1abf00
[apply] , SurfaceHandle 0x1adc00 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1961581, 5ddb6e>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1142196, handle 0x1adb30, jogamp.opengl.gl4.GL4bcImpl@1f1235b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@8a0544,
[apply] Handle 0x1adc00,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1abf00
[apply] , SurfaceHandle 0x1adc00 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1961581, 5ddb6e>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1abf00
[apply] , SurfaceHandle 0x1adc00 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3c6a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1961581, 5ddb6e>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f1235b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012187987 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.98 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012187987 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012189413 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@979e8b[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x1853e0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1739b0
[apply] , SurfaceHandle 0x1853e0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ab444, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c0f1ec, 14acfcd>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eb366, handle 0x12b7b40, jogamp.opengl.gl4.GL4bcImpl@90d8ea,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x1853e0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1739b0
[apply] , SurfaceHandle 0x1853e0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ab444, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c0f1ec, 14acfcd>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1739b0
[apply] , SurfaceHandle 0x1853e0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ab444, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c0f1ec, 14acfcd>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90d8ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2156, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@941db6[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x17f1a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x178450
[apply] , SurfaceHandle 0x17f1a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1b4a74b, handle 0x1804e0, jogamp.opengl.gl4.GL4bcImpl@b2c6a6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x17f1a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x178450
[apply] , SurfaceHandle 0x17f1a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x178450
[apply] , SurfaceHandle 0x17f1a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 3071, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@10ffb38[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x12d9810,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x12d7bc0
[apply] , SurfaceHandle 0x12d9810 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1ee2c2c, handle 0x12c1fe0, jogamp.opengl.gl4.GL4bcImpl@1e7c5cb,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x12d9810,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x12d7bc0
[apply] , SurfaceHandle 0x12d9810 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x12d7bc0
[apply] , SurfaceHandle 0x12d9810 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e7c5cb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17055, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@16a9b9c[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x1a8af0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a6740
[apply] , SurfaceHandle 0x1a8af0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9505f, handle 0x193c00, jogamp.opengl.gl4.GL4bcImpl@d3c6a3,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x1a8af0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a6740
[apply] , SurfaceHandle 0x1a8af0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a6740
[apply] , SurfaceHandle 0x1a8af0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3c6a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.377 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012189413 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@979e8b[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x1853e0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1739b0
[apply] , SurfaceHandle 0x1853e0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ab444, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c0f1ec, 14acfcd>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eb366, handle 0x12b7b40, jogamp.opengl.gl4.GL4bcImpl@90d8ea,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x1853e0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1739b0
[apply] , SurfaceHandle 0x1853e0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ab444, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c0f1ec, 14acfcd>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1739b0
[apply] , SurfaceHandle 0x1853e0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ab444, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c0f1ec, 14acfcd>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90d8ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2156, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@941db6[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x17f1a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x178450
[apply] , SurfaceHandle 0x17f1a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1b4a74b, handle 0x1804e0, jogamp.opengl.gl4.GL4bcImpl@b2c6a6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x17f1a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x178450
[apply] , SurfaceHandle 0x17f1a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x178450
[apply] , SurfaceHandle 0x17f1a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15e234c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15f7107, f593af>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 3071, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@10ffb38[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x12d9810,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x12d7bc0
[apply] , SurfaceHandle 0x12d9810 (lockedExt window false, surface false)
[apply] , PosGears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContext 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] ,ListNEWT2 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012192727 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1ee2c2c, handle 0x12c1fe0, jogamp.opengl.gl4.GL4bcImpl@1e7c5cb,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x12d9810,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x12d7bc0
[apply] , SurfaceHandle 0x12d9810 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x12d7bc0
[apply] , SurfaceHandle 0x12d9810 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e7c5cb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17055, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@16a9b9c[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x1a8af0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a6740
[apply] , SurfaceHandle 0x1a8af0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9505f, handle 0x193c00, jogamp.opengl.gl4.GL4bcImpl@d3c6a3,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@33f0de,
[apply] Handle 0x1a8af0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a6740
[apply] , SurfaceHandle 0x1a8af0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a6740
[apply] , SurfaceHandle 0x1a8af0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3c6a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012192727 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.406 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012194133 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15fc40c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1094d48
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1094d48
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1142196, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1094d48
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1f1235b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4865ce
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@113beb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012195996 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.926 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012194133 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15fc40c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1094d48
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1094d48
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1142196, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1094d48
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1f1235b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4865ce
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@113beb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012195996 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.942 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012197408 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x18be20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61736e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x194670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c47db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c74
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x17f260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14ae2c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c2b67
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x18ad10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e53220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e0aba
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3257b8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d2572
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x182520
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1318b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen)
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen)
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bb966
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e903d5
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@faa550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x11a95b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1490eb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186f247
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c4a77
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d0040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x186d50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1035079, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@983d95
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f30494
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b1cc87
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x187260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.537 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012197408 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab444, 2.1 (Compatibility profile, arb, FBO, h++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012202881 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x18be20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61736e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x194670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c47db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c74
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x17f260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14ae2c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c2b67
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x18ad10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e53220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e0aba
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3257b8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d2572
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x182520
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1318b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bb966
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e903d5
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@faa550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x11a95b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1490eb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186f247
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c4a77
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d0040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x186d50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1035079, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@983d95
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f30494
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b1cc87
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x187260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012202881 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCommonAnimatorSharedOnscreen took 2.345 sec
[apply] Testcase: testCommonAnimatorSharedOffscreen took 2.214 sec
[apply] Testcase: testEachWithAnimatorSharedOffscreen took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012204284 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01OneLife)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11aae80
[apply] 0 s: 60 f / 999 ms, 60.0 fps, 16 ms/f; total: 60 f, 60.0 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 2076.846ms
[apply] GLProfile.initSingleton(): 878.987ms
[apply] Demo Code: 1196.196ms
[apply] GLProfile.shutdown(): 2.209ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] junit.framework.TestListener: endTest(test01OneLife)
[apply] junit.framework.TestListener: startTest(test01AnotherLife)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x119b1b0
[apply] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1675.214ms
[apply] GLProfile.initSingleton(): 567.443ms
[apply] Demo Code: 1107.769ms
[apply] GLProfile.shutdown(): 0.074ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] junit.framework.TestListener: endTest(test01AnotherLife)
[apply] junit.framework.TestListener: startTest(test01TwoLifes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a45536, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d66426
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1490eb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b09c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11a1af0
[apply] 1 s: 60 f / 1008 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1672.243ms
[apply] GLProfile.initSingleton(): 582.168ms
[apply] Demo Code: 1090.074ms
[apply] GLProfile.shutdown(): 0.075ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@186d484, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ea48be
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14dd758
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174d93a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x118f2a0
[apply] junit.framework.TestListener: endTest(test01TwoLifes)
[apply] 0 s: 60 f / 993 ms, 60.4 fps, 16 ms/f; total: 60 f, 60.4 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1663.013ms
[apply] GLProfile.initSingleton(): 579.343ms
[apply] Demo Code: 1083.669ms
[apply] GLProfile.shutdown(): 0.138ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012211437 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.216 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012204284 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11aae80
[apply] 0 s: 60 f / 999 ms, 60.0 fps, 16 ms/f; total: 60 f, 60.0 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 2076.846ms
[apply] GLProfile.initSingleton(): 878.987ms
[apply] Demo Code: 1196.196ms
[apply] GLProfile.shutdown(): 2.209ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x119b1b0
[apply] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1675.214ms
[apply] GLProfile.initSingleton(): 567.443ms
[apply] Demo Code: 1107.769ms
[apply] GLProfile.shutdown(): 0.074ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a45536, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d66426
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1490eb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b09c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11a1af0
[apply] 1 s: 60 f / 1008 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1672.243ms
[apply] GLProfile.initSingleton(): 582.168ms
[apply] Demo Code: 1090.074ms
[apply] GLProfile.shutdown(): 0.075ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@186d484, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ea48be
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14dd758
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174d93a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x118f2a0
[apply] 0 s: 60 f / 993 ms, 60.4 fps, 16 ms/f; total: 60 f, 60.4 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1663.013ms
[apply] GLProfile.initSingleton(): 579.343ms
[apply] Demo Code: 1083.669ms
[apply] GLProfile.shutdown(): 0.138ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012211437 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OneLife took 2.082 sec
[apply] Testcase: test01AnotherLife took 1.676 sec
[apply] Testcase: test01TwoLifes took 3.336 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT
[apply] junit.framework.TestListener: tests to run: 8
[apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012212833 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b3220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test01NormalPre_1Win)
[apply] junit.framework.TestListener: startTest(test02NormalPost_1Win)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c9140
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1189d40
[apply] junit.framework.TestListener: endTest(test02NormalPost_1Win)
[apply] junit.framework.TestListener: startTest(test03ExclPre_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Anijunit.framework.TestListener: endTest(test03ExclPre_1Win)
[apply] junit.framework.TestListener: startTest(test04ExclPost_1Win)
[apply] mator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b5450
[apply] junit.framework.TestListener: endTest(test04ExclPost_1Win)
[apply] junit.framework.TestListener: startTest(test05NormalPre_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1bd700
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c8a40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c2300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11b0890
[apply] junit.framework.TestListener: endTest(test05NormalPre_4Win)
[apply] junit.framework.TestListener: startTest(test06NormalPost_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1cc270
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c70b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1cd590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1cecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] junit.framework.TestListener: endTest(test06NormalPost_4Win)
[apply] junit.framework.TestListener: startTest(test07ExclPre_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11b1040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1183dc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1cd9d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c7990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test07ExclPre_4Win)
[apply] junit.framework.TestListener: startTest(test08ExclPost_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1185e40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11a1d00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11caa60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1e12e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.975 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012212833 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b3220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c9140
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1189d40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b5450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1bd700
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c8a40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c2300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11b0890
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1cc270
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c70b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1cd590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1cecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11b1040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1183dc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1cd9d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c7990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1185e40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11a1d00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11caa60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1e12e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012224743 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01NormalPre_1Win took 2.518 sec
[apply] Testcase: test02NormalPost_1Win took 0.349 sec
[apply] Testcase: test03ExclPre_1Win took 2.968 sec
[apply] Testcase: test04ExclPost_1Win took 0.352 sec
[apply] Testcase: test05NormalPre_4Win took 1.682 sec
[apply] Testcase: test06NormalPost_4Win took 0.378 sec
[apply] Testcase: test07ExclPre_4Win took 3.138 sec
[apply] Testcase: test08ExclPost_4Win took 0.387 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012224743 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012226130 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT
[apply] junit.framework.TestListener: tests to run: 8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1126c70
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1467f0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x151c90
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x152470
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x163900
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x154380
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x114ff20
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1128f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1703e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x148ee0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1174ee0
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] junit.framework.TestListener: endTest(test07ExclPre_4Win)
[apply] junit.framework.TestListener: startTest(test08ExclPost_4Win)
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x15e4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1123290
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x113f4a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1154280
[apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012238100 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 12.038 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012226130 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1126c70
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1467f0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x151c90
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x152470
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x163900
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x154380
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x114ff20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11526d0
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x148030
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1127410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x11754a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x15f7e0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1128f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1703e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x148ee0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1174ee0
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x15e4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1123290
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x113f4a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1154280
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012238100 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01NormalPre_1Win took 2.551 sec
[apply] Testcase: test02NormalPost_1Win took 0.353 sec
[apply] Testcase: test03ExclPre_1Win took 2.995 sec
[apply] Testcase: test04ExclPost_1Win took 0.357 sec
[apply] Testcase: test05NormalPre_4Win took 1.676 sec
[apply] Testcase: test06NormalPost_4Win took 0.38 sec
[apply] Testcase: test07ExclPre_4Win took 3.111 sec
[apply] Testcase: test08ExclPost_4Win took 0.402 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012239573 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01Normal_1Win)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1158c80
[apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 60 f, 298.5 fps, 3 ms/f
[apply] 0 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 120 f, 398.6 fps, 2 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 180 f, 450.0 fps, 2 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 240 f, 488.7 fps, 2 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 300 f, 508.4 fps, 1 ms/f
[apply] 0 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 360 f, 521.7 fps, 1 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 420 f, 532.3 fps, 1 ms/f
[apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 480 f, 541.1 fps, 1 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 540 f, 552.1 fps, 1 ms/f
[apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 600 f, 557.1 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 660 f, 561.7 fps, 1 ms/f
[apply] 1 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 720 f, 566.4 fps, 1 ms/f
[apply] 1 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 780 f, 581.6 fps, 1 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] junit.framework.TestListener: endTest(test01Normal_1Win)
[apply] junit.framework.TestListener: startTest(test03Excl_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x114bfd0
[apply] 0 s: 60 f / 110 ms, 545.4 fps, 1 ms/f; total: 60 f, 545.4 fps, 1 ms/f
[apply] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 120 f, 670.3 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 180 f, 722.8 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 240 f, 752.3 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 300 f, 815.2 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 360 f, 863.3 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 420 f, 901.2 fps, 1 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 480 f, 933.8 fps, 1 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 540 f, 960.8 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 981.9 fps, 1 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 660 f, 1001.5 fps, 0 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 1016.9 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 780 f, 1031.7 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 840 f, 1044.7 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 900 f, 1056.3 fps, 0 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 960 f, 1065.4 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1020 f, 1074.8 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1080 f, 1083.2 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1140 f, 1090.9 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1096.8 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1260 f, 1103.3 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1320 f, 1109.2 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1380 f, 1114.7 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1118.8 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1500 f, 1123.5 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1560 f, 1127.9 fps, 0 ms/f
[apply] junit.framework.TestListener: endTest(test03Excl_1Win)
[apply] junit.framework.TestListener: startTest(test05Normal_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x141440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1158270
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1423f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x120420
[apply] 0 s: 60 f / 298 ms, 201.3 fps, 4 ms/f; total: 60 f, 201.3 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 242.9 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 260.8 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 270.8 fps, 3 ms/f
[apply] 1 s: 60 f / 195 ms, 307.6 fps, 3 ms/f; total: 300 f, 277.5 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 360 f, 281.9 fps, 3 ms/f
[apply] junit.framework.TestListener: endTest(test05Normal_4Win)
[apply] junit.framework.TestListener: startTest(test07Excl_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x114c190
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x146120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1147190
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x116a2b0
[apply] 0 s: 60 f / 273 ms, 219.7 fps, 4 ms/f; total: 60 f, 219.7 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 255.8 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 270.6 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 278.7 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 300 f, 283.8 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 287.0 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test07Excl_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012246426 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.919 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012239573 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1158c80
[apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 60 f, 298.5 fps, 3 ms/f
[apply] 0 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 120 f, 398.6 fps, 2 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 180 f, 450.0 fps, 2 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 240 f, 488.7 fps, 2 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 300 f, 508.4 fps, 1 ms/f
[apply] 0 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 360 f, 521.7 fps, 1 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 420 f, 532.3 fps, 1 ms/f
[apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 480 f, 541.1 fps, 1 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 540 f, 552.1 fps, 1 ms/f
[apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 600 f, 557.1 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 660 f, 561.7 fps, 1 ms/f
[apply] 1 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 720 f, 566.4 fps, 1 ms/f
[apply] 1 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 780 f, 581.6 fps, 1 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x114bfd0
[apply] 0 s: 60 f / 110 ms, 545.4 fps, 1 ms/f; total: 60 f, 545.4 fps, 1 ms/f
[apply] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 120 f, 670.3 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 180 f, 722.8 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 240 f, 752.3 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 300 f, 815.2 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 360 f, 863.3 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 420 f, 901.2 fps, 1 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 480 f, 933.8 fps, 1 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 540 f, 960.8 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 981.9 fps, 1 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 660 f, 1001.5 fps, 0 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 1016.9 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 780 f, 1031.7 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 840 f, 1044.7 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 900 f, 1056.3 fps, 0 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 960 f, 1065.4 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1020 f, 1074.8 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1080 f, 1083.2 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1140 f, 1090.9 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1096.8 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1260 f, 1103.3 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1320 f, 1109.2 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1380 f, 1114.7 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1118.8 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1500 f, 1123.5 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1560 f, 1127.9 fps, 0 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x141440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1158270
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1423f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x120420
[apply] 0 s: 60 f / 298 ms, 201.3 fps, 4 ms/f; total: 60 f, 201.3 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 242.9 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 260.8 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 270.8 fps, 3 ms/f
[apply] 1 s: 60 f / 195 ms, 307.6 fps, 3 ms/f; total: 300 f, 277.5 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 360 f, 281.9 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x114c190
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x146120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1147190
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x116a2b0
[apply] 0 s: 60 f / 273 ms, 219.7 fps, 4 ms/f; total: 60 f, 219.7 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 255.8 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 270.6 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 278.7 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 300 f, 283.8 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 287.0 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012246426 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Normal_1Win took 2.333 sec
[apply] Testcase: test03Excl_1Win took 1.432 sec
[apply] Testcase: test05Normal_4Win took 1.46 sec
[apply] Testcase: test07Excl_4Win took 1.484 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012247815 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01Normal_1Win)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x181740
[apply] 0 s: 60 f / 168 ms, 357.1 fps, 2 ms/f; total: 60 f, 357.1 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 120 f, 468.7 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 523.2 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 555.5 fps, 1 ms/f
[apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 300 f, 575.8 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 591.1 fps, 1 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 420 f, 603.4 fps, 1 ms/f
[apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 480 f, 611.4 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 618.5 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 600 f, 624.3 fps, 1 ms/f
[apply] 1 s: 60 f / 129 ms, 465.1 fps, 2 ms/f; total: 660 f, 605.5 fps, 1 ms/f
[apply] 1 s: 60 f / 124 ms, 483.8 fps, 2 ms/f; total: 720 f, 593.0 fps, 1 ms/f
[apply] 1 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 780 f, 585.5 fps, 1 ms/f
[apply] junit.framework.TestListener: endTest(test01Normal_1Win)
[apply] junit.framework.TestListener: startTest(test03Excl_1Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x180930
[apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 60 f, 461.5 fps, 2 ms/f
[apply] 0 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 120 f, 530.9 fps, 1 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 180 f, 567.8 fps, 1 ms/f
[apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 240 f, 578.3 fps, 1 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 300 f, 583.6 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 360 f, 615.3 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 420 f, 640.2 fps, 1 ms/f
[apply] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 480 f, 654.8 fps, 1 ms/f
[apply] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 540 f, 673.3 fps, 1 ms/f
[apply] 0 s: 60 f / 81 ms, 740.7 fps, 1 ms/f; total: 600 f, 679.5 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 660 f, 692.5 fps, 1 ms/f
[apply] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 720 f, 699.0 fps, 1 ms/f
[apply] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 780 f, 704.6 fps, 1 ms/f
[apply] 1 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 840 f, 714.2 fps, 1 ms/f
[apply] 1 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 900 f, 719.4 fps, 1 ms/f
[apply] 1 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 960 f, 723.9 fps, 1 ms/f
[apply] junit.framework.TestListener: endTest(test03Excl_1Win)
[apply] junit.framework.TestListener: startTest(test05Normal_4Win)
[apply] 1 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 1020 f, 730.6 fps, 1 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x195d70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x189650
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x18baa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1912c0
[apply] 0 s: 60 f / 280 ms, 214.2 fps, 4 ms/f; total: 60 f, 214.2 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 252.1 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 267.4 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 276.1 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 300 f, 281.6 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 360 f, 285.4 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] junit.framework.TestListener: endTest(test05Normal_4Win)
[apply] junit.framework.TestListener: startTest(test07Excl_4Win)
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x18e1c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1183a00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x194860
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1a1b30
[apply] 0 s: 60 f / 272 ms, 220.5 fps, 4 ms/f; total: 60 f, 220.5 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 256.4 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 271.0 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 279.0 fps, 3 ms/f
[apply] 1 s: 60 f / 195 ms, 307.6 fps, 3 ms/f; total: 300 f, 284.3 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 287.5 fps, 3 ms/f
[apply] junit.framework.TestListener: endTest(test07Excl_4Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.931 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012247815 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x181740
[apply] 0 s: 60 f / 168 ms, 357.1 fps, 2 ms/f; total: 60 f, 357.1 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 120 f, 468.7 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 523.2 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 555.5 fps, 1 ms/f
[apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 300 f, 575.8 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 591.1 fps, 1 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 420 f, 603.4 fps, 1 ms/f
[apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 480 f, 611.4 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 618.5 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 600 f, 624.3 fps, 1 ms/f
[apply] 1 s: 60 f / 129 ms, 465.1 fps, 2 ms/f; total: 660 f, 605.5 fps, 1 ms/f
[apply] 1 s: 60 f / 124 ms, 483.8 fps, 2 ms/f; total: 720 f, 593.0 fps, 1 ms/f
[apply] 1 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 780 f, 585.5 fps, 1 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x180930
[apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 60 f, 461.5 fps, 2 ms/f
[apply] 0 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 120 f, 530.9 fps, 1 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 180 f, 567.8 fps, 1 ms/f
[apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 240 f, 578.3 fps, 1 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 300 f, 583.6 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 360 f, 615.3 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 420 f, 640.2 fps, 1 ms/f
[apply] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 480 f, 654.8 fps, 1 ms/f
[apply] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 540 f, 673.3 fps, 1 ms/f
[apply] 0 s: 60 f / 81 ms, 740.7 fps, 1 ms/f; total: 600 f, 679.5 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 660 f, 692.5 fps, 1 ms/f
[apply] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 720 f, 699.0 fps, 1 ms/f
[apply] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 780 f, 704.6 fps, 1 ms/f
[apply] 1 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 840 f, 714.2 fps, 1 ms/f
[apply] 1 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 900 f, 719.4 fps, 1 ms/f
[apply] 1 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 960 f, 723.9 fps, 1 ms/f
[apply] 1 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 1020 f, 730.6 fps, 1 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x195d70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x189650
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x18baa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1912c0
[apply] 0 s: 60 f / 280 ms, 214.2 fps, 4 ms/f; total: 60 f, 214.2 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 252.1 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 267.4 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 276.1 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 300 f, 281.6 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 360 f, 285.4 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[ThreSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012254682 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ad-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x18e1c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1183a00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x194860
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1a1b30
[apply] 0 s: 60 f / 272 ms, 220.5 fps, 4 ms/f; total: 60 f, 220.5 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 256.4 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 271.0 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 279.0 fps, 3 ms/f
[apply] 1 s: 60 f / 195 ms, 307.6 fps, 3 ms/f; total: 300 f, 284.3 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 287.5 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012254682 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Normal_1Win took 2.337 sec
[apply] Testcase: test03Excl_1Win took 1.433 sec
[apply] Testcase: test05Normal_4Win took 1.471 sec
[apply] Testcase: test07Excl_4Win took 1.485 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01DefaultFBO)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012256067 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01DefaultFBO)
[apply] junit.framework.TestListener: startTest(test01StencilFBO)
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01StencilFBO)
[apply] junit.framework.TestListener: startTest(test01DefaultPBuffer)
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01DefaultPBuffer)
[apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer)
[apply] Image right side up
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012257166 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.163 sec
[apply] ------------- Standard Output ---------------
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012256067 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012257166 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01DefaultFBO took 0.948 sec
[apply] Testcase: test01StencilFBO took 0.025 sec
[apply] Testcase: test01DefaultPBuffer took 0.033 sec
[apply] Testcase: test01AccumStencilPBuffer took 0.032 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT
[apply] junit.framework.TestListener: tests to run: 8
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012258625 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2)
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8)
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 2.83 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012258625 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012261356 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenMultiSampleAA0 took 1.19 sec
[apply] Testcase: testOnscreenMultiSampleAA2 took 0.235 sec
[apply] Testcase: testOnscreenMultiSampleAA4 took 0.249 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 0.253 sec
[apply] Testcase: testOffscreenMultiSampleAA0 took 0.181 sec
[apply] Testcase: testOffscreenMultiSampleAA2 took 0.174 sec
[apply] Testcase: testOffscreenMultiSampleAA4 took 0.185 sec
[apply] Testcase: testOffsreenMultiSampleAA8 took 0.201 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012261356 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012262779 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8)
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-11-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8)
[apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012264660 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.947 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012262779 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-11-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012264660 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenMultiSampleAA0 took 1.208 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 0.237 sec
[apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 0.179 sec
[apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 0.192 sec
[apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0.001 sec
[apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012266068 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] junit.framework.TestListener: startTest(test01OpaqueDecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@941db6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0xe82bf90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01OpaqueDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentDecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9cfec1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1726b0
[apply] junit.framework.TestListener: endTest(test01TransparentDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentUndecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@edf389, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d3cdaa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6355dc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0xe816830
[apply] junit.framework.TestListener: endTest(test01TransparentUndecorated)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.114 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012266068 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@941db6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0xe82bf90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9cfec1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1726b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@edf389, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d3cdaa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6355dc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0xe816830
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012269118 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OpaqueDecorated took 0.732 sec
[apply] Testcase: test01TransparentDecorated took 0.729 sec
[apply] Testcase: test01TransparentUndecorated took 0.7 sec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012269118 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012270504 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test00)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@e1eea8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@fb6354
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@364641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] junit.framework.TestListener: endTest(test00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.782 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012270504 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@e1eea8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@fb6354
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@364641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012272224 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 1.658 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012272224 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012273614 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test00)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] 1 s: 60 f / 1104 ms, 54.3 fps, 18 ms/f; total: 60 f, 54.3 fps, 18 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] junit.framework.TestListener: endTest(test00)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012275857 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.307 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012273614 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] 1 s: 60 f / 1104 ms, 54.3 fps, 18 ms/f; total: 60 f, 54.3 fps, 18 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012275857 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 2.181 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012277239 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] junit.framework.TestListener: startTest(test00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012279475 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.299 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012277239 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012279475 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 2.176 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012280884 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012281868 d 0ms]]
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012281850 d 1195ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012281848 d 1200ms]]]
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306094
[apply] 6 s: 60 f / 6893 ms, 8.7 fps, 114 ms/f; total: 60 f, 8.7 fps, 114 ms/f
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012290289 d 0msjunit.framework.TestListener: endTest(testElektronenMultiplizierer01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.53 s]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012290351 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ec
[apply] ------------- Standard Output ---------------
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306094
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012280884 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012281868 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012281850 d 1195ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012281848 d 1200ms]]]
[apply] 6 s: 60 f / 6893 ms, 8.7 fps, 114 ms/f; total: 60 f, 8.7 fps, 114 ms/f
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012290289 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012290351 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testElektronenMultiplizierer01 took 8.52 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012291728 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8a548b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4865ce
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@113beb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d7745
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11661e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jjunit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] ogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16dfa45, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6754d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f2cea2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x196b70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012295046 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.38 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012291728 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8a548b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4865ce
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@113beb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d7745
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11661e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16dfa45, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6754d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f2cea2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x196b70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012295046 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 2.079 sec
[apply] Testcase: test02GL3 took 1.176 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012296427 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1151660
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1075 ms, 55.8 fps, 17 ms/f; total: 60 f, 55.8 fps, 17 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9cfec1, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1150890
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1010 ms, 59.4 fps, 16 ms/f; total: 60 f, 59.4 fps, 16 ms/f
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.363 sec
[apply] ------------- StaThread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012299727 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ndard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012296427 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1151660
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1075 ms, 55.8 fps, 17 ms/f; total: 60 f, 55.8 fps, 17 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9cfec1, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1150890
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1010 ms, 59.4 fps, 16 ms/f; total: 60 f, 59.4 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012299727 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 2.081 sec
[apply] Testcase: test02GL3 took 1.159 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012301110 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@bd6a5f[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@100bac2,
[apply] Handle 0x159e50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1179800
[apply] , SurfaceHandle 0x159e50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@e51b2c, com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@941db6, ], windowLock <2acc57, 1cd66ea>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x53ab04, handle 0x1183300, jogamp.opengl.gl4.GL4bcImpl@1fbfd6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@100bac2,
[apply] Handle 0x159e50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1179800
[apply] , SurfaceHandle 0x159e50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@e51b2c, com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@941db6, ], windowLock <2acc57, 1cd66ea>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1179800
[apply] , SurfaceHandle 0x159e50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@e51b2c, com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@941db6, ], windowLock <2acc57, 1cd66ea>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fbfd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] junit.framework.TestListener: endTest(test01)
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.745 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012301110 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@bd6a5f[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@100bac2,
[apply] Handle 0x159e50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1179800
[apply] , SurfaceHandle 0x159e50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@e51b2c, com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@941db6, ], windowLock <2acc57, 1cd66ea>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x53ab04, handle 0x1183300, jogamp.opengl.gl4.GL4bcImpl@1fbfd6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@100bac2,
[apply] Handle 0x159e50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1179800
[apply] , SurfaceHandle 0x159e50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@e51b2c, com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@941db6, ], windowLock <2acc57, 1cd66ea>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1179800
[apply] , SurfaceHandle 0x159e50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@e51b2c, com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@15aed57, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@941db6, ], windowLock <2acc57, 1cd66ea>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fbfd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012302793 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.782 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012302793 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01_GL3Core_Passthrough)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012304211 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] Init - START - useGeomShader 0 -> passthrough01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1204 ms, 49.8 fps, 20 ms/f; total: 60 f, 49.8 fps, 20 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] junit.framework.TestListener: endTest(test01_GL3Core_Passthrough)
[apply] junit.framework.TestListener: startTest(test02_GL3Core_FlipXYZ)
[apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@109de5b, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1113 ms, 53.9 fps, 18 ms/f; total: 60 f, 53.9 fps, 18 ms/f
[apply] junit.framework.TestListener: endTest(test02_GL3Core_FlipXYZ)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012307824 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: startTest(test11_GL3Compat_Passthrough)
[apply] junit.framework.TestListener: endTest(test11_GL3Compat_Passthrough)
[apply] junit.framework.TestListener: startTest(test12_GL3Compat_FlipXYZ)
[apply] junit.framework.TestListener: endTest(test12_GL3Compat_FlipXYZ)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 3.676 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012304211 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] Init - START - useGeomShader 0 -> passthrough01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1204 ms, 49.8 fps, 20 ms/f; total: 60 f, 49.8 fps, 20 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@109de5b, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1113 ms, 53.9 fps, 18 ms/f; total: 60 f, 53.9 fps, 18 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012307824 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_GL3Core_Passthrough took 2.237 sec
[apply] Testcase: test02_GL3Core_FlipXYZ took 1.311 sec
[apply] Testcase: test11_GL3Compat_Passthrough took 0.001 sec
[apply] Testcase: test12_GL3Compat_FlipXYZ took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012309228 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x29ce8c, handle 0x113e430, jogamp.opengl.gl4.GL4bcImpl@197bb7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1094d48,
[apply] Handle 0x146550,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x144610
[apply] , SurfaceHandle 0x146550 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b0bdc8, 7bc899>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test01ShaderState_Validation)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x15356d5, handle 0x1134940, jogamp.opengl.gl4.GL4bcImpl@69d02b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1094d48,
[apply] Handle 0x158590,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x144dc0
[apply] , SurfaceHandle 0x158590 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <e1eea8, fb6354>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] junit.framework.TestListener: endTest(test01ShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x15f7107, handle 0x1123be0, jogamp.opengl.gl4.GL4bcImpl@b2c6a6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1094d48,
[apply] Handle 0x1134060,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x144dc0
[apply] , SurfaceHandle 0x1134060 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10ffb38, 36527f>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.48s: 600f, 405.4 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1e7c5cb, handle 0x144830, jogamp.opengl.gl4.GL4bcImpl@e2291,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1094d48,
[apply] Handle 0x1122cd0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1427d0
[apply] , SurfaceHandle 0x1122cd0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ff92f5, 9505f>[count 1, qsz 0, owner <Thread-13>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable true: 0.864s: 600f, 694.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1402d5a, handle 0x11306e0, jogamp.opengl.gl4.GL4bcImpl@1e13e07,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1094d48,
[apply] Handle 0x144dc0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1427d0
[apply] , SurfaceHandle 0x144dc0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <af72d8, 9cfec1>[count 1, qsz 0, owner <Thread-15>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 0.86s: 600f, 697.6 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012314606 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble)
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 5.441 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012309228 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x29ce8c, handle 0x113e430, jogamp.opengl.gl4.GL4bcImpl@197bb7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1094d48,
[apply] Handle 0x146550,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x144610
[apply] , SurfaceHandle 0x146550 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b0bdc8, 7bc899>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x15356d5, handle 0x1134940, jogamp.opengl.gl4.GL4bcImpl@69d02b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1094d48,
[apply] Handle 0x158590,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x144dc0
[apply] , SurfaceHandle 0x158590 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <e1eea8, fb6354>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x15f7107, handle 0x1123be0, jogamp.opengl.gl4.GL4bcImpl@b2c6a6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1094d48,
[apply] Handle 0x1134060,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x144dc0
[apply] , SurfaceHandle 0x1134060 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10ffb38, 36527f>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.48s: 600f, 405.4 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1e7c5cb, handle 0x144830, jogamp.opengl.gl4.GL4bcImpl@e2291,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1094d48,
[apply] Handle 0x1122cd0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1427d0
[apply] , SurfaceHandle 0x1122cd0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ff92f5, 9505f>[count 1, qsz 0, owner <Thread-13>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable true: 0.864s: 600f, 694.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1402d5a, handle 0x11306e0, jogamp.opengl.gl4.GL4bcImpl@1e13e07,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1094d48,
[apply] Handle 0x144dc0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1427d0
[apply] , SurfaceHandle 0x144dc0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <af72d8, 9cfec1>[count 1, qsz 0, owner <Thread-15>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 0.86s: 600f, 697.6 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012314606 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00NoShaderState_Validation took 1.224 sec
[apply] Testcase: test01ShaderState_Validation took 0.106 sec
[apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 1.817 sec
[apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 1.087 sec
[apply] Testcase: test04ShaderState_PerformanceDouble took 1.082 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012315988 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x107f45d, handle 0x192a40, jogamp.opengl.gl4.GL4bcImpl@10b9279,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@bd6a5f,
[apply] Handle 0x11bc910,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1917e0
[apply] , SurfaceHandle 0x11bc910 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <192a848, 16614e7>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1947496, handle 0x11ba180, jogamp.opengl.gl4.GL4bcImpl@1724a9d,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@bd6a5f,
[apply] Handle 0x119e6c0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x191df0
[apply] , SurfaceHandle 0x119e6c0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <80cac9, 18166e5>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked)
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked)
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe1eea8, handle 0x11c0fd0, jogamp.opengl.gl4.GL4bcImpl@364641,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@bd6a5f,
[apply] Handle 0x11bef80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , Windojunit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked)
[apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble)
[apply] wHandle 0x1917e0
[apply] , SurfaceHandle 0x11bef80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <13e754f, 187c55c>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
[apply] testShaderState01PerformanceDouble: 1.321s: 600f, 454.2 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012319221 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.297 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012315988 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x107f45d, handle 0x192a40, jogamp.opengl.gl4.GL4bcImpl@10b9279,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@bd6a5f,
[apply] Handle 0x11bc910,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1917e0
[apply] , SurfaceHandle 0x11bc910 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <192a848, 16614e7>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1947496, handle 0x11ba180, jogamp.opengl.gl4.GL4bcImpl@1724a9d,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@bd6a5f,
[apply] Handle 0x119e6c0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x191df0
[apply] , SurfaceHandle 0x119e6c0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <80cac9, 18166e5>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe1eea8, handle 0x11c0fd0, jogamp.opengl.gl4.GL4bcImpl@364641,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@bd6a5f,
[apply] Handle 0x11bef80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1917e0
[apply] , SurfaceHandle 0x11bef80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <13e754f, 187c55c>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 1.321s: 600f, 454.2 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012319221 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testShaderState01ValidationSP1Linked took 1.329 sec
[apply] Testcase: testShaderState01ValidationSP1Unlinked took 0.193 sec
[apply] Testcase: testShaderState01PerformanceDouble took 1.649 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012320612 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testGLSLCompilation01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] junit.framework.TestListener: endTest(testGLSLCompilation01)
[apply] junit.framework.TestListener: startTest(testGLSLUse01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x112c6c0
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] junit.framework.TestListener: endTest(testGLSLUse01)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.411 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012320612 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x112c6c0
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012321960 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGLSLCompilation01 took 1 sec
[apply] Testcase: testGLSLUse01 took 0.288 sec
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012321960 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012323342 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1343ed0, handle 0x169250, jogamp.opengl.gl4.GL4bcImpl@13c0b53,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10b9279,
[apply] Handle 0x128b960,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x174950
[apply] , SurfaceHandle 0x128b960 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <bd6a5f, 192a848>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] t1-t0: 851.221ms
[apply] t3-t0: 1340.311ms
[apply] t3-t2: 10.65ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012324745 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.466 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012323342 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1343ed0, handle 0x169250, jogamp.opengl.gl4.GL4bcImpl@13c0b53,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10b9279,
[apply] Handle 0x128b960,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x174950
[apply] , SurfaceHandle 0x128b960 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <bd6a5f, 192a848>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] t1-t0: 851.221ms
[apply] t3-t0: 1340.311ms
[apply] t3-t2: 10.65ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012324745 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 1.343 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012326143 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could not find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.371 sec
[apply] ------------- Standard Output ---------------
[apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could not find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012326143 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012327451 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 1.161 sec
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 0.086 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012327451 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012328835 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] INFO: PBuffer supported: true
[apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer)
[apply] junit.framework.TestListener: startTest(test01bOffscreenWinThread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1685b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36527f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x174d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] dowPBufferStencil)
[apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil)
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@269997, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x167cb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9505f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x168590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555)
[apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d95da8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x176d60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@193f6e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17d4f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1358f03, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1248840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@174219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16a600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14ae2c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18ff40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@659db7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18f860
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Create Window 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f2cea2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x177050
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 1.821 sec
[apply] ------------- Standard Output ---------------
[apply] INFO: PBuffer supported: true
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 1
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012328835 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1685b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36527f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x174d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@269997, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x167cb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9505f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x168590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d95da8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x176d60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@193f6e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17d4f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1358f03, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1248840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@174219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16a600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14ae2c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18ff40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@659db7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18f860
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f2cea2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x177050
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012330592 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01aOffscreenWindowPBuffer took 0.144 sec
[apply] Testcase: test01bOffscreenWindowPBufferStencil took 0.055 sec
[apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 0.051 sec
[apply] Testcase: test01cOffscreenWindowPBuffer555 took 0.08 sec
[apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 0.11 sec
[apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 0.223 sec
[apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 0.156 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012330592 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012332059 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d56b37, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap)
[apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012333168 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.172 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012332059 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d56b37, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012333168 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test11OffscreenWindowPixmap took 1.006 sec
[apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 0.045 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012334557 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01GL2Normal)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a85d38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@47a0d4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8ff4cf
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] junit.framework.TestListener: endTest(test01GL2Normal)
[apply] junit.framework.TestListener: startTest(test03GL2FFPEmu)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@13936e1 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@13936e1
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@1cc5069 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@1cc5069
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b32ed4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1c7980c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@cf710e
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test03GL2FFPEmu)
[apply] junit.framework.TestListener: startTest(test04GL2ES1Normal)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@be49e0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ded0f0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@676e3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@770d2e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@27982
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test04GL2ES1Normal)
[apply] junit.framework.TestListener: startTest(test05ES2FFPEmu)
[apply] junit.framework.TestListener: endTest(test05ES2FFPEmu)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.063 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012334557 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a85d38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@47a0d4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8ff4cf
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@13936e1 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@13936e1
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@1cc5069 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@1cc5069
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b32ed4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1c7980c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@cf710e
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@be49e0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ded0f0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@676e3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@770d2e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@27982
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012349550 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2Normal took 5.739 sec
[apply] Testcase: test03GL2FFPEmu took 4.452 sec
[apply] Testcase: test04GL2ES1Normal took 4.737 sec
[apply] Testcase: test05ES2FFPEmu took 0 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012349550 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012351006 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn)
[apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.792 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012351006 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012353733 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 1.197 sec
[apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 0.246 sec
[apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 0.237 sec
[apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 0.245 sec
[apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 0.25 sec
[apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 0.233 sec
[apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 0.251 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012353733 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012355146 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_Direct)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.036 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012355146 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012357117 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 1.196 sec
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 0.234 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 0.243 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 0.236 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012357117 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012358526 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare)
[apply] junit.framework.TestListener: endTest(testPNGReadWriteAndCompare)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012358646 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.209 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012358526 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012358646 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testPNGReadWriteAndCompare took 0.061 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012360025 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1b1e30
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] junit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNG)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b6c89, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1bb350
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012361586 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNG)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.623 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012360025 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1b1e30
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b6c89, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1bb350
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012361586 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNG_TGA_PAM took 0.442 sec
[apply] Testcase: testOffscreenWritePNG took 0.177 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012363018 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x11738d0
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x11738d0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11738d0
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x11738d0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x11738d0
[apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d507e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa6d18
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1049d3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x1a8ea0
[apply] XXX: init
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x18d6c0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x115d920
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x11548e0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x19afb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.607 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012363018 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x11738d0
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x11738d0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11738d0
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x11738d0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x11738d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d507e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa6d18
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1049d3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x1a8ea0
[apply] XXX: init
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x18d6c0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x115d920
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x11548e0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x19afb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012365562 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNGWithResize took 1.302 sec
[apply] Testcase: testOffscreenWritePNGWithResize took 0.343 sec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012365562 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012366977 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] junit.framework.TestListener: tests to run: 8
[apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderGL2)
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(testGrayPNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderES2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestN_PNGJLoaderGL2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] junit.framework.TestListener: endTest(testGrayPNGJLoaderES2)
[apply] junit.framework.TestListener: startTest(testTestN_PNGJLoaderGL2)
[apply] junit.framework.TestListener: endTest(testTestN_PNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testTestN_PNGJLoaderES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestN_PNGJLoaderES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] junit.framework.TestListener: endTest(testTestN_PNGJLoaderES2)
[apply] junit.framework.TestListener: startTest(testTestI_PNGJLoaderGL2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestI_PNGJLoaderGL2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] junit.framework.TestListener: endTest(testTestI_PNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testTestI_PNGJLoaderES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestI_PNGJLoaderES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] junit.framework.TestListener: endTest(testTestI_PNGJLoaderES2)
[apply] junit.framework.TestListener: startTest(testTestIG_PNGJLoaderGL2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestIG_PNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] junit.framework.TestListener: endTest(testTestIG_PNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testTestIG_PNGJLoaderES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestIG_PNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] junit.framework.TestListener: endTest(testTestIG_PNGJLoaderES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderES2
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 10.607 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012366977 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestN_PNGJLoaderGL2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestN_PNGJLoaderES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestI_PNGJLoaderGL2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestI_PNGJLoaderES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestIG_PNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestIG_PNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012377517 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGrayPNGJLoaderGL2 took 2.025 sec
[apply] Testcase: testGrayPNGJLoaderES2 took 1.241 sec
[apply] Testcase: testTestN_PNGJLoaderGL2 took 1.191 sec
[apply] Testcase: testTestN_PNGJLoaderES2 took 1.225 sec
[apply] Testcase: testTestI_PNGJLoaderGL2 took 1.193 sec
[apply] Testcase: testTestI_PNGJLoaderES2 took 1.241 sec
[apply] Testcase: testTestIG_PNGJLoaderGL2 took 1.211 sec
[apply] Testcase: testTestIG_PNGJLoaderES2 took 1.139 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012377517 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012378902 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] junit.framework.TestListener: startTest(test1)
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@3a9bba
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] junit.framework.TestListener: endTest(test1)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012380449 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.609 sec
[apply] ------------- Standard Output ---------------
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012378902 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@3a9bba
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012380449 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test1 took 0.609 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012381846 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012382833 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x122db40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012382822 d 112ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012382820 d 126ms]]]
[apply] duration: 140
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383160 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383160 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383161 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383161 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x122db40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383161 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383161 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 210
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383483 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383531 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x15f550
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383517 d 51ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383517 d 60ms]]]
[apply] duration: 127
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383794 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383848 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9505f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x160830
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383836 d 29ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383836 d 41ms]]]
[apply] duration: 130
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384092 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384093 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384093 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384093 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x160830
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384094 d 1ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384094 d 2ms]]
[apply] duration: 210
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384406 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384500 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d17ec3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1249a30
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384442 d 70ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384443 d 82ms]]]
[apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] duration: 135
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384745 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.03 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012381846 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012382833 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x122db40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012382822 d 112ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012382820 d 126ms]]]
[apply] duration: 140
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383160 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383160 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383161 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383161 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x122db40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383161 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383161 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 210
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383483 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383531 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x15f550
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383517 d 51ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383517 d 60ms]]]
[apply] duration: 127
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383794 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383848 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9505f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x160830
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383836 d 29ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012383836 d 41ms]]]
[apply] duration: 130
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384092 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384093 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384093 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384093 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x160830
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384094 d 1ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384094 d 2ms]]
[apply] duration: 210
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384406 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384500 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d17ec3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1249a30
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384442 d 70ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384443 d 82ms]]]
[apply] duration: 135
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012384745 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012384813 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 2.012 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012384813 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012386202 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testDisplayCreate01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387137 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b8350
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387118 d 122ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387115 d 134ms]]]
[apply] duration: 139
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387464 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387464 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387464 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387465 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b8350
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387465 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387465 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 208
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387782 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387836 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b74f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387816 d 55ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387817 d 63ms]]]
[apply] duration: 127
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388099 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388152 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a0e00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388141 d 28ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388142 d 38ms]]]
[apply] duration: 130
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388396 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388396 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388396 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388397 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a0e00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388397 d 3ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388397 d 3ms]]
[apply] duration: 221
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388721 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388765 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d95da8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b82a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388752 d 30ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388752 d 45ms]]]
[apply] junit.framework.TestListener: endTest(testDisplayCreate01)
[apply] junit.framework.TestListener: startTest(testDisplayCreate02)
[apply] duration: 133
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389015 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389059 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6779e6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11ce9a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389059 d 42ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389138 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389138 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1aefd0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389106 d 62ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389126 d 53ms]]]
[apply] duration: 183
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389385 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389392 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389394 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389394 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389429 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6754d6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f2cea2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc0e7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9bba
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1979c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389429 d 20ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389478 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389479 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@163f7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1690ab
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@173ec72
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a85d38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1ab680
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389453 d 38ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389490 d 20ms]]]
[apply] duration: 167
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389716 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testDisplayCreate02)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.646 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012386202 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387137 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b8350
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387118 d 122ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387115 d 134ms]]]
[apply] duration: 139
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387464 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387464 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387464 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387465 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b8350
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387465 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387465 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 208
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387782 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387836 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b74f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387816 d 55ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012387817 d 63ms]]]
[apply] duration: 127
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388099 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388152 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a0e00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388141 d 28ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388142 d 38ms]]]
[apply] duration: 130
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388396 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388396 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388396 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388397 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a0e00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388397 d 3ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388397 d 3ms]]
[apply] duration: 221
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388721 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388765 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d95da8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b82a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388752 d 30ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012388752 d 45ms]]]
[apply] duration: 133
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389015 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389059 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6779e6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11ce9a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389059 d 42ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389138 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389138 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1aefd0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389106 d 62ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389126 d 53ms]]]
[apply] duration: 183
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389385 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389392 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389394 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389394 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389429 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6754d6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f2cea2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc0e7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9bba
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1979c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389429 d 20ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389478 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389479 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@163f7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1690ab
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@173ec72
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a85d38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1ab680
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389453 d 38ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389490 d 20ms]]]
[apply] duration: 167
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389716 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389724 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389726 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389726 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012389785 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01 took 1.975 sec
[apply] Testcase: testDisplayCreate02 took 0.708 sec
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389724 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389726 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012389726 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012389785 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012391193 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1147d70
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.264 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012391193 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1147d70
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012392394 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 0.307 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012392394 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012393779 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394726 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x118eb90
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394708 d 123ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394706 d 136ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394868 d 0ms]]
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394922 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@269997, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11935d0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394903 d 46ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394904 d 68ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394973 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394973 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394983 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394985 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395026 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395014 d 58ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@113beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d7745
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d17ec3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x118eae0
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395015 d 70ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395116 d 0ms]]
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395149 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Threjunit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple)
[apply] ad-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61736e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x118b350
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395148 d 31ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395175 d 21ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395196 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395196 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395196 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395215 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1b34126[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
[apply] Handle 0x1193900,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b3450
[apply] , SurfaceHandle 0x1193900 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16d2702, com.jogamp.newt.event.TraceWindowAdapter@11c2b67, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@659db7, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1556d12, ], windowLock <16be68f, edf389>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x17a4989, handle 0x118d150, jogamp.opengl.gl4.GL4bcImpl@18c3679,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
[apply] Handle 0x1193900,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b3450
[apply] , SurfaceHandle 0x1193900 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16d2702, com.jogamp.newt.event.TraceWindowAdapter@11c2b67, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@659db7, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1556d12, ], windowLock <16be68f, edf389>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b3450
[apply] , SurfaceHandle 0x1193900 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16d2702, com.jogamp.newt.event.TraceWindowAdapter@11c2b67, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@659db7, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1556d12, ], windowLock <16be68f, edf389>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395266 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c3679, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c47db
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c74
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1193900
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395237 d 69ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395262 d 61ms]]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395412 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395460 d Frames for initial setVisible(true): 2
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@16dfa45[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
[apply] Handle 0x1195ff0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b2400
[apply] , SurfaceHandle 0x1195ff0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1f2cea2, com.jogamp.newt.event.TraceWindowAdapter@1dc0e7a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3a9bba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1c5ddc9, ], windowLock <163f7a1, 1690ab>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x15718f2, handle 0x1b6910, jogamp.opengl.gl4.GL4bcImpl@149eb9f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
[apply] Handle 0x1195ff0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b2400
[apply] , SurfaceHandle 0x1195ff0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1f2cea2, com.jogamp.newt.event.TraceWindowAdapter@1dc0e7a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3a9bba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1c5ddc9, ], windowLock <163f7a1, 1690ab>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b2400
[apply] , SurfaceHandle 0x1195ff0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1f2cea2, com.jogamp.newt.event.TraceWindowAdapter@1dc0e7a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3a9bba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1c5ddc9, ], windowLock <163f7a1, 1690ab>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395447 d 58ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395448 d 68ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@149eb9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3014
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6754d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1195ff0
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395638 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395694 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14d1d41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acfa31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1191940
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395676 d 64ms]]
[apply] Frames for initial setVisible(true): 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395676 d 83ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395843 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395887 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOFrames for initial setVisible(true): 1
[apply] R: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8ff4cf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11961e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395875 d 31ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395876 d 41ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395935 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395936 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b40ec4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13576a2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff8c74
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1198660
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395924 d 33ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395925 d 41ms]]]
[apply] duration1: 0
[apply] duration2: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Frames for initial setVisible(true): 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396059 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396067 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396104 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1198ac0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396100 d 27ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396097 d 36ms]]]
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396171 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396171 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e53220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e0aba
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3257b8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d2572
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11af720
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396156 d 53ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396156 d 79ms]]]
[apply] duration1: 0
[apply] duration2: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396314 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396323 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.669 sec
[apply] ------------- Standard Output ---------------
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1b34126[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
[apply] Handle 0x1193900,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b3450
[apply] , SurfaceHandle 0x1193900 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16d2702, com.jogamp.newt.event.TraceWindowAdapter@11c2b67, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@659db7, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1556d12, ], windowLock <16be68f, edf389>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x17a4989, handle 0x118d150, jogamp.opengl.gl4.GL4bcImpl@18c3679,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
[apply] Handle 0x1193900,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b3450
[apply] , SurfaceHandle 0x1193900 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16d2702, com.jogamp.newt.event.TraceWindowAdapter@11c2b67, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@659db7, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1556d12, ], windowLock <16be68f, edf389>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b3450
[apply] , SurfaceHandle 0x1193900 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16d2702, com.jogamp.newt.event.TraceWindowAdapter@11c2b67, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@659db7, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1556d12, ], windowLock <16be68f, edf389>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 2
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@16dfa45[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
[apply] Handle 0x1195ff0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b2400
[apply] , SurfaceHandle 0x1195ff0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1f2cea2, com.jogamp.newt.event.TraceWindowAdapter@1dc0e7a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3a9bba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1c5ddc9, ], windowLock <163f7a1, 1690ab>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x15718f2, handle 0x1b6910, jogamp.opengl.gl4.GL4bcImpl@149eb9f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
[apply] Handle 0x1195ff0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b2400
[apply] , SurfaceHandle 0x1195ff0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1f2cea2, com.jogamp.newt.event.TraceWindowAdapter@1dc0e7a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3a9bba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1c5ddc9, ], windowLock <163f7a1, 1690ab>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b2400
[apply] , SurfaceHandle 0x1195ff0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1f2cea2, com.jogamp.newt.event.TraceWindowAdapter@1dc0e7a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3a9bba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1c5ddc9, ], windowLock <163f7a1, 1690ab>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] Frames for initial setVisible(true): 2
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012393779 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394726 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x118eb90
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394708 d 123ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394706 d 136ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394868 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394922 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@269997, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11935d0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394903 d 46ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394904 d 68ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394973 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394973 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394983 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012394985 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395026 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395014 d 58ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@113beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d7745
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d17ec3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x118eae0
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395015 d 70ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395116 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395149 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61736e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x118b350
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395148 d 31ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395175 d 21ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395196 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395196 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395196 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395215 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395266 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c3679, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c47db
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c74
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1193900
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395237 d 69ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395262 d 61ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395412 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395460 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395447 d 58ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395448 d 68ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@149eb9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3014
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6754d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1195ff0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395638 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395694 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14d1d41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acfa31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1191940
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395676 d 64ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395676 d 83ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395843 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395887 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8ff4cf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11961e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395875 d 31ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395876 d 41ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395935 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395936 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b40ec4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13576a2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff8c74
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1198660
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395924 d 33ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012395925 d 41ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396059 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396067 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396104 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1198ac0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396100 d 27ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396097 d 36ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396171 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396171 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e53220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e0aba
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3257b8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d2572
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11af720
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396156 d 53ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396156 d 79ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396314 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012396323 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012396382 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowNativeRecreate01aSimple took 0.356 sec
[apply] Testcase: testWindowNativeRecreate01bSimple took 0.228 sec
[apply] Testcase: testWindowDecor01aSimple took 0.196 sec
[apply] Testcase: testWindowDecor01bSimple took 0.226 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.204 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.223 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.255 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012396382 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012397863 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] junit.framework.TestListener: startTest(testWindowDecor01Simple)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012398811 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1135250
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012398799 d 101ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012398797 d 113ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testWindowDecor01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399136 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399191 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@af72d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x15eeb0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399170 d 38ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399170 d 53ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399433 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399434 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399474 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@659db7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x154d10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399465 d 38ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399465 d 47ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399513 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399524 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399524 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@21e554, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dfa45
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x169d30
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399523 d 19ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399543 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399556 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399787 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400032 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400061 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14d1d41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acfa31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x15e4c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400060 d 23ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400081 d 11ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400092 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400126 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400127 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18ce14a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x16c060
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400119 d 24ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400150 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400168 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400386 d 0ms]]
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400633 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012400691 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.893 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012397863 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012398811 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1135250
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012398799 d 101ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012398797 d 113ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399136 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399191 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@af72d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x15eeb0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399170 d 38ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399170 d 53ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399433 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399434 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399474 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@659db7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x154d10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399465 d 38ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399465 d 47ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399513 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399524 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399524 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@21e554, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dfa45
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x169d30
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399523 d 19ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399543 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399556 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012399787 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400032 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400061 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14d1d41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acfa31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x15e4c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400060 d 23ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400081 d 11ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400092 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400126 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400127 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18ce14a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x16c060
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400119 d 24ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400150 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400168 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400386 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012400633 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012400691 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecor01Simple took 0.416 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.295 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.598 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.601 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012402081 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@80cac9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18166e5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8a548b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b02928, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15e234c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-Userjunit.framework.TestListener: endTest(testRemoteWindow01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.465 sec
[apply] --------App-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012403484 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ----- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012402081 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@80cac9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18166e5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8a548b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b02928, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15e234c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012403484 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 1.342 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012404873 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] junit.framework.TestListener: endTest(testRemoteWindow01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.732 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012404873 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.jaThread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Rva:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012405542 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 0.622 sec
[apply] emaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012405542 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testScreenModeInfo00)
[apply] junit.framework.TestListener: endTest(testScreenModeInfo00)
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012406917 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
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[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
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[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr sz: 1920x1200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012407019 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.184 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012406917 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr sz: 1920x1200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012407019 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo00 took 0.005 sec
[apply] Testcase: testScreenModeInfo01 took 0.049 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012408511 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6e4365, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x114cce0
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
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[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
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[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
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[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
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[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
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[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
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[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
[apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012409787 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.338 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012408511 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6e4365, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x114cce0
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[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012409787 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo01 took 1.215 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012411288 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] junit.framework.TestListener: startTest(testFullscreenChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x171440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] junit.framework.TestListener: endTest(testFullscreenChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1bbd7b2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acfa31
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15dd910
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x119bad0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x119bad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] junit.framework.TestListener: endTest(testScreenModeChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@165c7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12aea3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78bc3b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ddc4c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16ecf0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS pre 0: false
[apply] [0] set FS pre 1: true
[apply] [0] set FS pre X: true
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x16ecf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x16ecf0
[apply] 2013-01-12 18:40:41.195 java[62008:6307] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dec1dd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@189c036
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1921d0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS post 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1921d0
[apply] [0] set FS post X: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012457560 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 46.335 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012411288 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x171440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1bbd7b2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acfa31
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15dd910
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x119bad0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x119bad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@165c7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12aea3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78bc3b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ddc4c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16ecf0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS pre 0: false
[apply] [0] set FS pre 1: true
[apply] [0] set FS pre X: true
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x16ecf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x16ecf0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dec1dd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@189c036
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1921d0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS post 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1921d0
[apply] [0] set FS post X: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012457560 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testFullscreenChange01 took 7.27 sec
[apply] Testcase: testScreenModeChange01 took 11.91 sec
[apply] Testcase: testScreenModeChangeWithFS01Pre took 11.961 sec
[apply] Testcase: testScreenModeChangeWithFS01Post took 12.162 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012458974 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10ab09f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x12973b0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x12973b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x12973b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1292530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] junit.framework.TestListener: endTest(testScreenModeChange01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012471041 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.13 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012458974 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10ab09f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x12973b0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x12973b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x12973b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1292530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012471041 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeChange01 took 9.162 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012472430 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] junit.framework.TestListener: startTest(testScreenRotationChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1366f0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>)
[apply] junit.framework.TestListener: endTest(testScreenRotationChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1366f0
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012477577 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 5.209 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012472430 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1366f0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1366f0
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012477577 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenRotationChange01 took 2.228 sec
[apply] FAILED
[apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>
[apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>
[apply] at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply]
[apply] Result: 1
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testCloseGLWindow)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012478991 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x19ec90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] junit.framework.TestListener: endTest(testCloseGLWindow)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012480144 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.217 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012478991 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x19ec90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012480144 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCloseGLWindow took 1.092 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012481530 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos)
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos)
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] Exception in thread "Thread-9" java.lang.NullPointerException
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA)
[apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin)
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 0.338 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012481530 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] Exception in thread "Thread-9" java.lang.NullPointerException
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012481805 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecorSimpleWMPos took 0.076 sec
[apply] Testcase: testWindowDecorSimpleUserPos took 0.028 sec
[apply] Testcase: testWindowNativeRecreate01Simple took 0.062 sec
[apply] Testcase: testWindowDecorDestroyWinTwiceA took 0.029 sec
[apply] Testcase: testWindowDecorTwoWin took 0.028 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012481805 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012483245 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x111adb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x112d7b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x111adb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x112d7b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 43, B3: 43
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x111de30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19a029e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x14d9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A3: 1, B3: 1
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c5ddc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x112d5d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@173ec72, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a85d38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8046f4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b273cc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x14cdf0
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@47a0d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x114cdb0
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b40ec4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff8c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1148300
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b7b3f9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x140c00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17b6643, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d66426
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x13e160
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x13e160
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x13e160
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 1
[apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@be41ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18622f3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160877b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1415d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a3d3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x14d6d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b05acd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3c315
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c9c31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x152460
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@458f41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c01e99
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118fa47
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75415
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x14cb20
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a4489, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1578aab
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51127a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94257f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1120400
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12bf892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true)
[apply] null
[apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x14f890
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1120400
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1120400
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 2
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 11.725 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012483245 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x111adb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x112d7b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x111adb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x112d7b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 43, B3: 43
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x111de30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19a029e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x14d9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A3: 1, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c5ddc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x112d5d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@173ec72, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a85d38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8046f4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b273cc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x14cdf0
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@47a0d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x114cdb0
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b40ec4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff8c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1148300
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b7b3f9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x140c00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17b6643, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d66426
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x13e160
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x13e160
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x13e160
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@be41ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18622f3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160877b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1415d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a3d3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x14d6d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b05acd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3c315
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c9c31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x152460
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@458f41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c01e99
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118fa47
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75415
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012494905 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] UnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x14cb20
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a4489, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1578aab
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51127a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94257f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1120400
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12bf892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true)
[apply] null
[apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x14f890
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1120400
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1120400
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012494905 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy took 1.606 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 2.182 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 2.368 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 2.155 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 2.4 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012496459 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1618e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x11933a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.204 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012496459 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1618e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x11933a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012498523 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 2.004 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012498523 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012499950 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b62aab, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1a5e90
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e2291, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x1c5b10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a5e90
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012501826 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.938 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012499950 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b62aab, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1a5e90
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e2291, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x1c5b10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a5e90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358012501826 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 0.96 sec
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.753 sec
[junit]
[junit] Testcase: testX11WindowMemoryLeak took 4.684 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.753 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012509256 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@aae86e
[junit] BB.1: java.lang.Object@aae86e
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.575 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1358012510734 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012509256 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@aae86e
[junit] BB.1: java.lang.Object@aae86e
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1358012510734 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.053 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.575 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012509256 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@aae86e
[junit] BB.1: java.lang.Object@aae86e
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1358012510734 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012511979 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@39c8c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1786286
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c5ea2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198defc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1da640
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1da640
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1da640
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ae9aaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c17f7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d9896e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1e2d90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1e2d90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1e2d90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bef361, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d840cd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a3590
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a3590
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a3590
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15b0e2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff9053
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1ddc00
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1ddc00
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1ddc00
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b6ef8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a29c6e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cc0a7f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c52200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a5b20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a5b20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a5b20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f7708, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a8380
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a8380
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a8380
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35e6e3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185572a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11daa0e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1db080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1db080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1db080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] GL_VENDOR: NVIDIA Corporation
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] GL FBO: basic true, full true
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dfaf1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61cd2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e4e31
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ef7de4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a6c10
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a6c10
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a6c10
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@156b386, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12462b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cbfa42
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b1670
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12e0ce0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x141ba0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1290520
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1358012518332 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 6.435 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012511979 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@39c8c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1786286
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c5ea2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198defc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1da640
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1da640
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1da640
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ae9aaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c17f7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d9896e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1e2d90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1e2d90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1e2d90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bef361, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d840cd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a3590
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a3590
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a3590
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15b0e2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff9053
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1ddc00
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1ddc00
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1ddc00
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b6ef8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a29c6e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cc0a7f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c52200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a5b20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a5b20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a5b20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f7708, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a8380
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a8380
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a8380
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35e6e3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185572a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11daa0e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1db080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1db080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1db080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dfaf1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61cd2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e4e31
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ef7de4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a6c10
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a6c10
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a6c10
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@156b386, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12462b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cbfa42
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b1670
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12e0ce0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x141ba0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1290520
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1358012518332 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.361 sec
[junit] Testcase: testGL2OnScreenDblBuf took 1.086 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.496 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.473 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.485 sec
[junit] Testcase: testGL2OffScreenAutoDblBuf took 0.622 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.388 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.482 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.434 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.43 sec
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 6.435 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012511979 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@39c8c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1786286
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c5ea2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198defc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1da640
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1da640
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1da640
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ae9aaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c17f7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d9896e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1e2d90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1e2d90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1e2d90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bef361, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d840cd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a3590
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a3590
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a3590
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15b0e2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff9053
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1ddc00
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1ddc00
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1ddc00
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b6ef8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a29c6e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cc0a7f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c52200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a5b20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a5b20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a5b20
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f7708, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a8380
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a8380
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a8380
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35e6e3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185572a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11daa0e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1db080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1db080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1db080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dfaf1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61cd2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e4e31
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ef7de4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12a6c10
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12a6c10
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12a6c10
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@156b386, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12462b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cbfa42
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b1670
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12e0ce0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x141ba0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1290520
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1358012518332 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012519585 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1827d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c0f66
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c6f734
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b04c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b04c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b04c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3f96ee[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@136d9d8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15c998a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6458a6, 1f82ab4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@951a0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b4610
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b4610
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b4610
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@187b287[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1d9e2c7[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1a80aea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <164b9b6, 1dc64a5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12922f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b66b06
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b0e80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b0e80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b0e80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] Fin: NEWT-GLWindow[
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@10ca208[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61f533[init false], ],
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1a3ca10, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26f9e5, e06703>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16877f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@425743
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16ef705
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7c76
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11b88e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11b88e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11b88e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@8e4805[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@11a4bd4[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4c71d2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c4bc34, 2006a0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1afb0c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92668c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a9fc8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@182c132
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bd420
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bd420
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bd420
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1bc1fb9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c6e818[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@44d990, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <278e83, fd66a5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c24193, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f4a7f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@113e9fd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670479
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b77f0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b77f0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b77f0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@dc0435[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@98350a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1a7789c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1df5f21, 1de891b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13b5a3a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0b53e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafb4e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11c7e30
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11c7e30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11c7e30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1389b3f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@158689a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c09624, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c1186f, 12b3349>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf624, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cd15d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1955970
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22ce00
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11d3a50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11d3a50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11d3a50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1647278[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1972e3a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d13272, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <146e381, 1024994>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ea0105, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e91a4d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdc9b3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@523df
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b7d80
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1287a0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bd8b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@73f0d8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c8fb4b[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1265109, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9260ee, 19d6af>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.026 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3f96ee[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@136d9d8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15c998a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6458a6, 1f82ab4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@187b287[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1d9e2c7[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1a80aea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <164b9b6, 1dc64a5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@10ca208[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61f533[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1a3ca10, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26f9e5, e06703>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@8e4805[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@11a4bd4[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4c71d2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c4bc34, 2006a0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1bc1fb9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c6e818[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@44d990, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <278e83, fd66a5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@dc0435[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@98350a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1a7789c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1df5f21, 1de891b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1389b3f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@158689a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c09624, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c1186f, 12b3349>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1647278[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1972e3a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d13272, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <146e381, 1024994>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@73f0d8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c8fb4b[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1265109, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9260ee, 19d6af>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012519585 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1827d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c0f66
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c6f734
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b04c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b04c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b04c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@951a0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b4610
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b4610
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b4610
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12922f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b66b06
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b0e80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b0e80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b0e80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16877f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@425743
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16ef705
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7c76
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11b88e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11b88e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11b88e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1afb0c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92668c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a9fc8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@182c132
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bd420
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bd420
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bd420
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c24193, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f4a7f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@113e9fd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670479
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b77f0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b77f0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b77f0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13b5a3a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0b53e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafb4e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11c7e30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11c7e30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11c7e30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf624, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cd15d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1955970
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22ce00
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11d3a50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11d3a50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11d3a50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ea0105, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e91a4d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdc9b3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@523df
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b7d80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1287a0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bd8b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1358012527528 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.356 sec
[junit] Testcase: testGL2OnScreenDblBuf took 1.185 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.665 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.7 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.651 sec
[junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.659 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.645 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.652 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.649 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.683 sec
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.026 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3f96ee[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@136d9d8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15c998a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6458a6, 1f82ab4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@187b287[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1d9e2c7[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1a80aea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <164b9b6, 1dc64a5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@10ca208[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61f533[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1a3ca10, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26f9e5, e06703>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@8e4805[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@11a4bd4[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4c71d2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c4bc34, 2006a0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1bc1fb9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c6e818[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@44d990, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <278e83, fd66a5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@dc0435[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@98350a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1a7789c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1df5f21, 1de891b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1389b3f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@158689a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c09624, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <c1186f, 12b3349>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1647278[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1972e3a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d13272, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <146e381, 1024994>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@73f0d8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c8fb4b[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1265109, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9260ee, 19d6af>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012519585 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1827d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c0f66
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c6f734
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b04c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b04c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b04c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@951a0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b4610
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b4610
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b4610
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12922f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b66b06
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b0e80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b0e80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b0e80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16877f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@425743
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16ef705
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7c76
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11b88e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11b88e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11b88e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1afb0c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92668c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a9fc8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@182c132
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bd420
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bd420
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bd420
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c24193, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f4a7f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@113e9fd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670479
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b77f0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b77f0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b77f0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13b5a3a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0b53e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafb4e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11c7e30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11c7e30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11c7e30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf624, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cd15d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1955970
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22ce00
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11d3a50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11d3a50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11d3a50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ea0105, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e91a4d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdc9b3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@523df
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b7d80
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1287a0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bd8b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1358012527528 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012527528 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012528722 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 4 / 4
[junit] int32 4 / 4, int64 8 / 4
[junit] float 4 / 4, double 8 / 4, ldouble 16 / 16
[junit] pointer 4 / 4, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b620-20130111
[junit] Implementation Branch: master
[junit] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b890-20130112
[junit] Implementation Branch: master
[junit] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@1db484d
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1358012530706 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.063 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012528722 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 4 / 4
[junit] int32 4 / 4, int64 8 / 4
[junit] float 4 / 4, double 8 / 4, ldouble 16 / 16
[junit] pointer 4 / 4, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b620-20130111
[junit] Implementation Branch: master
[junit] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b890-20130112
[junit] Implementation Branch: master
[junit] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@1db484d
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1358012530706 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testMain took 1.904 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.063 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012528722 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 4 / 4
[junit] int32 4 / 4, int64 8 / 4
[junit] float 4 / 4, double 8 / 4, ldouble 16 / 16
[junit] pointer 4 / 4, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b620-20130111
[junit] Implementation Branch: master
[junit] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b890-20130112
[junit] Implementation Branch: master
[junit] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@1db484d
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1358012530706 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012531672 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13bdd36, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1259bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@65b738, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f894ce
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1680f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1234d10
[junit] 1 s: 60 f / 1057 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.258 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012531672 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13bdd36, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1259bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@65b738, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f894ce
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1680f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1234d10
[junit] 1 s: 60 f / 1057 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1358012535849 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testInfo00 took 0.312 sec
[junit] Testcase: test01_GLDefault took 2.452 sec
[junit] Testcase: test01_GL3 took 1.178 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.258 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012531672 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13bdd36, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1259bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@65b738, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f894ce
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1680f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1234d10
[junit] 1 s: 60 f / 1057 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1358012535849 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012535849 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012536804 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4977e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ecd80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5aa00
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c0d60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1b71c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1b71c0
[junit] 0 s: 60 f / 977 ms, 61.4 fps, 16 ms/f; total: 60 f, 61.4 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ea5461, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de0b5e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11cfaf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11cfaf0
[junit] 0 s: 60 f / 972 ms, 61.7 fps, 16 ms/f; total: 60 f, 61.7 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.524 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012536804 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4977e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ecd80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5aa00
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c0d60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1b71c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1b71c0
[junit] 0 s: 60 f / 977 ms, 61.4 fps, 16 ms/f; total: 60 f, 61.4 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ea5461, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de0b5e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11cfaf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11cfaf0
[junit] 0 s: 60 f / 972 ms, 61.7 fps, 16 ms/f; total: 60 f, 61.7 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1358012541248 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01_GLDefault took 2.961 sec
[junit] Testcase: test02_GL3 took 1.247 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.524 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012536804 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4977e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ecd80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5aa00
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c0d60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1b71c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1b71c0
[junit] 0 s: 60 f / 977 ms, 61.4 fps, 16 ms/f; total: 60 f, 61.4 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ea5461, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de0b5e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11cfaf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11cfaf0
[junit] 0 s: 60 f / 972 ms, 61.7 fps, 16 ms/f; total: 60 f, 61.7 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1358012541248 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012541248 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] SLOCK [T main @ 1358012542196 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@81a197
[junit] BB.1: java.lang.Object@81a197
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1358012543612 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.496 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012542196 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@81a197
[junit] BB.1: java.lang.Object@81a197
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1358012543612 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.037 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.496 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012542196 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@81a197
[junit] BB.1: java.lang.Object@81a197
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1358012543612 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012544860 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@716cb7[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] Handle 0x1385f0,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xbf053f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6ed322], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xf1916f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1f54c5f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18330bf], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16917ee],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1385f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a23610, 18b8914>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x987a33, handle 0x112a5c0, jogamp.opengl.gl4.GL4bcImpl@1d49247,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] Handle 0x1385f0,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xbf053f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6ed322], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xf1916f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1f54c5f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18330bf], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16917ee],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1385f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a23610, 18b8914>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d49247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] handle 0x116e130,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b533b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] handle 0x1b0e10,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] handle 0x1170ef0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e15f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.838 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012544860 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@716cb7[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] Handle 0x1385f0,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xbf053f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6ed322], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xf1916f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1f54c5f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18330bf], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16917ee],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1385f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a23610, 18b8914>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x987a33, handle 0x112a5c0, jogamp.opengl.gl4.GL4bcImpl@1d49247,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] Handle 0x1385f0,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xbf053f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6ed322], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xf1916f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1f54c5f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18330bf], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16917ee],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1385f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a23610, 18b8914>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d49247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] handle 0x116e130,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b533b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] handle 0x1b0e10,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] handle 0x1170ef0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e15f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1358012547619 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.332 sec
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1358012547619 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.838 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012544860 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@716cb7[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] Handle 0x1385f0,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xbf053f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6ed322], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xf1916f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1f54c5f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18330bf], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16917ee],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1385f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a23610, 18b8914>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x987a33, handle 0x112a5c0, jogamp.opengl.gl4.GL4bcImpl@1d49247,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] Handle 0x1385f0,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xbf053f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6ed322], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xf1916f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1f54c5f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18330bf], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16917ee],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1385f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a23610, 18b8914>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d49247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] handle 0x116e130,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b533b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] handle 0x1b0e10,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1758500,
[junit] handle 0x1170ef0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e15f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1358012547619 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012548789 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1358012564290 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.581 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012548789 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1358012564290 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testContextSharingCreateVisibleDestroy1 took 3.816 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.361 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.524 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.42 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.581 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012548789 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1358012564290 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012570528 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e1962d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118278a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x12797a0
[junit] 1 s: 60 f / 1106 ms, 54.2 fps, 18 ms/f; total: 60 f, 54.2 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 2912.578ms
[junit] GLProfile.initSingleton(): 1352.785ms
[junit] Demo Code: 1557.363ms
[junit] GLProfile.shutdown(): 2.43ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a7c45e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1236390
[junit] 0 s: 60 f / 992 ms, 60.4 fps, 16 ms/f; total: 60 f, 60.4 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1647.43ms
[junit] GLProfile.initSingleton(): 556.014ms
[junit] Demo Code: 1091.342ms
[junit] GLProfile.shutdown(): 0.074ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1584807, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0e515
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfcb47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abc69
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1282440
[junit] 1 s: 60 f / 1007 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1752.425ms
[junit] GLProfile.initSingleton(): 582.865ms
[junit] Demo Code: 1169.486ms
[junit] GLProfile.shutdown(): 0.074ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6320
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffd135
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1000bcf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1257980
[junit] 1 s: 60 f / 1022 ms, 58.7 fps, 17 ms/f; total: 60 f, 58.7 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1748.93ms
[junit] GLProfile.initSingleton(): 557.086ms
[junit] Demo Code: 1191.748ms
[junit] GLProfile.shutdown(): 0.096ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.223 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012570528 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e1962d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118278a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x12797a0
[junit] 1 s: 60 f / 1106 ms, 54.2 fps, 18 ms/f; total: 60 f, 54.2 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 2912.578ms
[junit] GLProfile.initSingleton(): 1352.785ms
[junit] Demo Code: 1557.363ms
[junit] GLProfile.shutdown(): 2.43ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a7c45e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1236390
[junit] 0 s: 60 f / 992 ms, 60.4 fps, 16 ms/f; total: 60 f, 60.4 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1647.43ms
[junit] GLProfile.initSingleton(): 556.014ms
[junit] Demo Code: 1091.342ms
[junit] GLProfile.shutdown(): 0.074ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1584807, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0e515
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfcb47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abc69
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1282440
[junit] 1 s: 60 f / 1007 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1752.425ms
[junit] GLProfile.initSingleton(): 582.865ms
[junit] Demo Code: 1169.486ms
[junit] GLProfile.shutdown(): 0.074ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6320
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffd135
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1000bcf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1257980
[junit] 1 s: 60 f / 1022 ms, 58.7 fps, 17 ms/f; total: 60 f, 58.7 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1748.93ms
[junit] GLProfile.initSingleton(): 557.086ms
[junit] Demo Code: 1191.748ms
[junit] GLProfile.shutdown(): 0.096ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1358012578672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01OneLife took 2.915 sec
[junit] Testcase: test01AnotherLife took 1.648 sec
[junit] Testcase: test01TwoLifes took 3.501 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.223 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012570528 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e1962d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118278a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x12797a0
[junit] 1 s: 60 f / 1106 ms, 54.2 fps, 18 ms/f; total: 60 f, 54.2 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 2912.578ms
[junit] GLProfile.initSingleton(): 1352.785ms
[junit] Demo Code: 1557.363ms
[junit] GLProfile.shutdown(): 2.43ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a7c45e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1236390
[junit] 0 s: 60 f / 992 ms, 60.4 fps, 16 ms/f; total: 60 f, 60.4 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1647.43ms
[junit] GLProfile.initSingleton(): 556.014ms
[junit] Demo Code: 1091.342ms
[junit] GLProfile.shutdown(): 0.074ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1584807, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0e515
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfcb47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abc69
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1282440
[junit] 1 s: 60 f / 1007 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1752.425ms
[junit] GLProfile.initSingleton(): 582.865ms
[junit] Demo Code: 1169.486ms
[junit] GLProfile.shutdown(): 0.074ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6320
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffd135
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1000bcf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1257980
[junit] 1 s: 60 f / 1022 ms, 58.7 fps, 17 ms/f; total: 60 f, 58.7 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1748.93ms
[junit] GLProfile.initSingleton(): 557.086ms
[junit] Demo Code: 1191.748ms
[junit] GLProfile.shutdown(): 0.096ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1358012578672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012578672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012579675 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1cf470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1a1c40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1a8a40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x11fa4c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1172810
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1170060
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1170320
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x114cf10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1d4c30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1a8990
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1358012586017 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 6.428 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012579675 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1cf470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1a1c40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1a8a40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x11fa4c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1172810
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1170060
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1170320
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x114cf10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1d4c30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1a8990
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1358012586017 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NormalPre_1Win took 2.823 sec
[junit] Testcase: test02NormalPost_1Win took 0.354 sec
[junit] Testcase: test03ExclPre_1Win took 0.001 sec
[junit] Testcase: test04ExclPost_1Win took 0.001 sec
[junit] Testcase: test05NormalPre_4Win took 1.877 sec
[junit] Testcase: test06NormalPost_4Win took 0.564 sec
[junit] Testcase: test07ExclPre_4Win took 0 sec
[junit] Testcase: test08ExclPost_4Win took 0 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 6.428 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012579675 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1cf470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1a1c40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1a8a40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x11fa4c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1172810
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1170060
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1170320
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x114cf10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1d4c30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1a8990
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1358012586017 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012586941 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe865020
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1736a0
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe87e2b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe87fea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x146f30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x177310
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x197a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x14d9f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe881740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe882a40
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 6.446 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012586941 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe865020
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1736a0
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe87e2b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe87fea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x146f30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x177310
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x197a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x14d9f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe881740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe882a40
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1358012593304 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NormalPre_1Win took 2.891 sec
[junit] Testcase: test02NormalPost_1Win took 0.359 sec
[junit] Testcase: test03ExclPre_1Win took 0.001 sec
[junit] Testcase: test04ExclPost_1Win took 0.001 sec
[junit] Testcase: test05NormalPre_4Win took 1.881 sec
[junit] Testcase: test06NormalPost_4Win took 0.579 sec
[junit] Testcase: test07ExclPre_4Win took 0 sec
[junit] Testcase: test08ExclPost_4Win took 0 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 6.446 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012586941 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe865020
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x1736a0
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe87e2b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe87fea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x146f30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x177310
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x197a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x14d9f0
[junit] SLOCK [T main @ 1358012593304 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe881740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0xe882a40
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1358012593304 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012594447 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2b9b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39c8c1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ab2b55
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa0877
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x128b380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1db9852, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed5459
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cb075
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1db1d0
[junit] GLES2 n/a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.141 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012594447 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2b9b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39c8c1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ab2b55
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa0877
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x128b380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1db9852, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed5459
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cb075
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1db1d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1358012597507 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 1.069 sec
[junit] Testcase: test02GL2 took 0.598 sec
[junit] Testcase: test02ES2 took 0 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.141 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012594447 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2b9b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39c8c1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ab2b55
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa0877
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x128b380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1db9852, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed5459
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cb075
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1db1d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1358012597507 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012597507 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012598454 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] windowClosing() called ..
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1358012599286 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.913 sec
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012598454 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1358012599286 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01WindowClosing took 0.781 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.913 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012598454 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1358012599286 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012600227 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9fa8f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cf6b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1295fe8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@157b46f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b4d20
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 290660, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01$3.run(TestAWT03GLCanvasRecreate01.java:131)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c16b18, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b6820
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e97df, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bc650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e265d0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a6e6e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1581e80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9d95
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bb260
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.24 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012600227 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9fa8f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cf6b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1295fe8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@157b46f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b4d20
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 290660, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01$3.run(TestAWT03GLCanvasRecreate01.java:131)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c16b18, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b6820
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e97df, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bc650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e265d0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a6e6e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1581e80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9d95
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bb260
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1358012603387 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove3Times took 1.734 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.24 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012600227 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9fa8f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cf6b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1295fe8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@157b46f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b4d20
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 290660, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01$3.run(TestAWT03GLCanvasRecreate01.java:131)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c16b18, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b6820
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e97df, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bc650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e265d0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a6e6e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1581e80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9d95
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bb260
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1358012603387 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012603387 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012604329 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10d95cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a415a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@88b1e6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@578dfb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe69e9c0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:282)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe69e9c0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.resume(FPSAnimator.java:348)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1786a3c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@869113
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e8c34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106df95
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6ae7f0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:148)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6ae7f0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d999a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f4fbb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b9a74
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@893969
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6509f0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6509f0
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6509f0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 51, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@161f39e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c13d0b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18eb7b8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bfbbe3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6c9d70
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.stop(Animator.java:290)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6c9d70
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6c9d70
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@196bac4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bfd10a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1352367
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a76eff
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b23a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b23a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:968)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 235, frames 2627, fps 10978.724], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 235, frames 2627, fps 10978.724], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@391da0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7f37d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42a6eb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc4cd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b7de0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 453, frames 2640, fps 5827.8145], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 453, frames 2640, fps 5827.8145], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b7de0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 660, frames 2921, fps 4363.636], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 660, frames 2921, fps 4363.636], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b7de0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 660, frames 2935, fps 4363.636], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1358012612018 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.77 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012604329 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10d95cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a415a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@88b1e6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@578dfb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe69e9c0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:282)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe69e9c0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.resume(FPSAnimator.java:348)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1786a3c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@869113
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e8c34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106df95
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6ae7f0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:148)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6ae7f0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d999a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f4fbb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b9a74
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@893969
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6509f0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6509f0
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6509f0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 51, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@161f39e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c13d0b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18eb7b8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bfbbe3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6c9d70
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.stop(Animator.java:290)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6c9d70
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6c9d70
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@196bac4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bfd10a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1352367
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a76eff
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b23a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b23a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:968)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 235, frames 2627, fps 10978.724], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 235, frames 2627, fps 10978.724], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@391da0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7f37d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42a6eb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc4cd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b7de0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 453, frames 2640, fps 5827.8145], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 453, frames 2640, fps 5827.8145], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b7de0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 660, frames 2921, fps 4363.636], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 660, frames 2921, fps 4363.636], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b7de0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 660, frames 2935, fps 4363.636], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1358012612018 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFPSAnimatorStartStop took 2.874 sec
[junit] Testcase: testFPSAnimatorResumePause took 0.946 sec
[junit] Testcase: testFPSAnimatorContinue took 0.938 sec
[junit] Testcase: testAnimatorStartStop took 0.967 sec
[junit] Testcase: testAnimatorResumePause took 0.921 sec
[junit] Testcase: testAnimatorContinue took 0.945 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.77 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012604329 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10d95cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a415a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@88b1e6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@578dfb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe69e9c0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:282)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe69e9c0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.resume(FPSAnimator.java:348)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1786a3c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@869113
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e8c34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106df95
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6ae7f0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:148)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6ae7f0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d999a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f4fbb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b9a74
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@893969
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6509f0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6509f0
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6509f0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 51, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@161f39e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c13d0b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18eb7b8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bfbbe3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6c9d70
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.stop(Animator.java:290)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6c9d70
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6c9d70
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@196bac4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bfd10a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1352367
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a76eff
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b23a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b23a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:968)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 235, frames 2627, fps 10978.724], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 235, frames 2627, fps 10978.724], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@391da0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7f37d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42a6eb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc4cd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b7de0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 453, frames 2640, fps 5827.8145], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 453, frames 2640, fps 5827.8145], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b7de0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 660, frames 2921, fps 4363.636], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 660, frames 2921, fps 4363.636], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe6b7de0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 660, frames 2935, fps 4363.636], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1358012612018 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.425 sec
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testIncompleteGLCanvasNPE took 1.354 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.425 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012616055 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1358012618100 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.126 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012616055 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1358012618100 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 1.959 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.126 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012616055 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1358012618100 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012619042 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.048 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012619042 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1358012621009 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 1.883 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.048 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012621009 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] SLOCK [T main @ 1358012619042 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1358012621009 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012621942 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x16dd00
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.14 sec
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012621942 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x16dd00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1358012625003 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test02WithCheckGraphicsEnvironment took 2.976 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1358012625003 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.14 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012621942 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x16dd00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1358012625003 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012625927 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@157b46f,
[junit] handle 0x18e5d0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@193c0cf[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@970c0e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x18e5d0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] XXXX-0 false, AWT-GLCanvas[Realized false,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@157b46f,
[junit] handle 0x19fed0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@193c0cf[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a2f02e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eb67e8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x19fed0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] SLOCK [T main @ 1358012628318 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.47 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012625927 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@157b46f,
[junit] handle 0x18e5d0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@193c0cf[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@970c0e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x18e5d0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] XXXX-0 false, AWT-GLCanvas[Realized false,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@157b46f,
[junit] handle 0x19fed0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@193c0cf[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a2f02e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eb67e8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x19fed0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] SLOCK [T main @ 1358012628318 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01RealizeGLCanvasOnAWTEDT took 2.146 sec
[junit] Testcase: test02RealizeGLCanvasOnCurrentThread took 0.155 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.47 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012625927 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@157b46f,
[junit] handle 0x18e5d0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@193c0cf[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@970c0e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x18e5d0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] XXXX-0 false, AWT-GLCanvas[Realized false,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@157b46f,
[junit] handle 0x19fed0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@193c0cf[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a2f02e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eb67e8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x19fed0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] SLOCK [T main @ 1358012628318 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.12 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012629243 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1358012629284 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 0.002 sec
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012629243 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1358012629284 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.12 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012629243 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1358012629284 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012630191 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d921a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b32627
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8dcd5d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x11b62b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18105e8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aacd5f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@913dc1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d8196
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x11cbbf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10980e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edbe39
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@639bf1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1931579
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x11c5c30
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.619 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012630191 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d921a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b32627
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8dcd5d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x11b62b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18105e8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aacd5f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@913dc1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d8196
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x11cbbf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10980e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edbe39
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@639bf1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1931579
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x11c5c30
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1358012633730 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.283 sec
[junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.597 sec
[junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.567 sec
[junit] SLOCK [T main @ 1358012633730 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.619 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012630191 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d921a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b32627
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8dcd5d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x11b62b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18105e8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aacd5f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@913dc1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d8196
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x11cbbf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10980e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edbe39
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@639bf1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1931579
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x11c5c30
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1358012633730 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012634686 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 80000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 75000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 132000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 144000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 130000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 840 f, 76363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 81818.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 87272.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 92727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 95000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 100000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 101538.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 106153.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 110769.2 fps, 0 ms/f
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1500 f, 100000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 104000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 108000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 112000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 108750.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 112500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 116250.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 123750.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 123529.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 127058.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 123333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 126666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 130000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 133333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 136666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 135789.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 138947.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 142105.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 145263.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 148421.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 151578.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 147000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 153000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 156000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 159000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 154285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 157142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 160000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 162857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 165714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 168571.4 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48360 f, 134333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48420 f, 134500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48480 f, 134666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48540 f, 134833.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48600 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48660 f, 135166.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48720 f, 134958.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48780 f, 135124.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48840 f, 135290.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48900 f, 135457.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48960 f, 135623.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49020 f, 135789.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49080 f, 135580.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49140 f, 135745.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49200 f, 135911.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49260 f, 136077.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49320 f, 136243.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49380 f, 136408.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49440 f, 136574.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49500 f, 136363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49560 f, 136528.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49620 f, 136694.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49680 f, 136859.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49740 f, 137024.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49800 f, 137190.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49860 f, 136978.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49920 f, 137142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49980 f, 137307.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50040 f, 137472.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50100 f, 137637.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50160 f, 137802.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50220 f, 137967.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50280 f, 137753.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50340 f, 137917.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50400 f, 138082.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50460 f, 138246.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50520 f, 138410.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50580 f, 138575.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50640 f, 138360.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50700 f, 138524.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50760 f, 138688.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50820 f, 138852.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50880 f, 139016.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50940 f, 139180.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51000 f, 139344.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51060 f, 139128.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 139291.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51180 f, 139455.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 139618.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51300 f, 139782.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51360 f, 139945.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51420 f, 140108.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51480 f, 139891.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51540 f, 140054.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 140217.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51660 f, 140380.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51720 f, 140543.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51780 f, 140325.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51840 f, 140487.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51900 f, 140650.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51960 f, 140813.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52020 f, 140975.6 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@354749, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14eaec9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b533b8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@569c60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1161350
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 369, frames 52075, fps 140975.61], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@111bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4310d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104fc23
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@457d21
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1abbd0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ae9aaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d9896e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33788d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x15caf0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$5.run(TestGLCanvasAWTActionDeadlock00AWT.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1178550
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b349d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b567c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafbaf
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1c92b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11505a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bff10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5b675e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df83e5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6320
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffd135
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a9c00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@185ad79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1401d28
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bc6e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8acfc3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1187b20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@103de90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6ef8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a29c6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b2af0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f9338f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a80aea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1185d00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@107bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ca208
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f533
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12922f6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1149a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21d23b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7124af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f7708
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11873b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1358012640479 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.874 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012634686 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 80000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 75000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 132000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 144000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 130000.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45660 f, 129348.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45720 f, 129518.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45780 f, 129322.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45840 f, 129491.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45900 f, 129661.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45960 f, 129830.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46020 f, 130000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46080 f, 130169.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46140 f, 130338.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46200 f, 130508.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46260 f, 130309.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46320 f, 130478.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46380 f, 130647.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46440 f, 130816.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46500 f, 130985.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46560 f, 131154.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46620 f, 131323.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46680 f, 131492.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46740 f, 131292.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46800 f, 131460.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46860 f, 131629.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46920 f, 131797.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46980 f, 131966.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47040 f, 132134.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47100 f, 132303.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47160 f, 132100.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47220 f, 132268.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47280 f, 132436.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47340 f, 132605.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47400 f, 132773.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47460 f, 132941.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47520 f, 133109.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47580 f, 133277.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47640 f, 133072.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47700 f, 133240.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47760 f, 133407.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47820 f, 133575.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47880 f, 133743.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47940 f, 133537.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48000 f, 133704.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48060 f, 133871.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48120 f, 134039.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48180 f, 134206.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48240 f, 134373.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48300 f, 134540.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48360 f, 134333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48420 f, 134500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48480 f, 134666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48540 f, 134833.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48600 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48660 f, 135166.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48720 f, 134958.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48780 f, 135124.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48840 f, 135290.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48900 f, 135457.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48960 f, 135623.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49020 f, 135789.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49080 f, 135580.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49140 f, 135745.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49200 f, 135911.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49260 f, 136077.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49320 f, 136243.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49380 f, 136408.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49440 f, 136574.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49500 f, 136363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49560 f, 136528.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49620 f, 136694.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49680 f, 136859.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49740 f, 137024.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49800 f, 137190.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49860 f, 136978.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49920 f, 137142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49980 f, 137307.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50040 f, 137472.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50100 f, 137637.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50160 f, 137802.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50220 f, 137967.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50280 f, 137753.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50340 f, 137917.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50400 f, 138082.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50460 f, 138246.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50520 f, 138410.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50580 f, 138575.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50640 f, 138360.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50700 f, 138524.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50760 f, 138688.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50820 f, 138852.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50880 f, 139016.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50940 f, 139180.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51000 f, 139344.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51060 f, 139128.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 139291.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51180 f, 139455.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 139618.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51300 f, 139782.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51360 f, 139945.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51420 f, 140108.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51480 f, 139891.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51540 f, 140054.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 140217.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51660 f, 140380.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51720 f, 140543.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51780 f, 140325.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51840 f, 140487.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51900 f, 140650.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51960 f, 140813.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52020 f, 140975.6 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@354749, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14eaec9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b533b8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@569c60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1161350
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 369, frames 52075, fps 140975.61], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@111bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4310d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104fc23
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@457d21
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1abbd0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ae9aaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d9896e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33788d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x15caf0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$5.run(TestGLCanvasAWTActionDeadlock00AWT.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1178550
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b349d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b567c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafbaf
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1c92b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11505a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bff10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5b675e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df83e5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6320
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffd135
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a9c00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@185ad79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1401d28
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bc6e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8acfc3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1187b20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@103de90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6ef8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a29c6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b2af0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f9338f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a80aea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1185d00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@107bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ca208
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f533
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12922f6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1149a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21d23b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7124af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f7708
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11873b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1358012640479 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Animator took 2.838 sec
[junit] Testcase: test02FPSAnimator took 1.11 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.748 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.874 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012634686 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
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[junit] *** attachGLCanvas.X
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 139291.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51180 f, 139455.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 139618.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51300 f, 139782.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51360 f, 139945.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51420 f, 140108.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51480 f, 139891.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51540 f, 140054.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 140217.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51660 f, 140380.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51720 f, 140543.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51780 f, 140325.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51840 f, 140487.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51900 f, 140650.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51960 f, 140813.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52020 f, 140975.6 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@354749, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14eaec9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b533b8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@569c60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1161350
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 369, frames 52075, fps 140975.61], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@111bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4310d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104fc23
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@457d21
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1abbd0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ae9aaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d9896e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33788d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x15caf0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$5.run(TestGLCanvasAWTActionDeadlock00AWT.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1178550
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b349d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b567c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafbaf
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1c92b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11505a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bff10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5b675e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df83e5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6320
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffd135
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a9c00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@185ad79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1401d28
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bc6e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8acfc3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1187b20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@103de90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6ef8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a29c6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b2af0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f9338f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a80aea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1185d00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@107bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ca208
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f533
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12922f6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1149a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21d23b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7124af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f7708
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11873b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1358012640479 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012642055 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@98ce7e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x198940
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 160000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d2af2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12aec30
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 558 ms, 107.5 fps, 9 ms/f; total: 540 f, 962.5 fps, 1 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 107.52688,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 561, frames 574, fps 962.56683], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 107.52688,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@163956, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16477d9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f864fe
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x14d9f0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1298310
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$7.run(TestGLCanvasAWTActionDeadlock01AWT.java:316)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6458a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f82ab4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b6220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12c0b90
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a6e5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a3890
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e11a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d12eea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a3890
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c52200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0a9f9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d72200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f9338f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1298310
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e90943, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f1f9c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107bd0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12dbfe0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.142 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012642055 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@98ce7e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x198940
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 160000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d2af2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12aec30
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 558 ms, 107.5 fps, 9 ms/f; total: 540 f, 962.5 fps, 1 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 107.52688,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 561, frames 574, fps 962.56683], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 107.52688,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@163956, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16477d9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f864fe
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x14d9f0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1298310
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$7.run(TestGLCanvasAWTActionDeadlock01AWT.java:316)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6458a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f82ab4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b6220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12c0b90
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a6e5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a3890
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e11a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d12eea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a3890
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c52200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0a9f9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d72200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f9338f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1298310
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e90943, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f1f9c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107bd0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12dbfe0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1358012649115 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00NoAnimator took 3.062 sec
[junit] Testcase: test01Animator took 1.179 sec
[junit] Testcase: test02FPSAnimator took 1.157 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.568 sec
[junit] SLOCK [T main @ 1358012649115 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.142 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012642055 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@98ce7e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x198940
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 160000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d2af2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12aec30
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 558 ms, 107.5 fps, 9 ms/f; total: 540 f, 962.5 fps, 1 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 107.52688,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 107.52688> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 107.52688,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 561, frames 574, fps 962.56683], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 107.52688,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@163956, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16477d9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f864fe
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x14d9f0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1298310
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$7.run(TestGLCanvasAWTActionDeadlock01AWT.java:316)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6458a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f82ab4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b6220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12c0b90
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a6e5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a3890
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e11a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d12eea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a3890
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c52200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0a9f9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d72200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f9338f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1298310
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e90943, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f1f9c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107bd0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12dbfe0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1358012649115 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012650306 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0xe80e960,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] Handle 0xe80e960,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0xbf1d3b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x118278a],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0xab7165], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0xcc0e01], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], hasSamplesSink true, state OK, obj 0x1a1c42f],
[junit] Surface JAWT-Window[windowHandle 0xe80f3e0, surfaceHandle 0xe80e960, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0xe80e960,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <1570945, 121b59a>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] fps: 48.0
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.07 sec
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0xe80e960,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] Handle 0xe80e960,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0xbf1d3b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x118278a],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0xab7165], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0xcc0e01], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], hasSamplesSink true, state OK, obj 0x1a1c42f],
[junit] Surface JAWT-Window[windowHandle 0xe80f3e0, surfaceHandle 0xe80e960, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0xe80e960,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <1570945, 121b59a>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012650306 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 48.0
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1358012654296 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 3.907 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.07 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0xe80e960,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] Handle 0xe80e960,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0xbf1d3b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x118278a],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0xab7165], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0xcc0e01], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], hasSamplesSink true, state OK, obj 0x1a1c42f],
[junit] Surface JAWT-Window[windowHandle 0xe80f3e0, surfaceHandle 0xe80e960, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0xe80e960,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <1570945, 121b59a>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012650306 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 48.0
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1358012654296 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012654296 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012655561 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c6eff5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1701bdc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1aeca0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 137763, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT$2.run(TestIsRealizedConcurrency01AWT.java:77)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@11410e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61373f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7244ca
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23756
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0xf1b3e00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.571 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012655561 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c6eff5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1701bdc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1aeca0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 137763, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT$2.run(TestIsRealizedConcurrency01AWT.java:77)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@11410e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61373f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7244ca
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23756
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0xf1b3e00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1358012658053 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove took 2.412 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.571 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012655561 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] SLOCK [T main @ 1358012658053 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c6eff5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1701bdc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1aeca0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 137763, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT$2.run(TestIsRealizedConcurrency01AWT.java:77)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@11410e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61373f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7244ca
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23756
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0xf1b3e00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1358012658053 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012659038 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@196e136, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68cd79
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@89e2f1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92668c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x17a6d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.578 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012659038 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@196e136, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68cd79
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@89e2f1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92668c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x17a6d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1358012661535 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01ScrollPane took 2.408 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.578 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012659038 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@196e136, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68cd79
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@89e2f1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92668c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x17a6d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1358012661535 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012661535 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012662487 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x125da70
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] testing with java.awt.Frame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1217e67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1bd98
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d686c1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@128edf2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a3cd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9ac0f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f21c50
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f237
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fe315d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x125eb30
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f2ea42, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1cbf6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1858aa0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@504ec1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a3910
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] testing with java.awt.Frame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@913dc1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56b93a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19abd2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f98d58
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b0a70
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@119e583, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b19c5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a8e586
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74cb02
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x125f540
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1358012670968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.562 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012662487 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x125da70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1217e67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1bd98
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d686c1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@128edf2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a3cd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9ac0f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f21c50
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f237
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fe315d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x125eb30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f2ea42, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1cbf6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1858aa0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@504ec1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a3910
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@913dc1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56b93a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19abd2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f98d58
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b0a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@119e583, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b19c5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a8e586
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74cb02
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x125f540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1358012670968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 3.768 sec
[junit] Testcase: test02GL2 took 3.283 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.562 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012662487 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x125da70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1217e67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1bd98
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d686c1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@128edf2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a3cd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9ac0f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f21c50
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f237
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fe315d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x125eb30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f2ea42, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1cbf6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1858aa0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@504ec1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a3910
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@913dc1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56b93a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19abd2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f98d58
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b0a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@119e583, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b19c5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a8e586
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74cb02
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x125f540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1358012670968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012672120 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.049 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012675089 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] SLOCK [T main @ 1358012672120 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1358012675089 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testTextRendererDraw2D took 0.932 sec
[junit] Testcase: testTextRendererDraw3D took 0.564 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.049 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012672120 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1358012675089 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012676023 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] Image right side up
[junit] Image right side up
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] Image right side up
[junit] Image right side up
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1358012677654 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.712 sec
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012676023 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1358012677654 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01DefaultFBO took 1.446 sec
[junit] Testcase: test01StencilFBO took 0.034 sec
[junit] Testcase: test01DefaultPBuffer took 0.04 sec
[junit] Testcase: test01AccumStencilPBuffer took 0.037 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.712 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012676023 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1358012677654 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012678591 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1358012681240 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.729 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012678591 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1358012681240 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenMultiSampleAA0 took 2.021 sec
[junit] Testcase: testOnscreenMultiSampleAA4 took 0.252 sec
[junit] Testcase: testOnscreenMultiSampleAA8 took 0.295 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.729 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012678591 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1358012681240 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012682357 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@1c4f0f8[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@1c4f0f8[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@121b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e22f2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x17f3f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.35 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012682357 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@1c4f0f8[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@1c4f0f8[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@121b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e22f2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x17f3f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1358012684626 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test took 0.812 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1358012684626 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.35 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012682357 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@1c4f0f8[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@1c4f0f8[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@121b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e22f2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x17f3f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1358012684626 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012685557 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012687385 d 1ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012687388 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012687389 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13bdd36, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12b0870
[junit] 1 s: 60 f / 1129 ms, 53.1 fps, 18 ms/f; total: 60 f, 53.1 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012688571 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.208 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1358012688685 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012685557 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012687385 d 1ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012687388 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012687389 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13bdd36, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12b0870
[junit] 1 s: 60 f / 1129 ms, 53.1 fps, 18 ms/f; total: 60 f, 53.1 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012688571 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1358012688685 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.881 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.208 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012685557 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012687385 d 1ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012687388 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012687389 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13bdd36, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12b0870
[junit] 1 s: 60 f / 1129 ms, 53.1 fps, 18 ms/f; total: 60 f, 53.1 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012688571 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1358012688685 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012689622 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e6e305, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x15e550
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.198 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012689622 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e6e305, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x15e550
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1358012691739 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 0.68 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.198 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012689622 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e6e305, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x15e550
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1358012691739 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012691739 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012692657 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694445 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694447 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694448 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@19f03d7,
[junit] handle 0x127c6c0,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b51c29, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694506 d 0ms]]
[junit] 1 s: 60 f / 1067 ms, 56.2 fps, 17 ms/f; total: 60 f, 56.2 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012695540 d 0ms]]
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.06 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012692657 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694445 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694447 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694448 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@19f03d7,
[junit] handle 0x127c6c0,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b51c29, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694506 d 0ms]]
[junit] 1 s: 60 f / 1067 ms, 56.2 fps, 17 ms/f; total: 60 f, 56.2 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012695540 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012695544 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1358012695638 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.542 sec
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012695544 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1358012695638 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.06 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012692657 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694445 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694447 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694448 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@19f03d7,
[junit] handle 0x127c6c0,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b51c29, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012694506 d 0ms]]
[junit] 1 s: 60 f / 1067 ms, 56.2 fps, 17 ms/f; total: 60 f, 56.2 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012695540 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012695544 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1358012695638 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] SLOCK [T main @ 1358012696693 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012698432 d 1ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@b09697,
[junit] handle 0x17f6a0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2acc57[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16eb6bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012698485 d 0ms]]
[junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f
[junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 120 f, 474.3 fps, 2 ms/f
[junit] 0 s: 60 f / 109 ms, 550.4 fps, 1 ms/f; total: 180 f, 497.2 fps, 2 ms/f
[junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 240 f, 513.9 fps, 1 ms/f
[junit] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 300 f, 533.8 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012699002 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012699006 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1358012699141 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.529 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012696693 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012698432 d 1ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@b09697,
[junit] handle 0x17f6a0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2acc57[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16eb6bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012698485 d 0ms]]
[junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f
[junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 120 f, 474.3 fps, 2 ms/f
[junit] 0 s: 60 f / 109 ms, 550.4 fps, 1 ms/f; total: 180 f, 497.2 fps, 2 ms/f
[junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 240 f, 513.9 fps, 1 ms/f
[junit] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 300 f, 533.8 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012699002 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012699006 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1358012699141 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.047 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.529 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012696693 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012698432 d 1ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@b09697,
[junit] handle 0x17f6a0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2acc57[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16eb6bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012698485 d 0ms]]
[junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f
[junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 120 f, 474.3 fps, 2 ms/f
[junit] 0 s: 60 f / 109 ms, 550.4 fps, 1 ms/f; total: 180 f, 497.2 fps, 2 ms/f
[junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 240 f, 513.9 fps, 1 ms/f
[junit] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 300 f, 533.8 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012699002 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358012699006 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1358012699141 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012700080 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.287 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012700080 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] SLOCK [T main @ 1358012702279 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 0.804 sec
[junit] SLOCK [T main @ 1358012702279 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.287 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012700080 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] SLOCK [T main @ 1358012702279 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012703222 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] Shader compiled: id=1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.482 sec
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012703222 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1358012705625 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: compileShader took 2.326 sec
[junit] SLOCK [T main @ 1358012705625 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.482 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012703222 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1358012705625 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012706555 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1358012709593 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.119 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012706555 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1358012709593 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.962 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.119 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012706555 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1358012709593 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012710517 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b20352, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1193200
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1b91a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.602 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012710517 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b20352, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1193200
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1b91a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1358012713040 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNG took 0.743 sec
[junit] Testcase: testOffscreenWritePNG took 0.352 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.602 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012710517 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b20352, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1193200
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1b91a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1358012713040 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012713040 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012714006 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f8395f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4845aa
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x11ae410
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x11ae410
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x11ae410
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x11ae410
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bf7b23, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7440
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b349d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b567c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x1c3400
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x1c3400
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x1c3400
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x1c3400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1358012717332 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.435 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012714006 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f8395f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4845aa
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x11ae410
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x11ae410
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x11ae410
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x11ae410
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bf7b23, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7440
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b349d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b567c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x1c3400
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x1c3400
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x1c3400
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x1c3400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1358012717332 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNGWithResize took 1.303 sec
[junit] Testcase: testOffscreenWritePNGWithResize took 0.594 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.435 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012714006 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f8395f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4845aa
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x11ae410
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x11ae410
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x11ae410
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x11ae410
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bf7b23, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7440
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b349d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b567c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x1c3400
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x1c3400
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x1c3400
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc70b0d, handle 0x1cadc0, jogamp.opengl.gl4.GL4bcImpl@1bf7b23,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] Handle 0x1c3400,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x49cf9f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x12e7c6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1de0b5e],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x970c0e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbc5596], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x987197],
[junit] Surface JAWT-Window[windowHandle 0x1c7400, surfaceHandle 0x1c3400, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@17e4dee,
[junit] handle 0x1c3400,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@100bac2[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <497904, 1a7f9dc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x1c3400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1358012717332 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012718544 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1358012729658 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.26 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012718544 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1358012729658 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testGrayAWTILoaderGL2 took 2.966 sec
[junit] Testcase: testGrayAWTILoaderES2 took 1.167 sec
[junit] Testcase: testGrayPNGJLoaderGL2 took 1.197 sec
[junit] Testcase: testGrayPNGJLoaderES2 took 1.17 sec
[junit] Testcase: testTestAWTILoaderGL2 took 1.082 sec
[junit] Testcase: testTestAWTILoaderES2 took 1.066 sec
[junit] Testcase: testTestPNGJLoaderGL2 took 1.183 sec
[junit] Testcase: testTestPNGJLoaderES2 took 1.184 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.26 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012718544 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1358012729658 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012730798 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.498 sec
[junit] SLOCK [T main @ 1358012733217 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012730798 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1358012733217 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 0.989 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.498 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012730798 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1358012733217 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012734151 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@e265d0
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.082 sec
[junit] SLOCK [T main @ 1358012737153 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012734151 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@e265d0
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1358012737153 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.598 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.082 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012734151 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@e265d0
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1358012737153 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012738525 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57ea52, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b1a4e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c00025
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149a794
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x193d10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012740374 d 89ms]]
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012741626 d 6ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x193d10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012741632 d 11ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012742838 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x193d10
[junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012742843 d 15ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012743408 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1358012743489 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.043 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012738525 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57ea52, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b1a4e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c00025
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149a794
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x193d10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012740374 d 89ms]]
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012741626 d 6ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x193d10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012741632 d 11ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012742838 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x193d10
[junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012742843 d 15ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012743408 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1358012743489 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 3.493 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.043 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012738525 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57ea52, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b1a4e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c00025
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149a794
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x193d10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012740374 d 89ms]]
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012741626 d 6ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x193d10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012741632 d 11ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012742838 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x193d10
[junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012742843 d 15ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358012743408 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1358012743489 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012744445 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bdb58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eb67e8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f2ea42
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1a0e80
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@119e583, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b19c5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a8e586
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74cb02
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1188ab0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12b3349, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134263a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b9b8d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1148603
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1180c90
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 20255, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-null,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411$7.run(TestSwingAWTRobotUsageBeforeJOGLInitBug411.java:238)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.793 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012744445 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bdb58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eb67e8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f2ea42
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1a0e80
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@119e583, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b19c5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a8e586
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74cb02
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1188ab0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12b3349, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134263a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b9b8d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1148603
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1180c90
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 20255, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-null,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411$7.run(TestSwingAWTRobotUsageBeforeJOGLInitBug411.java:238)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1358012757156 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NewtCanvasAWT took 4.455 sec
[junit] Testcase: test02GLCanvas took 5.419 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.793 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012744445 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bdb58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eb67e8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f2ea42
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1a0e80
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@119e583, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b19c5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a8e586
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74cb02
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1188ab0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12b3349, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134263a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b9b8d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1148603
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1180c90
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 20255, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-null,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411$7.run(TestSwingAWTRobotUsageBeforeJOGLInitBug411.java:238)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1358012757156 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012757156 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012758282 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.743 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012758282 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1358012760944 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseNewtAWT took 2.578 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.743 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012758282 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1358012760944 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012760944 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012761922 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ca208, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@682406
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@115126e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d2380
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x12dc020
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.552 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012761922 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ca208, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@682406
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@115126e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d2380
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x12dc020
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1358012764395 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testEventSourceNotNewtBug took 2.385 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.552 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012761922 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ca208, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@682406
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@115126e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d2380
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x12dc020
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1358012764395 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012764395 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012765376 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012767328 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d2380, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x11cad00
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012767535 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770342 d 1ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770536 d 1ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770546 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770546 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770648 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770660 d 9ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770660 d 9ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770969 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18a9fc8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] ******** clearAWTFocus.0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x1c19a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012771189 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012774666 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787782 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787793 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787793 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787894 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787906 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787906 d 4ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.868 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012765376 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012767328 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d2380, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x11cad00
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012767535 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770342 d 1ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770536 d 1ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770546 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770546 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770648 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770660 d 9ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770660 d 9ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770969 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18a9fc8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] ******** clearAWTFocus.0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x1c19a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012771189 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012774666 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787782 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787793 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787793 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787894 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787906 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787906 d 4ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1358012788164 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 4.134 sec
[junit] Testcase: testFocus02RobotFocus took 17.245 sec
[junit] SLOCK [T main @ 1358012788164 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button1,0,0,640x28,invalid,label=Click me ..]
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.868 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012765376 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012767328 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d2380, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x11cad00
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012767535 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770342 d 1ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770536 d 1ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770546 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770546 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770648 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770660 d 9ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770660 d 9ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012770969 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18a9fc8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] ******** clearAWTFocus.0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x1c19a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012771189 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012774666 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787782 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787793 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787793 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787894 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787906 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012787906 d 4ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1358012788164 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012789539 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012791543 d 1ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed32c4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fea8a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df2d38
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x139890
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012791755 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794439 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794639 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794649 d 4ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794649 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794750 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794762 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794762 d 1ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@68cd79/[I@89e2f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794971 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@92668c/[I@18a9fc8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794971 d 9ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2515/[I@182c132, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794971 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@d0357a/[I@166f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795488 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@19518cc/[I@18efaea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795488 d 4ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1fb3211/[I@940b84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795488 d 4ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1a5ec6c/[I@44d990, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795892 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@278e83/[I@fd66a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795892 d 3ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5dfaf1/[I@61cd2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795892 d 3ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012796399 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012798948 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799158 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799169 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799169 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799271 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799283 d 4ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799283 d 4ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@dc0435/[I@98350a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799493 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c24193/[I@15f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799494 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@113e9fd/[I@670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799494 d 2ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1cbfa42/[I@9b1670, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800009 d 0ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1de4dd8/[I@1c8b24d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800009 d 0ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1320a41/[I@3f4ebd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800009 d 1ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4fe91e/[I@51ef4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800413 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@135f44e/[I@13a34af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800413 d 4ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@58dd2d/[I@20c906, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800413 d 4ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012801016 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18e609b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ******** clearAWTFocus.0
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687ea9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@538974
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6545d2
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1379e0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012801247 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012804616 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f19d6e/[I@96b5c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012807240 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@76db09/[I@1265109, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012807240 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9260ee/[I@19d6af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012807240 d 2ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5db5ae/[I@42f352, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012809862 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012809863 d 0ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1df2964/[I@1681ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012809863 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2fb002/[I@cc7439, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012812484 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@e2892b/[I@9b688e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012812485 d 9ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@ed5d9d/[I@19d12cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012812485 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@13d1402/[I@eca36e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012815109 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1dd9891/[I@14b6b02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012815109 d 1ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5e8d7d/[I@19b4748, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012815109 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817739 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817751 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817751 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817853 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817864 d 9ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817864 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2d59a3/[I@158015a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818073 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c0c8b5/[I@b914b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818073 d 8ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@fdfc58/[I@c22a3b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818073 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1629e71/[I@1904e0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818589 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f449b8/[I@13fba1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818590 d 10ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1ed27e4/[I@d61aef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818590 d 11ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14b84c7/[I@fa5ff3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818993 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b17d49/[I@19855ed, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818993 d 3ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31688f/[I@1c794cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818993 d 3ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012819600 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] 2013-01-12 18:46:59.708 java[62197:6c07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012822649 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d7b222/[I@1efe475, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012825270 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7ff5b6/[I@dc9065, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012825270 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8beff2/[I@1362a63, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012825270 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@118cb3a/[I@c67a88, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012827891 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@96ad7c/[I@57ae58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012827891 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@775121/[I@16f70a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012827891 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14c5b37/[I@1f8acdc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012830512 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@11cc367/[I@160c4b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012830513 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@114025/[I@8a52b6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012830513 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@13c550f/[I@1f488f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012833137 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@14a9387/[I@11b86c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012833137 d 4ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2da5a6/[I@d647d8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012833137 d 4ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835771 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835782 d 6ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835782 d 6ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835884 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835896 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835896 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6cef4/[I@fd1810, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836105 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@36d047/[I@a415a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836105 d 1ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@88b1e6/[I@578dfb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836105 d 2ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2a987d/[I@813bc1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836622 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a36a2/[I@198c6f3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836622 d 10ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@12d8ecd/[I@1fa5e5e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836622 d 10ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@497062/[I@1716fa0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012837026 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@57807a/[I@b3cac9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012837026 d 1ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1c67248/[I@178dc08, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012837026 d 1ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1358012837592 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 48.132 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012789539 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012791543 d 1ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed32c4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fea8a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df2d38
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x139890
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012791755 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794439 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794639 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794649 d 4ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794649 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794750 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794762 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794762 d 1ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@68cd79/[I@89e2f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794971 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@92668c/[I@18a9fc8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794971 d 9ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2515/[I@182c132, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794971 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@d0357a/[I@166f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795488 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@19518cc/[I@18efaea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795488 d 4ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1fb3211/[I@940b84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795488 d 4ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1a5ec6c/[I@44d990, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795892 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@278e83/[I@fd66a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795892 d 3ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5dfaf1/[I@61cd2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795892 d 3ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012796399 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012798948 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799158 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799169 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799169 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799271 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799283 d 4ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799283 d 4ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@dc0435/[I@98350a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799493 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c24193/[I@15f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799494 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@113e9fd/[I@670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799494 d 2ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1cbfa42/[I@9b1670, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800009 d 0ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1de4dd8/[I@1c8b24d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800009 d 0ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1320a41/[I@3f4ebd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800009 d 1ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4fe91e/[I@51ef4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800413 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@135f44e/[I@13a34af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800413 d 4ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@58dd2d/[I@20c906, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800413 d 4ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012801016 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18e609b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ******** clearAWTFocus.0
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687ea9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@538974
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6545d2
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1379e0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012801247 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012804616 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f19d6e/[I@96b5c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012807240 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@76db09/[I@1265109, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012807240 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9260ee/[I@19d6af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012807240 d 2ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5db5ae/[I@42f352, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012809862 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012809863 d 0ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1df2964/[I@1681ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012809863 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2fb002/[I@cc7439, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012812484 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@e2892b/[I@9b688e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012812485 d 9ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@ed5d9d/[I@19d12cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012812485 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@13d1402/[I@eca36e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012815109 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1dd9891/[I@14b6b02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012815109 d 1ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5e8d7d/[I@19b4748, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012815109 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817739 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817751 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817751 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817853 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817864 d 9ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817864 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2d59a3/[I@158015a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818073 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c0c8b5/[I@b914b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818073 d 8ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@fdfc58/[I@c22a3b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818073 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1629e71/[I@1904e0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818589 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f449b8/[I@13fba1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818590 d 10ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1ed27e4/[I@d61aef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818590 d 11ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14b84c7/[I@fa5ff3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818993 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b17d49/[I@19855ed, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818993 d 3ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31688f/[I@1c794cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818993 d 3ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012819600 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012822649 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d7b222/[I@1efe475, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012825270 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7ff5b6/[I@dc9065, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012825270 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8beff2/[I@1362a63, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012825270 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@118cb3a/[I@c67a88, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012827891 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@96ad7c/[I@57ae58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012827891 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@775121/[I@16f70a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012827891 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14c5b37/[I@1f8acdc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012830512 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@11cc367/[I@160c4b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012830513 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@114025/[I@8a52b6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012830513 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@13c550f/[I@1f488f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012833137 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@14a9387/[I@11b86c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012833137 d 4ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2da5a6/[I@d647d8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012833137 d 4ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835771 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835782 d 6ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835782 d 6ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835884 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835896 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835896 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6cef4/[I@fd1810, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836105 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@36d047/[I@a415a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836105 d 1ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@88b1e6/[I@578dfb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836105 d 2ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2a987d/[I@813bc1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836622 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a36a2/[I@198c6f3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836622 d 10ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@12d8ecd/[I@1fa5e5e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836622 d 10ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@497062/[I@1716fa0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012837026 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@57807a/[I@b3cac9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012837026 d 1ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1c67248/[I@178dc08, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012837026 d 1ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1358012837592 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 9.88 sec
[junit] Testcase: testFocus02RobotFocus took 36.61 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 48.132 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012789539 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012791543 d 1ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed32c4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fea8a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df2d38
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x139890
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012791755 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794439 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794639 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794649 d 4ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794649 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794750 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794762 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794762 d 1ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@68cd79/[I@89e2f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794971 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@92668c/[I@18a9fc8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794971 d 9ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2515/[I@182c132, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012794971 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@d0357a/[I@166f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795488 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@19518cc/[I@18efaea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795488 d 4ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1fb3211/[I@940b84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795488 d 4ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1a5ec6c/[I@44d990, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795892 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@278e83/[I@fd66a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795892 d 3ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5dfaf1/[I@61cd2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012795892 d 3ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012796399 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012798948 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799158 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799169 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799169 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799271 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799283 d 4ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799283 d 4ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@dc0435/[I@98350a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799493 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c24193/[I@15f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799494 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@113e9fd/[I@670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012799494 d 2ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1cbfa42/[I@9b1670, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800009 d 0ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1de4dd8/[I@1c8b24d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800009 d 0ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1320a41/[I@3f4ebd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800009 d 1ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4fe91e/[I@51ef4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800413 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@135f44e/[I@13a34af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800413 d 4ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@58dd2d/[I@20c906, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012800413 d 4ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012801016 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18e609b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ******** clearAWTFocus.0
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687ea9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@538974
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6545d2
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1379e0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012801247 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012804616 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f19d6e/[I@96b5c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012807240 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@76db09/[I@1265109, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012807240 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9260ee/[I@19d6af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012807240 d 2ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5db5ae/[I@42f352, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012809862 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012809863 d 0ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1df2964/[I@1681ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012809863 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2fb002/[I@cc7439, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012812484 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@e2892b/[I@9b688e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012812485 d 9ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@ed5d9d/[I@19d12cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012812485 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@13d1402/[I@eca36e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012815109 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1dd9891/[I@14b6b02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012815109 d 1ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5e8d7d/[I@19b4748, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012815109 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817739 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817751 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817751 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817853 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817864 d 9ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012817864 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2d59a3/[I@158015a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818073 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c0c8b5/[I@b914b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818073 d 8ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@fdfc58/[I@c22a3b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818073 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1629e71/[I@1904e0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818589 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f449b8/[I@13fba1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818590 d 10ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1ed27e4/[I@d61aef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818590 d 11ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14b84c7/[I@fa5ff3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818993 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b17d49/[I@19855ed, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818993 d 3ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31688f/[I@1c794cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012818993 d 3ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012819600 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012822649 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d7b222/[I@1efe475, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012825270 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7ff5b6/[I@dc9065, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012825270 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8beff2/[I@1362a63, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012825270 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@118cb3a/[I@c67a88, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012827891 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@96ad7c/[I@57ae58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012827891 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@775121/[I@16f70a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012827891 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14c5b37/[I@1f8acdc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012830512 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@11cc367/[I@160c4b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012830513 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@114025/[I@8a52b6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012830513 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@13c550f/[I@1f488f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012833137 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@14a9387/[I@11b86c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012833137 d 4ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2da5a6/[I@d647d8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012833137 d 4ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835771 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835782 d 6ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835782 d 6ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835884 d 4ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835896 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012835896 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6cef4/[I@fd1810, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836105 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@36d047/[I@a415a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836105 d 1ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@88b1e6/[I@578dfb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836105 d 2ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2a987d/[I@813bc1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836622 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a36a2/[I@198c6f3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836622 d 10ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@12d8ecd/[I@1fa5e5e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012836622 d 10ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@497062/[I@1716fa0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012837026 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@57807a/[I@b3cac9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012837026 d 1ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1c67248/[I@178dc08, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012837026 d 1ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1358012837592 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012838988 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] durationPerTest 500
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012840791 d 0ms]]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1226a77, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012840898 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3afb99
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b8ea0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841104 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x1b8ea0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841220 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x1b8ea0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841337 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841454 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841554 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x1b8ea0
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841593 d 0ms]]
[junit] 2013-01-12 18:47:21.605 java[62201:d0b] Apple AWT Startup Exception : *** -[__NSArrayM objectAtIndex:]: index 3 beyond bounds [0 .. 2]
[junit] 2013-01-12 18:47:21.606 java[62201:d0b] Apple AWT Restarting Native Event Thread
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.792 sec
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012840791 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012840898 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841104 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841220 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841337 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841454 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841554 d 0ms]]
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841593 d 0ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012838988 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1226a77, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3afb99
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x1b8ea0
[junit] SLOCK [T main @ 1358012841701 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1358012841701 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testListenerStringPassingAndOrder took 2.63 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.792 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012840791 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012840898 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841104 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841220 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841337 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841454 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841554 d 0ms]]
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012841593 d 0ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012838988 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1226a77, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3afb99
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x1b8ea0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1358012841701 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012842645 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a16f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1267d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.764 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012842645 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a16f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1267d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1358012845329 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseFrameGLCanvas took 2.062 sec
[junit] Testcase: testCloseJFrameGLCanvas took 0.534 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.764 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012842645 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a16f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1267d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1358012845329 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012845329 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012846258 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ca3783, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185572a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11daa0e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@879860
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x17a860
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x17a860
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.406 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012846258 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ca3783, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185572a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11daa0e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@879860
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x17a860
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x17a860
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1358012848584 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseJFrameNewtCanvasAWT took 2.239 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1358012848584 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.406 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012846258 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ca3783, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185572a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11daa0e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@879860
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x17a860
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x17a860
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1358012848584 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012850933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x185700
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1d9e2c7/[I@1b7ae22, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851548 d 2ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8acfc3/[I@14e0e90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851652 d 0ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@19e11a1/[I@979f67, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851653 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@62610b/[I@d12eea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851653 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1474ea/[I@107bd0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853230 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ca208/[I@61f533, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853281 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12922f6/[I@1b66b06, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853281 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12c9557/[I@9f0d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853333 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ca3783/[I@2a6ff, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853385 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21d23b/[I@7124af, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853385 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1bfbfb8/[I@1c3e9ba, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853437 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c72243/[I@19a8416, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853488 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@155d3a3/[I@1b994de, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853489 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e93999/[I@1c486f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855510 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1779885/[I@be76c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855561 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@682406/[I@115126e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855561 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d2380/[I@135b1f3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855612 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@35e6e3/[I@c9630a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855663 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@185572a/[I@11daa0e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855663 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@879860/[I@24de7d, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855714 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8b058b/[I@1192059, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855765 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac0f5/[I@1f21c50, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855765 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1672bbb/[I@6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857893 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12a73d9/[I@1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857944 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@dd75a4/[I@1568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857944 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18d30fb/[I@8ab08f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857996 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14d921a/[I@1b32627, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858048 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8dcd5d/[I@1a5af9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858048 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad157f/[I@15e538e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858100 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bfa3d3/[I@9c82f4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858151 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@159780d/[I@d8ca48, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858151 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@eafb71/[I@121df2a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860172 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad2c30/[I@1302fc5, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860224 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@903025/[I@48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860276 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9103/[I@1e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860276 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@105eb6f/[I@1a3ca10, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860328 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26f9e5/[I@e06703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860379 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8b1a4f/[I@6c5482, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860379 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@205756/[I@145f939, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860430 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ed32c4/[I@9fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860431 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df2d38/[I@11e831, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860482 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a2f02e/[I@467991, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860534 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d75c47/[I@eb67e8, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860585 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f2ea42/[I@1f1cbf6, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860585 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1858aa0/[I@504ec1, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860637 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@628704/[I@8e4805, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860687 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11a4bd4/[I@16877f8, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860687 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19c7c21/[I@996cca, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860739 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b57e9a/[I@18adae2, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860739 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1283052/[I@17c96a9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860791 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@873723/[I@134eb84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860843 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1522de2/[I@425743, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860894 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@16ef705/[I@1b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860894 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@883357/[I@1e2afb2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860946 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@17cfd38/[I@d480ea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860997 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@15b8520/[I@18105e8, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860997 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1aacd5f/[I@913dc1, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012861048 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@16d8196/[I@56b93a, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012861048 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1198ff2/[I@1397e5c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012862956 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@196e136/[I@9bad5a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863008 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863059 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940f82/[I@864e43, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863111 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17c2891/[I@4b82d2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863111 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@179d854/[I@69a4cb, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863162 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c20eb7/[I@1541147, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863162 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3a835d/[I@1867df9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863214 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b86944/[I@107108e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863214 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179f36b/[I@15bfdbd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865134 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6f8b2b/[I@119e583, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865185 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12b19c5/[I@a8e586, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865438 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@74cb02/[I@1bc1fb9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865490 d 0ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c6e818/[I@1afb0c7, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865743 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@17f1841/[I@1117a20, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865794 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68cd79/[I@89e2f1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866047 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@92668c/[I@18a9fc8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866099 d 0ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166f9b9/[I@19518cc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866351 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@18efaea/[I@1fb3211, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866402 d 1ms]]]
[junit] 2013-01-12 18:47:46.444 java[62211:6d07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940b84/[I@18041e0, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866655 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@16504fa/[I@129e5e9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866707 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358012868337 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.482 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012850933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x185700
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1d9e2c7/[I@1b7ae22, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851548 d 2ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8acfc3/[I@14e0e90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851652 d 0ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@19e11a1/[I@979f67, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851653 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@62610b/[I@d12eea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851653 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1474ea/[I@107bd0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853230 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ca208/[I@61f533, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853281 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12922f6/[I@1b66b06, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853281 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12c9557/[I@9f0d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853333 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ca3783/[I@2a6ff, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853385 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21d23b/[I@7124af, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853385 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1bfbfb8/[I@1c3e9ba, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853437 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c72243/[I@19a8416, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853488 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@155d3a3/[I@1b994de, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853489 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e93999/[I@1c486f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855510 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1779885/[I@be76c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855561 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@682406/[I@115126e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855561 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d2380/[I@135b1f3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855612 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@35e6e3/[I@c9630a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855663 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@185572a/[I@11daa0e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855663 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@879860/[I@24de7d, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855714 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8b058b/[I@1192059, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855765 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac0f5/[I@1f21c50, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855765 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1672bbb/[I@6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857893 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12a73d9/[I@1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857944 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@dd75a4/[I@1568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857944 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18d30fb/[I@8ab08f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857996 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14d921a/[I@1b32627, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858048 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8dcd5d/[I@1a5af9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858048 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad157f/[I@15e538e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858100 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bfa3d3/[I@9c82f4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858151 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@159780d/[I@d8ca48, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858151 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@eafb71/[I@121df2a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860172 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad2c30/[I@1302fc5, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860224 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@903025/[I@48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860276 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9103/[I@1e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860276 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@105eb6f/[I@1a3ca10, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860328 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26f9e5/[I@e06703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860379 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8b1a4f/[I@6c5482, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860379 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@205756/[I@145f939, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860430 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ed32c4/[I@9fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860431 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df2d38/[I@11e831, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860482 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a2f02e/[I@467991, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860534 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d75c47/[I@eb67e8, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860585 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f2ea42/[I@1f1cbf6, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860585 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1858aa0/[I@504ec1, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860637 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@628704/[I@8e4805, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860687 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11a4bd4/[I@16877f8, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860687 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19c7c21/[I@996cca, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860739 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b57e9a/[I@18adae2, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860739 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1283052/[I@17c96a9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860791 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@873723/[I@134eb84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860843 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1522de2/[I@425743, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860894 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@16ef705/[I@1b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860894 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@883357/[I@1e2afb2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860946 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@17cfd38/[I@d480ea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860997 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@15b8520/[I@18105e8, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860997 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1aacd5f/[I@913dc1, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012861048 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@16d8196/[I@56b93a, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012861048 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1198ff2/[I@1397e5c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012862956 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@196e136/[I@9bad5a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863008 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863059 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940f82/[I@864e43, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863111 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17c2891/[I@4b82d2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863111 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@179d854/[I@69a4cb, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863162 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c20eb7/[I@1541147, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863162 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3a835d/[I@1867df9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863214 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b86944/[I@107108e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863214 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179f36b/[I@15bfdbd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865134 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6f8b2b/[I@119e583, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865185 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12b19c5/[I@a8e586, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865438 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@74cb02/[I@1bc1fb9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865490 d 0ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c6e818/[I@1afb0c7, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865743 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@17f1841/[I@1117a20, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865794 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68cd79/[I@89e2f1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866047 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@92668c/[I@18a9fc8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866099 d 0ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166f9b9/[I@19518cc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866351 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@18efaea/[I@1fb3211, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866402 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940b84/[I@18041e0, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866655 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@16504fa/[I@129e5e9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866707 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358012868337 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.182 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.38 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.381 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.784 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.178 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.691 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.482 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012850933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x185700
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1d9e2c7/[I@1b7ae22, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851548 d 2ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8acfc3/[I@14e0e90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851652 d 0ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@19e11a1/[I@979f67, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851653 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@62610b/[I@d12eea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012851653 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1474ea/[I@107bd0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853230 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ca208/[I@61f533, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853281 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12922f6/[I@1b66b06, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853281 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12c9557/[I@9f0d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853333 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ca3783/[I@2a6ff, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853385 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21d23b/[I@7124af, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853385 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1bfbfb8/[I@1c3e9ba, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853437 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c72243/[I@19a8416, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853488 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@155d3a3/[I@1b994de, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012853489 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e93999/[I@1c486f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855510 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1779885/[I@be76c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855561 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@682406/[I@115126e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855561 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d2380/[I@135b1f3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855612 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@35e6e3/[I@c9630a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855663 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@185572a/[I@11daa0e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855663 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@879860/[I@24de7d, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855714 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8b058b/[I@1192059, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855765 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac0f5/[I@1f21c50, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012855765 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1672bbb/[I@6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857893 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12a73d9/[I@1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857944 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@dd75a4/[I@1568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857944 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18d30fb/[I@8ab08f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012857996 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14d921a/[I@1b32627, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858048 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8dcd5d/[I@1a5af9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858048 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad157f/[I@15e538e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858100 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bfa3d3/[I@9c82f4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858151 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@159780d/[I@d8ca48, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012858151 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@eafb71/[I@121df2a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860172 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad2c30/[I@1302fc5, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860224 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@903025/[I@48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860276 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9103/[I@1e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860276 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@105eb6f/[I@1a3ca10, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860328 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26f9e5/[I@e06703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860379 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8b1a4f/[I@6c5482, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860379 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@205756/[I@145f939, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860430 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ed32c4/[I@9fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860431 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df2d38/[I@11e831, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860482 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a2f02e/[I@467991, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860534 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d75c47/[I@eb67e8, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860585 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f2ea42/[I@1f1cbf6, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860585 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1858aa0/[I@504ec1, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860637 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@628704/[I@8e4805, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860687 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11a4bd4/[I@16877f8, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860687 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19c7c21/[I@996cca, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860739 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b57e9a/[I@18adae2, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860739 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1283052/[I@17c96a9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860791 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@873723/[I@134eb84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860843 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1522de2/[I@425743, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860894 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@16ef705/[I@1b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860894 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@883357/[I@1e2afb2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860946 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@17cfd38/[I@d480ea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860997 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@15b8520/[I@18105e8, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012860997 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1aacd5f/[I@913dc1, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012861048 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@16d8196/[I@56b93a, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012861048 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1198ff2/[I@1397e5c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012862956 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@196e136/[I@9bad5a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863008 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863059 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940f82/[I@864e43, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863111 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17c2891/[I@4b82d2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863111 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@179d854/[I@69a4cb, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863162 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c20eb7/[I@1541147, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863162 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3a835d/[I@1867df9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863214 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b86944/[I@107108e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012863214 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179f36b/[I@15bfdbd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865134 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6f8b2b/[I@119e583, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865185 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12b19c5/[I@a8e586, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865438 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@74cb02/[I@1bc1fb9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865490 d 0ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c6e818/[I@1afb0c7, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865743 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@17f1841/[I@1117a20, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012865794 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68cd79/[I@89e2f1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866047 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@92668c/[I@18a9fc8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866099 d 0ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166f9b9/[I@19518cc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866351 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@18efaea/[I@1fb3211, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866402 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940b84/[I@18041e0, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866655 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@16504fa/[I@129e5e9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358012866707 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358012868337 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012870816 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1077fc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x127d210
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@f892a4/[I@1636e4e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871050 d 6ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@df0438/[I@18e261d, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871050 d 7ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1684706/[I@10efd7c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871152 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@12412e7/[I@1552b76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871153 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@988707/[I@1c8ef56, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871153 d 3ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6214f5/[I@14e113b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872529 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d76b4/[I@1ac5f13, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872580 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@195dd5b/[I@1f78b68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872580 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e183e9/[I@19b46dc, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872631 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1493102/[I@30ae41, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872682 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4204/[I@ee1ede, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872682 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12c8fa8/[I@8b8a47, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872733 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1236cd5/[I@be49e0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872784 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e41bc3/[I@1dacccc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872784 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@27982/[I@778255, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874810 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@da90c/[I@d58939, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874861 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@124111a/[I@dec8b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874861 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a7df6/[I@93df2c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874913 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f443/[I@18488ef, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874964 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a1834/[I@b1cd0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874964 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@190a0d6/[I@2f729e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012875016 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10deb5f/[I@d7b7d9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012875067 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@671f95/[I@4a9a7d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012875067 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d55986/[I@e8a021, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877189 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@691177/[I@1f99eea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877240 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13043d2/[I@1b4c1d7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877240 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@221e9e/[I@83e1e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877292 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1264eab/[I@1f6f27b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877344 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a99347/[I@430b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877344 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11a01dd/[I@70610a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877396 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f31652/[I@3e96cf, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877447 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11ef443/[I@1367e28, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877447 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f58ef/[I@a7dd39, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879467 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@acdd02/[I@e1dac2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879518 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e12f6d/[I@f0b4a3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879569 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e34726/[I@15428dd, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879569 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46d228/[I@18f7386, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879621 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e99681/[I@1980630, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879673 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1be4777/[I@145e2d5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879673 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12f1bf0/[I@1d32e45, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879724 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@182ef6b/[I@1347124, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879724 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f02b85/[I@b957ea, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879776 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3aff84/[I@15d4de6, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879827 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a53de4/[I@827968, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879879 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f0b7d3/[I@b4be3d, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879879 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35bb0f/[I@18bd7f1, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879931 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e4245/[I@20fa83, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879982 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11eb199/[I@1de498, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879982 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8ae45a/[I@95da38, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880033 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@29c204/[I@180cf2a, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880033 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a0d866/[I@df48c4, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880084 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1226a77/[I@7be8c2, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880136 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ee3aa7/[I@4cd580, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880187 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54f9f1/[I@e576d4, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880187 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dc86eb/[I@1db5ec, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880239 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92b1a1/[I@cbf9bd, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880290 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17918f0/[I@1546dbc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880290 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f08ed8/[I@322bce, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880342 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1d9e282/[I@1a5db4b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880342 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c1ac46/[I@1557c0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882248 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1342a67/[I@1cbda0a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882300 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57ea52/[I@1d8d39f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882352 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d95b3/[I@bf5555, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882403 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17b4703/[I@73305c, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882403 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c1a82/[I@1408a92, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882454 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4977e2/[I@15db13f, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882454 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1fc1a6/[I@e29820, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882505 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@718242/[I@1ec58a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882505 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19fe451/[I@46b90a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884426 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@11e67ac/[I@1284fd4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884477 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@190ef12/[I@3f96ee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884730 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@ce16ad/[I@32bd65, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884781 d 10ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@130633a/[I@1c286e2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885033 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@257f1b/[I@1bbdd48, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885084 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@bcb23e/[I@5a3923, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885337 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@15d616e/[I@1a7b0bf, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885388 d 5ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44f787/[I@1d6fbb3, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885641 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@126d3df/[I@2016b0, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885692 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b1a4e2/[I@c00025, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885944 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@149a794/[I@9903f4, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885996 d 8ms]]]
[junit] 2013-01-12 18:48:06.155 java[62214:df07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.849 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012870816 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1077fc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x127d210
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@f892a4/[I@1636e4e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871050 d 6ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@df0438/[I@18e261d, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871050 d 7ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1684706/[I@10efd7c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871152 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@12412e7/[I@1552b76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871153 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@988707/[I@1c8ef56, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871153 d 3ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6214f5/[I@14e113b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872529 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d76b4/[I@1ac5f13, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872580 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@195dd5b/[I@1f78b68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872580 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e183e9/[I@19b46dc, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872631 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1493102/[I@30ae41, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872682 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4204/[I@ee1ede, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872682 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12c8fa8/[I@8b8a47, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872733 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1236cd5/[I@be49e0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872784 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e41bc3/[I@1dacccc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872784 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@27982/[I@778255, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874810 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@da90c/[I@d58939, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874861 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@124111a/[I@dec8b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874861 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a7df6/[I@93df2c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874913 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f443/[I@18488ef, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874964 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a1834/[I@b1cd0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874964 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@190a0d6/[I@2f729e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012875016 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10deb5f/[I@d7b7d9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012875067 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@671f95/[I@4a9a7d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012875067 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d55986/[I@e8a021, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877189 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@691177/[I@1f99eea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877240 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13043d2/[I@1b4c1d7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877240 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@221e9e/[I@83e1e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877292 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1264eab/[I@1f6f27b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877344 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a99347/[I@430b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877344 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11a01dd/[I@70610a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877396 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f31652/[I@3e96cf, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877447 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11ef443/[I@1367e28, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877447 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f58ef/[I@a7dd39, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879467 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@acdd02/[I@e1dac2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879518 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e12f6d/[I@f0b4a3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879569 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e34726/[I@15428dd, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879569 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46d228/[I@18f7386, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879621 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e99681/[I@1980630, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879673 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1be4777/[I@145e2d5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879673 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12f1bf0/[I@1d32e45, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879724 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@182ef6b/[I@1347124, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879724 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f02b85/[I@b957ea, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879776 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3aff84/[I@15d4de6, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879827 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a53de4/[I@827968, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879879 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f0b7d3/[I@b4be3d, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879879 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35bb0f/[I@18bd7f1, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879931 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e4245/[I@20fa83, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879982 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11eb199/[I@1de498, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879982 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8ae45a/[I@95da38, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880033 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@29c204/[I@180cf2a, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880033 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a0d866/[I@df48c4, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880084 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1226a77/[I@7be8c2, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880136 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ee3aa7/[I@4cd580, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880187 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54f9f1/[I@e576d4, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880187 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dc86eb/[I@1db5ec, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880239 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92b1a1/[I@cbf9bd, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880290 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17918f0/[I@1546dbc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880290 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f08ed8/[I@322bce, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880342 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1d9e282/[I@1a5db4b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880342 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c1ac46/[I@1557c0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882248 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1342a67/[I@1cbda0a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882300 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57ea52/[I@1d8d39f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882352 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d95b3/[I@bf5555, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882403 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17b4703/[I@73305c, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882403 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c1a82/[I@1408a92, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882454 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4977e2/[I@15db13f, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882454 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1fc1a6/[I@e29820, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882505 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@718242/[I@1ec58a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882505 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19fe451/[I@46b90a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884426 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@11e67ac/[I@1284fd4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884477 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@190ef12/[I@3f96ee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884730 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@ce16ad/[I@32bd65, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884781 d 10ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@130633a/[I@1c286e2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885033 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@257f1b/[I@1bbdd48, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885084 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@bcb23e/[I@5a3923, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885337 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@15d616e/[I@1a7b0bf, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885388 d 5ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44f787/[I@1d6fbb3, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885641 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@126d3df/[I@2016b0, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885692 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b1a4e2/[I@c00025, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885944 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@149a794/[I@9903f4, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885996 d 8ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358012887590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.183 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.378 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.377 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.783 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.178 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.69 sec
[junit] SLOCK [T main @ 1358012887590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.849 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012870816 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1077fc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x127d210
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@f892a4/[I@1636e4e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871050 d 6ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@df0438/[I@18e261d, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871050 d 7ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1684706/[I@10efd7c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871152 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@12412e7/[I@1552b76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871153 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@988707/[I@1c8ef56, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012871153 d 3ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6214f5/[I@14e113b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872529 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d76b4/[I@1ac5f13, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872580 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@195dd5b/[I@1f78b68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872580 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e183e9/[I@19b46dc, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872631 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1493102/[I@30ae41, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872682 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4204/[I@ee1ede, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872682 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12c8fa8/[I@8b8a47, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872733 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1236cd5/[I@be49e0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872784 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e41bc3/[I@1dacccc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012872784 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@27982/[I@778255, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874810 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@da90c/[I@d58939, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874861 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@124111a/[I@dec8b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874861 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a7df6/[I@93df2c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874913 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f443/[I@18488ef, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874964 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a1834/[I@b1cd0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012874964 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@190a0d6/[I@2f729e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012875016 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10deb5f/[I@d7b7d9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012875067 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@671f95/[I@4a9a7d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012875067 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d55986/[I@e8a021, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877189 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@691177/[I@1f99eea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877240 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13043d2/[I@1b4c1d7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877240 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@221e9e/[I@83e1e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877292 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1264eab/[I@1f6f27b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877344 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a99347/[I@430b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877344 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11a01dd/[I@70610a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877396 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f31652/[I@3e96cf, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877447 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11ef443/[I@1367e28, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012877447 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f58ef/[I@a7dd39, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879467 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@acdd02/[I@e1dac2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879518 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e12f6d/[I@f0b4a3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879569 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e34726/[I@15428dd, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879569 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46d228/[I@18f7386, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879621 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e99681/[I@1980630, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879673 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1be4777/[I@145e2d5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879673 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12f1bf0/[I@1d32e45, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879724 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@182ef6b/[I@1347124, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879724 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f02b85/[I@b957ea, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879776 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3aff84/[I@15d4de6, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879827 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a53de4/[I@827968, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879879 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f0b7d3/[I@b4be3d, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879879 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35bb0f/[I@18bd7f1, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879931 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e4245/[I@20fa83, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879982 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11eb199/[I@1de498, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012879982 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8ae45a/[I@95da38, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880033 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@29c204/[I@180cf2a, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880033 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a0d866/[I@df48c4, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880084 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1226a77/[I@7be8c2, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880136 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ee3aa7/[I@4cd580, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880187 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54f9f1/[I@e576d4, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880187 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dc86eb/[I@1db5ec, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880239 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92b1a1/[I@cbf9bd, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880290 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17918f0/[I@1546dbc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880290 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f08ed8/[I@322bce, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880342 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1d9e282/[I@1a5db4b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012880342 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c1ac46/[I@1557c0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882248 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1342a67/[I@1cbda0a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882300 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57ea52/[I@1d8d39f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882352 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d95b3/[I@bf5555, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882403 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17b4703/[I@73305c, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882403 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c1a82/[I@1408a92, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882454 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4977e2/[I@15db13f, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882454 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1fc1a6/[I@e29820, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882505 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@718242/[I@1ec58a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012882505 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19fe451/[I@46b90a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884426 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@11e67ac/[I@1284fd4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884477 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@190ef12/[I@3f96ee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884730 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@ce16ad/[I@32bd65, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012884781 d 10ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@130633a/[I@1c286e2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885033 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@257f1b/[I@1bbdd48, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885084 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@bcb23e/[I@5a3923, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885337 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@15d616e/[I@1a7b0bf, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885388 d 5ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44f787/[I@1d6fbb3, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885641 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@126d3df/[I@2016b0, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885692 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b1a4e2/[I@c00025, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885944 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@149a794/[I@9903f4, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012885996 d 8ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358012887590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012890364 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c9557, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x12ade30
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9ac0f5/[I@1f21c50, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892523 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f237/[I@fe315d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892574 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5aebd9/[I@132021a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892574 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2803d5/[I@113981b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892626 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1672bbb/[I@6833f2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892677 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12a73d9/[I@1bdb58, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892677 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dd75a4/[I@1568654, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892729 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18d30fb/[I@8ab08f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892781 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14d921a/[I@1b32627, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892781 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@717d91/[I@eafb71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894805 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@121df2a/[I@c26b16, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894856 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ab2f/[I@82d210, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894856 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad2c30/[I@1302fc5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894908 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@903025/[I@48f675, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894959 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9103/[I@1e46a68, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894959 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@105eb6f/[I@1a3ca10, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012895010 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26f9e5/[I@e06703, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012895062 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8b1a4f/[I@6c5482, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012895062 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@eb67e8/[I@f2ea42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897183 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f1cbf6/[I@1858aa0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897235 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@504ec1/[I@628704, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897235 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8e4805/[I@11a4bd4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897286 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16877f8/[I@19c7c21, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897338 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@996cca/[I@b57e9a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897338 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18adae2/[I@1283052, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897389 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@17c96a9/[I@873723, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897440 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@134eb84/[I@1522de2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897440 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@15b8520/[I@18105e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899458 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@913dc1/[I@16d8196, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899510 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56b93a/[I@19abd2b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899562 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f98d58/[I@aea710, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899562 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a2eaa/[I@adae91, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899613 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9fe84e/[I@4c71d2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899664 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c4bc34/[I@2006a0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899664 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9300cc/[I@1198ff2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899715 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1397e5c/[I@196e136, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899715 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9bad5a/[I@91f005, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899766 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899817 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940f82/[I@864e43, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899868 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17c2891/[I@4b82d2, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899868 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179d854/[I@69a4cb, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899919 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c20eb7/[I@1541147, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899970 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a835d/[I@1867df9, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899970 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b86944/[I@107108e, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900021 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@cfe049/[I@18e18a3, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900021 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f38fc6/[I@1642bd6, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900072 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179f36b/[I@15bfdbd, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900123 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f8b2b/[I@119e583, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900174 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12b19c5/[I@a8e586, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900174 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@74cb02/[I@1bc1fb9, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900225 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c6e818/[I@1afb0c7, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900276 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17f1841/[I@1117a20, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900276 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68cd79/[I@89e2f1, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900327 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@92668c/[I@18a9fc8, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900327 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d0357a/[I@166f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902243 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19518cc/[I@18efaea, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902294 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fb3211/[I@940b84, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902346 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18041e0/[I@16504fa, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902398 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@129e5e9/[I@1b5391b, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902398 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b85c17/[I@1a5ec6c, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902449 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@44d990/[I@278e83, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902449 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@fd66a5/[I@5dfaf1, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902501 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61cd2/[I@14e4e31, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902501 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@639bf1/[I@1931579, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904421 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@166bfd8/[I@bd09e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904472 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d58ce2/[I@14627a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904724 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4d41e2/[I@20807c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904776 d 5ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1d38b87/[I@16d835f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905029 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@cbd8dc/[I@10a5c21, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905080 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12696c2/[I@739f3f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905333 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@dc0435/[I@98350a, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905384 d 9ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c24193/[I@15f4a7f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905637 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@113e9fd/[I@670479, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905689 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12462b3/[I@1cbfa42, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905941 d 1ms]]]
[junit] 2013-01-12 18:48:25.958 java[62218:6407] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@9b1670/[I@1de4dd8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905993 d 4ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.359 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012890364 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c9557, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x12ade30
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9ac0f5/[I@1f21c50, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892523 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f237/[I@fe315d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892574 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5aebd9/[I@132021a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892574 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2803d5/[I@113981b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892626 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1672bbb/[I@6833f2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892677 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12a73d9/[I@1bdb58, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892677 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dd75a4/[I@1568654, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892729 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18d30fb/[I@8ab08f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892781 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14d921a/[I@1b32627, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892781 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@717d91/[I@eafb71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894805 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@121df2a/[I@c26b16, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894856 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ab2f/[I@82d210, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894856 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad2c30/[I@1302fc5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894908 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@903025/[I@48f675, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894959 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9103/[I@1e46a68, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894959 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@105eb6f/[I@1a3ca10, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012895010 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26f9e5/[I@e06703, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012895062 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8b1a4f/[I@6c5482, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012895062 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@eb67e8/[I@f2ea42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897183 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f1cbf6/[I@1858aa0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897235 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@504ec1/[I@628704, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897235 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8e4805/[I@11a4bd4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897286 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16877f8/[I@19c7c21, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897338 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@996cca/[I@b57e9a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897338 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18adae2/[I@1283052, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897389 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@17c96a9/[I@873723, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897440 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@134eb84/[I@1522de2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897440 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@15b8520/[I@18105e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899458 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@913dc1/[I@16d8196, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899510 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56b93a/[I@19abd2b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899562 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f98d58/[I@aea710, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899562 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a2eaa/[I@adae91, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899613 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9fe84e/[I@4c71d2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899664 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c4bc34/[I@2006a0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899664 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9300cc/[I@1198ff2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899715 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1397e5c/[I@196e136, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899715 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9bad5a/[I@91f005, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899766 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899817 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940f82/[I@864e43, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899868 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17c2891/[I@4b82d2, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899868 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179d854/[I@69a4cb, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899919 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c20eb7/[I@1541147, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899970 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a835d/[I@1867df9, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899970 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b86944/[I@107108e, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900021 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@cfe049/[I@18e18a3, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900021 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f38fc6/[I@1642bd6, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900072 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179f36b/[I@15bfdbd, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900123 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f8b2b/[I@119e583, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900174 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12b19c5/[I@a8e586, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900174 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@74cb02/[I@1bc1fb9, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900225 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c6e818/[I@1afb0c7, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900276 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17f1841/[I@1117a20, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900276 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68cd79/[I@89e2f1, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900327 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@92668c/[I@18a9fc8, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900327 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d0357a/[I@166f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902243 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19518cc/[I@18efaea, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902294 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fb3211/[I@940b84, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902346 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18041e0/[I@16504fa, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902398 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@129e5e9/[I@1b5391b, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902398 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b85c17/[I@1a5ec6c, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902449 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@44d990/[I@278e83, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902449 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@fd66a5/[I@5dfaf1, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902501 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61cd2/[I@14e4e31, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902501 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@639bf1/[I@1931579, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904421 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@166bfd8/[I@bd09e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904472 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d58ce2/[I@14627a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904724 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4d41e2/[I@20807c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904776 d 5ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1d38b87/[I@16d835f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905029 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@cbd8dc/[I@10a5c21, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905080 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12696c2/[I@739f3f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905333 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@dc0435/[I@98350a, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905384 d 9ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c24193/[I@15f4a7f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905637 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@113e9fd/[I@670479, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905689 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12462b3/[I@1cbfa42, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905941 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@9b1670/[I@1de4dd8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905993 d 4ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358012907647 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.182 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.378 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.376 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.781 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.178 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.69 sec
[junit] SLOCK [T main @ 1358012907647 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.359 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012890364 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c9557, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x12ade30
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9ac0f5/[I@1f21c50, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892523 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f237/[I@fe315d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892574 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5aebd9/[I@132021a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892574 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2803d5/[I@113981b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892626 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1672bbb/[I@6833f2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892677 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12a73d9/[I@1bdb58, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892677 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dd75a4/[I@1568654, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892729 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18d30fb/[I@8ab08f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892781 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14d921a/[I@1b32627, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012892781 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@717d91/[I@eafb71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894805 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@121df2a/[I@c26b16, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894856 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ab2f/[I@82d210, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894856 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad2c30/[I@1302fc5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894908 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@903025/[I@48f675, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894959 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9103/[I@1e46a68, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012894959 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@105eb6f/[I@1a3ca10, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012895010 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26f9e5/[I@e06703, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012895062 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8b1a4f/[I@6c5482, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012895062 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@eb67e8/[I@f2ea42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897183 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f1cbf6/[I@1858aa0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897235 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@504ec1/[I@628704, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897235 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8e4805/[I@11a4bd4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897286 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16877f8/[I@19c7c21, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897338 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@996cca/[I@b57e9a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897338 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18adae2/[I@1283052, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897389 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@17c96a9/[I@873723, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897440 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@134eb84/[I@1522de2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012897440 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@15b8520/[I@18105e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899458 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@913dc1/[I@16d8196, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899510 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56b93a/[I@19abd2b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899562 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f98d58/[I@aea710, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899562 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a2eaa/[I@adae91, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899613 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9fe84e/[I@4c71d2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899664 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c4bc34/[I@2006a0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899664 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9300cc/[I@1198ff2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899715 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1397e5c/[I@196e136, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899715 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9bad5a/[I@91f005, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899766 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899817 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940f82/[I@864e43, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899868 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17c2891/[I@4b82d2, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899868 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179d854/[I@69a4cb, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899919 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c20eb7/[I@1541147, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899970 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a835d/[I@1867df9, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012899970 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b86944/[I@107108e, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900021 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@cfe049/[I@18e18a3, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900021 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f38fc6/[I@1642bd6, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900072 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179f36b/[I@15bfdbd, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900123 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f8b2b/[I@119e583, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900174 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12b19c5/[I@a8e586, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900174 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@74cb02/[I@1bc1fb9, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900225 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c6e818/[I@1afb0c7, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900276 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17f1841/[I@1117a20, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900276 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68cd79/[I@89e2f1, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900327 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@92668c/[I@18a9fc8, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012900327 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d0357a/[I@166f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902243 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19518cc/[I@18efaea, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902294 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fb3211/[I@940b84, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902346 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18041e0/[I@16504fa, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902398 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@129e5e9/[I@1b5391b, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902398 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b85c17/[I@1a5ec6c, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902449 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@44d990/[I@278e83, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902449 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@fd66a5/[I@5dfaf1, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902501 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61cd2/[I@14e4e31, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012902501 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@639bf1/[I@1931579, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904421 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@166bfd8/[I@bd09e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904472 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d58ce2/[I@14627a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904724 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4d41e2/[I@20807c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012904776 d 5ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1d38b87/[I@16d835f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905029 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@cbd8dc/[I@10a5c21, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905080 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12696c2/[I@739f3f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905333 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@dc0435/[I@98350a, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905384 d 9ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c24193/[I@15f4a7f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905637 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@113e9fd/[I@670479, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905689 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12462b3/[I@1cbfa42, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905941 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@9b1670/[I@1de4dd8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358012905993 d 4ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358012907647 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012909048 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15983b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x119b6e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1199160
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.425 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012909048 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15983b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x119b6e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1199160
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358012914393 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 1.71 sec
[junit] Testcase: test02NewtCanvasAWT took 2.195 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.425 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012909048 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15983b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x119b6e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] SLOCK [T main @ 1358012914393 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1199160
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358012914393 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012915329 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6835fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe8a1660
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@119e583, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1e4a00
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.567 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012932815 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] SLOCK [T main @ 1358012915329 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6835fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe8a1660
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@119e583, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1e4a00
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358012932815 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 7.853 sec
[junit] Testcase: test02NewtCanvasAWT took 8.252 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.567 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012915329 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6835fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0xe8a1660
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@119e583, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1e4a00
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358012932815 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012933761 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b01afa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b51a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@91f005, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bba40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.352 sec
[junit] SLOCK [T main @ 1358012954032 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012933761 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b01afa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b51a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@91f005, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bba40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358012954032 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 9.182 sec
[junit] Testcase: test02NewtCanvasAWT took 9.669 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.352 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012933761 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b01afa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b51a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@91f005, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bba40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358012954032 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012954984 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8aeb74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x14f350
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8e4805, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x18e9d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.661 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012954984 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8aeb74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x14f350
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8e4805, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x18e9d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358012962564 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 2.85 sec
[junit] Testcase: test02NewtCanvasAWT took 3.289 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.661 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012954984 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8aeb74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x14f350
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8e4805, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x18e9d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358012962564 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012962564 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012963523 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@23f1bb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1bfbd0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b32627, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11d6e30
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.384 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012963523 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@23f1bb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1bfbd0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b32627, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11d6e30
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358012966828 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 0.759 sec
[junit] Testcase: test02NewtCanvasAWT took 1.154 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.384 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012963523 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@23f1bb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1bfbd0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b32627, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11d6e30
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358012966828 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358012966828 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012967779 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c1f5b2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x19a7e0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x19a7e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19be90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19be90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] 2013-01-12 18:49:31.551 java[62240:d0b] Apple AWT Startup Exception : *** -[NSArray initWithArray:range:copyItems:]: range {0, 1} extends beyond bounds for empty array
[junit] 2013-01-12 18:49:31.552 java[62240:d0b] Apple AWT Restarting Native Event Thread
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@104e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11d9a90
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11d9a90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b4b1e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1192059, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11db7b0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1858aa0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358012987085 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.389 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012967779 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c1f5b2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x19a7e0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x19a7e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19be90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19be90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@104e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11d9a90
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11d9a90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b4b1e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1192059, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11db7b0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1858aa0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358012987085 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.408 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.104 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.095 sec
[junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 4.518 sec
[junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.307 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.488 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.389 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012967779 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c1f5b2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x19a7e0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x19a7e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19be90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19be90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@104e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11d9a90
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11d9a90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b4b1e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x19fe50
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1192059, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11db7b0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11db7b0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1858aa0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11bff50
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358012987085 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012988341 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db724, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1186240
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1186240
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1186240
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1186240
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1186240
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1000bcf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.97 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012996226 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] SLOCK [T main @ 1358012988341 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db724, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1186240
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1186240
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1186240
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1186240
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1186240
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1000bcf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1358012996226 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.515 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.933 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.97 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012988341 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db724, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1186240
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1186240
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1186240
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1186240
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1186240
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1000bcf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ba0d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1358012996226 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012997490 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1e0d90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1e0d90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358013003133 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.738 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012997490 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1e0d90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1e0d90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358013003133 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.386 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.851 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.738 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358012997490 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1e0d90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1e0d90
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1df7a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1df7a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358013003133 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013004062 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8ab08f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1c82f0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1c82f0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1541147, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.535 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013004062 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8ab08f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1c82f0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1c82f0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1541147, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] SLOCK [T main @ 1358013011516 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358013011516 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.478 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.566 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.535 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013004062 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8ab08f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1c82f0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1c82f0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1541147, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1cdab0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358013011516 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013012471 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014313 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17918f0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@190ef12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f96ee
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ce16ad
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014314 d 103ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014421 d 17ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014456 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014516 d 5ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014542 d 4ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014549 d 9ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014830 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014831 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015188 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015188 d 3ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015191 d 26ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015243 d 3ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015222 d 47ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015270 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016399 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016511 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10dc656, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1584807
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0e515
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfcb47
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016510 d 29ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016539 d 15ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016557 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016579 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016567 d 39ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016608 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016897 d 1ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016898 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017257 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017257 d 2ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017259 d 26ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017311 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017290 d 45ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017337 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018456 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018513 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a77c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018512 d 20ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a77c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018533 d 16ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018555 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018595 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018589 d 7ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019727 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019818 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af400
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019818 d 25ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af400
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019843 d 18ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019863 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019869 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013021018 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.731 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013012471 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014313 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] SLOCK [T main @ 1358013021121 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17918f0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@190ef12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f96ee
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ce16ad
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014314 d 103ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014421 d 17ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014456 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014516 d 5ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014542 d 4ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014549 d 9ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014830 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014831 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015188 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015188 d 3ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015191 d 26ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015243 d 3ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015222 d 47ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015270 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016399 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016511 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10dc656, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1584807
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0e515
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfcb47
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016510 d 29ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016539 d 15ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016557 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016579 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016567 d 39ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016608 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016897 d 1ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016898 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017257 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017257 d 2ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017259 d 26ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017311 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017290 d 45ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017337 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018456 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018513 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a77c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018512 d 20ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a77c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018533 d 16ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018555 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018595 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018589 d 7ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019727 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019818 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af400
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019818 d 25ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af400
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019843 d 18ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019863 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019869 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013021018 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1358013021121 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 3.953 sec
[junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.05 sec
[junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.265 sec
[junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.292 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.731 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013012471 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014313 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17918f0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@190ef12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f96ee
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ce16ad
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014314 d 103ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014421 d 17ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014456 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014516 d 5ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014542 d 4ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014549 d 9ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014830 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013014831 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015188 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015188 d 3ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015191 d 26ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118e8c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015243 d 3ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015222 d 47ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013015270 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016399 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016511 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10dc656, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1584807
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0e515
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfcb47
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016510 d 29ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016539 d 15ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016557 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016579 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016567 d 39ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016608 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016897 d 1ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013016898 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017257 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017257 d 2ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017259 d 26ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x118ca50
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017311 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017290 d 45ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013017337 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018456 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018513 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a77c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018512 d 20ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a77c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018533 d 16ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018555 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018595 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013018589 d 7ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019727 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019818 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af400
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019818 d 25ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af400
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019843 d 18ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019863 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013019869 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013021018 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1358013021121 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013022281 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c5aa00, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f11fb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f44ec7
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x152d10
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x152d10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11540a0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x11540a0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x19eb70
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x19eb70
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.02 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013022281 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c5aa00, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f11fb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f44ec7
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x152d10
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x152d10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11540a0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x11540a0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x19eb70
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x19eb70
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1358013027222 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 1.637 sec
[junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.836 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.02 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013022281 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c5aa00, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f11fb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f44ec7
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x152d10
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x152d10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11540a0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x11540a0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x19eb70
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x19eb70
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1358013027222 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013027222 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013028177 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@633d51, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@118223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@457d21
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0ae6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c18a4c
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x15da80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a80aea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c3e9ba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c6cfc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c72243
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.572 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013028177 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@633d51, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@118223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@457d21
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0ae6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c18a4c
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x15da80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a80aea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c3e9ba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c6cfc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c72243
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1358013036665 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: winHopFrame2FrameDirectHop took 3.741 sec
[junit] Testcase: winHopFrame2FrameDetachFirst took 3.354 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.572 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013028177 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@633d51, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@118223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@457d21
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0ae6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c18a4c
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x15da80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11cfb10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x15da80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a80aea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c3e9ba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c6cfc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c72243
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11d0c10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11df5c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1358013036665 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013036665 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013037956 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013039773 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1827d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013039800 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61373f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175ade6
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x128d430
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x128d430
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041009 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041011 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041011 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041315 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041627 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041945 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013042256 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013042559 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013042864 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013043278 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a80aea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53c3f5
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1643d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1643d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1643d0
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013043441 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1643d0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013044555 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013044869 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013045185 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013045499 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013045812 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013046115 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013046419 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.89 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013037956 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013039773 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1827d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013039800 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61373f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175ade6
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x128d430
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x128d430
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041009 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041011 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041011 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041315 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041627 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041945 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013042256 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013042559 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013042864 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013043278 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a80aea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53c3f5
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1643d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1643d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1643d0
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013043441 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1643d0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013044555 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013044869 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013045185 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013045499 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013045812 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013046115 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013046419 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1358013046764 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 3.856 sec
[junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 3.44 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.89 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013037956 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013039773 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1827d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013039800 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61373f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175ade6
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x128d430
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x128d430
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041009 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041011 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041011 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041315 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041627 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013041945 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013042256 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013042559 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013042864 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013043278 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a80aea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53c3f5
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1643d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1643d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1643d0
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013043441 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1643d0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013044555 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013044869 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013045185 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013045499 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013045812 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013046115 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013046419 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1358013046764 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013046764 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013048023 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@922804[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@922804[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0095d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f356f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15d252d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aa2c23
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1eb490
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.406 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013048023 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@922804[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@922804[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0095d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f356f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15d252d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aa2c23
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1eb490
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1358013050349 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 0.9 sec
[junit] SLOCK [T main @ 1358013050349 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.406 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013048023 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@922804[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@922804[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0095d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f356f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15d252d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aa2c23
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1eb490
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1358013050349 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.headless:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.awt:
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test)
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013052273 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] 2013-01-12 18:50:52.327 java[62268:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 18:50:52.328 java[62268:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] [R-n shallStop false, disposed false]
[apply] [K-1]
[apply] [R-n shallStop false, disposed false]
[apply] [K-2]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] .[K-3]
[apply] ..[R-n shallStop false, disposed false]
[apply] [K-4]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-5]
[apply] [R-i shallStop false, disposed false]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-6]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-7]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-8]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] .*K-Exit*
[apply] *R-Exit* shallStop true, disposed false
[apply] ..[R-i shallStop true, disposed true]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] junit.framework.TestListener: endTest(test)
[apply] SLOCK [T Thread-1 @ 1358013056629 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.421 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013052273 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] [R-n shallStop false, disposed false]
[apply] [K-1]
[apply] [R-n shallStop false, disposed false]
[apply] [K-2]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] .[K-3]
[apply] ..[R-n shallStop false, disposed false]
[apply] [K-4]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-5]
[apply] [R-i shallStop false, disposed false]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-6]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-7]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-8]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] .*K-Exit*
[apply] *R-Exit* shallStop true, disposed false
[apply] ..[R-i shallStop true, disposed true]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] SLOCK [T Thread-1 @ 1358013056629 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 4.276 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013057852 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-01-12 18:50:58.147 java[62271:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 18:50:58.149 java[62271:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(preAttach_WithAnimator)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b4c1d7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1347124
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f02b85
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b957ea
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x188450
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x188450
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] junit.framework.TestListener: endTest(preAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(preAttach_NoAnimator)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cb075, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19f9d2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16089a5
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x198540
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x198540
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.junit.framework.TestListener: endTest(preAttach_NoAnimator)
[apply] junit.framework.TestListener: startTest(postAttach_WithAnimator)
[apply] opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10c0f66, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c6f734
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d47b2b
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c7170
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c7170
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] junit.framework.TestListener: endTest(postAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.658 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013057852 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b4c1d7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1347124
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f02b85
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b957ea
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x188450
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x188450
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cb075, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19f9d2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16089a5
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x198540
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x198540
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10c0f66, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c6f734
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d47b2b
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c7170
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c7170
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1358013062443 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: preAttach_WithAnimator took 1.346 sec
[apply] Testcase: preAttach_NoAnimator took 0.663 sec
[apply] Testcase: postAttach_WithAnimator took 0.644 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.659 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1358013062443 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013063681 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test)
[apply] junit.framework.TestListener: endTest(test)
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.253 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: SLOCK [T Thread-1 @ 1358013063868 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013063681 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] SLOCK [T Thread-1 @ 1358013063868 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 0.019 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas)
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013065073 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] 2013-01-12 18:51:05.231 java[62277:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 18:51:05.232 java[62277:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c8ef56, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@db23f1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@114b82b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@147358f
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1234780
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas)
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple)
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e29820, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3afb99
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1258840
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1258840
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple)
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible)
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19a37a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13bdd36
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1381960
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x1286e30
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1286e30
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1286e30
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1286e30
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible)
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] SLOCK [T Thread-1 @ 1358013069257 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.251 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013065073 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c8ef56, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@db23f1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@114b82b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@147358f
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1234780
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e29820, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3afb99
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1258840
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1258840
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19a37a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13bdd36
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1381960
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x1286e30
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1286e30
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1286e30
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1286e30
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] SLOCK [T Thread-1 @ 1358013069257 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01JOGLGLCanvas took 2.331 sec
[apply] Testcase: test02NewtCanvasSWTSimple took 0.753 sec
[apply] Testcase: test02NewtCanvasSWTPreVisible took 1.023 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013070482 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-01-12 18:51:10.776 java[62280:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 18:51:10.778 java[62280:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] resize
[apply] paint
[apply] paint
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SLOCK [T Thread-1 @ 1358013072861 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.445 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013070482 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] resize
[apply] paint
[apply] paint
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SLOCK [T Thread-1 @ 1358013072861 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.099 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013074085 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-01-12 18:51:14.478 java[62283:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 18:51:14.480 java[62283:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c8efd1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be49e0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e41bc3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dacccc
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12aeb00
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.963 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4SLOCK [T Thread-1 @ 1358013076982 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013074085 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c8efd1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be49e0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e41bc3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dacccc
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12aeb00
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1358013076982 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.05 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.475 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT.xml
[apply] 2013-01-12 18:51:18.393 java[62286:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 18:51:18.395 java[62286:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013079379 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0xe988610
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0xe988610
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReljunit.framework.TestListener: startTest(testSingleButtonPressAndRelease)
[apply] ease
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@4cd580/[I@54f9f1, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081126 d 120ms]]]
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e576d4/[I@dc86eb, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081126 d 120ms]]]
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1db5ec/[I@92b1a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081228 d 18ms]]]
[apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@cbf9bd/[I@17918f0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081230 d 16ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1546dbc/[I@1f08ed8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081230 d 16ms]]]
[apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@322bce/[I@1d9e282, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081245 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1a5db4b/[I@1e0512a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081292 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f0aecc/[I@64023c, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081292 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cebc9f/[I@1c1ac46, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081349 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1557c0/[I@1342a67, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081395 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cbda0a/[I@57ea52, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081395 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1d8d39f/[I@2d95b3, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081452 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@bf5555/[I@17b4703, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081497 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73305c/[I@6c1a82, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081497 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndRelease)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c3987/[I@c4d04d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082257 d 10ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@147917a/[I@19fe451, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082312 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@46b90a/[I@11e67ac, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082312 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@190ef12/[I@3f96ee, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082368 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ce16ad/[I@32bd65, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082414 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@130633a/[I@1c286e2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082414 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@257f1b/[I@1bbdd48, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082471 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@bcb23e/[I@5a3923, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082516 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@15d616e/[I@1a7b0bf, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082516 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1d2b9b7/[I@19ecd80, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083384 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c5aa00/[I@11c0d60, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083430 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b23d12/[I@1c783c5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083430 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19c0bd6/[I@1cd280b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083487 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@29ac/[I@b0095d, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083533 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@136d9d8/[I@1827d1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083533 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1de45e2/[I@1be2893, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083590 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@159e154/[I@1d87b85, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083635 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1958bf9/[I@118958e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083635 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl)
[apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@167e3a5/[I@1926e90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084400 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98ce7e/[I@1cb7a1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084446 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@578073/[I@b20352, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084491 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f8395f/[I@7e9ce2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084491 d 12ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6dbdc9/[I@c6eff5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084547 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b3f9b8/[I@1cfb802, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084603 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@39c8c1/[I@1ab2b55, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084603 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@aa0877/[I@111ded2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084649 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3bc20e/[I@1415056, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084649 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1014e21/[I@b09697, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084706 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@16eb6bc/[I@19f03d7, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084752 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b51c29/[I@4bf53e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084808 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d1e7c2/[I@c68a98, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084808 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b51404/[I@354749, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084853 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1db484d/[I@167d7fb, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084910 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@94cb8b/[I@bf1d3b, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084910 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@118278a/[I@cc0e01, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084955 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ab7165/[I@1a1c42f, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084955 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1570945/[I@121b59a, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085012 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19a37a/[I@13bdd36, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085058 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1381960/[I@9fa8f, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085115 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@120dbf3/[I@4845aa, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085115 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d5c0f9/[I@1701bdc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085161 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1353249/[I@1786286, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085219 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8c5ea2/[I@198defc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085219 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1579a30/[I@4bfe6b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085265 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12c5431/[I@14b6bed, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085265 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother)
[apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1dcc2a3/[I@6e8f94, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085919 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@943dc4/[I@633d51, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085964 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14eaec9/[I@b533b8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086021 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@569c60/[I@3468f4, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086066 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d67067/[I@6db724, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086066 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@112da40/[I@b6d6ab, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086123 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c7865b/[I@45c97b, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086123 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1aecc3a/[I@e22f2b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086168 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@186dda3/[I@1412e75, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086168 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence)
[apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1071c84/[I@1e152f4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086835 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d1329/[I@650892, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086880 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@115d06c/[I@126a29c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087137 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4310d0/[I@104fc23, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087199 d 1ms]]]
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c18a4c/[I@15e92d7, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087434 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1fa681c/[I@c92507, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087491 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19e09a4/[I@8aeed0, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087738 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e5355f/[I@132ae7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087795 d 0ms]]]
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@65b738/[I@1dfd868, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013088041 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@f894ce/[I@1f1680f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013088098 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e6e305/[I@14275d4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013088344 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@45e228/[I@2b249, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013088400 d 0ms]]]
[apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.141 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013079379 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0xe988610
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0xe988610
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@4cd580/[I@54f9f1, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081126 d 120ms]]]
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e576d4/[I@dc86eb, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081126 d 120ms]]]
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1db5ec/[I@92b1a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081228 d 18ms]]]
[apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@cbf9bd/[I@17918f0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081230 d 16ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1546dbc/[I@1f08ed8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081230 d 16ms]]]
[apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@322bce/[I@1d9e282, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081245 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1a5db4b/[I@1e0512a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081292 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f0aecc/[I@64023c, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081292 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cebc9f/[I@1c1ac46, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081349 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1557c0/[I@1342a67, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081395 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cbda0a/[I@57ea52, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081395 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1d8d39f/[I@2d95b3, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081452 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@bf5555/[I@17b4703, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081497 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73305c/[I@6c1a82, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013081497 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c3987/[I@c4d04d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082257 d 10ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@147917a/[I@19fe451, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082312 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@46b90a/[I@11e67ac, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082312 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@190ef12/[I@3f96ee, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082368 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ce16ad/[I@32bd65, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082414 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@130633a/[I@1c286e2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082414 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@257f1b/[I@1bbdd48, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082471 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@bcb23e/[I@5a3923, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082516 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@15d616e/[I@1a7b0bf, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013082516 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1d2b9b7/[I@19ecd80, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083384 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c5aa00/[I@11c0d60, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083430 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b23d12/[I@1c783c5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083430 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19c0bd6/[I@1cd280b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083487 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@29ac/[I@b0095d, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083533 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@136d9d8/[I@1827d1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083533 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1de45e2/[I@1be2893, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083590 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@159e154/[I@1d87b85, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083635 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1958bf9/[I@118958e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013083635 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@167e3a5/[I@1926e90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084400 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98ce7e/[I@1cb7a1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084446 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@578073/[I@b20352, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084491 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f8395f/[I@7e9ce2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084491 d 12ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6dbdc9/[I@c6eff5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084547 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b3f9b8/[I@1cfb802, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084603 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@39c8c1/[I@1ab2b55, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084603 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@aa0877/[I@111ded2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084649 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3bc20e/[I@1415056, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084649 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1014e21/[I@b09697, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084706 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@16eb6bc/[I@19f03d7, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084752 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b51c29/[I@4bf53e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084808 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d1e7c2/[I@c68a98, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084808 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b51404/[I@354749, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084853 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1db484d/[I@167d7fb, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084910 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@94cb8b/[I@bf1d3b, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084910 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@118278a/[I@cc0e01, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084955 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ab7165/[I@1a1c42f, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013084955 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1570945/[I@121b59a, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085012 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19a37a/[I@13bdd36, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085058 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1381960/[I@9fa8f, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085115 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@120dbf3/[I@4845aa, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085115 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d5c0f9/[I@1701bdc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085161 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1353249/[I@1786286, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085219 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8c5ea2/[I@198defc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085219 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1579a30/[I@4bfe6b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085265 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12c5431/[I@14b6bed, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085265 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1dcc2a3/[I@6e8f94, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085919 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@943dc4/[I@633d51, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013085964 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14eaec9/[I@b533b8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086021 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@569c60/[I@3468f4, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086066 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d67067/[I@6db724, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086066 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@112da40/[I@b6d6ab, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086123 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c7865b/[I@45c97b, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086123 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1aecc3a/[I@e22f2b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086168 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@186dda3/[I@1412e75, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086168 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1071c84/[I@1e152f4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086835 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d1329/[I@650892, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013086880 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@115d06c/[I@126a29c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087137 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4310d0/[I@104fc23, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087199 d 1ms]]]
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c18a4c/[I@15e92d7, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087434 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1fa681c/[I@c92507, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087491 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19e09a4/[I@8aeed0, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087738 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e5355f/[I@132ae7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013087795 d 0ms]]]
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@65b738/[I@1dfd868, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013088041 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@f894ce/[I@1f1680f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013088098 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e6e305/[I@14275d4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013088344 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@45e228/[I@2b249, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013088400 d 0ms]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] SLOCK [T Thread-1 @ 1358013089457 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSingleButtonPressAndRelease took 0.92 sec
[apply] Testcase: testSingleButtonPressAndReleaseWithShift took 1.117 sec
[apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 1.118 sec
[apply] Testcase: testHoldOneButtonAndPressAnother took 1.518 sec
[apply] Testcase: testPressAllButtonsInSequence took 0.914 sec
[apply] Testcase: testSingleButtonClickAndDrag took 2.431 sec
[apply] SLOCK [T Thread-1 @ 1358013089457 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013090765 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] 2013-01-12 18:51:31.067 java[62289:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 18:51:31.068 java[62289:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18e4327, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x115be20
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x115be20
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1)
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.733 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013090765 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18e4327, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x115be20
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x115be20
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SLOCK [T Thread-1 @ 1358013093433 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.344 sec
[apply] SLOCK [T Thread-1 @ 1358013093433 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013094657 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-01-12 18:51:34.959 java[62293:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 18:51:34.961 java[62293:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ab653, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1ca790
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1ca790
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@29c204, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cd580
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54f9f1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e576d4
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d1ae0
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d1ae0
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d1ae0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1ca790
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1ca790
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d1ae0
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop)
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15bc6c8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1197aa0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1197aa0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1412e75, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cf6b6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1295fe8
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1e57b0
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1e57b0
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1e57b0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1197aa0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1197aa0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1e57b0
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.213 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358013094657 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ab653, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1ca790
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1ca790
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@29c204, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cd580
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54f9f1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e576d4
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d1ae0
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d1ae0
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d1ae0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1ca790
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1ca790
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d1ae0
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15bc6c8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1197aa0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1197aa0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1412e75, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cf6b6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1295fe8
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1e57b0
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1e57b0
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1e57b0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1197aa0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1197aa0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1e57b0
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] SLOCK [T Thread-1 @ 1358013100804 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: winHopFrame2FrameDirectHop took 2.658 sec
[apply] Testcase: winHopFrame2FrameDetachFirst took 2.132 sec
[apply] SLOCK [T Thread-1 @ 1358013100804 ms --- localhost/127.0.0.1:59999 - Unlock ok
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32
[move] Moving 357 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32
[move] Moving 167 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
junit.run.local:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.noui:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.088 sec
[junit]
[junit] Testcase: testCM_m1xm2 took 0.005 sec
[junit] Testcase: testCM_m2xm1 took 0 sec
[junit] Testcase: testRM_m1xm2 took 0 sec
[junit] Testcase: testRM_m2xm1 took 0 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.088 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.096 sec
[junit]
[junit] Testcase: test took 0.017 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.096 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.1 sec
[junit]
[junit] Testcase: testNaN took 0.017 sec
[junit] Testcase: test01 took 0.002 sec
[junit] Testcase: test02 took 0.001 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.1 sec
[junit]
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.headless:
[echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testRegionRendererR2T01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013106548 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] junit.framework.TestListener: endTest(testRegionRendererR2T01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.164 sec
[apply] ------------- Standard Output ---------------
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013106548 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
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[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013108647 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRegionRendererR2T01 took 1.457 sec
[apply] Testcase: testRegionRendererMSAA01 took 0.292 sec
[apply] Testcase: testRegionRendererMSAA02 took 0.28 sec
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013110418 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.392 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013110418 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013112723 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 2.079 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013112723 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013114304 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] ** new frame ** (sleep: 100ms)
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[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] ** new frame ** (sleep: 100ms)
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[apply] Caps sample buffers true, samples 4
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[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] ** new frame ** (sleep: 100ms)
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[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.052 sec
[apply] ------------- Standard Output ---------------
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[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
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[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013120292 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererR2T01 took 3.869 sec
[apply] Testcase: testTextRendererMSAA01 took 2.04 sec
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013122002 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x688a548b, handle 0x7f7fe1481550, jogamp.opengl.gl4.GL4bcImpl@6c69d02b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16e1eea8,
[apply] Handle 0x7f7fe202c520,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f7fe147d2f0
[apply] , SurfaceHandle 0x7f7fe202c520 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4afb6354, 3e364641>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013124011 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.085 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013122002 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x688a548b, handle 0x7f7fe1481550, jogamp.opengl.gl4.GL4bcImpl@6c69d02b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16e1eea8,
[apply] Handle 0x7f7fe202c520,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f7fe147d2f0
[apply] , SurfaceHandle 0x7f7fe202c520 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4afb6354, 3e364641>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013124011 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 1.797 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013125471 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49018d70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49018d70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <49e808ca, 20992bae>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x2802bd3a, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49018d70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49018d70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <49e808ca, 20992bae>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@761eec35, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c3c2378
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc262
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fee49018d70
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49018d70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49018d70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <49e808ca, 20992bae>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2802bd3a, handle 0x7fee4842be60, jogamp.opengl.gl4.GL4bcImpl@761eec35,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49018d70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49018d70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <49e808ca, 20992bae>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fee49018d70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fee49018d70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fee49018d70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fee4907ad70
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6825c828[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@dcb52ae[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee4907ad70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee4907ad70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x77ff92f5, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee4907ad70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee4907ad70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee4907ad70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee4907ad70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x77ff92f5, handle 0x7fee49066660, jogamp.opengl.gl4.GL4bcImpl@25961581,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee4907ad70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee4907ad70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fee4907ad70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fee4907ad70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fee4907ad70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@205ddb6e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@71f1235b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee48443b80,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee48443b80, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <661736e, 67e13e07>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x74af72d8, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee48443b80,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee48443b80, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <661736e, 67e13e07>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee48443b80,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee48443b80, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <661736e, 67e13e07>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x74af72d8, handle 0x7fee4842bc80, jogamp.opengl.gl4.GL4bcImpl@197200b4,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee48443b80,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee48443b80, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <661736e, 67e13e07>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989]
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x291946c2]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x291946c2]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@456dfa45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@456dfa45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@b8c3679[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@224c47db[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4)
[apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49066580,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49066580, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <776be68f, 4cedf389>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x1a0fced4, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49066580,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49066580, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <776be68f, 4cedf389>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49066580,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49066580, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <776be68f, 4cedf389>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1a0fced4, handle 0x7fee49066620, jogamp.opengl.gl4.GL4bcImpl@456dfa45,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49066580,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49066580, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <776be68f, 4cedf389>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827]
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x466355dc]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x466355dc]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827]
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013127916 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.512 sec
[apply] ------------- Standard Output ---------------
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49018d70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49018d70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <49e808ca, 20992bae>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x2802bd3a, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49018d70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49018d70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <49e808ca, 20992bae>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49018d70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49018d70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <49e808ca, 20992bae>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2802bd3a, handle 0x7fee4842be60, jogamp.opengl.gl4.GL4bcImpl@761eec35,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49018d70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49018d70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <49e808ca, 20992bae>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4e4ee70b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2eb1074a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e22ab57]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6825c828[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@dcb52ae[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee4907ad70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee4907ad70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x77ff92f5, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee4907ad70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee4907ad70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee4907ad70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee4907ad70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x77ff92f5, handle 0x7fee49066660, jogamp.opengl.gl4.GL4bcImpl@25961581,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee4907ad70,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee4907ad70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@205ddb6e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@71f1235b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee48443b80,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee48443b80, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <661736e, 67e13e07>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x74af72d8, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee48443b80,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee48443b80, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <661736e, 67e13e07>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee48443b80,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee48443b80, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <661736e, 67e13e07>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x74af72d8, handle 0x7fee4842bc80, jogamp.opengl.gl4.GL4bcImpl@197200b4,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee48443b80,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee48443b80, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <661736e, 67e13e07>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x291946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3a747fa2]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x45b34126], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x366782a9], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2a9cfec1], hasSamplesSink true, state OK, obj 0x7b7a4989]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@b8c3679[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@224c47db[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49066580,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49066580, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <776be68f, 4cedf389>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x1a0fced4, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49066580,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49066580, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <776be68f, 4cedf389>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49066580,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49066580, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <776be68f, 4cedf389>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1a0fced4, handle 0x7fee49066620, jogamp.opengl.gl4.GL4bcImpl@456dfa45,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39e4853f,
[apply] Handle 0x7fee49066580,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fee49066580, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <776be68f, 4cedf389>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7d5718f2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x5421e554], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d3cdaa], hasSamplesSink true, state OK, obj 0x6126f827]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013125471 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@761eec35, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c3c2378
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc262
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fee49018d70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fee49018d70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4e4ee70b]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fee49018d70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fee49018d70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fee4907ad70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fee4907ad70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fee4907ad70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fee4907ad70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x291946c2]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x291946c2]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@456dfa45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@456dfa45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x466355dc]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x466355dc]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fee49066580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013127916 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 1.431 sec
[apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.324 sec
[apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.277 sec
[apply] Testcase: testGL2ES2_FBODemoMSAA4 took 0.342 sec
[apply] Testcase: testEGLES2_Demo0Normal took 0 sec
[apply] Testcase: testEGLES2_Demo0MSAA4 took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013129482 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7a0d85cc, handle 0x7fc65265db30, jogamp.opengl.gl4.GL4bcImpl@c68c26c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x102750880,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fc652651d80
[apply] , SurfaceHandle 0x102750880 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <32955cd5, 6c01bde4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.583 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013129482 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7a0d85cc, handle 0x7fc65265db30, jogamp.opengl.gl4.GL4bcImpl@c68c26c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x102750880,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fc652651d80
[apply] , SurfaceHandle 0x102750880 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <32955cd5, 6c01bde4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013131990 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.441 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013131990 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_Main)
[apply] junit.framework.TestListener: endTest(test01_Main)
[apply] junit.framework.TestListener: startTest(test01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013133460 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] window moved: 128/150 128x128
[apply] window moved: 192/108 128x128
[apply] window resized: 192/108 384x384
[apply] window moved: 192/108 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] window moved: 384/216 384x384
[apply] window moved: 576/152 384x384
[apply] window resized: 576/152 640x640
[apply] window moved: 576/152 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] window moved: 1152/304 640x640
[apply] window moved: 1728/200 640x640
[apply] window resized: 1728/200 896x896
[apply] window moved: 1728/200 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013136338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.943 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013133460 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] window moved: 128/150 128x128
[apply] window moved: 192/108 128x128
[apply] window resized: 192/108 384x384
[apply] window moved: 192/108 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] window moved: 384/216 384x384
[apply] window moved: 576/152 384x384
[apply] window resized: 576/152 640x640
[apply] window moved: 576/152 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] window moved: 1152/304 640x640
[apply] window moved: 1728/200 640x640
[apply] window resized: 1728/200 896x896
[apply] window moved: 1728/200 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7fcbf3073260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013136338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_Main took 0.003 sec
[apply] Testcase: test01 took 2.806 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013137878 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fb6101e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ff243044ab0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@33589e56[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243044ab0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6833f0de], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x36d1c778], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2a0ab444],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x774acfcd], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x24c0f1ec], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5090d8ea],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ff243044ab0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <559113f8, 27b62aab>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7c5b0668, handle 0x7ff243018b60, jogamp.opengl.gl4.GL4bcImpl@3fb6101e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243044ab0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6833f0de], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x36d1c778], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2a0ab444],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x774acfcd], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x24c0f1ec], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5090d8ea],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ff243044ab0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <559113f8, 27b62aab>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243031880,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff242459860
[apply] , SurfaceHandle 0x7ff243031880 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x371bed71, handle 0x7ff243034290, jogamp.opengl.gl4.GL4bcImpl@635aed57,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243031880,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff242459860
[apply] , SurfaceHandle 0x7ff243031880 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff242459860
[apply] , SurfaceHandle 0x7ff243031880 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ff243072040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@421fbfd6[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243072040,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x7971f189], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6490832e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b947496],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ff243072040, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x62acc57, handle 0x7ff243072590, jogamp.opengl.gl4.GL4bcImpl@36f0b7f8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243072040,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x7971f189], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6490832e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b947496],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ff243072040, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] XXX: 256x256, c 2
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ff243044ab0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ff243072040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7ff243044ab0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7ff243072040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] XXX: 768x768, c 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7ff243044ab0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7ff243072040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7ff243044ab0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7ff243072040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] junit.framework.TestListener: endTest(test01)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.69 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013137878 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fb6101e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ff243044ab0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@33589e56[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243044ab0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6833f0de], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x36d1c778], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2a0ab444],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x774acfcd], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x24c0f1ec], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5090d8ea],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ff243044ab0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <559113f8, 27b62aab>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7c5b0668, handle 0x7ff243018b60, jogamp.opengl.gl4.GL4bcImpl@3fb6101e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243044ab0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6833f0de], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x36d1c778], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2a0ab444],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x774acfcd], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x24c0f1ec], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5090d8ea],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ff243044ab0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <559113f8, 27b62aab>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243031880,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff242459860
[apply] , SurfaceHandle 0x7ff243031880 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x371bed71, handle 0x7ff243034290, jogamp.opengl.gl4.GL4bcImpl@635aed57,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243031880,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff242459860
[apply] , SurfaceHandle 0x7ff243031880 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff242459860
[apply] , SurfaceHandle 0x7ff243031880 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ff243072040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@421fbfd6[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243072040,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x7971f189], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6490832e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b947496],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ff243072040, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x62acc57, handle 0x7ff243072590, jogamp.opengl.gl4.GL4bcImpl@36f0b7f8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7ff243072040,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x7971f189], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6490832e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b947496],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ff243072040, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] XXX: 256x256, c 2
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ff243044ab0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ff243072040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7ff243044ab0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7ff243072040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] XXX: 768x768, c 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7ff243044ab0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7ff243072040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7ff243044ab0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7ff243072040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013140504 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.557 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013140504 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013142111 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fcf98c6e920
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7f033a6f[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7fcf98c6e920,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67eb366], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5090d8ea], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x774acfcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x559113f8],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fcf98c6e920, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3c01d5a0, handle 0x7fcf98c6e200, jogamp.opengl.gl4.GL4bcImpl@49dc423f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7fcf98c6e920,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67eb366], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5090d8ea], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x774acfcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x559113f8],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fcf98c6e920, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7fcf9a151760,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fcf98c52710
[apply] , SurfaceHandle 0x7fcf9a151760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xa81b1fb, handle 0x7fcf98c601a0, jogamp.opengl.gl4.GL4bcImpl@66941db6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7fcf9a151760,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fcf98c52710
[apply] , SurfaceHandle 0x7fcf9a151760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fcf98c52710
[apply] , SurfaceHandle 0x7fcf9a151760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fcf98c6e920
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fcf98c6e920
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fcf98c6e920
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013144726 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.68 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013142111 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fcf98c6e920
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7f033a6f[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7fcf98c6e920,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67eb366], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5090d8ea], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x774acfcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x559113f8],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fcf98c6e920, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3c01d5a0, handle 0x7fcf98c6e200, jogamp.opengl.gl4.GL4bcImpl@49dc423f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7fcf98c6e920,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67eb366], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5090d8ea], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x774acfcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x559113f8],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fcf98c6e920, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7fcf9a151760,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fcf98c52710
[apply] , SurfaceHandle 0x7fcf9a151760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xa81b1fb, handle 0x7fcf98c601a0, jogamp.opengl.gl4.GL4bcImpl@66941db6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7fcf9a151760,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fcf98c52710
[apply] , SurfaceHandle 0x7fcf9a151760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fcf98c52710
[apply] , SurfaceHandle 0x7fcf9a151760 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fcf98c6e920
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fcf98c6e920
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fcf98c6e920
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013144726 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.545 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 16
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013146252 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc30c79620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc30c79620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc30c79620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@4b1c2b67, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@4b1c2b67, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListThread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc30c76b30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc30c76b30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc30c76b30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 384/450 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7dc5ddc9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 384/450 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7dc5ddc9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <132789d2, 8c943d1>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@558352d8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20b40ec4, d3576a2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@731d2572, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <290fd7f6, 4f2b6c89>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2be2befa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@74f30494, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc30c790b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <3801318b, 565bb966>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1fe903d5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7afaa550, 5d7b6643>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc31830e80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc31846580
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c435a3a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc318151d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@34d507e9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <dfa6d18, 341049d3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@34d507e9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <dfa6d18, 341049d3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc30c790b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc30c20000
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@649a8a68, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5df4e571, 79038de7>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@649a8a68, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5df4e571, 79038de7>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Init: [
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@48ea48be[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d4dd758[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x7ffc30c83610,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2f8b5a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2e61a907], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x565c7f6],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2f8b5a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2e61a907], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x565c7f6],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7ffc30c83610, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <5d2aea3e, 2c78bc3b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4386d484, handle 0x7ffc30c54b30, jogamp.opengl.gl4.GL4bcImpl@2a8ddc4c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x7ffc30c83610,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2f8b5a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2e61a907], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x565c7f6],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2f8b5a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2e61a907], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x565c7f6],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7ffc30c83610, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <5d2aea3e, 2c78bc3b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x105
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@477a1767, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20968fda, 7cbe41ec>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ddc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <5d2aea3e, 2c78bc3b>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@477a1767, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20968fda, 7cbe41ec>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013149583 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 3.428 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@4b1c2b67, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@4b1c2b67, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 384/450 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7dc5ddc9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 384/450 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7dc5ddc9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <132789d2, 8c943d1>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@558352d8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20b40ec4, d3576a2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <290fd7f6, 4f2b6c89>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2be2befa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <3801318b, 565bb966>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1fe903d5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7afaa550, 5d7b6643>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@34d507e9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <dfa6d18, 341049d3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@34d507e9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <dfa6d18, 341049d3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@649a8a68, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5df4e571, 79038de7>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@649a8a68, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5df4e571, 79038de7>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <5d2aea3e, 2c78bc3b>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@477a1767, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20968fda, 7cbe41ec>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013146252 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc30c79620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc30c79620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc30c79620
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc30c76b30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc30c76b30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc30c76b30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@731d2572, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc31822360
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@74f30494, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc30c790b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc31830e80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc31846580
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c435a3a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffc318151d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffc30c790b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffc30c20000
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: [
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@48ea48be[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d4dd758[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x7ffc30c83610,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2f8b5a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2e61a907], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x565c7f6],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2f8b5a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2e61a907], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x565c7f6],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7ffc30c83610, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <5d2aea3e, 2c78bc3b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4386d484, handle 0x7ffc30c54b30, jogamp.opengl.gl4.GL4bcImpl@2a8ddc4c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b6d2702,
[apply] Handle 0x7ffc30c83610,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2f8b5a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2e61a907], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x565c7f6],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xc2f8b5a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2e61a907], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x565c7f6],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7ffc30c83610, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <5d2aea3e, 2c78bc3b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x105
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@477a1767, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20968fda, 7cbe41ec>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ddc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013149583 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.888 sec
[apply] Testcase: testGL2OnScreenSglBuf took 0.674 sec
[apply] Testcase: testGL2OnScreenDblBuf took 0.367 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.254 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.213 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.212 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.223 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.214 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.196 sec
[apply] Testcase: testES2OnScreenSglBuf took 0.001 sec
[apply] Testcase: testES2OnScreenDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.003 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 18
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013151164 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d766806, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ab122a1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33589e56
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f033a6f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8443c4fba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8443c4fba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8443c4fba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f844485bf00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f844485bf00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f844485bf00
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@31b446d1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6659fb21[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2c09505f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@177ba38f[init false], ],
[apply] DraThread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84448672c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84448672c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] wable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84448672c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45b34126, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8443c6b51Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.Ge0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8443c6b510
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_defaarsES2@50d17ec3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@69d95da8[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] ult-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8443c6b510
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3a747fa2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@366782a9[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8443c78260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8443c78260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8443c78260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6a6779e6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2f74219d[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f844485bb80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f844485bb80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f844485bb80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@466355dc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@239a029e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8444862490
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8443c7a1d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8443c7a210
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4963f7a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@421690ab[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61acfa31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8444862390
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8443c518b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8444862390
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1fbbd7b2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@654df764[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7114460[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7e9ffe3f[init false], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f844485b820,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7f844485b820, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <558352d8, 20b40ec4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x48ff4cf, handle 0x7f844485b8f0, jogamp.opengl.gl4.GL4bcImpl@d3576a2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f844485b820,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7f844485b820, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <558352d8, 20b40ec4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3576a2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7114460[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7e9ffe3f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] Tests run: 18, Failures: 0, Errors: 0, Time elapsed: 2.963 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@31b446d1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6659fb21[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2c09505f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@177ba38f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@50d17ec3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@69d95da8[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3a747fa2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@366782a9[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6a6779e6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2f74219d[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@466355dc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@239a029e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4963f7a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@421690ab[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1fbbd7b2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@654df764[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7114460[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7e9ffe3f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013151164 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d766806, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ab122a1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33589e56
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f033a6f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8443c4fba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8443c4fba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8443c4fba0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
[apply] gear3 Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013154051 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f844485bf00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f844485bf00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f844485bf00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f84448672c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f84448672c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f84448672c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45b34126, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8443c6b510
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8443c6b510
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8443c6b510
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8443c78260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8443c78260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8443c78260
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f844485bb80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f844485bb80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f844485bb80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8444862490
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8443c7a1d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8443c7a210
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61acfa31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8444862390
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8443c518b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8444862390
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7114460[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7e9ffe3f[init false], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f844485b820,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7f844485b820, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <558352d8, 20b40ec4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x48ff4cf, handle 0x7f844485b8f0, jogamp.opengl.gl4.GL4bcImpl@d3576a2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f844485b820,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7f844485b820, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <558352d8, 20b40ec4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3576a2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013154051 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.924 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.375 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.192 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.207 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.181 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.191 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.186 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.187 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.176 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.188 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0.003 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013155593 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: tests to run: 28
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3459230
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3459230
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3459230
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4ab122a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2cf18e8e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@714ae2c1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6b6d2702, 4b1c2b67>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd40604d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd40604d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd40604d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3d3cdaa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@466355dc[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3ff2cea2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5ddc0e7a, 1a3a9bba>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3462470
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3462470
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3462470
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ba85d38[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a8046f4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@235dd910, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6655bb93, 68de462>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e9ffe3f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd40660a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd40660a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd40660a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@48ff4cf[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7114460[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3576a2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5684ce7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd4060e40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd4060e40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd4060e40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6ab30913[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1018f51f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3b3e0aba, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <663257b8, 731d2572>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd347a370
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd347a370
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd347a370
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@26d66426[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45490eb5[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@74f30494, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7eb1cc87, 4aeaf40c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@65efb4be, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6632060c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5e2b323e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@62ebcdbb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <670fe2b9, 43ee148b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@477a1767, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2c78bc3b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a8ddc4c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2092dcdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9e1be92, 43a6684f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28787c16, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@540984b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ce669e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ca522a6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3d860038[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6c1989b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a00185, 8c3c315>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@38aa233f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29f01a29
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52458f41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54c01e99
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@55dec1dd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1389c036[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1eb3319f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <67ecd78, 6ee3849c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4816ef71, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59c208b0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51c888d9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44908881
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd405c340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd405c340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd405c340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@583a5794[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5e4be2cc[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3c24c4a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <11e9c82e, b554d32>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@122b7db1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd34799e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd407d5f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd34799e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7aa89ce3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53d439fe[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ed0220c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26b496d, 51a19458>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e81a197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5097d026
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee29820
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e716cb7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3471e10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd34873c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3471e10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7a2d189c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@26aae86e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2e1551b0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79a61172, 5c391c3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@556917ee[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@66a23610[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@238b8914,
[apply] Handle 0x7fafd3458710,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6ecf829d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1dd49247], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x79884a40],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6ecf829d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1dd49247], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x79884a40],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fafd3458710, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <62c2ee15, 6b9cd75a>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4bf54c5f, handle 0x7fafd3470ca0, jogamp.opengl.gl4.GL4bcImpl@5fe8ce8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@238b8914,
[apply] Handle 0x7fafd3458710,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6ecf829d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1dd49247], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x79884a40],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6ecf829d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1dd49247], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x79884a40],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fafd3458710, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <62c2ee15, 6b9cd75a>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x108
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ad4d66b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b49105b, 59d0d45b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5fe8ce8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@556917ee[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@66a23610[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ad4d66b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b49105b, 59d0d45b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 5.4 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4ab122a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2cf18e8e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@714ae2c1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6b6d2702, 4b1c2b67>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3d3cdaa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@466355dc[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3ff2cea2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5ddc0e7a, 1a3a9bba>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ba85d38[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a8046f4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@235dd910, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6655bb93, 68de462>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@48ff4cf[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7114460[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d3576a2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6ab30913[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1018f51f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3b3e0aba, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <663257b8, 731d2572>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@26d66426[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45490eb5[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@74f30494, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7eb1cc87, 4aeaf40c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6632060c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5e2b323e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@62ebcdbb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <670fe2b9, 43ee148b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013160914 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2c78bc3b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a8ddc4c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2092dcdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9e1be92, 43a6684f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ca522a6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3d860038[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6c1989b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a00185, 8c3c315>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@55dec1dd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1389c036[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1eb3319f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <67ecd78, 6ee3849c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@583a5794[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5e4be2cc[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3c24c4a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <11e9c82e, b554d32>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7aa89ce3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53d439fe[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ed0220c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26b496d, 51a19458>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7a2d189c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@26aae86e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2e1551b0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79a61172, 5c391c3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@556917ee[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@66a23610[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ad4d66b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b49105b, 59d0d45b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013155593 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3459230
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3459230
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3459230
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd40604d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd40604d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd40604d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3462470
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3462470
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3462470
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e9ffe3f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd40660a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd40660a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd40660a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5684ce7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd4060e40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd4060e40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd4060e40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd347a370
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd347a370
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd347a370
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@65efb4be, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@477a1767, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28787c16, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@540984b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ce669e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3470d80
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@38aa233f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29f01a29
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52458f41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54c01e99
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3458710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4816ef71, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59c208b0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51c888d9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44908881
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd405c340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd405c340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd405c340
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@122b7db1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd34799e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd407d5f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd34799e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e81a197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5097d026
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee29820
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e716cb7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fafd3471e10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fafd34873c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fafd3471e10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@556917ee[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@66a23610[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@238b8914,
[apply] Handle 0x7fafd3458710,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6ecf829d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1dd49247], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x79884a40],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6ecf829d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1dd49247], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x79884a40],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fafd3458710, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <62c2ee15, 6b9cd75a>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4bf54c5f, handle 0x7fafd3470ca0, jogamp.opengl.gl4.GL4bcImpl@5fe8ce8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@238b8914,
[apply] Handle 0x7fafd3458710,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6ecf829d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1dd49247], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x79884a40],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6ecf829d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1dd49247], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x79884a40],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fafd3458710, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <62c2ee15, 6b9cd75a>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x108
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ad4d66b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b49105b, 59d0d45b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5fe8ce8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013160914 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.887 sec
[apply] Testcase: testGL2OnScreenSglBuf took 0.722 sec
[apply] Testcase: testGL2OnScreenDblBuf took 0.45 sec
[apply] Testcase: testGL2OnScreenDblBufStencil took 0.409 sec
[apply] Testcase: testGL2OnScreenDblBufMSAA took 0.386 sec
[apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.414 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.242 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.196 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.2 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.197 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.245 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.2 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.215 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.209 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.199 sec
[apply] Testcase: testES2OnScreenSglBuf took 0.05 sec
[apply] Testcase: testES2OnScreenDblBuf took 0.001 sec
[apply] Testcase: testES2OnScreenDblBufStencil took 0 sec
[apply] Testcase: testES2OnScreenDblBufMSAA took 0 sec
[apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0.001 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.005 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013162527 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContext)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] Thread[Thread-8-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] Thread[Thread-8-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-8-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a193d5c0
[apply] 1 - switch - START 1008
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9a0491450
[apply] 1 - switch - END 1008
[apply] 2 - switch - START 2057
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a193d5c0
[apply] 2 - switch - END 2057
[apply] Thread[Thread-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContext)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemo)
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a1936830
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x7fa9a1936830,-ctx 0x7fa9a19317a0
[apply] 1 - A w2-h 0x7fa9a19300c0,-ctx 0x7fa9a192aa60
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9a19300c0
[apply] 1 - B w1-h 0x7fa9a1936830,-ctx 0x7fa9a192aa60
[apply] 1 - B w2-h 0x7fa9a19300c0,-ctx 0x7fa9a19317a0
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2060
[apply] 2 - A w1-h 0x7fa9a1936830,-ctx 0x7fa9a192aa60
[apply] 2 - A w2-h 0x7fa9a19300c0,-ctx 0x7fa9a19317a0
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a1936830
[apply] 2 - B w1-h 0x7fa9a1936830,-ctx 0x7fa9a19317a0
[apply] 2 - B w2-h 0x7fa9a19300c0,-ctx 0x7fa9a192aa60
[apply] 2 - switch - END 2060
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemo)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemo)
[apply] Thread[Thread-16-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-16-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
[apply] Thread[Thread-16-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-16-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a048da40
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-16-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9a1945810
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 - switch - START 1011
[apply] 1 - A w1-h 0x7fa9a048da40,-ctx 0x7fa9a047cf80
[apply] 1 - A w2-h 0x7fa9a1945810,-ctx 0x7fa9a04ba480
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a048da40
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9a1945810
[apply] 1 - B w1-h 0x7fa9a048da40,-ctx 0x7fa9a04ba480
[apply] 1 - B w2-h 0x7fa9a1945810,-ctx 0x7fa9a047cf80
[apply] 1 - switch - END 1011
[apply] 2 - switch - START 2069
[apply] 2 - A w1-h 0x7fa9a048da40,-ctx 0x7fa9a04ba480
[apply] 2 - A w2-h 0x7fa9a1945810,-ctx 0x7fa9a047cf80
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a048da40
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9a1945810
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] 2 - B w1-h 0x7fa9a048da40,-ctx 0x7fa9a047cf80
[apply] 2 - B w2-h 0x7fa9a1945810,-ctx 0x7fa9a04ba480
[apply] 2 - switch - END 2069
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemo)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013170489 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.026 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013162527 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] Thread[Thread-8-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] Thread[Thread-8-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-8-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a193d5c0
[apply] 1 - switch - START 1008
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9a0491450
[apply] 1 - switch - END 1008
[apply] 2 - switch - START 2057
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a193d5c0
[apply] 2 - switch - END 2057
[apply] Thread[Thread-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a1936830
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x7fa9a1936830,-ctx 0x7fa9a19317a0
[apply] 1 - A w2-h 0x7fa9a19300c0,-ctx 0x7fa9a192aa60
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9a19300c0
[apply] 1 - B w1-h 0x7fa9a1936830,-ctx 0x7fa9a192aa60
[apply] 1 - B w2-h 0x7fa9a19300c0,-ctx 0x7fa9a19317a0
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2060
[apply] 2 - A w1-h 0x7fa9a1936830,-ctx 0x7fa9a192aa60
[apply] 2 - A w2-h 0x7fa9a19300c0,-ctx 0x7fa9a19317a0
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a1936830
[apply] 2 - B w1-h 0x7fa9a1936830,-ctx 0x7fa9a19317a0
[apply] 2 - B w2-h 0x7fa9a19300c0,-ctx 0x7fa9a192aa60
[apply] 2 - switch - END 2060
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] Thread[Thread-16-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-16-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
[apply] Thread[Thread-16-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-16-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a048da40
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-16-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9a1945810
[apply] Thread[Thread-16-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 - switch - START 1011
[apply] 1 - A w1-h 0x7fa9a048da40,-ctx 0x7fa9a047cf80
[apply] 1 - A w2-h 0x7fa9a1945810,-ctx 0x7fa9a04ba480
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a048da40
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9a1945810
[apply] 1 - B w1-h 0x7fa9a048da40,-ctx 0x7fa9a04ba480
[apply] 1 - B w2-h 0x7fa9a1945810,-ctx 0x7fa9a047cf80
[apply] 1 - switch - END 1011
[apply] 2 - switch - START 2069
[apply] 2 - A w1-h 0x7fa9a048da40,-ctx 0x7fa9a04ba480
[apply] 2 - A w2-h 0x7fa9a1945810,-ctx 0x7fa9a047cf80
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa9a048da40
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa9a1945810
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] 2 - B w1-h 0x7fa9a048da40,-ctx 0x7fa9a047cf80
[apply] 2 - B w2-h 0x7fa9a1945810,-ctx 0x7fa9a04ba480
[apply] 2 - switch - END 2069
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013170489 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSwitch2WindowSingleContext took 2.369 sec
[apply] Testcase: testSwitch2GLWindowOneDemo took 2.348 sec
[apply] Testcase: testSwitch2GLWindowEachWithOwnDemo took 2.302 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013171954 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@194835fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe302144c30
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start anim thread 0
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7fe302144c30
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x7fe302144c30
[apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes)
[apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x7fe302144c30
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 100, displays 465
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f4d1d41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe30214c750
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] start anim thread 1
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] start resize thread 2
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] start anim thread 2
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fe30214c750
[apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 165x165, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 166x166, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 167x167, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 168x168, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 169x169, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 170x170, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 171x171, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 172x172, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 173x173, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 174x174, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 175x175, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 176x176, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 177x177, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 178x178, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 179x179, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 180x180, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 181x181, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 182x182, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 183x183, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 184x184, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 185x185, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 186x186, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 187x187, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 188x188, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 189x189, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x7fe30214c750
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x7fe30214c750
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x7fe30214c750
[apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes)
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 150, displays 725
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013183723 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.833 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013171954 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@194835fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe302144c30
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start anim thread 0
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7fe302144c30
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x7fe302144c30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x7fe302144c30
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 100, displays 465
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f4d1d41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe30214c750
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] start anim thread 1
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] start resize thread 2
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] start anim thread 2
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fe30214c750
[apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 165x165, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 166x166, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 167x167, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 168x168, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 169x169, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 170x170, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 171x171, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 172x172, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 173x173, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 174x174, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 175x175, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 176x176, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 177x177, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 178x178, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 179x179, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 180x180, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 181x181, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 182x182, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 183x183, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 184x184, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 185x185, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 186x186, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 187x187, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 188x188, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 189x189, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x7fe30214c750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x7fe30214c750
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x7fe30214c750
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x7fe30214c750
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 150, displays 725
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013183723 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_1A1RThreads_100Resizes took 4.941 sec
[apply] Testcase: test01_3A3RThreads_50Resizes took 6.764 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01GLDebugDisabled)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013185364 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardwarjunit.framework.TestListener: endTest(test01GLDebugDisabled)
[apply] junit.framework.TestListener: startTest(test01GLDebugEnabled)
[apply] e) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] junit.framework.TestListener: endTest(test01GLDebugEnabled)
[apply] junit.framework.TestListener: startTest(test02GLDebugError)
[apply] junit.framework.TestListener: endTest(test02GLDebugError)
[apply] junit.framework.TestListener: startTest(test03GLDebugInsert)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] junit.framework.TestListener: endTest(test03GLDebugInsert)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.479 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013185364 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013186778 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebugDisabled took 1.004 sec
[apply] Testcase: test01GLDebugEnabled took 0.239 sec
[apply] Testcase: test02GLDebugError took 0.055 sec
[apply] Testcase: test03GLDebugInsert took 0.05 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013186778 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013188239 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled)
[apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled)
[apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled)
[apply] junit.framework.TestListener: startTest(test02GLDebug01Error)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] junit.framework.TestListener: endTest(test02GLDebug01Error)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013189725 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.551 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013188239 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013189725 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebug01Disabled took 1.06 sec
[apply] Testcase: test01GLDebug01Enabled took 0.263 sec
[apply] Testcase: test02GLDebug01Error took 0.099 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(test01_ES1)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013191187 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] junit.framework.TestListener: endTest(test01_ES1)
[apply] junit.framework.TestListener: startTest(test02__ES2)
[apply] junit.framework.TestListener: endTest(test02__ES2)
[apply] junit.framework.TestListener: startTest(test03_GL2)
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] junit.framework.TestListener: endTest(test03_GL2)
[apply] junit.framework.TestListener: startTest(test04_GL3)
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a995a79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] junit.framework.TestListener: endTest(test04_GL3)
[apply] junit.framework.TestListener: startTest(test05_GL4)
[apply] junit.framework.TestListener: endTest(test05_GL4)
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013192429 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.308 sec
[apply] ------------- Standard Output ---------------
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013191187 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a995a79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013192429 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_ES1 took 0.917 sec
[apply] Testcase: test02__ES2 took 0.001 sec
[apply] Testcase: test03_GL2 took 0.177 sec
[apply] Testcase: test04_GL3 took 0.081 sec
[apply] Testcase: test05_GL4 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] junit.framework.TestListener: startTest(test00ShowAvailProfiles)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013193893 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] junit.framework.TestListener: endTest(test00ShowAvailProfiles)
[apply] junit.framework.TestListener: startTest(test10GL2PolygonModeFailure)
[apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] junit.framework.TestListener: endTest(test10GL2PolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test11GL3bcPolygonModeFailure)
[apply] junit.framework.TestListener: endTest(test11GL3bcPolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test12GL3PolygonModeFailure)
[apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] junit.framework.TestListener: endTest(test12GL3PolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test20GL2BindArrayAttributeFails)
[apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] junit.framework.TestListener: endTest(test20GL2BindArrayAttributeFails)
[apply] junit.framework.TestListener: startTest(test21GL3bcBindArrayAttributeFails)
[apply] junit.framework.TestListener: endTest(test21GL3bcBindArrayAttributeFails)
[apply] junit.framework.TestListener: startTest(test22GL3BindArrayAttributeFails)
[apply] junit.framework.TestListener: endTest(test22GL3BindArrayAttributeFails)
[apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 1.505 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013193893 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013195331 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00ShowAvailProfiles took 0.896 sec
[apply] Testcase: test10GL2PolygonModeFailure took 0.154 sec
[apply] Testcase: test11GL3bcPolygonModeFailure took 0 sec
[apply] Testcase: test12GL3PolygonModeFailure took 0.105 sec
[apply] Testcase: test20GL2BindArrayAttributeFails took 0.096 sec
[apply] Testcase: test21GL3bcBindArrayAttributeFails took 0 sec
[apply] Testcase: test22GL3BindArrayAttributeFails took 0.12 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013195331 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013196798 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(test01FFP__GL2)
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test01FFP__GL2)
[apply] junit.framework.TestListener: startTest(test02FFP__ES1)
[apply] junit.framework.TestListener: endTest(test02FFP__ES1)
[apply] junit.framework.TestListener: startTest(test03FFP__ES2)
[apply] junit.framework.TestListener: endTest(test03FFP__ES2)
[apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2)
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2)
[apply] junit.framework.TestListener: startTest(test11GLSL_GL2)
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013198791 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test11GLSL_GL2)
[apply] junit.framework.TestListener: startTest(test12GLSL_ES2)
[apply] junit.framework.TestListener: endTest(test12GLSL_ES2)
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.06 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013196798 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013198791 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01FFP__GL2 took 1.309 sec
[apply] Testcase: test02FFP__ES1 took 0 sec
[apply] Testcase: test03FFP__ES2 took 0 sec
[apply] Testcase: test04FFP__GL2ES2 took 0.368 sec
[apply] Testcase: test11GLSL_GL2 took 0.241 sec
[apply] Testcase: test12GLSL_ES2 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testInitSingleton)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013200273 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] junit.framework.TestListener: endTest(testInitSingleton)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013201215 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.005 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013200273 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013201215 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testInitSingleton took 0.883 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT
[apply] junit.framework.TestListener: tests to run: 12
[apply] junit.framework.TestListener: startTest(testVersion)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013202679 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] -----------------------------------------------------------------------------------------------------
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[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
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[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b620-20130111
[apply] Implementation Branch: master
[apply] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.nativewindow
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[apply] Specification Vendor: null
[apply] Specification Version: null
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[apply] Implementation Version: null
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[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
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[apply] Implementation Branch: master
[apply] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.newt
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[apply] Specification Version: null
[apply] Implementation Title: null
[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testVersion)
[apply] junit.framework.TestListener: startTest(testGLProfileDefault)
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
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[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@4ce66f56
[apply] GL_VENDOR NVIDIA Corporation
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[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGLProfileDefault)
[apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable)
[apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
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[apply] -----------------------------------------------------------------------------------------------------
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[apply] -----------------------------------------------------------------------------------------------------
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[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
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[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
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[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
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[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] -----------------------------------------------------------------------------------------------------
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[apply] Swap Interval -1
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[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGL2)
[apply] junit.framework.TestListener: startTest(testGL4)
[apply] junit.framework.TestListener: endTest(testGL4)
[apply] junit.framework.TestListener: startTest(testGL3)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@75be16f5
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGL3)
[apply] junit.framework.TestListener: startTest(testGLES1)
[apply] junit.framework.TestListener: endTest(testGLES1)
[apply] junit.framework.TestListener: startTest(testGLES2)
[apply] junit.framework.TestListener: endTest(testGLES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013205200 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 2.59 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
[apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
[apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
[apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013202679 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b620-20130111
[apply] Implementation Branch: master
[apply] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.nativewindow
[apply] Extension Name: null
[apply] Specification Title: null
[apply] Specification Vendor: null
[apply] Specification Version: null
[apply] Implementation Title: null
[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b890-20130112
[apply] Implementation Branch: master
[apply] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.newt
[apply] Extension Name: null
[apply] Specification Title: null
[apply] Specification Vendor: null
[apply] Specification Version: null
[apply] Implementation Title: null
[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@4ce66f56
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@359eda2c
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@5f0ab09f
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@774acfcd
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] Profile GL4bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@635aed57
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@75be16f5
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013205200 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testVersion took 1.1 sec
[apply] Testcase: testGLProfileDefault took 0.233 sec
[apply] Testcase: testGLProfileMaxProgrammable took 0.317 sec
[apply] Testcase: testGLProfileGL2ES1 took 0.199 sec
[apply] Testcase: testGLProfileGL2ES2 took 0.2 sec
[apply] Testcase: testGL4bc took 0.001 sec
[apply] Testcase: testGL3bc took 0 sec
[apply] Testcase: testGL2 took 0.198 sec
[apply] Testcase: testGL4 took 0.001 sec
[apply] Testcase: testGL3 took 0.199 sec
[apply] Testcase: testGLES1 took 0 sec
[apply] Testcase: testGLES2 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013206797 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013208728 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.999 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013206797 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013208728 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 1.284 sec
[apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 0.11 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 0.136 sec
[apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 0.1 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 0.134 sec
[apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 0.103 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013210233 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b815bfb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c7aaa0
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b263200
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] total: 1.531s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c66a90
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c88cb0
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b285eb0
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca84e0
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 0.75s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b251740
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42ef83d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b288210
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca3b10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45490eb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b252a50
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b035079, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c9a310
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@34d507e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca35d0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b24acd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49d8c528, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca61f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca5df0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@43ee148b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c9f130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7174d93a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca4120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ddc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b2757c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@75bc16f0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a5eb489
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f9ec4ed
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c88860
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2092dcdb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b24b320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e3a1ec6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca67f0
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ca522a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806d94e470
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] total: 1.637s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013214308 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.15 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013210233 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b815bfb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c7aaa0
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b263200
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] total: 1.531s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c66a90
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c88cb0
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b285eb0
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca84e0
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 0.75s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b251740
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42ef83d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b288210
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca3b10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45490eb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b252a50
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b035079, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c9a310
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@34d507e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca35d0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b24acd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49d8c528, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca61f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca5df0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@43ee148b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c9f130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7174d93a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca4120
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ddc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b2757c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@75bc16f0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a5eb489
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f9ec4ed
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069c88860
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2092dcdb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806b24b320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e3a1ec6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8069ca67f0
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ca522a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f806d94e470
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] total: 1.637s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013214308 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 1.535 sec
[apply] Testcase: test02FourThreads took 0.75 sec
[apply] Testcase: test16SixteenThreads took 1.639 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013215897 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013216038 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.206 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013215897 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013216038 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 0.003 sec
[apply] Testcase: test02FourThreads took 0 sec
[apply] Testcase: test16SixteenThreads took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testMain)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013217494 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b620-20130111
[apply] Implementation Branch: master
[apply] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b890-20130112
[apply] Implementation Branch: master
[apply] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@26ae533a
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013218786 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testMain)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.356 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013217494 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b620-20130111
[apply] Implementation Branch: master
[apply] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b890-20130112
[apply] Implementation Branch: master
[apply] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@26ae533a
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013218786 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testMain took 1.228 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testWriteRead01a)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013220258 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] junit.framework.TestListener: endTest(testWriteRead01a)
[apply] junit.framework.TestListener: startTest(testWriteRead01b)
[apply] junit.framework.TestListener: endTest(testWriteRead01b)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013221544 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.35 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013220258 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013221544 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWriteRead01a took 1.182 sec
[apply] Testcase: testWriteRead01b took 0.042 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.151 sec
[apply]
[apply] Testcase: testX11WindowMemoryLeak took 1.855 sec
[apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.125 sec
[apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.115 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013226560 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe952c74d70
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe952c8fd40
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013228347 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.868 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013226560 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe952c74d70
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe952c8fd40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013228347 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.817 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013229817 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(test00MatrixToString)
[apply] junit.framework.TestListener: endTest(test00MatrixToString)
[apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess)
[apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess)
[apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess)
[apply] junit.framework.TestListener: startTest(test03MvTranslate)
[apply] junit.framework.TestListener: endTest(test03MvTranslate)
[apply] junit.framework.TestListener: startTest(test04MvTranslateRotate)
[apply] junit.framework.TestListener: endTest(test04MvTranslateRotate)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013231106 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.355 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013229817 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013231106 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00MatrixToString took 0.015 sec
[apply] Testcase: test01MviUpdateTraditionalAccess took 0.216 sec
[apply] Testcase: test02MviUpdateShaderAccess took 0.072 sec
[apply] Testcase: test03MvTranslate took 0.004 sec
[apply] Testcase: test04MvTranslateRotate took 0.002 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: endTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: startTest(testLookAtPosY)
[apply] junit.framework.TestListener: endTest(testLookAtPosY)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.062 sec
[apply]
[apply] Testcase: testLookAtNegZIsNoOp took 0.007 sec
[apply] Testcase: testLookAtPosY took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013234003 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@20992bae[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de10192f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1e22ab57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6855a338], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x761eec35],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x877ef83], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7a0d85cc],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f8de10192f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <dcb52ae, 1fa12495>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2802bd3a, handle 0x7f8de1022e20, jogamp.opengl.gl4.GL4bcImpl@c68c26c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de10192f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1e22ab57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6855a338], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x761eec35],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x877ef83], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7a0d85cc],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f8de10192f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <dcb52ae, 1fa12495>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c68c26c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] junit.framework.TestListener: startTest(test01)
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7f033a6f[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de04850a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0491ba0
[apply] , SurfaceHandle 0x7f8de04850a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@53343ed0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b07f45d, 373c0b53>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2cba5bdb, handle 0x7f8de0484d20, jogamp.opengl.gl4.GL4bcImpl@470b9279,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de04850a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0491ba0
[apply] , SurfaceHandle 0x7f8de04850a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@53343ed0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b07f45d, 373c0b53>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0491ba0
[apply] , SurfaceHandle 0x7f8de04850a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@53343ed0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b07f45d, 373c0b53>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@470b9279, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@63b0bdc8[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de04990f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0495190
[apply] , SurfaceHandle 0x7f8de04990f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x687bc899, handle 0x7f8de0463b30, jogamp.opengl.gl4.GL4bcImpl@1fcef4f7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de04990f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0495190
[apply] , SurfaceHandle 0x7f8de04990f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0495190
[apply] , SurfaceHandle 0x7f8de04990f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@ffdadcd[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de1081aa0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de107ecd0
[apply] , SurfaceHandle 0x7f8de1081aa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@286e4365, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5f0ab09f, 36d1c778>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x579d75ee, handle 0x7f8de1081ff0, jogamp.opengl.gl4.GL4bcImpl@67eb366,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de1081aa0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de107ecd0
[apply] , SurfaceHandle 0x7f8de1081aa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@286e4365, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5f0ab09f, 36d1c778>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de107ecd0
[apply] , SurfaceHandle 0x7f8de1081aa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@286e4365, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5f0ab09f, 36d1c778>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] junit.framework.TestListener: endTest(test01)
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.931 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013234003 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@20992bae[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de10192f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1e22ab57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6855a338], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x761eec35],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x877ef83], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7a0d85cc],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f8de10192f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <dcb52ae, 1fa12495>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2802bd3a, handle 0x7f8de1022e20, jogamp.opengl.gl4.GL4bcImpl@c68c26c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de10192f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1e22ab57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6855a338], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x761eec35],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x877ef83], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7a0d85cc],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f8de10192f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <dcb52ae, 1fa12495>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c68c26c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7f033a6f[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de04850a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0491ba0
[apply] , SurfaceHandle 0x7f8de04850a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@53343ed0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b07f45d, 373c0b53>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2cba5bdb, handle 0x7f8de0484d20, jogamp.opengl.gl4.GL4bcImpl@470b9279,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de04850a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0491ba0
[apply] , SurfaceHandle 0x7f8de04850a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@53343ed0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b07f45d, 373c0b53>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0491ba0
[apply] , SurfaceHandle 0x7f8de04850a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@53343ed0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b07f45d, 373c0b53>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@470b9279, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@63b0bdc8[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de04990f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0495190
[apply] , SurfaceHandle 0x7f8de04990f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x687bc899, handle 0x7f8de0463b30, jogamp.opengl.gl4.GL4bcImpl@1fcef4f7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de04990f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0495190
[apply] , SurfaceHandle 0x7f8de04990f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de0495190
[apply] , SurfaceHandle 0x7f8de04990f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013235871 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@ffdadcd[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de1081aa0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de107ecd0
[apply] , SurfaceHandle 0x7f8de1081aa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@286e4365, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5f0ab09f, 36d1c778>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x579d75ee, handle 0x7f8de1081ff0, jogamp.opengl.gl4.GL4bcImpl@67eb366,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a,
[apply] Handle 0x7f8de1081aa0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de107ecd0
[apply] , SurfaceHandle 0x7f8de1081aa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@286e4365, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5f0ab09f, 36d1c778>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8de107ecd0
[apply] , SurfaceHandle 0x7f8de1081aa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@286e4365, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5f0ab09f, 36d1c778>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013235871 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.889 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013237468 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@48a77106[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf49058ae0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf48457140
[apply] , SurfaceHandle 0x7faf49058ae0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x194835fb, handle 0x7faf4846ecc0, jogamp.opengl.gl4.GL4bcImpl@3c50507,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf49058ae0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf48457140
[apply] , SurfaceHandle 0x7faf49058ae0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf48457140
[apply] , SurfaceHandle 0x7faf49058ae0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c50507, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2103, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@67a5a19[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf48480c20,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf49064c90
[apply] , SurfaceHandle 0x7faf48480c20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49bdc9d8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4b0ea9ba, 2fa918d5>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x26c623af, handle 0x7faf48457d30, jogamp.opengl.gl4.GL4bcImpl@69d6065,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf48480c20,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf49064c90
[apply] , SurfaceHandle 0x7faf48480c20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49bdc9d8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4b0ea9ba, 2fa918d5>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf49064c90
[apply] , SurfaceHandle 0x7faf48480c20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49bdc9d8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4b0ea9ba, 2fa918d5>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@69d6065, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2893, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@255d17d7[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf4848bab0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848a500
[apply] , SurfaceHandle 0x7faf4848bab0 (lockedExt window false, surface false)
[apply] , Pos 256/0 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@48bd6a5f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b92a848, 496614e7>[count 2, qsz 0, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x53343ed0, handle 0x7faf48487b00, jogamp.opengl.gl4.GL4bcImpl@4ce66f56,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf4848bab0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848a500
[apply] , SurfaceHandle 0x7faf4848bab0 (lockedExt window false, surface false)
[apply] , Pos 256/0 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@48bd6a5f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b92a848, 496614e7>[count 2, qsz 0, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848a500
[apply] , SurfaceHandle 0x7faf4848bab0 (lockedExt window false, surface false)
[apply] , Pos 256/0 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@48bd6a5f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b92a848, 496614e7>[count 2, qsz 0, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 190, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@b07f45d[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf49083420,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848c250
[apply] , SurfaceHandle 0x7faf49083420 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c979e8b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1629ce8c, 12b754b2>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x470b9279, handle 0x7faf48492a60, jogamp.opengl.gl4.GL4bcImpl@42197bb7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf49083420,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848c250
[apply] , SurfaceHandle 0x7faf49083420 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c979e8b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1629ce8c, 12b754b2>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848c250
[apply] , SurfaceHandle 0x7faf49083420 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c979e8b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1629ce8c, 12b754b2>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.355 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013237468 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@48a77106[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf49058ae0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf48457140
[apply] , SurfaceHandle 0x7faf49058ae0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x194835fb, handle 0x7faf4846ecc0, jogamp.opengl.gl4.GL4bcImpl@3c50507,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf49058ae0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf48457140
[apply] , SurfaceHandle 0x7faf49058ae0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf48457140
[apply] , SurfaceHandle 0x7faf49058ae0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c50507, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2103, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@67a5a19[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf48480c20,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf49064c90
[apply] , SurfaceHandle 0x7faf48480c20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49bdc9d8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4b0ea9ba, 2fa918d5>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x26c623af, handle 0x7faf48457d30, jogamp.opengl.gl4.GL4bcImpl@69d6065,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf48480c20,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf49064c90
[apply] , SurfaceHandle 0x7faf48480c20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49bdc9d8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4b0ea9ba, 2fa918d5>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf49064c90
[apply] , SurfaceHandle 0x7faf48480c20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49bdc9d8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4b0ea9ba, 2fa918d5>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@69d6065, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2893, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@255d17d7[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf4848bab0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848a500
[apply] , SurfaceHandle 0x7faf4848bab0 (lockedExt window false, surface false)
[apply] , Pos 256/0 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@48bd6a5f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b92a848, 496614e7>[count 2, qsz 0, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x53343ed0, handle 0x7faf48487b00, jogamp.opengl.gl4.GL4bcImpl@4ce66f56,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf4848bab0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848a500
[apply] , SurfaceHandle 0x7faf4848bab0 (lockedExt window false, surface false)
[apply] , Pos 256/0 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@48bd6a5f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b92a848, 496614e7>[count 2, qsz 0, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848a500
[apply] , SurfaceHandle 0x7faf4848bab0 (lockedExt window false, surface false)
[apply] , Pos 256/0 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@48bd6a5f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b92a848, 496614e7>[count 2, qsz 0, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 190, fps 0.0], modeBits 1, init'ed true, animThread Thread[Thread-8-Animator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@b07f45d[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf49083420,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848c250
[apply] , SurfaceHandle 0x7faf49083420 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c979e8b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1629ce8c, 12b754b2>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x470b9279, handle 0x7faf48492a60, jogamp.opengl.gl4.GL4bcImpl@42197bb7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7faf49083420,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848c250
[apply] , SurfaceHandle 0x7faf49083420 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c979e8b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1629ce8c, 12b754b2>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faf4848c250
[apply] , SurfaceHandle 0x7faf49083420 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c979e8b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1629ce8c, 12b754b2>[count 2, qsz 1, owner <Thread-8-Animator>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013240760 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.329 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013240760 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013242283 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6825c828, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ee51b2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@635aed57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@66941db6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.976 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013242283 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6825c828, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ee51b2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@635aed57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@66941db6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013244196 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.934 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013244196 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013245685 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fded0c5d8d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded0c70760
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded189dea0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded18ba1c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen)
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fded0c6dfd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@291946c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded0c74910
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e018c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded18c5170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded18a2fc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.606 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013245685 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fded0c5d8d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded0c70760
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded189dea0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded18ba1c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fded0c6dfd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@291946c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded0c74910
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e018c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded18c5170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fded18a2fc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013251227 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCommonAnimatorSharedOnscreen took 2.356 sec
[apply] Testcase: testCommonAnimatorSharedOffscreen took 2.208 sec
[apply] Testcase: testEachWithAnimatorSharedOffscreen took 0 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013251227 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01OneLife)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013252700 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbc302c1f0
[apply] 1 s: 60 f / 1000 ms, 60.0 fps, 16 ms/f; total: 60 f, 60.0 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 2105.144ms
[apply] GLProfile.initSingleton(): 894.207ms
[apply] Demo Code: 1209.046ms
[apply] GLProfile.shutdown(): 2.205ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] junit.framework.TestListener: endTest(test01OneLife)
[apply] junit.framework.TestListener: startTest(test01AnotherLife)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@66941db6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbc3028b60
[apply] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1662.401ms
[apply] GLProfile.initSingleton(): 562.887ms
[apply] Demo Code: 1099.514ms
[apply] GLProfile.shutdown(): 0.103ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] junit.framework.TestListener: endTest(test01AnotherLife)
[apply] junit.framework.TestListener: startTest(test01TwoLifes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@215f7107, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbc3031f30
[apply] 1 s: 60 f / 1011 ms, 59.3 fps, 16 ms/f; total: 60 f, 59.3 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1745.748ms
[apply] GLProfile.initSingleton(): 560.98ms
[apply] Demo Code: 1184.768ms
[apply] GLProfile.shutdown(): 0.106ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbc247de20
[apply] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1655.623ms
[apply] GLProfile.initSingleton(): 574.757ms
[apply] Demo Code: 1080.866ms
[apply] GLProfile.shutdown(): 0.103ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] junit.framework.TestListener: endTest(test01TwoLifes)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.309 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013252700 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbc302c1f0
[apply] 1 s: 60 f / 1000 ms, 60.0 fps, 16 ms/f; total: 60 f, 60.0 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 2105.144ms
[apply] GLProfile.initSingleton(): 894.207ms
[apply] Demo Code: 1209.046ms
[apply] GLProfile.shutdown(): 2.205ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@66941db6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbc3028b60
[apply] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1662.401ms
[apply] GLProfile.initSingleton(): 562.887ms
[apply] Demo Code: 1099.514ms
[apply] GLProfile.shutdown(): 0.103ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@215f7107, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbc3031f30
[apply] 1 s: 60 f / 1011 ms, 59.3 fps, 16 ms/f; total: 60 f, 59.3 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1745.748ms
[apply] GLProfile.initSingleton(): 560.98ms
[apply] Demo Code: 1184.768ms
[apply] GLProfile.shutdown(): 0.106ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbc247de20
[apply] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1655.623ms
[apply] GLProfile.initSingleton(): 574.757ms
[apply] Demo Code: 1080.866ms
[apply] GLProfile.shutdown(): 0.103ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013259943 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OneLife took 2.11 sec
[apply] Testcase: test01AnotherLife took 1.663 sec
[apply] Testcase: test01TwoLifes took 3.403 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013259943 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013261413 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 8
[apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9c942d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] junit.framework.TestListener: endTest(test01NormalPre_1Win)
[apply] junit.framework.TestListener: startTest(test02NormalPost_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab149650
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] junit.framework.TestListener: endTest(test02NormalPost_1Win)
[apply] junit.framework.TestListener: startTest(test03ExclPre_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9ca4320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab134c90
[apply] junit.framework.TestListener: endTest(test03ExclPre_1Win)
[apply] junit.framework.TestListener: startTest(test04ExclPost_1Win)
[apply] junit.framework.TestListener: endTest(test04ExclPost_1Win)
[apply] junit.framework.TestListener: startTest(test05NormalPre_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab14d390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9c94510
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9ca6650
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab137800
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9ca46c0
[apply] junit.framework.TestListener: endTest(test05NormalPre_4Win)
[apply] junit.framework.TestListener: startTest(test06NormalPost_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab134770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab154df0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab155780
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test06NormalPost_4Win)
[apply] junit.framework.TestListener: startTest(test07ExclPre_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9c943f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9cc1bb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9cde530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9cc1950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test07ExclPre_4Win)
[apply] junit.framework.TestListener: startTest(test08ExclPost_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab13a880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab14f960
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab135e10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab1a3e70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 12.058 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013261413 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9c942d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab149650
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9ca4320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab134c90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab14d390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9c94510
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9ca6650
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab137800
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9ca46c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab134770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab154df0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab155780
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9c943f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9cc1bb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9cde530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbda9cc1950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab13a880
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab14f960
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab135e10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdab1a3e70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013273403 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01NormalPre_1Win took 2.557 sec
[apply] Testcase: test02NormalPost_1Win took 0.357 sec
[apply] Testcase: test03ExclPre_1Win took 2.983 sec
[apply] Testcase: test04ExclPost_1Win took 0.354 sec
[apply] Testcase: test05NormalPre_4Win took 1.67 sec
[apply] Testcase: test06NormalPost_4Win took 0.384 sec
[apply] Testcase: test07ExclPre_4Win took 3.145 sec
[apply] Testcase: test08ExclPost_4Win took 0.382 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013273403 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013274982 ms +++ localhosjunit.framework.TestListener: tests to run: 8
[apply] t/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb1952820
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
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[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,junit.framework.TestListener: endTest(test01NormalPre_1Win)
[apply] junit.framework.TestListener: startTest(test02NormalPost_1Win)
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04797e0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04607d0
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[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
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[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb195da60
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[apply] junit.framework.TestListener: startTest(test05NormalPre_4Win)
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb195bd90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04831c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb0483990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb0488210
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[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04840b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb19587f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb047ee50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb0499fa0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb1963bd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04b1630
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb1975740
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04911d0
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] junit.framework.TestListener: endTest(test07ExclPre_4Win)
[apply] junit.framework.TestListener: startTest(test08ExclPost_4Win)
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb0481b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb049e520
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb19771b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04a4260
[apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013287016 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 12.101 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013274982 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb1952820
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04797e0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04607d0
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb195da60
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb195bd90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04831c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb0483990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb0488210
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04840b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb19587f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb047ee50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb0499fa0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb1963bd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04b1630
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb1975740
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04911d0
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb0481b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb049e520
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb19771b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fbdb04a4260
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013287016 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01NormalPre_1Win took 2.562 sec
[apply] Testcase: test02NormalPost_1Win took 0.353 sec
[apply] Testcase: test03ExclPre_1Win took 2.979 sec
[apply] Testcase: test04ExclPost_1Win took 0.371 sec
[apply] Testcase: test05NormalPre_4Win took 1.666 sec
[apply] Testcase: test06NormalPost_4Win took 0.388 sec
[apply] Testcase: test07ExclPre_4Win took 3.176 sec
[apply] Testcase: test08ExclPost_4Win took 0.383 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013288591 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01Normal_1Win)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafea4582d0
[apply] 0 s: 60 f / 186 ms, 322.5 fps, 3 ms/f; total: 60 f, 322.5 fps, 3 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 433.2 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 493.1 fps, 2 ms/f
[apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 240 f, 518.3 fps, 1 ms/f
[apply] 0 s: 60 f / 146 ms, 410.9 fps, 2 ms/f; total: 300 f, 492.6 fps, 2 ms/f
[apply] 0 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 360 f, 515.0 fps, 1 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 420 f, 526.3 fps, 1 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 480 f, 535.1 fps, 1 ms/f
[apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 540 f, 542.7 fps, 1 ms/f
[apply] 1 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 600 f, 547.9 fps, 1 ms/f
[apply] 1 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 660 f, 556.4 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 560.7 fps, 1 ms/f
[apply] 1 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 780 f, 572.2 fps, 1 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01Normal_1Win)
[apply] junit.framework.TestListener: startTest(test03Excl_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb07f180
[apply] 0 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 60 f, 508.4 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 120 f, 634.9 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 180 f, 692.3 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 240 f, 727.2 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 300 f, 791.5 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 360 f, 841.1 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 420 f, 880.5 fps, 1 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 480 f, 914.2 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 940.7 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 963.0 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 982.1 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 998.6 fps, 1 ms/f
[apply] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 780 f, 1010.3 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 840 f, 1024.3 fps, 0 ms/f
[apply] 0 s: 60 f / 56 ms, 1071.4 fps, 0 ms/f; total: 900 f, 1027.3 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 960 f, 1038.9 fps, 0 ms/f
[apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1020 f, 1047.2 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 1055.7 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1140 f, 1064.4 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1071.4 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1260 f, 1078.7 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1084.6 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1380 f, 1090.0 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1095.0 fps, 0 ms/f
[apply] junit.framework.TestListener: endTest(test03Excl_1Win)
[apply] junit.framework.TestListener: startTest(test05Normal_4Win)
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1500 f, 1100.5 fps, 0 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafea45a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb084a90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb08a4c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb0920a0
[apply] 0 s: 60 f / 307 ms, 195.4 fps, 5 ms/f; total: 60 f, 195.4 fps, 5 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 238.5 fps, 4 ms/f
[apply] 0 s: 60 f / 195 ms, 307.6 fps, 3 ms/f; total: 180 f, 257.8 fps, 3 ms/f
[apply] 0 s: 60 f / 205 ms, 292.6 fps, 3 ms/f; total: 240 f, 265.7 fps, 3 ms/f
[apply] 1 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 300 f, 271.7 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 360 f, 276.9 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test05Normal_4Win)
[apply] junit.framework.TestListener: startTest(test07Excl_4Win)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb08ac30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb08c8a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb085da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafea480750
[apply] 0 s: 60 f / 311 ms, 192.9 fps, 5 ms/f; total: 60 f, 192.9 fps, 5 ms/f
[apply] 0 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 120 f, 235.2 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 254.9 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 266.0 fps, 3 ms/f
[apply] 1 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 300 f, 271.9 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 360 f, 277.1 fps, 3 ms/f
[apply] junit.framework.TestListener: endTest(test07Excl_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.056 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013288591 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafea4582d0
[apply] 0 s: 60 f / 186 ms, 322.5 fps, 3 ms/f; total: 60 f, 322.5 fps, 3 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 433.2 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 493.1 fps, 2 ms/f
[apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 240 f, 518.3 fps, 1 ms/f
[apply] 0 s: 60 f / 146 ms, 410.9 fps, 2 ms/f; total: 300 f, 492.6 fps, 2 ms/f
[apply] 0 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 360 f, 515.0 fps, 1 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 420 f, 526.3 fps, 1 ms/f
[apply] 0 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 480 f, 535.1 fps, 1 ms/f
[apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 540 f, 542.7 fps, 1 ms/f
[apply] 1 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 600 f, 547.9 fps, 1 ms/f
[apply] 1 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 660 f, 556.4 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 560.7 fps, 1 ms/f
[apply] 1 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 780 f, 572.2 fps, 1 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb07f180
[apply] 0 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 60 f, 508.4 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 120 f, 634.9 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 180 f, 692.3 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 240 f, 727.2 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 300 f, 791.5 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 360 f, 841.1 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 420 f, 880.5 fps, 1 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 480 f, 914.2 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 940.7 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 963.0 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 982.1 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 998.6 fps, 1 ms/f
[apply] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 780 f, 1010.3 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 840 f, 1024.3 fps, 0 ms/f
[apply] 0 s: 60 f / 56 ms, 1071.4 fps, 0 ms/f; total: 900 f, 1027.3 fps, 0 ms/f
[apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 960 f, 1038.9 fps, 0 ms/f
[apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1020 f, 1047.2 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 1055.7 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1140 f, 1064.4 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1071.4 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1260 f, 1078.7 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1084.6 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1380 f, 1090.0 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1095.0 fps, 0 ms/f
[apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1500 f, 1100.5 fps, 0 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafea45a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb084a90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb08a4c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb0920a0
[apply] 0 s: 60 f / 307 ms, 195.4 fps, 5 ms/f; total: 60 f, 195.4 fps, 5 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 238.5 fps, 4 ms/f
[apply] 0 s: 60 f / 195 ms, 307.6 fps, 3 ms/f; total: 180 f, 257.8 fps, 3 ms/f
[apply] 0 s: 60 f / 205 ms, 292.6 fps, 3 ms/f; total: 240 f, 265.7 fps, 3 ms/f
[apply] 1 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 300 f, 271.7 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 360 f, 276.9 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb08ac30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb08c8a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafeb085da0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fafea480750
[apply] 0 s: 60 f / 311 ms, 192.9 fps, 5 ms/f; total: 60 f, 192.9 fps, 5 ms/f
[apply] 0 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 120 f, 235.2 fps, 4 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 180 f, 254.9 fps, 3 ms/f
[apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 240 f, 266.0 fps, 3 ms/f
[apply] 1 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 300 f, 271.9 fps, 3 ms/f
[apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 360 f, 277.1 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013295580 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Normal_1Win took 2.397 sec
[apply] Testcase: test03Excl_1Win took 1.465 sec
[apply] Testcase: test05Normal_4Win took 1.478 sec
[apply] Testcase: test07Excl_4Win took 1.491 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013295580 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013297073 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] junit.framework.TestListener: startTest(test01Normal_1Win)
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a1052fa0
[apply] 0 s: 60 f / 219 ms, 273.9 fps, 3 ms/f; total: 60 f, 273.9 fps, 3 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 387.0 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 452.2 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 493.8 fps, 2 ms/f
[apply] 0 s: 60 f / 122 ms, 491.8 fps, 2 ms/f; total: 300 f, 493.4 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 517.2 fps, 1 ms/f
[apply] 0 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 420 f, 529.6 fps, 1 ms/f
[apply] 0 s: 60 f / 121 ms, 495.8 fps, 2 ms/f; total: 480 f, 525.1 fps, 1 ms/f
[apply] 1 s: 60 f / 127 ms, 472.4 fps, 2 ms/f; total: 540 f, 518.7 fps, 1 ms/f
[apply] 1 s: 60 f / 119 ms, 504.2 fps, 1 ms/f; total: 600 f, 517.2 fps, 1 ms/f
[apply] 1 s: 60 f / 121 ms, 495.8 fps, 2 ms/f; total: 660 f, 515.2 fps, 1 ms/f
[apply] 1 s: 60 f / 104 ms, 576.9 fps, 1 ms/f; total: 720 f, 519.8 fps, 1 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] junit.framework.TestListener: endTest(test01Normal_1Win)
[apply] junit.framework.TestListener: startTest(test03Excl_1Win)
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a1062690
[apply] 0 s: 60 f / 154 ms, 389.6 fps, 2 ms/f; total: 60 f, 389.6 fps, 2 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 120 f, 497.9 fps, 2 ms/f
[apply] 0 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 180 f, 537.3 fps, 1 ms/f
[apply] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 240 f, 588.2 fps, 1 ms/f
[apply] 0 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 300 f, 589.3 fps, 1 ms/f
[apply] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 360 f, 622.8 fps, 1 ms/f
[apply] 0 s: 60 f / 80 ms, 750.0 fps, 1 ms/f; total: 420 f, 638.2 fps, 1 ms/f
[apply] 0 s: 60 f / 81 ms, 740.7 fps, 1 ms/f; total: 480 f, 649.5 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 540 f, 666.6 fps, 1 ms/f
[apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 600 f, 662.9 fps, 1 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 660 f, 662.6 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 658.1 fps, 1 ms/f
[apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 780 f, 653.8 fps, 1 ms/f
[apply] 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 840 f, 651.1 fps, 1 ms/f
[apply] 1 s: 60 f / 80 ms, 750.0 fps, 1 ms/f; total: 900 f, 656.9 fps, 1 ms/f
[apply] junit.framework.TestListener: endTest(test03Excl_1Win)
[apply] junit.framework.TestListener: startTest(test05Normal_4Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a105cb10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a10609b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a049b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a1065010
[apply] 0 s: 60 f / 320 ms, 187.5 fps, 5 ms/f; total: 60 f, 187.5 fps, 5 ms/f
[apply] 0 s: 60 f / 194 ms, 309.2 fps, 3 ms/f; total: 120 f, 233.4 fps, 4 ms/f
[apply] 0 s: 60 f / 194 ms, 309.2 fps, 3 ms/f; total: 180 f, 254.2 fps, 3 ms/f
[apply] 0 s: 60 f / 209 ms, 287.0 fps, 3 ms/f; total: 240 f, 261.7 fps, 3 ms/f
[apply] 1 s: 60 f / 195 ms, 307.6 fps, 3 ms/f; total: 300 f, 269.7 fps, 3 ms/f
[apply] 1 s: 60 f / 203 ms, 295.5 fps, 3 ms/f; total: 360 f, 273.7 fps, 3 ms/f
[apply] junit.framework.TestListener: endTest(test05Normal_4Win)
[apply] junit.framework.TestListener: startTest(test07Excl_4Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a108d810
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a0492af0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a108b300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a049d560
[apply] 0 s: 60 f / 314 ms, 191.0 fps, 5 ms/f; total: 60 f, 191.0 fps, 5 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 120 f, 234.8 fps, 4 ms/f
[apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 180 f, 252.8 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 240 f, 264.0 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 271.0 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 275.8 fps, 3 ms/f
[apply] junit.framework.TestListener: endTest(test07Excl_4Win)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.989 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013297073 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a1052fa0
[apply] 0 s: 60 f / 219 ms, 273.9 fps, 3 ms/f; total: 60 f, 273.9 fps, 3 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 387.0 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 452.2 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 493.8 fps, 2 ms/f
[apply] 0 s: 60 f / 122 ms, 491.8 fps, 2 ms/f; total: 300 f, 493.4 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 517.2 fps, 1 ms/f
[apply] 0 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 420 f, 529.6 fps, 1 ms/f
[apply] 0 s: 60 f / 121 ms, 495.8 fps, 2 ms/f; total: 480 f, 525.1 fps, 1 ms/f
[apply] 1 s: 60 f / 127 ms, 472.4 fps, 2 ms/f; total: 540 f, 518.7 fps, 1 ms/f
[apply] 1 s: 60 f / 119 ms, 504.2 fps, 1 ms/f; total: 600 f, 517.2 fps, 1 ms/f
[apply] 1 s: 60 f / 121 ms, 495.8 fps, 2 ms/f; total: 660 f, 515.2 fps, 1 ms/f
[apply] 1 s: 60 f / 104 ms, 576.9 fps, 1 ms/f; total: 720 f, 519.8 fps, 1 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestFPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013303996 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Runner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a1062690
[apply] 0 s: 60 f / 154 ms, 389.6 fps, 2 ms/f; total: 60 f, 389.6 fps, 2 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 120 f, 497.9 fps, 2 ms/f
[apply] 0 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 180 f, 537.3 fps, 1 ms/f
[apply] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 240 f, 588.2 fps, 1 ms/f
[apply] 0 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 300 f, 589.3 fps, 1 ms/f
[apply] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 360 f, 622.8 fps, 1 ms/f
[apply] 0 s: 60 f / 80 ms, 750.0 fps, 1 ms/f; total: 420 f, 638.2 fps, 1 ms/f
[apply] 0 s: 60 f / 81 ms, 740.7 fps, 1 ms/f; total: 480 f, 649.5 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 540 f, 666.6 fps, 1 ms/f
[apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 600 f, 662.9 fps, 1 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 660 f, 662.6 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 658.1 fps, 1 ms/f
[apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 780 f, 653.8 fps, 1 ms/f
[apply] 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 840 f, 651.1 fps, 1 ms/f
[apply] 1 s: 60 f / 80 ms, 750.0 fps, 1 ms/f; total: 900 f, 656.9 fps, 1 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a105cb10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a10609b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a049b9e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a1065010
[apply] 0 s: 60 f / 320 ms, 187.5 fps, 5 ms/f; total: 60 f, 187.5 fps, 5 ms/f
[apply] 0 s: 60 f / 194 ms, 309.2 fps, 3 ms/f; total: 120 f, 233.4 fps, 4 ms/f
[apply] 0 s: 60 f / 194 ms, 309.2 fps, 3 ms/f; total: 180 f, 254.2 fps, 3 ms/f
[apply] 0 s: 60 f / 209 ms, 287.0 fps, 3 ms/f; total: 240 f, 261.7 fps, 3 ms/f
[apply] 1 s: 60 f / 195 ms, 307.6 fps, 3 ms/f; total: 300 f, 269.7 fps, 3 ms/f
[apply] 1 s: 60 f / 203 ms, 295.5 fps, 3 ms/f; total: 360 f, 273.7 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a108d810
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a0492af0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a108b300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd7a049d560
[apply] 0 s: 60 f / 314 ms, 191.0 fps, 5 ms/f; total: 60 f, 191.0 fps, 5 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 120 f, 234.8 fps, 4 ms/f
[apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 180 f, 252.8 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 240 f, 264.0 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 271.0 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 275.8 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013303996 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Normal_1Win took 2.385 sec
[apply] Testcase: test03Excl_1Win took 1.433 sec
[apply] Testcase: test05Normal_4Win took 1.472 sec
[apply] Testcase: test07Excl_4Win took 1.479 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013305473 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01DefaultFBO)
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01DefaultFBO)
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[apply] junit.framework.TestListener: startTest(test01StencilFBO)
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01StencilFBO)
[apply] junit.framework.TestListener: startTest(test01DefaultPBuffer)
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01DefaultPBuffer)
[apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer)
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer)
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.284 sec
[apply] ------------- Standard Output ---------------
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013305473 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013306691 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01DefaultFBO took 1.06 sec
[apply] Testcase: test01StencilFBO took 0.032 sec
[apply] Testcase: test01DefaultPBuffer took 0.033 sec
[apply] Testcase: test01AccumStencilPBuffer took 0.03 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013306691 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT
[apply] junit.framework.TestListener: tests to run: 8
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013308179 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0)
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8)
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013310840 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 2.757 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013308179 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013310840 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenMultiSampleAA0 took 1.246 sec
[apply] Testcase: testOnscreenMultiSampleAA2 took 0.182 sec
[apply] Testcase: testOnscreenMultiSampleAA4 took 0.233 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 0.233 sec
[apply] Testcase: testOffscreenMultiSampleAA0 took 0.192 sec
[apply] Testcase: testOffscreenMultiSampleAA2 took 0.173 sec
[apply] Testcase: testOffscreenMultiSampleAA4 took 0.167 sec
[apply] Testcase: testOffsreenMultiSampleAA8 took 0.164 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013312378 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestjunit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply] Case.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-11-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8)
[apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.974 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013312378 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-11-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013314285 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenMultiSampleAA0 took 1.285 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 0.201 sec
[apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 0.17 sec
[apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 0.183 sec
[apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0.001 sec
[apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013314285 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013315806 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01OpaqueDecorated)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f81a3030e90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] junit.framework.TestListener: endTest(test01OpaqueDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentDecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f81a249d7b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTjunit.framework.TestListener: endTest(test01TransparentDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentUndecorated)
[apply] estRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f81a24af220
[apply] junit.framework.TestListener: endTest(test01TransparentUndecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013319021 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.28 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013315806 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f81a3030e90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f81a249d7b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f81a24af220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013319021 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OpaqueDecorated took 0.852 sec
[apply] Testcase: test01TransparentDecorated took 0.696 sec
[apply] Testcase: test01TransparentUndecorated took 0.718 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013320496 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@208a0544
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] junit.framework.TestListener: endTest(test00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.795 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013320496 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@208a0544
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013322228 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 1.663 sec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013322228 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test00)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013323695 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] 1 s: 60 f / 1152 ms, 52.0 fps, 19 ms/f; total: 60 f, 52.0 fps, 19 ms/f
[apply] junit.framework.TestListener: endTest(test00)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013326109 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.479 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013323695 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] 1 s: 60 f / 1152 ms, 52.0 fps, 19 ms/f; total: 60 f, 52.0 fps, 19 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013326109 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 2.347 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013327570 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013329727 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.222 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013327570 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013329727 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 2.092 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013331208 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013332215 d 0ms]]
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013332204 d 147ms]]
[apply] WindowUpdateEvent[[ 51064118 / -240420400 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013332202 d 1170ms]]]
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306830
[apply] 7 s: 60 f / 7967 ms, 7.5 fps, 132 ms/f; total: 60 f, 7.5 fps, 132 ms/f
[apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01)
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013340668 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.598 sec
[apply] ------------- Standard Output ---------------
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306830
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013331208 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013332215 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013332204 d 147ms]]
[apply] WindowUpdateEvent[[ 51064118 / -240420400 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013332202 d 1170ms]]]
[apply] 7 s: 60 f / 7967 ms, 7.5 fps, 132 ms/f; total: 60 f, 7.5 fps, 132 ms/f
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013340668 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013340733 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testElektronenMultiplizierer01 took 8.552 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013340733 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013342197 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feec044a270
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16e1eea8, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feec19566b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013345626 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.493 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013342197 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feec044a270
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16e1eea8, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feec19566b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013345626 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 2.169 sec
[apply] Testcase: test02GL3 took 1.191 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013347110 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fae0044c1d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1058 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fae01051a80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1039 ms, 57.7 fps, 17 ms/f; total: 60 f, 57.7 fps, 17 ms/f
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013350529 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.483 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013347110 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fae0044c1d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1058 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fae01051a80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1039 ms, 57.7 fps, 17 ms/f; total: 60 f, 57.7 fps, 17 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013350529 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 2.144 sec
[apply] Testcase: test02GL3 took 1.208 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013352038 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@31b446d1[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14fdb00d,
[apply] Handle 0x7f9af902ef60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9af8469120
[apply] , SurfaceHandle 0x7f9af902ef60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1b31303f, com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@67a5a19, ], windowLock <4ab122a1, 33589e56>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3cc262, handle 0x7f9af8475f40, jogamp.opengl.gl4.GL4bcImpl@7f033a6f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14fdb00d,
[apply] Handle 0x7f9af902ef60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9af8469120
[apply] , SurfaceHandle 0x7f9af902ef60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1b31303f, com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@67a5a19, ], windowLock <4ab122a1, 33589e56>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9af8469120
[apply] , SurfaceHandle 0x7f9af902ef60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1b31303f, com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@67a5a19, ], windowLock <4ab122a1, 33589e56>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f033a6f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] junit.framework.TestListener: endTest(test01)
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.858 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013352038 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@31b446d1[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14fdb00d,
[apply] Handle 0x7f9af902ef60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9af8469120
[apply] , SurfaceHandle 0x7f9af902ef60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1b31303f, com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@67a5a19, ], windowLock <4ab122a1, 33589e56>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3cc262, handle 0x7f9af8475f40, jogamp.opengl.gl4.GL4bcImpl@7f033a6f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14fdb00d,
[apply] Handle 0x7f9af902ef60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9af8469120
[apply] , SurfaceHandle 0x7f9af902ef60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1b31303f, com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@67a5a19, ], windowLock <4ab122a1, 33589e56>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9af8469120
[apply] , SurfaceHandle 0x7f9af902ef60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1b31303f, com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@3a56860b, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@67a5a19, ], windowLock <4ab122a1, 33589e56>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f033a6f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013353795 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.787 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013353795 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013355294 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01_GL3Core_Passthrough)
[apply] Init - START - useGeomShader 0 -> passthrough01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1254 ms, 47.8 fps, 20 ms/f; total: 60 f, 47.8 fps, 20 ms/f
[apply] junit.framework.TestListener: endTest(test01_GL3Core_Passthrough)
[apply] junit.framework.TestListener: startTest(test02_GL3Core_FlipXYZ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passt)
[apply] hrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1107 ms, 54.2 fps, 18 ms/f; total: 60 f, 54.2 fps, 18 ms/f
[apply] junit.framework.TestListener: endTest(test02_GL3Core_FlipXYZ)
[apply] junit.framework.TestListener: startTest(test11_GL3Compat_Passthrough)
[apply] junit.framework.TestListener: endTest(test11_GL3Compat_Passthrough)
[apply] junit.framework.TestListener: startTest(test12_GL3Compat_FlipXYZ)
[apply] junit.framework.TestListener: endTest(test12_GL3Compat_FlipXYZ)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 3.746 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013355294 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] Init - START - useGeomShader 0 -> passthrough01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1254 ms, 47.8 fps, 20 ms/f; total: 60 f, 47.8 fps, 20 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1107 ms, 54.2 fps, 18 ms/f; total: 60 f, 54.2 fps, 18 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013358975 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_GL3Core_Passthrough took 2.395 sec
[apply] Testcase: test02_GL3Core_FlipXYZ took 1.213 sec
[apply] Testcase: test11_GL3Compat_Passthrough took 0 sec
[apply] Testcase: test12_GL3Compat_FlipXYZ took 0.001 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013358975 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013360435 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x31b446d1, handle 0x7fa98a030960, jogamp.opengl.gl4.GL4bcImpl@6659fb21,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7fa989488b60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa9894820d0
[apply] , SurfaceHandle 0x7fa989488b60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48a77106, 68ed662d>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test01ShaderState_Validation)
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] junit.framework.TestListener: endTest(test01ShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7c65216, handle 0x7fa989488230, jogamp.opengl.gl4.GL4bcImpl@6d372656,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7fa9894884f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa98a04d9f0
[apply] , SurfaceHandle 0x7fa9894884f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3fb6101e, 49dc423f>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x255d17d7, handle 0x7fa98a042c60, jogamp.opengl.gl4.GL4bcImpl@2c8376b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7fa98a035550,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa9894820d0
[apply] , SurfaceHandle 0x7fa98a035550 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26ae533a, 7eda18ac>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.409s: 600f, 425.8 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x53343ed0, handle 0x7fa98a030ec0, jogamp.opengl.gl4.GL4bcImpl@373c0b53,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7fa98a04d9f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa9894820d0
[apply] , SurfaceHandle 0x7fa98a04d9f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <470b9279, 48bd6a5f>[count 1, qsz 0, owner <Thread-13>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable true: 0.866s: 600f, 692.8 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x42197bb7, handle 0x7fa989414680, jogamp.opengl.gl4.GL4bcImpl@17094d48,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7fa989494100,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa98a02e0c0
[apply] , SurfaceHandle 0x7fa989494100 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <63b0bdc8, 687bc899>[count 1, qsz 0, owner <Thread-15>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble)
[apply] testShaderState01PerformanceDouble: 0.864s: 600f, 694.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 5.494 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013360435 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x31b446d1, handle 0x7fa98a030960, jogamp.opengl.gl4.GL4bcImpl@6659fb21,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7fa989488b60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa9894820d0
[apply] , SurfaceHandle 0x7fa989488b60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48a77106, 68ed662d>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7c65216, handle 0x7fa989488230, jogamp.opengl.gl4.GL4bcImpl@6d372656,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7fa9894884f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa98a04d9f0
[apply] , SurfaceHandle 0x7fa9894884f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3fb6101e, 49dc423f>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x255d17d7, handle 0x7fa98a042c60, jogamp.opengl.gl4.GL4bcImpl@2c8376b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7fa98a035550,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa9894820d0
[apply] , SurfaceHandle 0x7fa98a035550 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26ae533a, 7eda18ac>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.409s: 600f, 425.8 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x53343ed0, handle 0x7fa98a030ec0, jogamp.opengl.gl4.GL4bcImpl@373c0b53,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7fa98a04d9f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa9894820d0
[apply] , SurfaceHandle 0x7fa98a04d9f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <470b9279, 48bd6a5f>[count 1, qsz 0, owner <Thread-13>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable true: 0.866s: 600f, 692.8 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x42197bb7, handle 0x7fa989414680, jogamp.opengl.gl4.GL4bcImpl@17094d48,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7fa989494100,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa98a02e0c0
[apply] , SurfaceHandle 0x7fa989494100 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <63b0bdc8, 687bc899>[count 1, qsz 0, owner <Thread-15>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 0.864s: 600f, 694.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013365863 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00NoShaderState_Validation took 1.326 sec
[apply] Testcase: test01ShaderState_Validation took 0.108 sec
[apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 1.746 sec
[apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 1.096 sec
[apply] Testcase: test04ShaderState_PerformanceDouble took 1.084 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013365863 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013367336 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7a0d85cc, handle 0x101764d80, jogamp.opengl.gl4.GL4bcImpl@c68c26c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x7f884984c460,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x101759a30
[apply] , SurfaceHandle 0x7f884984c460 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <32955cd5, 6c01bde4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked)
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3d5311bd, handle 0x7f8849848be0, jogamp.opengl.gl4.GL4bcImpl@39478a43,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x7f88498522a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8849849000
[apply] , SurfaceHandle 0x7f88498522a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c65216, 6d372656>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked)
[apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble)
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4b0ea9ba, handle 0x7f884986cee0, jogamp.opengl.gl4.GL4bcImpl@69d6065,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x101770c40,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8849849000
[apply] , SurfaceHandle 0x101770c40 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <46238a47, 474b5f4a>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
[apply] testShaderState01PerformanceDouble: 1.351s: 600f, 444.1 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013370701 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.43 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013367336 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7a0d85cc, handle 0x101764d80, jogamp.opengl.gl4.GL4bcImpl@c68c26c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x7f884984c460,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x101759a30
[apply] , SurfaceHandle 0x7f884984c460 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <32955cd5, 6c01bde4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3d5311bd, handle 0x7f8849848be0, jogamp.opengl.gl4.GL4bcImpl@39478a43,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x7f88498522a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8849849000
[apply] , SurfaceHandle 0x7f88498522a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c65216, 6d372656>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4b0ea9ba, handle 0x7f884986cee0, jogamp.opengl.gl4.GL4bcImpl@69d6065,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x101770c40,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8849849000
[apply] , SurfaceHandle 0x101770c40 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <46238a47, 474b5f4a>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 1.351s: 600f, 444.1 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013370701 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testShaderState01ValidationSP1Linked took 1.413 sec
[apply] Testcase: testShaderState01ValidationSP1Unlinked took 0.194 sec
[apply] Testcase: testShaderState01PerformanceDouble took 1.694 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013372198 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testGLSLCompilation01)
[apply] junit.framework.TestListener: endTest(testGLSLCompilation01)
[apply] junit.framework.TestListener: startTest(testGLSLUse01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe603453c90
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN
[apply] junit.framework.TestListener: endTest(testGLSLUse01)
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013373562 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.428 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013372198 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe603453c90
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013373562 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGLSLCompilation01 took 1.069 sec
[apply] Testcase: testGLSLUse01 took 0.23 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013375023 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xdcb52ae, handle 0x7fc4d2931e90, jogamp.opengl.gl4.GL4bcImpl@31b446d1,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fc4d2918e50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fc4d147d840
[apply] , SurfaceHandle 0x7fc4d2918e50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] junit.framework.TestListener: endTest(test01)
[apply] t1-t0: 914.896ms
[apply] t3-t0: 1440.56ms
[apply] t3-t2: 11.357ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013376532 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.574 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013375023 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xdcb52ae, handle 0x7fc4d2931e90, jogamp.opengl.gl4.GL4bcImpl@31b446d1,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fc4d2918e50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fc4d147d840
[apply] , SurfaceHandle 0x7fc4d2918e50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] t1-t0: 914.896ms
[apply] t3-t0: 1440.56ms
[apply] t3-t2: 11.357ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013376532 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 1.443 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013378009 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could not find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.39 sec
[apply] ------------- Standard Output ---------------
[apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could not find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013378009 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013379334 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 1.208 sec
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 0.054 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013379334 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013380804 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] INFO: PBuffer supported: true
[apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5a02c35e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fb04f720
[apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer)
[apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa4533b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil)
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa452970
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@687bc899, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa461280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555)
[apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fb05eec0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fb06e0c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fb097e60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] Create Window 0
[apply] Create Window 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] Create Window 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa453730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa462ab0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa484350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Create Window 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c69d02b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fb0924e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 1.926 sec
[apply] ------------- Standard Output ---------------
[apply] INFO: PBuffer supported: true
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 1
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013380804 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5a02c35e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fb04f720
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa4533b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa452970
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@687bc899, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa461280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fb05eec0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fb06e0c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fb097e60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa453730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa462ab0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fa484350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c69d02b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd9fb0924e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013382655 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01aOffscreenWindowPBuffer took 0.161 sec
[apply] Testcase: test01bOffscreenWindowPBufferStencil took 0.073 sec
[apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 0.064 sec
[apply] Testcase: test01cOffscreenWindowPBuffer555 took 0.065 sec
[apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 0.119 sec
[apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 0.209 sec
[apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 0.192 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013382655 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013384161 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap)
[apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.242 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013384161 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013385338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test11OffscreenWindowPixmap took 1.061 sec
[apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 0.052 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013385338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01GL2Normal)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013386857 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14fdb00d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3313beb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@554d7745
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@50d17ec3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test01GL2Normal)
[apply] junit.framework.TestListener: startTest(test03GL2FFPEmu)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@7ae35bb7 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@7ae35bb7
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@6a5eb489 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@6a5eb489
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@9e1be92
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@43a6684f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@620a3d3b
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] junit.framework.TestListener: endTest(test03GL2FFPEmu)
[apply] junit.framework.TestListener: startTest(test04GL2ES1Normal)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6401d98a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@69b01afa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@28bb494b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1fc8efd1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@40f892a4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0003-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test04GL2ES1Normal)
[apply] junit.framework.TestListener: startTest(test05ES2FFPEmu)
[apply] junit.framework.TestListener: endTest(test05ES2FFPEmu)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.285 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013386857 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14fdb00d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3313beb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@554d7745
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@50d17ec3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@7ae35bb7 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@7ae35bb7
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@6a5eb489 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@6a5eb489
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@9e1be92
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@43a6684f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@620a3d3b
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6401d98a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@69b01afa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@28bb494b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1fc8efd1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@40f892a4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0003-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013402075 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2Normal took 5.787 sec
[apply] Testcase: test03GL2FFPEmu took 4.767 sec
[apply] Testcase: test04GL2ES1Normal took 4.587 sec
[apply] Testcase: test05ES2FFPEmu took 0 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013402075 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013403640 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] +++junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] + UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn)
[apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013406432 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.86 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013403640 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
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[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013406432 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 1.248 sec
[apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 0.243 sec
[apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 0.238 sec
[apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 0.276 sec
[apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 0.232 sec
[apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 0.233 sec
[apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 0.25 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013407944 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_Direct)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.225 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013407944 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013410104 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 1.324 sec
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 0.307 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 0.225 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 0.235 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013410104 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013411577 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] junit.framework.TestListener: endTest(testPNGReadWriteAndCompare)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013411814 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.301 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013411577 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013411814 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testPNGReadWriteAndCompare took 0.163 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013413272 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb73c62670
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] junit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNG)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb73c5ca20
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNG)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013414890 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.685 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013413272 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb73c62670
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcb73c5ca20
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013414890 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNG_TGA_PAM took 0.475 sec
[apply] Testcase: testOffscreenWritePNG took 0.185 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013416381 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67a5a19, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fb0a0c6d680
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fb0a0c6d680
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0a0c6d680
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb0a0c6d680
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fb0a0c6d680
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4963f7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fb0a0c80190
[apply] XXX: init
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fb0a0c7d3b0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0a0c7f910
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb0a0c7d3b0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fb0a236f820
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.778 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013416381 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67a5a19, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fb0a0c6d680
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fb0a0c6d680
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0a0c6d680
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb0a0c6d680
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fb0a0c6d680
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4963f7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fb0a0c80190
[apply] XXX: init
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fb0a0c7d3b0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0a0c7f910
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb0a0c7d3b0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fb0a236f820
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013419095 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNGWithResize took 1.379 sec
[apply] Testcase: testOffscreenWritePNGWithResize took 0.355 sec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013419095 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT
[apply] junit.framework.TestListener: tests to run: 8
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013420645 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderGL2)
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] junit.framework.TestListener: endTest(testGrayPNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderES2)
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(testGrayPNGJLoaderES2)
[apply] junit.framework.TestListener: startTest(testTestN_PNGJLoaderGL2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestN_PNGJLoaderGL2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(testTestN_PNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testTestN_PNGJLoaderES2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestN_PNGJLoaderES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(testTestN_PNGJLoaderES2)
[apply] junit.framework.TestListener: startTest(testTestI_PNGJLoaderGL2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestI_PNGJLoaderGL2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(testTestI_PNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testTestI_PNGJLoaderES2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestI_PNGJLoaderES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderES2
[apply] junit.framework.TestListener: endTest(testTestI_PNGJLoaderES2)
[apply] junit.framework.TestListener: startTest(testTestIG_PNGJLoaderGL2)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestIG_PNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(testTestIG_PNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testTestIG_PNGJLoaderES2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestIG_PNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderES2
[apply] junit.framework.TestListener: endTest(testTestIG_PNGJLoaderES2)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013431338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 10.761 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013420645 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestN_PNGJLoaderGL2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestN_PNGJLoaderES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestN_PNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestI_PNGJLoaderGL2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestI_PNGJLoaderES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestI_PNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestIG_PNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestIG_PNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestIG_PNGJLoaderES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013431338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGrayPNGJLoaderGL2 took 2.14 sec
[apply] Testcase: testGrayPNGJLoaderES2 took 1.17 sec
[apply] Testcase: testTestN_PNGJLoaderGL2 took 1.229 sec
[apply] Testcase: testTestN_PNGJLoaderES2 took 1.208 sec
[apply] Testcase: testTestI_PNGJLoaderGL2 took 1.227 sec
[apply] Testcase: testTestI_PNGJLoaderES2 took 1.225 sec
[apply] Testcase: testTestIG_PNGJLoaderGL2 took 1.193 sec
[apply] Testcase: testTestIG_PNGJLoaderES2 took 1.224 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013432835 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@362f0d54
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013435335 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test1)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.581 sec
[apply] ------------- Standard Output ---------------
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013432835 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@362f0d54
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013435335 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test1 took 1.556 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013436807 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013437817 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83bb040f50
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013437797 d 128ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 151653686 / -1129770544 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013437795 d 154ms]]]
[apply] duration: 150
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438159 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438160 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438160 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438162 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83bb040f50
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438163 d 15ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438162 d 16ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 245
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438519 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83ba4934a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438552 d 26ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 151653686 / -1129770544 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438576 d 25ms]]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438603 d 0ms]]
[apply] duration: 153
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438830 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438883 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83bb0369f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438867 d 57ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 151653686 / -1146482224 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438868 d 64ms]]]
[apply] duration: 140
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439155 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439156 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439156 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439156 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83bb0369f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439157 d 4ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439157 d 5ms]]
[apply] duration: 222
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439482 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439533 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83ba48e850
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439521 d 47ms]]
[apply] Frames for setVisible(true) 2: 2
[apply] WindowUpdateEvent[[ 151653686 / -1128547888 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439521 d 70ms]]]
[apply] duration: 146
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439813 d 1ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013439886 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.144 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013436807 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013437817 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83bb040f50
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013437797 d 128ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 151653686 / -1129770544 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013437795 d 154ms]]]
[apply] duration: 150
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438159 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438160 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438160 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438162 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83bb040f50
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438163 d 15ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438162 d 16ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 245
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438519 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83ba4934a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438552 d 26ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 151653686 / -1129770544 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438576 d 25ms]]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438603 d 0ms]]
[apply] duration: 153
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438830 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438883 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83bb0369f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438867 d 57ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 151653686 / -1146482224 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013438868 d 64ms]]]
[apply] duration: 140
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439155 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439156 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439156 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439156 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83bb0369f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439157 d 4ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439157 d 5ms]]
[apply] duration: 222
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439482 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439533 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83ba48e850
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439521 d 47ms]]
[apply] Frames for setVisible(true) 2: 2
[apply] WindowUpdateEvent[[ 151653686 / -1128547888 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439521 d 70ms]]]
[apply] duration: 146
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013439813 d 1ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013439886 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 2.115 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013441372 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] junit.framework.TestListener: startTest(testDisplayCreate01)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442370 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72a060160
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442352 d 128ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 18877750 / 714138064 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442350 d 152ms]]]
[apply] duration: 150
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442713 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442713 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442714 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442714 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72a060160
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442715 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442715 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 211
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443035 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe729462a20
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443071 d 27ms]]
[apply] Frames for setVisible(true) 2: 2
[apply] WindowUpdateEvent[[ 18877750 / 724435408 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443093 d 28ms]]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443122 d 0ms]]
[apply] duration: 154
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443350 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443404 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@579d75ee, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72944f850
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443386 d 79ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 18877750 / 724435408 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443387 d 99ms]]]
[apply] duration: 134
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443696 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443697 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443697 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443698 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72944f850
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443698 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443698 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444020 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444070 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72a07a7a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444061 d 40ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 18877750 / 715133392 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444062 d 64ms]]]
[apply] junit.framework.TestListener: endTest(testDisplayCreate01)
[apply] junit.framework.TestListener: startTest(testDisplayCreate02)
[apply] duration: 128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444316 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444358 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72944c160
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444358 d 27ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444402 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444402 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6490832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe7294718a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444401 d 33ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] duration: 158
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444642 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444652 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444653 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444660 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444705 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72a086480
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444684 d 57ms]]
[apply] Frames for setVisible(true) 1: 2
[apply] WindowUpdateEvent[[ 18877750 / 724392400 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444703 d 64ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444789 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444789 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50269997, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe729486e10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444774 d 48ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 18877750 / 716149200 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444787 d 65ms]]]
[apply] duration: 224
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013445058 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testDisplayCreate02)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.824 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013441372 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442370 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72a060160
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442352 d 128ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 18877750 / 714138064 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442350 d 152ms]]]
[apply] duration: 150
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442713 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442713 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442714 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442714 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72a060160
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442715 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013442715 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 211
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443035 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe729462a20
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443071 d 27ms]]
[apply] Frames for setVisible(true) 2: 2
[apply] WindowUpdateEvent[[ 18877750 / 724435408 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443093 d 28ms]]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443122 d 0ms]]
[apply] duration: 154
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443350 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443404 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@579d75ee, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72944f850
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443386 d 79ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 18877750 / 724435408 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443387 d 99ms]]]
[apply] duration: 134
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443696 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443697 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443697 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443698 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72944f850
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443698 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013443698 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444020 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444070 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72a07a7a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444061 d 40ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 18877750 / 715133392 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444062 d 64ms]]]
[apply] duration: 128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444316 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444358 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72944c160
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444358 d 27ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444402 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444402 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6490832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe7294718a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444401 d 33ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] duration: 158
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444642 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444652 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444653 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444660 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444705 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe72a086480
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444684 d 57ms]]
[apply] Frames for setVisible(true) 1: 2
[apply] WindowUpdateEvent[[ 18877750 / 724392400 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444703 d 64ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444789 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444789 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50269997, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe729486e10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444774 d 48ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 18877750 / 716149200 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013444787 d 65ms]]]
[apply] duration: 224
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013445058 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013445065 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013445068 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013445068 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013445130 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01 took 2.048 sec
[apply] Testcase: testDisplayCreate02 took 0.751 sec
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013445065 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013445068 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013445068 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013445130 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013446626 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5a02c35e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7c06c1e0
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.325 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013446626 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5a02c35e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fde7c06c1e0
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013447888 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 0.311 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013447888 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013449360 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450360 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UFrames for initial setVisible(true): 1
[apply] serApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff859058450
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450351 d 120ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1503629776 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450349 d 146ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450519 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450566 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff85846b380
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450565 d 54ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520341456 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450604 d 40ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450645 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450645 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450646 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450665 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple)
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450711 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450694 d 59ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1503797712 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450695 d 80ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff85845e4b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450817 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450850 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff859055bf0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450849 d 32ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450883 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450884 d 0ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520341456 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450882 d 12ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450894 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450896 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple)
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@635aed57[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@75be16f5,
[apply] Handle 0x7ff858476c40,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff858468890
[apply] , SurfaceHandle 0x7ff858476c40 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@12d56b37, com.jogamp.newt.event.TraceWindowAdapter@7971f189, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27a897a9, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2d7cec96, ], windowLock <6490832e, 4b947496>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x66941db6, handle 0x7ff858478700, jogamp.opengl.gl4.GL4bcImpl@62acc57,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@75be16f5,
[apply] Handle 0x7ff858476c40,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff858468890
[apply] , SurfaceHandle 0x7ff858476c40 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@12d56b37, com.jogamp.newt.event.TraceWindowAdapter@7971f189, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27a897a9, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2d7cec96, ], windowLock <6490832e, 4b947496>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff858468890
[apply] , SurfaceHandle 0x7ff858476c40 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@12d56b37, com.jogamp.newt.event.TraceWindowAdapter@7971f189, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27a897a9, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2d7cec96, ], windowLock <6490832e, 4b947496>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450969 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff858476c40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450927 d 58ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520345552 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450974 d 36ms]]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451090 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451144 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451126 d 60ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff858457580
[apply] WindowUpdateEvent[[ 123448630 / 1520347600 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451127 d 81ms]]]
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@16e1eea8[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@75be16f5,
[apply] Handle 0x7ff858457580,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff85906b610
[apply] , SurfaceHandle 0x7ff858457580 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@42b02928, com.jogamp.newt.event.TraceWindowAdapter@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2b5356d5, handle 0x7ff85906d000, jogamp.opengl.gl4.GL4bcImpl@4afb6354,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@75be16f5,
[apply] Handle 0x7ff858457580,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff85906b610
[apply] , SurfaceHandle 0x7ff858457580 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@42b02928, com.jogamp.newt.event.TraceWindowAdapter@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff85906b610
[apply] , SurfaceHandle 0x7ff858457580 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@42b02928, com.jogamp.newt.event.TraceWindowAdapter@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451332 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451394 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Frames for initial setVisible(true): 1
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff8584679c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451375 d 78ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520943568 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451376 d 96ms]]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451555 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451612 d 0ms]]
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff8584680b0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451586 d 72ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520345552 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451587 d 84ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451686 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451686 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff85847d570
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451685 d 22ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520900560 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451704 d 16ms]]]
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451810 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451818 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451851 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff859051460
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451850 d 23ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] WindowUpdateEvent[[ 123448630 / 1505038800 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451873 d 44ms]]]
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff859076d80
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451918 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451919 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451901 d 23ms]]
[apply] Frames for initial setVisible(true): 1
[apply] WindowUpdateEvent[[ 123448630 / 1521310160 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451940 d 12ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013452028 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013452036 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] duration1: 0
[apply] duration2: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.815 sec
[apply] ------------- Standard Output ---------------
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@635aed57[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@75be16f5,
[apply] Handle 0x7ff858476c40,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff858468890
[apply] , SurfaceHandle 0x7ff858476c40 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@12d56b37, com.jogamp.newt.event.TraceWindowAdapter@7971f189, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27a897a9, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2d7cec96, ], windowLock <6490832e, 4b947496>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x66941db6, handle 0x7ff858478700, jogamp.opengl.gl4.GL4bcImpl@62acc57,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@75be16f5,
[apply] Handle 0x7ff858476c40,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff858468890
[apply] , SurfaceHandle 0x7ff858476c40 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@12d56b37, com.jogamp.newt.event.TraceWindowAdapter@7971f189, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27a897a9, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2d7cec96, ], windowLock <6490832e, 4b947496>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff858468890
[apply] , SurfaceHandle 0x7ff858476c40 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@12d56b37, com.jogamp.newt.event.TraceWindowAdapter@7971f189, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27a897a9, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@2d7cec96, ], windowLock <6490832e, 4b947496>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@16e1eea8[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@75be16f5,
[apply] Handle 0x7ff858457580,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff85906b610
[apply] , SurfaceHandle 0x7ff858457580 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@42b02928, com.jogamp.newt.event.TraceWindowAdapter@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2b5356d5, handle 0x7ff85906d000, jogamp.opengl.gl4.GL4bcImpl@4afb6354,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@75be16f5,
[apply] Handle 0x7ff858457580,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff85906b610
[apply] , SurfaceHandle 0x7ff858457580 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@42b02928, com.jogamp.newt.event.TraceWindowAdapter@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ff85906b610
[apply] , SurfaceHandle 0x7ff858457580 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@42b02928, com.jogamp.newt.event.TraceWindowAdapter@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013449360 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450360 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff859058450
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450351 d 120ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1503629776 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450349 d 146ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450519 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450566 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff85846b380
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450565 d 54ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520341456 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450604 d 40ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450645 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450645 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450646 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450665 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450711 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450694 d 59ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1503797712 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450695 d 80ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff85845e4b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450817 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450850 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff859055bf0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450849 d 32ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450883 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450884 d 0ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520341456 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450882 d 12ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450894 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450896 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450969 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff858476c40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450927 d 58ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520345552 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013450974 d 36ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451090 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451144 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451126 d 60ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff858457580
[apply] WindowUpdateEvent[[ 123448630 / 1520347600 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451127 d 81ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451332 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451394 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff8584679c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451375 d 78ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520943568 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451376 d 96ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451555 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451612 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff8584680b0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451586 d 72ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520345552 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451587 d 84ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451686 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451686 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff85847d570
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451685 d 22ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1520900560 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451704 d 16ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451810 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451818 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451851 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff859051460
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451850 d 23ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] WindowUpdateEvent[[ 123448630 / 1505038800 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451873 d 44ms]]]
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ff859076d80
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451918 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451919 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451901 d 23ms]]
[apply] WindowUpdateEvent[[ 123448630 / 1521310160 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013451940 d 12ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013452028 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013452036 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013452099 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowNativeRecreate01aSimple took 0.399 sec
[apply] Testcase: testWindowNativeRecreate01bSimple took 0.228 sec
[apply] Testcase: testWindowDecor01aSimple took 0.194 sec
[apply] Testcase: testWindowDecor01bSimple took 0.242 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.223 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.262 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.217 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013452099 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013453616 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] junit.framework.TestListener: startTest(testWindowDecor01Simple)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013454615 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb59bc59b70
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013454594 d 128ms]]
[apply] WindowUpdateEvent[[ 216075574 / -1666809392 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013454592 d 153ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTjunit.framework.TestListener: endTest(testWindowDecor01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] estRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013454971 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455025 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@66941db6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb59bc83330
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455015 d 34ms]]
[apply] WindowUpdateEvent[[ 216075574 / -1666793008 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455015 d 42ms]]]
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455284 d 1ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455285 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455342 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fb59d151990
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455319 d 78ms]]
[apply] WindowUpdateEvent[[ 216075574 / -1641539120 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455320 d 93ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455414 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455425 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455425 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fb59d173dc0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455424 d 23ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455458 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455474 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455704 d 0ms]]
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455951 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456003 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fb59d1781b0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455988 d 60ms]]
[apply] WindowUpdateEvent[[ 216075574 / -1666184752 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456001 d 80ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456081 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456132 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456133 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c09505f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fb59d187930
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456108 d 73ms]]
[apply] WindowUpdateEvent[[ 216075574 / -1642053168 630 x 470 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456109 d 97ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456207 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456231 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456454 d 0ms]]
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456701 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 3.215 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013453616 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013454615 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb59bc59b70
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013454594 d 128ms]]
[apply] WindowUpdateEvent[[ 216075574 / -1666809392 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013454592 d 153ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013454971 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455025 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@66941db6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb59bc83330
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455015 d 34ms]]
[apply] WindowUpdateEvent[[ 216075574 / -1666793008 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455015 d 42ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455284 d 1ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455285 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455342 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fb59d151990
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455319 d 78ms]]
[apply] WindowUpdateEvent[[ 216075574 / -1641539120 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455320 d 93ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455414 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455425 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455425 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fb59d173dc0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455424 d 23ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455458 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455474 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455704 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455951 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456003 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fb59d1781b0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013455988 d 60ms]]
[apply] WindowUpdateEvent[[ 216075574 / -1666184752 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456001 d 80ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456081 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456132 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456133 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c09505f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fb59d187930
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456108 d 73ms]]
[apply] WindowUpdateEvent[[ 216075574 / -1642053168 630 x 470 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456109 d 97ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456207 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456231 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456454 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013456701 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013456765 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecor01Simple took 0.463 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.312 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.665 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.75 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013456765 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013458250 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39478a43
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7c65216
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6d372656
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eda18ac, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] junit.framework.TestListener: endTest(testRemoteWindow01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.535 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013458250 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39478a43
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7c65216
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6d372656
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eda18ac, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013459720 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 1.405 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013459720 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013461202 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] junit.framework.TestListener: endTest(testRemoteWindow01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013461893 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.754 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013461202 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013461893 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 0.636 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testScreenModeInfo00)
[apply] junit.framework.TestListener: endTest(testScreenModeInfo00)
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013463397 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr sz: 1920x1200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013463548 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.247 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013463397 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr sz: 1920x1200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013463548 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo00 took 0.006 sec
[apply] Testcase: testScreenModeInfo01 took 0.089 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013465158 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a995a79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fdca14492b0
[apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
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[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
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[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
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[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
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[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
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[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013466385 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.291 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013465158 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a995a79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fdca14492b0
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[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013466385 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo01 took 1.162 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013467918 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(testFullscreenChange01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80e9462740
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f80e9462740
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80e9462740
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] junit.framework.TestListener: endTest(testFullscreenChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80ea0770a0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80ea0770a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] +++junit.framework.TestListener: endTest(testScreenModeChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre)
[apply] + UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26659db7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80e9452800
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS pre 0: false
[apply] [0] set FS pre 1: true
[apply] [0] set FS pre X: true
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f80e9452800
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f80e9452800
[apply] 2013-01-12 18:58:17.800 java[62525:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post)
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@585976c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80ea056b60
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS post 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f80ea056b60
[apply] [0] set FS post X: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013514398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 46.544 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013467918 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80e9462740
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f80e9462740
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80e9462740
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80ea0770a0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80ea0770a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26659db7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80e9452800
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS pre 0: false
[apply] [0] set FS pre 1: true
[apply] [0] set FS pre X: true
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f80e9452800
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f80e9452800
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@585976c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80ea056b60
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS post 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f80ea056b60
[apply] [0] set FS post X: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013514398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testFullscreenChange01 took 7.285 sec
[apply] Testcase: testScreenModeChange01 took 11.92 sec
[apply] Testcase: testScreenModeChangeWithFS01Pre took 12.008 sec
[apply] Testcase: testScreenModeChangeWithFS01Post took 12.268 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013515897 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4911b910, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c8376b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26ae533a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fe639c64560
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fe639c64560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fe639c64560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fe63a837890
[apply] junit.framework.TestListener: endTest(testScreenModeChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.263 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013515897 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4911b910, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c8376b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26ae533a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fe639c64560
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fe639c64560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fe639c64560
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fe63a837890
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013528097 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeChange01 took 9.24 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013528097 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013529560 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testScreenRotationChange01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a995a79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe098471b50
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe098471b50
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>)
[apply] junit.framework.TestListener: endTest(testScreenRotationChange01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013534784 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 5.288 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013529560 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a995a79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe098471b50
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe098471b50
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013534784 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenRotationChange01 took 2.258 sec
[apply] FAILED
[apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>
[apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>
[apply] at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply]
[apply] Result: 1
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013536270 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testCloseGLWindow)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9bac0751d0
[apply] junit.framework.TestListener: endTest(testCloseGLWindow)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013537501 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.295 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013536270 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9bac0751d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013537501 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCloseGLWindow took 1.166 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013538963 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos)
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos)
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA)
[apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin)
[apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 0.35 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013538963 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013539248 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecorSimpleWMPos took 0.083 sec
[apply] Testcase: testWindowDecorSimpleUserPos took 0.036 sec
[apply] Testcase: testWindowNativeRecreate01Simple took 0.053 sec
[apply] Testcase: testWindowDecorDestroyWinTwiceA took 0.023 sec
[apply] Testcase: testWindowDecorTwoWin took 0.031 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013539248 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013540698 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c4860260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c486b020
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c4860260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c486b020
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 44, B3: 44
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c7e6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c3c61d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A3: 1, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c485a170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b5e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c70990
[apply] Frames for setVisible(true) B1: 2
[apply] Frames(1) 37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c488fb00
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@71f1235b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c6f790
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1
[apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c486fc20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a0fced4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c6ae10
[apply] Frames for setVisible(true) B1: 2
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c6ae10
[apply] Frames(2) 2
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c6ae10
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2Winjunit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] ReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c8bd30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b3e0aba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c3c6f660
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c488e950
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c48959e0
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cbe41ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c70060
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a5eb489, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true)
[apply] null
[apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c3c89cc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c70060
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c70060
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013552486 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 11.854 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013540698 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c4860260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c486b020
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c4860260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c486b020
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 44, B3: 44
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c7e6f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c3c61d90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A3: 1, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c485a170
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b5e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c70990
[apply] Frames for setVisible(true) B1: 2
[apply] Frames(1) 37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c488fb00
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@71f1235b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c6f790
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c486fc20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a0fced4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c6ae10
[apply] Frames for setVisible(true) B1: 2
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c6ae10
[apply] Frames(2) 2
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c6ae10
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c8bd30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b3e0aba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c3c6f660
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c488e950
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c48959e0
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cbe41ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c70060
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a5eb489, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true)
[apply] null
[apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe5c3c89cc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c70060
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fe5c3c70060
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013552486 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy took 1.645 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 2.248 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 2.352 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 2.171 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 2.401 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013554047 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f967bc5b8e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f967c86c680
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013556227 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.244 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013554047 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f967bc5b8e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f967c86c680
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013556227 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 2.115 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013557731 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fc6cc8410c0
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7fc6cc85ab90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc6cc8410c0
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.984 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013557731 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fc6cc8410c0
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7fc6cc85ab90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc6cc8410c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013559649 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 0.975 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358013559649 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.876 sec
[junit]
[junit] Testcase: testX11WindowMemoryLeak took 2.796 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.876 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013565442 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@37722456
[junit] BB.1: java.lang.Object@37722456
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.669 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013565442 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@37722456
[junit] BB.1: java.lang.Object@37722456
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1358013567021 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.053 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.669 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013565442 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@37722456
[junit] BB.1: java.lang.Object@37722456
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1358013567021 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013567021 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013568357 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02ccc9e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02ccc9e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02ccc9e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@47db9852, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cee330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02cee330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cee330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41d47b2b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb041a4530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb041a4530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb041a4530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb04154f70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb04154f70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb04154f70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@802b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb0419f650
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb0419f650
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb0419f650
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cf6170
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@760951a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02ced4a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02ced4a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02ced4a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cf4ca0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb041441c0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cf5670
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] SLOCK [T main @ 1358013574528 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 6.264 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013568357 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02ccc9e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02ccc9e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02ccc9e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@47db9852, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cee330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02cee330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cee330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41d47b2b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb041a4530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb041a4530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb041a4530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb04154f70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb04154f70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb04154f70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@802b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb0419f650
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb0419f650
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb0419f650
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@760951a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02ced4a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02ced4a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02ced4a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cf4ca0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb041441c0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cf5670
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1358013574528 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.517 sec
[junit] Testcase: testGL2OnScreenDblBuf took 1.03 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.429 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.474 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.477 sec
[junit] Testcase: testGL2OffScreenAutoDblBuf took 0.431 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.4 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.433 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.399 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.4 sec
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 6.264 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013568357 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02ccc9e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02ccc9e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02ccc9e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@47db9852, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cee330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02cee330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cee330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41d47b2b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb041a4530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb041a4530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb041a4530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb04154f70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb04154f70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb04154f70
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@802b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb0419f650
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb0419f650
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb0419f650
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cf6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@760951a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02ced4a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb02ced4a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02ced4a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7feb02cf4ca0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7feb041441c0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7feb02cf5670
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1358013574528 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013575833 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1af320
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1af320
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1af320
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2322bce[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1664023c[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@72e5355f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26132ae7, 3465b738>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@396477d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1bce40
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1bce40
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1bce40
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c163956[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@70e434d[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@56e2ecc7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c272961, 1f0dc656>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1bb040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1bb040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1bb040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@345c98f3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2b3d9460[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@44ea5461, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7449cf9f, 19de0b5e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4b8c64b70
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4b8c64b70
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4b8c64b70
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@df82ab4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fbb9696[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3ee7f6eb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6f03de90, 6708f8e0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4b8cbea30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4b8cbea30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4b8cbea30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@327124af[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@221f7708[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4235e6e3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <60c9630a, 4585572a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1d7190
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1d7190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1d7190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@38d30fb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a8ab08f[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@70c26b16, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c04ab2f, 2682d210>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ed32c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@449fea8a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5edf2d38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e11e831
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1c50e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1c50e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1c50e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@52205756[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4945f939[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@571a4bd4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f6877f8, 239c7c21>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@158105e8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4b8cd3380
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4b8cd3380
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4b8cd3380
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4d480ea[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1b5b8520[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7a9300cc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49198ff2, 2d397e5c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35f38fc6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba60c960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4bc856750
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba60e010
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ccfe049[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@338e18a3[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4e2892b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <349b688e, 46ed5d9d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.024 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2322bce[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1664023c[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@72e5355f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26132ae7, 3465b738>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c163956[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@70e434d[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@56e2ecc7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c272961, 1f0dc656>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@345c98f3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2b3d9460[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@44ea5461, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7449cf9f, 19de0b5e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@df82ab4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fbb9696[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3ee7f6eb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6f03de90, 6708f8e0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@327124af[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@221f7708[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4235e6e3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <60c9630a, 4585572a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@38d30fb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a8ab08f[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@70c26b16, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c04ab2f, 2682d210>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@52205756[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4945f939[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@571a4bd4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f6877f8, 239c7c21>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4d480ea[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1b5b8520[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7a9300cc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49198ff2, 2d397e5c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ccfe049[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@338e18a3[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4e2892b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <349b688e, 46ed5d9d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013575833 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1af320
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1af320
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1af320
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@396477d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1bce40
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1bce40
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1bce40
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1bb040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1bb040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1bb040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4b8c64b70
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4b8c64b70
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4b8c64b70
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4b8cbea30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4b8cbea30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4b8cbea30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1d7190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1d7190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1d7190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ed32c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@449fea8a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5edf2d38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e11e831
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1c50e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1c50e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1c50e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@158105e8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4b8cd3380
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4b8cd3380
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4b8cd3380
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35f38fc6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba60c960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4bc856750
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba60e010
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1358013583751 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.441 sec
[junit] Testcase: testGL2OnScreenDblBuf took 1.287 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.612 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.666 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.637 sec
[junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.633 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.634 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.617 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.616 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.665 sec
[junit] SLOCK [T main @ 1358013583751 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.024 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2322bce[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1664023c[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@72e5355f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26132ae7, 3465b738>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c163956[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@70e434d[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@56e2ecc7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c272961, 1f0dc656>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@345c98f3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2b3d9460[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@44ea5461, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7449cf9f, 19de0b5e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@df82ab4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fbb9696[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3ee7f6eb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6f03de90, 6708f8e0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@327124af[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@221f7708[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4235e6e3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <60c9630a, 4585572a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@38d30fb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a8ab08f[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@70c26b16, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c04ab2f, 2682d210>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@52205756[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4945f939[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@571a4bd4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f6877f8, 239c7c21>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4d480ea[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1b5b8520[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7a9300cc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49198ff2, 2d397e5c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ccfe049[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@338e18a3[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4e2892b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <349b688e, 46ed5d9d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013575833 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1af320
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1af320
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1af320
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@396477d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1bce40
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1bce40
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1bce40
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1bb040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1bb040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1bb040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4b8c64b70
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4b8c64b70
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4b8c64b70
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4b8cbea30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4b8cbea30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4b8cbea30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1d7190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1d7190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1d7190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ed32c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@449fea8a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5edf2d38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e11e831
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba1c50e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4ba1c50e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba1c50e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@158105e8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4b8cd3380
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4b8cd3380
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4b8cd3380
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35f38fc6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe4ba60c960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe4bc856750
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe4ba60e010
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1358013583751 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013585310 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b620-20130111
[junit] Implementation Branch: master
[junit] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b890-20130112
[junit] Implementation Branch: master
[junit] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
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[junit] GL2ES2 true
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[junit] Profiles
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[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
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[junit] GL2ES2 true
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[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@5bf0aecc
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.219 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013585310 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b620-20130111
[junit] Implementation Branch: master
[junit] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b890-20130112
[junit] Implementation Branch: master
[junit] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@5bf0aecc
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1358013587441 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testMain took 2.047 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.219 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013585310 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b620-20130111
[junit] Implementation Branch: master
[junit] Implementation Commit: 8b3e5b94bcd3167278eb972b2be37086d3bd2996
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b890-20130112
[junit] Implementation Branch: master
[junit] Implementation Commit: 955a444939ba67c6077b6937e191719aa184dafe
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
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[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] SLOCK [T main @ 1358013587441 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@5bf0aecc
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1358013587441 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013588651 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51e67ac, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbacacd7b90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbacac96b60
[junit] 1 s: 60 f / 1056 ms, 56.8 fps, 17 ms/f; total: 60 f, 56.8 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.397 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013588651 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51e67ac, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbacacd7b90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbacac96b60
[junit] 1 s: 60 f / 1056 ms, 56.8 fps, 17 ms/f; total: 60 f, 56.8 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1358013592957 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testInfo00 took 0.355 sec
[junit] Testcase: test01_GLDefault took 2.557 sec
[junit] Testcase: test01_GL3 took 1.161 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.397 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013588651 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51e67ac, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbacacd7b90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbacac96b60
[junit] 1 s: 60 f / 1056 ms, 56.8 fps, 17 ms/f; total: 60 f, 56.8 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1358013592957 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013592957 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013594331 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2de12f6d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da0d866
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5adf48c4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79226a77
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b84b21f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b84b21f0
[junit] 0 s: 60 f / 994 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@154e45b3, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b906c250
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b906c250
[junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.674 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013594331 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2de12f6d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da0d866
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5adf48c4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79226a77
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b84b21f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b84b21f0
[junit] 0 s: 60 f / 994 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@154e45b3, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b906c250
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b906c250
[junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1358013598917 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01_GLDefault took 3.115 sec
[junit] Testcase: test02_GL3 took 1.238 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.674 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013594331 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2de12f6d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da0d866
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5adf48c4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79226a77
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b84b21f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b84b21f0
[junit] 0 s: 60 f / 994 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@154e45b3, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b906c250
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe7b906c250
[junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1358013598917 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013598917 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013600135 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@26afa68a
[junit] BB.1: java.lang.Object@26afa68a
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.589 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013600135 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@26afa68a
[junit] BB.1: java.lang.Object@26afa68a
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1358013601636 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.043 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.589 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013600135 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@26afa68a
[junit] BB.1: java.lang.Object@26afa68a
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1358013601636 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013601636 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013602969 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@76933bcb[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] Handle 0x7fd9b480c780,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5c001eb0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7ed75415], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbdee400],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x460c5e9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x561777b1],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fd9b480c780, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1eb3319f, 67ecd78>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3c3ac93e, handle 0x7fd9b4831020, jogamp.opengl.gl4.GL4bcImpl@6ee3849c,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] Handle 0x7fd9b480c780,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5c001eb0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7ed75415], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbdee400],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x460c5e9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x561777b1],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fd9b480c780, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1eb3319f, 67ecd78>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee3849c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] handle 0x7fd9b3cbecf0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2cba5bdb[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd280b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] handle 0x7fd9b3cc1500,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2cba5bdb[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6639c8c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] handle 0x7fd9b3ccccd0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2cba5bdb[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@543bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1358013605795 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.914 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013602969 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@76933bcb[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] Handle 0x7fd9b480c780,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5c001eb0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7ed75415], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbdee400],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x460c5e9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x561777b1],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fd9b480c780, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1eb3319f, 67ecd78>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3c3ac93e, handle 0x7fd9b4831020, jogamp.opengl.gl4.GL4bcImpl@6ee3849c,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] Handle 0x7fd9b480c780,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5c001eb0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7ed75415], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbdee400],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x460c5e9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x561777b1],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fd9b480c780, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1eb3319f, 67ecd78>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee3849c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] handle 0x7fd9b3cbecf0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2cba5bdb[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd280b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] handle 0x7fd9b3cc1500,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2cba5bdb[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6639c8c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] handle 0x7fd9b3ccccd0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2cba5bdb[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@543bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1358013605795 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.341 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.914 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013602969 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@76933bcb[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] Handle 0x7fd9b480c780,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5c001eb0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7ed75415], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbdee400],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x460c5e9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x561777b1],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fd9b480c780, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1eb3319f, 67ecd78>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3c3ac93e, handle 0x7fd9b4831020, jogamp.opengl.gl4.GL4bcImpl@6ee3849c,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] Handle 0x7fd9b480c780,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5c001eb0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x7ed75415], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbdee400],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x460c5e9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x561777b1],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fd9b480c780, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1eb3319f, 67ecd78>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee3849c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] handle 0x7fd9b3cbecf0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2cba5bdb[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd280b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] handle 0x7fd9b3cc1500,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2cba5bdb[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6639c8c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1118fa47,
[junit] handle 0x7fd9b3ccccd0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2cba5bdb[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@543bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1358013605795 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013607033 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1358013622391 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.45 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013607033 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1358013622391 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testContextSharingCreateVisibleDestroy1 took 3.728 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.36 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.409 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.384 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.45 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013607033 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1358013622391 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013627981 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@427be8c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf730b1e00
[junit] 1 s: 60 f / 1104 ms, 54.3 fps, 18 ms/f; total: 60 f, 54.3 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 2979.864ms
[junit] GLProfile.initSingleton(): 1416.616ms
[junit] Demo Code: 1560.616ms
[junit] GLProfile.shutdown(): 2.632ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3da1c42f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf724b10a0
[junit] 1 s: 60 f / 1013 ms, 59.2 fps, 16 ms/f; total: 60 f, 59.2 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1729.541ms
[junit] GLProfile.initSingleton(): 561.63ms
[junit] Demo Code: 1167.817ms
[junit] GLProfile.shutdown(): 0.094ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6b12da40, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf724ae610
[junit] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1651.371ms
[junit] GLProfile.initSingleton(): 565.092ms
[junit] Demo Code: 1086.182ms
[junit] GLProfile.shutdown(): 0.097ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf724aedd0
[junit] 1 s: 60 f / 1008 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1682.029ms
[junit] GLProfile.initSingleton(): 587.972ms
[junit] Demo Code: 1093.963ms
[junit] GLProfile.shutdown(): 0.094ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1358013636117 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.227 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013627981 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@427be8c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf730b1e00
[junit] 1 s: 60 f / 1104 ms, 54.3 fps, 18 ms/f; total: 60 f, 54.3 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 2979.864ms
[junit] GLProfile.initSingleton(): 1416.616ms
[junit] Demo Code: 1560.616ms
[junit] GLProfile.shutdown(): 2.632ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3da1c42f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf724b10a0
[junit] 1 s: 60 f / 1013 ms, 59.2 fps, 16 ms/f; total: 60 f, 59.2 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1729.541ms
[junit] GLProfile.initSingleton(): 561.63ms
[junit] Demo Code: 1167.817ms
[junit] GLProfile.shutdown(): 0.094ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6b12da40, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf724ae610
[junit] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1651.371ms
[junit] GLProfile.initSingleton(): 565.092ms
[junit] Demo Code: 1086.182ms
[junit] GLProfile.shutdown(): 0.097ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf724aedd0
[junit] 1 s: 60 f / 1008 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1682.029ms
[junit] GLProfile.initSingleton(): 587.972ms
[junit] Demo Code: 1093.963ms
[junit] GLProfile.shutdown(): 0.094ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1358013636117 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01OneLife took 2.983 sec
[junit] Testcase: test01AnotherLife took 1.73 sec
[junit] Testcase: test01TwoLifes took 3.334 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.227 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013627981 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@427be8c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf730b1e00
[junit] 1 s: 60 f / 1104 ms, 54.3 fps, 18 ms/f; total: 60 f, 54.3 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 2979.864ms
[junit] GLProfile.initSingleton(): 1416.616ms
[junit] Demo Code: 1560.616ms
[junit] GLProfile.shutdown(): 2.632ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3da1c42f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf724b10a0
[junit] 1 s: 60 f / 1013 ms, 59.2 fps, 16 ms/f; total: 60 f, 59.2 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1729.541ms
[junit] GLProfile.initSingleton(): 561.63ms
[junit] Demo Code: 1167.817ms
[junit] GLProfile.shutdown(): 0.094ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6b12da40, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf724ae610
[junit] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1651.371ms
[junit] GLProfile.initSingleton(): 565.092ms
[junit] Demo Code: 1086.182ms
[junit] GLProfile.shutdown(): 0.097ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7faf724aedd0
[junit] 1 s: 60 f / 1008 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1682.029ms
[junit] GLProfile.initSingleton(): 587.972ms
[junit] Demo Code: 1093.963ms
[junit] GLProfile.shutdown(): 0.094ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1358013636117 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013637324 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51cd160
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51cd4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f519f8a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3c5b4f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51d6bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51cdb00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3cb3df0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51d77a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3cea440
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3caf750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1358013643760 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 6.528 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013637324 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51cd160
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51cd4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f519f8a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3c5b4f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51d6bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51cdb00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3cb3df0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51d77a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3cea440
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3caf750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1358013643760 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NormalPre_1Win took 2.887 sec
[junit] Testcase: test02NormalPost_1Win took 0.371 sec
[junit] Testcase: test03ExclPre_1Win took 0 sec
[junit] Testcase: test04ExclPost_1Win took 0 sec
[junit] Testcase: test05NormalPre_4Win took 1.868 sec
[junit] Testcase: test06NormalPost_4Win took 0.548 sec
[junit] Testcase: test07ExclPre_4Win took 0.001 sec
[junit] Testcase: test08ExclPost_4Win took 0 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 6.528 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013637324 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51cd160
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51cd4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f519f8a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3c5b4f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51d6bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51cdb00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3cb3df0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f51d77a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3cea440
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7ff8f3caf750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1358013643760 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013644848 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf84b3f70
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf907b7e0
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf908d890
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf90bca80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf84ccc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf90cd470
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf90cf1a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf84bc300
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbfc003290
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbfc004140
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 6.621 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013644848 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf84b3f70
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf907b7e0
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf908d890
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf90bca80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf84ccc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf90cd470
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf90cf1a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf84bc300
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbfc003290
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbfc004140
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1358013651375 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NormalPre_1Win took 2.947 sec
[junit] Testcase: test02NormalPost_1Win took 0.37 sec
[junit] Testcase: test03ExclPre_1Win took 0.001 sec
[junit] Testcase: test04ExclPost_1Win took 0 sec
[junit] Testcase: test05NormalPre_4Win took 1.869 sec
[junit] Testcase: test06NormalPost_4Win took 0.581 sec
[junit] Testcase: test07ExclPre_4Win took 0 sec
[junit] Testcase: test08ExclPost_4Win took 0 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 6.621 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013644848 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf84b3f70
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf907b7e0
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf908d890
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf90bca80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf84ccc80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf90cd470
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf90cf1a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbf84bc300
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbfc003290
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fbbfc004140
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1358013651375 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013651375 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013652655 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f347124, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1664023c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fcebc9f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc1ac46
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe48999f3d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79f03d7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66b51404
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe4899ab220
[junit] GLES2 n/a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1358013655735 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.17 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013652655 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f347124, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1664023c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fcebc9f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc1ac46
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe48999f3d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79f03d7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66b51404
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe4899ab220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1358013655735 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 1.048 sec
[junit] Testcase: test02GL2 took 0.584 sec
[junit] Testcase: test02ES2 took 0 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.17 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013652655 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f347124, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1664023c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fcebc9f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc1ac46
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe48999f3d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79f03d7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66b51404
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe4899ab220
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1358013655735 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013656948 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] windowClosing() called ..
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.912 sec
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013656948 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1358013657771 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01WindowClosing took 0.767 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.912 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013656948 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1358013657771 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013657771 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013658783 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@747917a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bbe2893
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9731baf0d0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 287622, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01$3.run(TestAWT03GLCanvasRecreate01.java:131)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fdb484d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9731bb06d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a19a37a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f97304d1540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51701bdc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9731bb3e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.201 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013658783 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@747917a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bbe2893
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9731baf0d0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 287622, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01$3.run(TestAWT03GLCanvasRecreate01.java:131)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fdb484d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9731bb06d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a19a37a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f97304d1540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51701bdc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9731bb3e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1358013661895 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove3Times took 1.645 sec
[junit] SLOCK [T main @ 1358013661895 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.201 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013658783 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@747917a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bbe2893
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9731baf0d0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 287622, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01$3.run(TestAWT03GLCanvasRecreate01.java:131)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fdb484d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9731bb06d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a19a37a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f97304d1540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51701bdc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9731bb3e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1358013661895 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013663104 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78cade31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@273d1402
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cb4170
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:282)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cb4170
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.resume(FPSAnimator.java:348)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@773c550f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@242da5a6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d647d8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4406cef4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fda85f1e0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:148)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fda85f1e0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2052d1a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d417690
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34cef6f1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fb6634c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cc9570
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cc9570
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cc9570
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 51, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@52e80740, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f342545
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@387b1641
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f2225f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9ccf050
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.stop(Animator.java:290)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9ccf050
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9ccf050
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c42a818, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c29d65b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb8176d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@180a1d7b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cbe6a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cbe6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:968)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3069, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3069, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56b61c3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cdf4bfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57f5b4d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44323274
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9c6ffa0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3082, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3082, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9c6ffa0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 666, frames 3285, fps 4864.8647], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 666, frames 3285, fps 4864.8647], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9c6ffa0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 666, frames 3299, fps 4864.8647], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1358013670961 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.951 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013663104 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78cade31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@273d1402
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cb4170
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:282)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cb4170
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.resume(FPSAnimator.java:348)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@773c550f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@242da5a6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d647d8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4406cef4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fda85f1e0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:148)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fda85f1e0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2052d1a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d417690
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34cef6f1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fb6634c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cc9570
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cc9570
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cc9570
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 51, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@52e80740, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f342545
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@387b1641
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f2225f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9ccf050
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.stop(Animator.java:290)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9ccf050
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9ccf050
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c42a818, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c29d65b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb8176d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@180a1d7b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cbe6a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cbe6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:968)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3069, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3069, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56b61c3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cdf4bfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57f5b4d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44323274
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9c6ffa0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3082, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3082, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9c6ffa0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 666, frames 3285, fps 4864.8647], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 666, frames 3285, fps 4864.8647], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9c6ffa0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 666, frames 3299, fps 4864.8647], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1358013670961 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFPSAnimatorStartStop took 2.935 sec
[junit] Testcase: testFPSAnimatorResumePause took 0.964 sec
[junit] Testcase: testFPSAnimatorContinue took 0.969 sec
[junit] Testcase: testAnimatorStartStop took 0.989 sec
[junit] Testcase: testAnimatorResumePause took 0.916 sec
[junit] Testcase: testAnimatorContinue took 0.964 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.951 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013663104 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78cade31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@273d1402
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cb4170
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:282)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:245)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cb4170
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$5): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.resume(FPSAnimator.java:348)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@773c550f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@242da5a6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d647d8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4406cef4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fda85f1e0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:148)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fda85f1e0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2052d1a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d417690
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34cef6f1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fb6634c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cc9570
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cc9570
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cc9570
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 51, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@52e80740, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f342545
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@387b1641
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f2225f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9ccf050
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$2): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.stop(Animator.java:290)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:145)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$6.run(TestAWTCardLayoutAnimatorStartStopBug532.java:197)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9ccf050
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$1): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.start(Animator.java:278)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:134)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9ccf050
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$5.run(TestAWTCardLayoutAnimatorStartStopBug532.java:191)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c42a818, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c29d65b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb8176d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@180a1d7b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cbe6a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$2.itemStateChanged(TestAWTCardLayoutAnimatorStartStopBug532.java:137)
[junit] at javax.swing.JComboBox.fireItemStateChanged(JComboBox.java:1205)
[junit] at javax.swing.JComboBox.selectedItemChanged(JComboBox.java:1262)
[junit] at javax.swing.JComboBox.contentsChanged(JComboBox.java:1309)
[junit] at javax.swing.AbstractListModel.fireContentsChanged(AbstractListModel.java:100)
[junit] at javax.swing.DefaultComboBoxModel.setSelectedItem(DefaultComboBoxModel.java:88)
[junit] at javax.swing.JComboBox.setSelectedItem(JComboBox.java:557)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$7.run(TestAWTCardLayoutAnimatorStartStopBug532.java:203)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9cbe6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$4): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.resume(Animator.java:315)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:968)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3069, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3069, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56b61c3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cdf4bfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57f5b4d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44323274
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9c6ffa0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3082, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 251, frames 3082, fps 12191.235], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9c6ffa0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 666, frames 3285, fps 4864.8647], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 666, frames 3285, fps 4864.8647], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fd9c6ffa0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 666, frames 3299, fps 4864.8647], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at javax.swing.JComponent.removeNotify(JComponent.java:4709)
[junit] at javax.swing.JRootPane.removeNotify(JRootPane.java:747)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Window.removeNotify(Window.java:687)
[junit] at java.awt.Frame.removeNotify(Frame.java:905)
[junit] at java.awt.Window$1DisposeAction.run(Window.java:1017)
[junit] at java.awt.Window.doDispose(Window.java:1032)
[junit] at java.awt.Window.dispose(Window.java:974)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532$8.run(TestAWTCardLayoutAnimatorStartStopBug532.java:211)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1358013670961 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.475 sec
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testIncompleteGLCanvasNPE took 1.397 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.475 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013675222 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1358013677362 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.233 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013675222 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1358013677362 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 2.047 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.233 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013675222 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1358013677362 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013678480 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1358013680558 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.167 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013678480 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1358013680558 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 1.986 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.167 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013678480 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1358013680558 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013681670 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbc4a4b5440
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.273 sec
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] SLOCK [T main @ 1358013684850 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013681670 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbc4a4b5440
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1358013684850 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test02WithCheckGraphicsEnvironment took 3.085 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.273 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013681670 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbc4a4b5440
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1358013684850 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013686052 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2918958e,
[junit] handle 0x7fb42bc964e0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@bd10a5c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@342f356f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb42bc964e0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] XXXX-0 false, AWT-GLCanvas[Realized false,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2918958e,
[junit] handle 0x7fb42c8eccf0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@bd10a5c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb42c8eccf0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] SLOCK [T main @ 1358013688564 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.601 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013686052 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2918958e,
[junit] handle 0x7fb42bc964e0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@bd10a5c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@342f356f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb42bc964e0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] XXXX-0 false, AWT-GLCanvas[Realized false,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2918958e,
[junit] handle 0x7fb42c8eccf0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@bd10a5c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb42c8eccf0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] SLOCK [T main @ 1358013688564 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01RealizeGLCanvasOnAWTEDT took 2.261 sec
[junit] Testcase: test02RealizeGLCanvasOnCurrentThread took 0.154 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.601 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013686052 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2918958e,
[junit] handle 0x7fb42bc964e0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@bd10a5c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@342f356f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb42bc964e0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] XXXX-0 false, AWT-GLCanvas[Realized false,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2918958e,
[junit] handle 0x7fb42c8eccf0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@bd10a5c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb42c8eccf0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
[junit] SLOCK [T main @ 1358013688564 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013689765 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.131 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013689765 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1358013689809 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 0.003 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.131 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013689765 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1358013689809 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013689809 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013690792 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff061099120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61672bbb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d30fb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff060480a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@76996cca, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7ff06109c110
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.719 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013690792 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff061099120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61672bbb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d30fb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff060480a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@76996cca, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7ff06109c110
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1358013694419 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.353 sec
[junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.599 sec
[junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.574 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.719 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013690792 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff061099120
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61672bbb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d30fb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff060480a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@76996cca, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7ff06109c110
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1358013694419 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013694419 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013695633 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 80000.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 105000.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 198461.5 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 200000.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 206250.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 3420 f, 190000.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 180000.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 185454.5 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 184615.3 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7680 f, 182857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7740 f, 184285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7800 f, 185714.2 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 150974.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 151191.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 151407.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 151624.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 151294.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 151510.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42180 f, 151726.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42240 f, 151942.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 152158.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 152374.1 fps, 0 ms/f
[junit] 0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 42420 f, 121200.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 121371.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 121542.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 121714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 121885.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 122057.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 121880.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 122051.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 122222.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 122393.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 122564.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 122735.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 122905.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 123076.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 122897.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 123068.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 123238.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 123409.0 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@561557c0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2016b0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4d4c00
[junit] 1 s: 60 f / 755 ms, 79.4 fps, 12 ms/f; total: 43500 f, 39295.3 fps, 0 ms/f
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 1107, frames 43518, fps 39295.395], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2c5431, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319da967
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba861c0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e152f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e0d1329
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c650892
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4dd830
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 2, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4f58a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4dbe30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba23570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@548997d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79baa7210
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1137d4a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba8ee40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12457d21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4db190
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79baad970
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@802b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4e7990
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@172fb0af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4e7500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba30bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.764 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013695633 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 80000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 75000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 108000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 132000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 144000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 130000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 160000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 170000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 154285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 162857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 171428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 165000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 172500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 187500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 173333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 186666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 193333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 186000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 192000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 198000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 185454.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 190909.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 196363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 201818.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 190000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 195000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 200000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 189230.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 193846.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 198461.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 203076.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 192857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 197142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 201428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 205714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 196000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 200000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 204000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 208000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 198750.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 202500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 206250.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 3420 f, 190000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 183157.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 177000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 183000.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37320 f, 141363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37380 f, 141590.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37440 f, 141818.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37500 f, 142045.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37560 f, 141735.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37620 f, 141962.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37680 f, 142188.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37740 f, 142415.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37800 f, 142641.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 142867.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37920 f, 142556.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 142781.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 143007.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38100 f, 143233.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 143458.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 143684.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 143370.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 143595.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 143820.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 144044.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 144269.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 144494.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 144179.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38700 f, 144402.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38760 f, 144626.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 144850.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38880 f, 145074.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38940 f, 145298.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39000 f, 144981.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39060 f, 145204.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39120 f, 145427.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39180 f, 145650.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39240 f, 145873.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39300 f, 146096.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39360 f, 145777.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39420 f, 146000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39480 f, 146222.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39540 f, 146444.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39600 f, 146666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39660 f, 146888.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39720 f, 146568.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39780 f, 146789.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39840 f, 147011.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39900 f, 147232.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39960 f, 147453.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40020 f, 147132.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40080 f, 147352.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 147573.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 147794.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 148014.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 148235.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 147912.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 148131.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 148351.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 148571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 148791.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 149010.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 148686.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 148905.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 149124.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 149343.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 149562.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 149236.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 149454.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 149672.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 149890.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 150109.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 150327.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 150217.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 150434.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 150652.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 150869.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 150541.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 150758.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 150974.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 151191.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 151407.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 151624.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 151294.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 151510.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42180 f, 151726.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42240 f, 151942.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 152158.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 152374.1 fps, 0 ms/f
[junit] 0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 42420 f, 121200.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 121371.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 121542.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 121714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 121885.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 122057.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 121880.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 122051.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 122222.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 122393.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 122564.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 122735.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 122905.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 123076.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 122897.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 123068.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 123238.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 123409.0 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@561557c0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2016b0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4d4c00
[junit] 1 s: 60 f / 755 ms, 79.4 fps, 12 ms/f; total: 43500 f, 39295.3 fps, 0 ms/f
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 1107, frames 43518, fps 39295.395], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2c5431, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319da967
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba861c0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e152f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e0d1329
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c650892
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4dd830
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 2, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4f58a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4dbe30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba23570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] SLOCK [T main @ 1358013701305 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@548997d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79baa7210
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1137d4a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba8ee40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12457d21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4db190
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79baad970
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@802b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4e7990
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@172fb0af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4e7500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba30bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1358013701305 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Animator took 2.858 sec
[junit] Testcase: test02FPSAnimator took 1.096 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.621 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.764 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013695633 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@561557c0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2016b0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4d4c00
[junit] 1 s: 60 f / 755 ms, 79.4 fps, 12 ms/f; total: 43500 f, 39295.3 fps, 0 ms/f
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 1107, frames 43518, fps 39295.395], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2c5431, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319da967
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba861c0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at javax.media.opengl.awt.GLCanvas.destroy(GLCanvas.java:469)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT$3.run(TestGLCanvasAWTActionDeadlock00AWT.java:157)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e152f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e0d1329
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c650892
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4dd830
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 2, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4f58a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4dbe30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba23570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@548997d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79baa7210
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1137d4a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba8ee40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12457d21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4db190
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79baad970
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@802b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4e7990
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@172fb0af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79a4e7500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] it.jogl.demos.es2.GearsObjectES2@4c272961
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe79ba30bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1358013701305 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013702638 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@54ee3aa7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856acb3770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856ac7b880
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 1 s: 60 f / 1069 ms, 56.1 fps, 17 ms/f; total: 240 f, 224.2 fps, 4 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 56.12722> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 56.12722> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 56.12722,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 1070, frames 241, fps 224.29907], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 56.12722,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2326a29c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856c1b6990
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b8a6e6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856c1b14b0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$7.run(TestGLCanvasAWTActionDeadlock01AWT.java:316)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856e80a2c0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856acd82f0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856ace5bb0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@724eb043, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856acd82f0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@172fb0af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856c60e0b0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.208 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013702638 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@54ee3aa7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856acb3770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856ac7b880
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 1 s: 60 f / 1069 ms, 56.1 fps, 17 ms/f; total: 240 f, 224.2 fps, 4 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 56.12722> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 56.12722> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 56.12722,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 1070, frames 241, fps 224.29907], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 56.12722,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2326a29c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856c1b6990
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b8a6e6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856c1b14b0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$7.run(TestGLCanvasAWTActionDeadlock01AWT.java:316)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856e80a2c0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856acd82f0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856ace5bb0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@724eb043, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856acd82f0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@172fb0af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856c60e0b0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1358013709749 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00NoAnimator took 3.158 sec
[junit] Testcase: test01Animator took 1.163 sec
[junit] Testcase: test02FPSAnimator took 1.129 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.557 sec
[junit] SLOCK [T main @ 1358013709749 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.208 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013702638 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@54ee3aa7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856acb3770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856ac7b880
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 1 s: 60 f / 1069 ms, 56.1 fps, 17 ms/f; total: 240 f, 224.2 fps, 4 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 56.12722> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 56.12722> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 56.12722,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 1070, frames 241, fps 224.29907], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 56.12722,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2326a29c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856c1b6990
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 31, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.removeNotify(Container.java:2651)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$5.run(TestGLCanvasAWTActionDeadlock01AWT.java:262)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b8a6e6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856c1b14b0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at jogamp.opengl.GLDrawableHelper.disposeGLEventListener(GLDrawableHelper.java:478)
[junit] at javax.media.opengl.awt.GLCanvas$DisposeGLEventListenerAction.run(GLCanvas.java:1074)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$4): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer1,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.FPSAnimator.pause(FPSAnimator.java:317)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT$7.run(TestGLCanvasAWTActionDeadlock01AWT.java:316)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856e80a2c0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856acd82f0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856ace5bb0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@724eb043, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856acd82f0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@172fb0af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f856c60e0b0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1358013709749 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013711015 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fd6b289c750,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@527736bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] Handle 0x7fd6b289c750,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x281ec58a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c3afb99],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x42c4d04d], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x45c3987], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], hasSamplesSink true, state OK, obj 0x747917a],
[junit] Surface JAWT-Window[windowHandle 0x7fd6b289ced0, surfaceHandle 0x7fd6b289c750, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@527736bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fd6b289c750,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@527736bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6b9fe451, 4e46b90a>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] fps: 46.333332
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1358013715074 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.147 sec
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fd6b289c750,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@527736bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] Handle 0x7fd6b289c750,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x281ec58a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c3afb99],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x42c4d04d], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x45c3987], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], hasSamplesSink true, state OK, obj 0x747917a],
[junit] Surface JAWT-Window[windowHandle 0x7fd6b289ced0, surfaceHandle 0x7fd6b289c750, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@527736bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fd6b289c750,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@527736bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6b9fe451, 4e46b90a>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013711015 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 46.333332
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1358013715074 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 3.972 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.147 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fd6b289c750,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@527736bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] Handle 0x7fd6b289c750,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x281ec58a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c3afb99],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x42c4d04d], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x45c3987], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], hasSamplesSink true, state OK, obj 0x747917a],
[junit] Surface JAWT-Window[windowHandle 0x7fd6b289ced0, surfaceHandle 0x7fd6b289c750, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@527736bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fd6b289c750,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@527736bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6b9fe451, 4e46b90a>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013711015 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 46.333332
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1358013715074 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013716364 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51d8d39f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89ba48dc50
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 150407, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT$2.run(TestIsRealizedConcurrency01AWT.java:77)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89bb0e5d30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.581 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013716364 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51d8d39f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89ba48dc50
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 150407, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT$2.run(TestIsRealizedConcurrency01AWT.java:77)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89bb0e5d30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1358013718782 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove took 2.333 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.581 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013716364 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51d8d39f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] SLOCK [T main @ 1358013718782 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89ba48dc50
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 150407, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT$2.run(TestIsRealizedConcurrency01AWT.java:77)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89bb0e5d30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1358013718782 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013719996 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@32d8ca48, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7fe79b4c05f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1358013722567 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.663 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013719996 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@32d8ca48, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7fe79b4c05f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1358013722567 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01ScrollPane took 2.472 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.663 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013719996 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@32d8ca48, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7fe79b4c05f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1358013722567 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013723583 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3da1c42f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8054ac2770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8054ac7ef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f805349f370
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8054ac8cc0
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8054ac6970
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] testing with javax.swing.JFrame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d8f1be9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8054aeb5d0
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.732 sec
[junit] SLOCK [T main @ 1358013732227 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013723583 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3da1c42f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8054ac2770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8054ac7ef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f805349f370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8054ac8cc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8054ac6970
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d8f1be9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8054aeb5d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1358013732227 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 3.846 sec
[junit] Testcase: test02GL2 took 3.3 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.732 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013723583 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3da1c42f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8054ac2770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8054ac7ef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f805349f370
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8054ac8cc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8054ac6970
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d8f1be9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8054aeb5d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1358013732227 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013733439 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.069 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013736418 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] SLOCK [T main @ 1358013733439 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1358013736418 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testTextRendererDraw2D took 0.958 sec
[junit] Testcase: testTextRendererDraw3D took 0.563 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.069 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013733439 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1358013736418 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013737621 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] Image right side up
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.962 sec
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013737621 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1358013739492 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01DefaultFBO took 1.652 sec
[junit] Testcase: test01StencilFBO took 0.049 sec
[junit] Testcase: test01DefaultPBuffer took 0.045 sec
[junit] Testcase: test01AccumStencilPBuffer took 0.044 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.962 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013737621 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1358013739492 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013739492 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013740882 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.817 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013740882 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1358013743551 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenMultiSampleAA0 took 2.124 sec
[junit] Testcase: testOnscreenMultiSampleAA4 took 0.237 sec
[junit] Testcase: testOnscreenMultiSampleAA8 took 0.219 sec
[junit] SLOCK [T main @ 1358013743551 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.817 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013740882 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1358013743551 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013744735 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@9ba6076[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@9ba6076[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c3afb99, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6536d9d8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@741827d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dde45e2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb74c889f40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1358013747005 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.36 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013744735 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@9ba6076[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@9ba6076[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c3afb99, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6536d9d8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@741827d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dde45e2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb74c889f40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1358013747005 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test took 0.842 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.36 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013744735 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@9ba6076[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@9ba6076[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c3afb99, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6536d9d8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@741827d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dde45e2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb74c889f40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1358013747005 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013748215 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013750062 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013750064 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013750065 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@655d616e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9762c89040
[junit] 1 s: 60 f / 1131 ms, 53.0 fps, 18 ms/f; total: 60 f, 53.0 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013751244 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.239 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013748215 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013750062 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013750064 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013750065 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@655d616e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
[junit] SLOCK [T main @ 1358013751364 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9762c89040
[junit] 1 s: 60 f / 1131 ms, 53.0 fps, 18 ms/f; total: 60 f, 53.0 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013751244 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1358013751364 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.903 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.239 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013748215 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013750062 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013750064 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013750065 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@655d616e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9762c89040
[junit] 1 s: 60 f / 1131 ms, 53.0 fps, 18 ms/f; total: 60 f, 53.0 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013751244 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1358013751364 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013752573 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21ed5459, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7feabb86aba0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.296 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013752573 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21ed5459, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7feabb86aba0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1358013754781 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 0.727 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.296 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013752573 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21ed5459, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7feabb86aba0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1358013754781 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013754781 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013755908 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757822 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757824 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757825 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@435db13f,
[junit] handle 0x7f9bc989fb20,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@455fc40c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1fc1a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757878 d 0ms]]
[junit] 1 s: 60 f / 1085 ms, 55.2 fps, 18 ms/f; total: 60 f, 55.2 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013758898 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013758901 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.198 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013755908 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757822 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757824 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757825 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@435db13f,
[junit] handle 0x7f9bc989fb20,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@455fc40c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1fc1a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757878 d 0ms]]
[junit] 1 s: 60 f / 1085 ms, 55.2 fps, 18 ms/f; total: 60 f, 55.2 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013758898 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013758901 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1358013759001 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.585 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.198 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013755908 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757822 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757824 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757825 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@435db13f,
[junit] handle 0x7f9bc989fb20,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@455fc40c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1fc1a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013757878 d 0ms]]
[junit] 1 s: 60 f / 1085 ms, 55.2 fps, 18 ms/f; total: 60 f, 55.2 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013758898 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013758901 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1358013759001 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013759001 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013760217 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762073 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@747917a,
[junit] handle 0x7fb83d197c60,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@455fc40c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6b9fe451, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762124 d 0ms]]
[junit] 0 s: 60 f / 152 ms, 394.7 fps, 2 ms/f; total: 60 f, 394.7 fps, 2 ms/f
[junit] 0 s: 60 f / 102 ms, 588.2 fps, 1 ms/f; total: 120 f, 472.4 fps, 2 ms/f
[junit] 0 s: 60 f / 108 ms, 555.5 fps, 1 ms/f; total: 180 f, 497.2 fps, 2 ms/f
[junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 240 f, 512.8 fps, 1 ms/f
[junit] 0 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 300 f, 527.2 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762649 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762652 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.66 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013760217 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762073 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@747917a,
[junit] handle 0x7fb83d197c60,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@455fc40c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6b9fe451, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762124 d 0ms]]
[junit] 0 s: 60 f / 152 ms, 394.7 fps, 2 ms/f; total: 60 f, 394.7 fps, 2 ms/f
[junit] 0 s: 60 f / 102 ms, 588.2 fps, 1 ms/f; total: 120 f, 472.4 fps, 2 ms/f
[junit] 0 s: 60 f / 108 ms, 555.5 fps, 1 ms/f; total: 180 f, 497.2 fps, 2 ms/f
[junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 240 f, 512.8 fps, 1 ms/f
[junit] 0 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 300 f, 527.2 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762649 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762652 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1358013762789 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.115 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.66 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013760217 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762073 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@747917a,
[junit] handle 0x7fb83d197c60,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@455fc40c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6b9fe451, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762124 d 0ms]]
[junit] 0 s: 60 f / 152 ms, 394.7 fps, 2 ms/f; total: 60 f, 394.7 fps, 2 ms/f
[junit] 0 s: 60 f / 102 ms, 588.2 fps, 1 ms/f; total: 120 f, 472.4 fps, 2 ms/f
[junit] 0 s: 60 f / 108 ms, 555.5 fps, 1 ms/f; total: 180 f, 497.2 fps, 2 ms/f
[junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 240 f, 512.8 fps, 1 ms/f
[junit] 0 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 300 f, 527.2 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762649 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1358013762652 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1358013762789 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013762789 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013764024 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] SLOCK [T main @ 1358013766331 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.395 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013764024 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] SLOCK [T main @ 1358013766331 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 0.837 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.395 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013764024 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] SLOCK [T main @ 1358013766331 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013767435 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] Shader compiled: id=1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1358013769957 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.613 sec
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013767435 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1358013769957 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: compileShader took 2.437 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.613 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013767435 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1358013769957 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013771158 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.816 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013771158 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1358013773886 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] SLOCK [T main @ 1358013773886 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.632 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.816 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013771158 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1358013773886 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013775087 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da5db4b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55a7b0bf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffb08cab560
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffb08cabe10
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1358013777654 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.655 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013775087 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da5db4b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55a7b0bf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffb08cab560
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffb08cabe10
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1358013777654 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNG took 0.786 sec
[junit] Testcase: testOffscreenWritePNG took 0.312 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.655 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013775087 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da5db4b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55a7b0bf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffb08cab560
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffb08cabe10
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1358013777654 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013778946 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@60cbf9bd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6032bd65
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92184bb360
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92184bb360
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92184bb360
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92184bb360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92190a9f60
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92190a9f60
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92190a9f60
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x8, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x8, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92190a9f60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.59 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013778946 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@60cbf9bd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6032bd65
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92184bb360
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92184bb360
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92184bb360
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92184bb360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92190a9f60
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92190a9f60
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92190a9f60
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x8, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x8, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92190a9f60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1358013782447 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNGWithResize took 1.266 sec
[junit] Testcase: testOffscreenWritePNGWithResize took 0.636 sec
[junit] SLOCK [T main @ 1358013782447 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.59 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013778946 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@60cbf9bd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6032bd65
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92184bb360
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92184bb360
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92184bb360
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92184bb360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92190a9f60
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92190a9f60
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92190a9f60
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x8, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f921909ea70, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] Handle 0x7f92190a9f60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x6db22920], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x75d252d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4baa2c23],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x8, obj 0x1137d4a4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f921909f6a0, surfaceHandle 0x7f92190a9f60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@342f356f,
[junit] handle 0x7f92190a9f60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@69d6065[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <29700391, 78fa39d7>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1027)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:889)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1038)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92190a9f60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1358013782447 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013783667 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.114 sec
[junit] SLOCK [T main @ 1358013794686 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013783667 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1358013794686 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testGrayAWTILoaderGL2 took 3.068 sec
[junit] Testcase: testGrayAWTILoaderES2 took 1.183 sec
[junit] Testcase: testGrayPNGJLoaderGL2 took 1.196 sec
[junit] Testcase: testGrayPNGJLoaderES2 took 1.186 sec
[junit] Testcase: testTestAWTILoaderGL2 took 1.082 sec
[junit] Testcase: testTestAWTILoaderES2 took 1.052 sec
[junit] Testcase: testTestPNGJLoaderGL2 took 1.083 sec
[junit] Testcase: testTestPNGJLoaderES2 took 1.066 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.114 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013783667 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1358013794686 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013795932 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1358013798516 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.672 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013795932 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1358013798516 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.028 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.672 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013795932 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1358013798516 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013799724 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@494b6bed
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
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[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
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[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] GLX_EXTENSIONS 0
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1358013802870 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.234 sec
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013799724 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@494b6bed
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1358013802870 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.703 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.234 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
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[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
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[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
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[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013799724 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
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[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@494b6bed
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1358013802870 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] SLOCK [T main @ 1358013804541 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@527f58ef, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c95da38
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7229c204
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1380cf2a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7f826a980c10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013806501 d 89ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013807747 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f826a980c10
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013807752 d 7ms]]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013808875 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f826a980c10
[junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013808881 d 19ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013809449 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.088 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013804541 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] SLOCK [T main @ 1358013809540 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@527f58ef, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c95da38
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7229c204
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1380cf2a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7f826a980c10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013806501 d 89ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013807747 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f826a980c10
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013807752 d 7ms]]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013808875 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f826a980c10
[junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013808881 d 19ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013809449 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1358013809540 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 3.428 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.088 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013804541 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@527f58ef, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c95da38
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7229c204
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1380cf2a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7f826a980c10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013806501 d 89ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013807747 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f826a980c10
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013807752 d 7ms]]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013808875 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f826a980c10
[junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013808881 d 19ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1358013809449 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1358013809540 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013810737 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@35f03691,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f97649bc520
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56ad2c30, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f97634e13a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35f38fc6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f97649a7b20
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 2680, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-null,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411$7.run(TestSwingAWTRobotUsageBeforeJOGLInitBug411.java:238)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.1 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013810737 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@35f03691,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f97649bc520
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56ad2c30, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f97634e13a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] SLOCK [T main @ 1358013823747 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35f38fc6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f97649a7b20
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 2680, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-null,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411$7.run(TestSwingAWTRobotUsageBeforeJOGLInitBug411.java:238)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1358013823747 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NewtCanvasAWT took 4.597 sec
[junit] Testcase: test02GLCanvas took 5.558 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.1 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013810737 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@35f03691,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f97649bc520
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56ad2c30, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f97634e13a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35f38fc6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f97649a7b20
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ AWT-EventQueue-0
[junit] finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
[junit] - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 2680, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-null,5,main], exclCtxThread false(null)]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:555)
[junit] at com.jogamp.opengl.util.Animator.pause(Animator.java:302)
[junit] at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:918)
[junit] at javax.media.opengl.Threading.invoke(Threading.java:193)
[junit] at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:456)
[junit] at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:634)
[junit] at java.awt.Container.remove(Container.java:1138)
[junit] at java.awt.Container.remove(Container.java:1196)
[junit] at com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411$7.run(TestSwingAWTRobotUsageBeforeJOGLInitBug411.java:238)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1358013823747 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013824968 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.714 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013824968 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1358013827594 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseNewtAWT took 2.533 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.714 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013824968 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1358013827594 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358013827594 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013828691 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fb5f30a9dd0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1358013831246 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.645 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013828691 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fb5f30a9dd0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1358013831246 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testEventSourceNotNewtBug took 2.46 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.645 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013828691 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fb5f30a9dd0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1358013831246 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013832594 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013834604 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fe3ec1c7020
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013834811 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837696 d 0ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837914 d 0ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837924 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837924 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838027 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838039 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838039 d 6ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838333 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ef2ea42, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fe3ec1c2ed0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838557 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013842036 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855142 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855154 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855154 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855255 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855266 d 9ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855266 d 9ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1358013855520 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button1,0,0,640x28,invalid,label=Click me ..]
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.015 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013832594 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013834604 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fe3ec1c7020
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013834811 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837696 d 0ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837914 d 0ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837924 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837924 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838027 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838039 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838039 d 6ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838333 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ef2ea42, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fe3ec1c2ed0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838557 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013842036 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855142 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855154 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855154 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855255 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855266 d 9ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855266 d 9ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1358013855520 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 4.223 sec
[junit] Testcase: testFocus02RobotFocus took 17.218 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.015 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013832594 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013834604 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fe3ec1c7020
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013834811 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837696 d 0ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837914 d 0ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837924 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013837924 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838027 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838039 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838039 d 6ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838333 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ef2ea42, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fe3ec1c2ed0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013838557 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013842036 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855142 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855154 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855154 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855255 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855266 d 9ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013855266 d 9ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1358013855520 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013857096 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013859203 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] ******** clearAWTFocus.0
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4301ac93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffa3d1c15a0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013859423 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862208 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862418 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862429 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862429 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862532 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862543 d 5ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862543 d 5ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862749 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@368b1a4f/[I@666c5482, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862750 d 9ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@52205756/[I@4945f939, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862750 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863268 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6ef2ea42/[I@df1cbf6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863268 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7d858aa0/[I@4a504ec1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863268 d 6ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863671 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863672 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863672 d 10ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013864179 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866726 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866935 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866946 d 11ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866946 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867048 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867060 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867060 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18c4bc34/[I@1c2006a0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867268 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a9300cc/[I@49198ff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867269 d 7ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2d397e5c/[I@1996e136, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867269 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6c91f005/[I@61250ff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867788 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867788 d 4ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867788 d 4ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5c4b82d2/[I@6179d854, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868191 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@669a4cb/[I@1c20eb7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868192 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6b541147/[I@5c3a835d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868192 d 7ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868813 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4513e9fd
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e670479
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d56b386
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffa3d1dde40
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013869039 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013872411 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3fde891b/[I@2afb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013875032 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6087e704/[I@7a4fe91e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013875032 d 3ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1451ef4e/[I@f35f44e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013875032 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f3a34af/[I@2658dd2d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013877655 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1420c906/[I@746db33c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013877655 d 1ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4e1263db/[I@1959e6e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013877655 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5d469658/[I@45389b3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013880277 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@758689a/[I@3d3b5a3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013880278 d 1ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3a0b53e/[I@2bdafb4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013880278 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5f0f0625/[I@535c97e4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013882900 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@63f8247d/[I@3823bdd1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013882900 d 7ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@32830122/[I@36bf7916, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013882900 d 7ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885534 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885546 d 2ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885546 d 2ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885648 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885658 d 10ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885658 d 11ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b478a2d/[I@5c09624, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885868 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@26c1186f/[I@4f2b3349, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885868 d 9ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d34263a/[I@4ab9b8d0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885868 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@67148603/[I@746a63d3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886385 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@74bfed5a/[I@6477eb97, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886385 d 8ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7d0c3a08/[I@2db6235b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886385 d 8ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@10cb42cf/[I@108f2ca6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886788 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@27bc4ec8/[I@3bd840d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886788 d 2ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@72898540/[I@228b677f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886788 d 2ms]]]
[junit] 2013-01-12 19:04:47.224 java[62711:d407] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013887395 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013890445 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7a22ce00/[I@302a0a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013893066 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2180b22e/[I@831fb31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013893067 d 9ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@962522b/[I@160089dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013893067 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6760bf50/[I@b05236, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013895688 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@37e55794/[I@31d8d237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013895688 d 10ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@11d13272/[I@3d46e381, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013895688 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@79024994/[I@52cd19d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013898309 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@41759d12/[I@109b2a51, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013898310 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3af7345b/[I@3b8e609b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013898310 d 7ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@687ea9/[I@4c538974, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013900931 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6545d2/[I@78cade31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013900932 d 5ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013900932 d 5ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903564 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903576 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903576 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903678 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903689 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903689 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27958cc2/[I@4b4c28db, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903899 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@750e687b/[I@4ed9f47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903899 d 3ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903899 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@53ea0105/[I@27e91a4d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904416 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@38bdc9b3/[I@340523df, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904416 d 3ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d762027/[I@1638fff7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904416 d 3ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@782cbc86/[I@410d3f0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904820 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ca68fd8/[I@4b2dd538, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904820 d 8ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e097617/[I@6f27f79d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904820 d 8ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 48.382 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013857096 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013859203 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] ******** clearAWTFocus.0
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4301ac93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffa3d1c15a0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013859423 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862208 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862418 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862429 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862429 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862532 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862543 d 5ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862543 d 5ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862749 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@368b1a4f/[I@666c5482, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862750 d 9ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@52205756/[I@4945f939, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862750 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863268 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6ef2ea42/[I@df1cbf6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863268 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7d858aa0/[I@4a504ec1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863268 d 6ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863671 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863672 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863672 d 10ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013864179 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866726 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866935 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866946 d 11ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866946 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867048 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867060 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867060 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18c4bc34/[I@1c2006a0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867268 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a9300cc/[I@49198ff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867269 d 7ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2d397e5c/[I@1996e136, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867269 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6c91f005/[I@61250ff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867788 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867788 d 4ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867788 d 4ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5c4b82d2/[I@6179d854, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868191 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@669a4cb/[I@1c20eb7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868192 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6b541147/[I@5c3a835d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868192 d 7ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868813 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4513e9fd
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e670479
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d56b386
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffa3d1dde40
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013869039 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013872411 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3fde891b/[I@2afb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013875032 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6087e704/[I@7a4fe91e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013875032 d 3ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1451ef4e/[I@f35f44e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013875032 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f3a34af/[I@2658dd2d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013877655 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1420c906/[I@746db33c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013877655 d 1ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4e1263db/[I@1959e6e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013877655 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5d469658/[I@45389b3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013880277 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@758689a/[I@3d3b5a3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013880278 d 1ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3a0b53e/[I@2bdafb4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013880278 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5f0f0625/[I@535c97e4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013882900 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@63f8247d/[I@3823bdd1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013882900 d 7ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@32830122/[I@36bf7916, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013882900 d 7ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885534 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885546 d 2ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885546 d 2ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885648 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885658 d 10ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885658 d 11ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b478a2d/[I@5c09624, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885868 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@26c1186f/[I@4f2b3349, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885868 d 9ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d34263a/[I@4ab9b8d0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885868 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@67148603/[I@746a63d3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886385 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@74bfed5a/[I@6477eb97, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886385 d 8ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7d0c3a08/[I@2db6235b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886385 d 8ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@10cb42cf/[I@108f2ca6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886788 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@27bc4ec8/[I@3bd840d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886788 d 2ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@72898540/[I@228b677f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886788 d 2ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013887395 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013890445 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7a22ce00/[I@302a0a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013893066 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2180b22e/[I@831fb31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013893067 d 9ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@962522b/[I@160089dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013893067 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6760bf50/[I@b05236, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013895688 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@37e55794/[I@31d8d237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013895688 d 10ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@11d13272/[I@3d46e381, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013895688 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@79024994/[I@52cd19d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013898309 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@41759d12/[I@109b2a51, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013898310 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3af7345b/[I@3b8e609b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013898310 d 7ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@687ea9/[I@4c538974, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013900931 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6545d2/[I@78cade31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013900932 d 5ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013900932 d 5ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903564 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903576 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903576 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903678 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903689 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903689 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27958cc2/[I@4b4c28db, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903899 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@750e687b/[I@4ed9f47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903899 d 3ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903899 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@53ea0105/[I@27e91a4d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904416 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@38bdc9b3/[I@340523df, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904416 d 3ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d762027/[I@1638fff7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904416 d 3ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@782cbc86/[I@410d3f0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904820 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ca68fd8/[I@4b2dd538, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904820 d 8ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e097617/[I@6f27f79d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904820 d 8ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1358013905388 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 10.003 sec
[junit] Testcase: testFocus02RobotFocus took 36.619 sec
[junit] SLOCK [T main @ 1358013905388 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 48.382 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013857096 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013859203 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] ******** clearAWTFocus.0
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4301ac93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffa3d1c15a0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013859423 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862208 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862418 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862429 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862429 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862532 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862543 d 5ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862543 d 5ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862749 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@368b1a4f/[I@666c5482, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862750 d 9ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@52205756/[I@4945f939, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013862750 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863268 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6ef2ea42/[I@df1cbf6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863268 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7d858aa0/[I@4a504ec1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863268 d 6ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863671 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863672 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013863672 d 10ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013864179 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866726 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866935 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866946 d 11ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013866946 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867048 d 8ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867060 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867060 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18c4bc34/[I@1c2006a0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867268 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a9300cc/[I@49198ff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867269 d 7ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2d397e5c/[I@1996e136, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867269 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6c91f005/[I@61250ff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867788 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867788 d 4ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013867788 d 4ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5c4b82d2/[I@6179d854, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868191 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@669a4cb/[I@1c20eb7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868192 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6b541147/[I@5c3a835d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868192 d 7ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013868813 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4513e9fd
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e670479
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d56b386
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7ffa3d1dde40
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013869039 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013872411 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3fde891b/[I@2afb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013875032 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6087e704/[I@7a4fe91e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013875032 d 3ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1451ef4e/[I@f35f44e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013875032 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f3a34af/[I@2658dd2d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013877655 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1420c906/[I@746db33c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013877655 d 1ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4e1263db/[I@1959e6e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013877655 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5d469658/[I@45389b3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013880277 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@758689a/[I@3d3b5a3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013880278 d 1ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3a0b53e/[I@2bdafb4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013880278 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5f0f0625/[I@535c97e4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013882900 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@63f8247d/[I@3823bdd1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013882900 d 7ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@32830122/[I@36bf7916, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013882900 d 7ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885534 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885546 d 2ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885546 d 2ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885648 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885658 d 10ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885658 d 11ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b478a2d/[I@5c09624, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885868 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@26c1186f/[I@4f2b3349, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885868 d 9ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1d34263a/[I@4ab9b8d0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013885868 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@67148603/[I@746a63d3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886385 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@74bfed5a/[I@6477eb97, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886385 d 8ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7d0c3a08/[I@2db6235b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886385 d 8ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@10cb42cf/[I@108f2ca6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886788 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@27bc4ec8/[I@3bd840d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886788 d 2ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@72898540/[I@228b677f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013886788 d 2ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013887395 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013890445 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7a22ce00/[I@302a0a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013893066 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2180b22e/[I@831fb31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013893067 d 9ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@962522b/[I@160089dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013893067 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6760bf50/[I@b05236, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013895688 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@37e55794/[I@31d8d237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013895688 d 10ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@11d13272/[I@3d46e381, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013895688 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@79024994/[I@52cd19d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013898309 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@41759d12/[I@109b2a51, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013898310 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3af7345b/[I@3b8e609b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013898310 d 7ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@687ea9/[I@4c538974, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013900931 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6545d2/[I@78cade31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013900932 d 5ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013900932 d 5ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903564 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903576 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903576 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903678 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903689 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903689 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27958cc2/[I@4b4c28db, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903899 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@750e687b/[I@4ed9f47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903899 d 3ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013903899 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@53ea0105/[I@27e91a4d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904416 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@38bdc9b3/[I@340523df, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904416 d 3ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d762027/[I@1638fff7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904416 d 3ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@782cbc86/[I@410d3f0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904820 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ca68fd8/[I@4b2dd538, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904820 d 8ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e097617/[I@6f27f79d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013904820 d 8ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1358013905388 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013906846 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] durationPerTest 500
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13a78071, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013908714 d 1ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30e34726
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195428dd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6446d228
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013908814 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909048 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909165 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909281 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909398 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909482 d 0ms]]
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909523 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1358013909646 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.887 sec
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013908714 d 1ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013908814 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909048 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909165 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909281 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909398 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909482 d 0ms]]
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909523 d 0ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013906846 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13a78071, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30e34726
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195428dd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6446d228
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1358013909646 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testListenerStringPassingAndOrder took 2.712 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.887 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013908714 d 1ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013908814 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909048 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909165 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909281 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909398 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909482 d 0ms]]
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013909523 d 0ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013906846 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13a78071, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30e34726
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195428dd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6446d228
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fe54c0a2a50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1358013909646 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013910990 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff4818d25e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff480c50c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1358013913767 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.867 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013910990 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff4818d25e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff480c50c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1358013913767 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseFrameGLCanvas took 2.149 sec
[junit] Testcase: testCloseJFrameGLCanvas took 0.534 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.867 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013910990 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff4818d25e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff480c50c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1358013913767 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013914957 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@fa7f9dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc1451cdaa0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc1451cdaa0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.56 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013914957 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@fa7f9dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc1451cdaa0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc1451cdaa0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1358013917426 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseJFrameNewtCanvasAWT took 2.376 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1358013917426 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.56 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013914957 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@fa7f9dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc1451cdaa0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc1451cdaa0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1358013917426 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013919876 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7433b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fba0b0b3ac0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@70e434d/[I@396477d9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920508 d 2ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20d9896e/[I@29cda59b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920613 d 1ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@7c33788d/[I@172fb0af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920614 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3bf8bd0d/[I@4743bf3d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920614 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@77bf7b23/[I@3c2d7440, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922197 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4c2b349d/[I@288b567c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922249 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53dafbaf/[I@4dc1c92b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922249 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d7e4dee/[I@7f2e7c6a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922301 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44ea5461/[I@7449cf9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922352 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19de0b5e/[I@40bc5596, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922352 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c970c0e/[I@10987197, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922404 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8497904/[I@fa7f9dc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922455 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d04e28b/[I@6bb54362, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922456 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd9e2c7/[I@2db7ae22, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924480 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@760951a0/[I@5dce1bea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924531 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68acfc3/[I@34e0e90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924531 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@799e11a1/[I@78979f67, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924582 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a62610b/[I@20d12eea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924633 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55f157b/[I@257b40fe, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924633 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3ee7f6eb/[I@6f03de90, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924684 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20a29c6e/[I@13cc0a7f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924736 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38c52200/[I@163b4b1e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924736 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bdc64a5/[I@5253c3f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926891 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926943 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926943 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@715f1f9c/[I@1c1474ea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926995 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307bd0d/[I@710ca208, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927046 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7461f533/[I@4b2922f6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927046 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79b66b06/[I@372c9557, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927098 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50009f0d/[I@58ca3783, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927149 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4402a6ff/[I@a21d23b, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927149 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@37b994de/[I@78dc9766, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929167 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a57e787/[I@41217e67, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929219 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7df1bd98/[I@9d686c1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929270 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6328edf2/[I@141dddba, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929270 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929321 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929372 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929372 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929424 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40be76c7/[I@18682406, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929424 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d15126e/[I@126d2380, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929476 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3b35b1f3/[I@4235e6e3, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929527 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@60c9630a/[I@4585572a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929578 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@351daa0e/[I@2e879860, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929578 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929630 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929682 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929682 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929733 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929733 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929784 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929835 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929886 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929886 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929937 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929988 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929988 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@275e538e/[I@21bfa3d3, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013930040 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9c82f4/[I@5759780d, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013930040 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013931954 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932005 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932057 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932108 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932108 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932159 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932159 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932211 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932211 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10ed32c4/[I@449fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934132 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5edf2d38/[I@e11e831, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934184 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934436 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5ad75c47/[I@70eb67e8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934488 d 1ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934741 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7d858aa0/[I@4a504ec1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934792 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935045 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@571a4bd4/[I@7f6877f8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935097 d 0ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935349 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@52b57e9a/[I@98adae2, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935400 d 0ms]]]
[junit] 2013-01-12 19:05:35.405 java[62725:680f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7b283052/[I@b7c96a9, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935652 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@20873723/[I@d34eb84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935704 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.553 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013919876 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7433b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fba0b0b3ac0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@70e434d/[I@396477d9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920508 d 2ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20d9896e/[I@29cda59b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920613 d 1ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@7c33788d/[I@172fb0af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920614 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3bf8bd0d/[I@4743bf3d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920614 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@77bf7b23/[I@3c2d7440, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922197 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4c2b349d/[I@288b567c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922249 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53dafbaf/[I@4dc1c92b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922249 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d7e4dee/[I@7f2e7c6a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922301 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44ea5461/[I@7449cf9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922352 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19de0b5e/[I@40bc5596, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922352 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c970c0e/[I@10987197, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922404 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8497904/[I@fa7f9dc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922455 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d04e28b/[I@6bb54362, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922456 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd9e2c7/[I@2db7ae22, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924480 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@760951a0/[I@5dce1bea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924531 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68acfc3/[I@34e0e90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924531 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@799e11a1/[I@78979f67, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924582 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a62610b/[I@20d12eea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924633 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55f157b/[I@257b40fe, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924633 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3ee7f6eb/[I@6f03de90, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924684 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20a29c6e/[I@13cc0a7f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924736 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38c52200/[I@163b4b1e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924736 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bdc64a5/[I@5253c3f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926891 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926943 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926943 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@715f1f9c/[I@1c1474ea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926995 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307bd0d/[I@710ca208, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927046 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7461f533/[I@4b2922f6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927046 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79b66b06/[I@372c9557, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927098 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50009f0d/[I@58ca3783, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927149 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4402a6ff/[I@a21d23b, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927149 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@37b994de/[I@78dc9766, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929167 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a57e787/[I@41217e67, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929219 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7df1bd98/[I@9d686c1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929270 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6328edf2/[I@141dddba, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929270 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929321 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929372 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929372 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929424 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40be76c7/[I@18682406, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929424 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d15126e/[I@126d2380, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929476 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3b35b1f3/[I@4235e6e3, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929527 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@60c9630a/[I@4585572a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929578 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@351daa0e/[I@2e879860, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929578 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929630 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929682 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929682 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929733 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929733 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929784 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929835 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929886 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929886 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929937 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929988 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929988 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@275e538e/[I@21bfa3d3, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013930040 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9c82f4/[I@5759780d, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013930040 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013931954 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932005 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932057 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932108 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932108 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932159 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932159 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932211 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932211 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10ed32c4/[I@449fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934132 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5edf2d38/[I@e11e831, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934184 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934436 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5ad75c47/[I@70eb67e8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934488 d 1ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934741 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7d858aa0/[I@4a504ec1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934792 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935045 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@571a4bd4/[I@7f6877f8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935097 d 0ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935349 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@52b57e9a/[I@98adae2, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935400 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] SLOCK [T main @ 1358013937343 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7b283052/[I@b7c96a9, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935652 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@20873723/[I@d34eb84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935704 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358013937343 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.188 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.38 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.408 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.784 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.178 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.691 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.553 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013919876 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7433b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fba0b0b3ac0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@70e434d/[I@396477d9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920508 d 2ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20d9896e/[I@29cda59b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920613 d 1ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@7c33788d/[I@172fb0af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920614 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3bf8bd0d/[I@4743bf3d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013920614 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@77bf7b23/[I@3c2d7440, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922197 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4c2b349d/[I@288b567c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922249 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53dafbaf/[I@4dc1c92b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922249 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d7e4dee/[I@7f2e7c6a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922301 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44ea5461/[I@7449cf9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922352 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19de0b5e/[I@40bc5596, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922352 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c970c0e/[I@10987197, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922404 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8497904/[I@fa7f9dc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922455 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d04e28b/[I@6bb54362, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013922456 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd9e2c7/[I@2db7ae22, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924480 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@760951a0/[I@5dce1bea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924531 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68acfc3/[I@34e0e90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924531 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@799e11a1/[I@78979f67, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924582 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a62610b/[I@20d12eea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924633 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55f157b/[I@257b40fe, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924633 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3ee7f6eb/[I@6f03de90, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924684 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20a29c6e/[I@13cc0a7f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924736 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38c52200/[I@163b4b1e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013924736 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bdc64a5/[I@5253c3f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926891 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926943 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926943 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@715f1f9c/[I@1c1474ea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013926995 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307bd0d/[I@710ca208, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927046 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7461f533/[I@4b2922f6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927046 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79b66b06/[I@372c9557, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927098 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50009f0d/[I@58ca3783, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927149 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4402a6ff/[I@a21d23b, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013927149 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@37b994de/[I@78dc9766, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929167 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a57e787/[I@41217e67, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929219 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7df1bd98/[I@9d686c1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929270 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6328edf2/[I@141dddba, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929270 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929321 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929372 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929372 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929424 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40be76c7/[I@18682406, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929424 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d15126e/[I@126d2380, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929476 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3b35b1f3/[I@4235e6e3, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929527 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@60c9630a/[I@4585572a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929578 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@351daa0e/[I@2e879860, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929578 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929630 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929682 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929682 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929733 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929733 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929784 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929835 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929886 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929886 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929937 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929988 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013929988 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@275e538e/[I@21bfa3d3, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013930040 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9c82f4/[I@5759780d, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013930040 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013931954 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932005 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932057 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932108 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932108 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932159 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932159 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932211 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013932211 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10ed32c4/[I@449fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934132 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5edf2d38/[I@e11e831, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934184 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934436 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5ad75c47/[I@70eb67e8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934488 d 1ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934741 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7d858aa0/[I@4a504ec1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013934792 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935045 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@571a4bd4/[I@7f6877f8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935097 d 0ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935349 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@52b57e9a/[I@98adae2, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935400 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7b283052/[I@b7c96a9, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935652 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@20873723/[I@d34eb84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1358013935704 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358013937343 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013939977 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51a19458, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7ff1998644d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@219ba640/[I@71bfc4fc, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940188 d 8ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@651db6bb/[I@1c7e2da, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940188 d 8ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@69fe571f/[I@3909ea96, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940291 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@3a083b1b/[I@72608760, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940292 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f57ea4a/[I@44d6b059, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940292 d 3ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a51127a/[I@2094257f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941669 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e29c58e/[I@8691dee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941720 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d2bf892/[I@21cc5069, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941720 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6cb32ed4/[I@67c7980c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941772 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@60cf710e/[I@53077fc9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941823 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11568fb5/[I@49f4bcf7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941823 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62a2220f/[I@26a3960, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941875 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@bdccedd/[I@4d911540, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941926 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@700a4488/[I@3219762f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941926 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3ef07355/[I@1c23f1bb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013943951 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bd33a6b/[I@68a0864f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944002 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d1e233/[I@215983b7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944002 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7bd6747b/[I@3c7976c1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944054 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a6397eb/[I@508aeb74, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944105 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@506835fb/[I@69b01afa, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944105 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28bb494b/[I@1fc8efd1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944157 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40f892a4/[I@7f636e4e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944208 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58df0438/[I@198e261d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944208 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a738d08/[I@68302e67, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946330 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3336a1a1/[I@47ad6b4b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946381 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a5f2db0/[I@2eb0a3f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946381 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4edc41c5/[I@5e6214f5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946433 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@794e113b/[I@744d76b4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946484 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac5f13/[I@1395dd5b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946484 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53f78b68/[I@20e183e9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946536 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359b46dc/[I@65493102, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946588 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2830ae41/[I@14004204, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946588 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57922f46/[I@3e5dc994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948608 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f5d3388/[I@3fe2670b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948660 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948711 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948711 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fc54796/[I@60ded0f0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948763 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44676e3f/[I@62770d2e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948814 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@76027982/[I@1c778255, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948814 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6a0da90c/[I@26d58939, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948866 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d24111a/[I@3adec8b3, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948866 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@784a7df6/[I@6293df2c, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948918 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a20f443/[I@298488ef, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948969 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3a1834/[I@a0b1cd0, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949021 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f90a0d6/[I@102f729e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949021 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0deb5f/[I@2ed7b7d9, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949072 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54671f95/[I@3e4a9a7d, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949123 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13e4a47e/[I@7eb5666, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949123 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b754699/[I@606e1dec, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949174 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d6ea269/[I@a68cb6b, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949174 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6602e323/[I@478e4327, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949226 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949278 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949329 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949329 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6691177/[I@5bf99eea, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949381 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949432 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949432 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69264eab/[I@51f6f27b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949484 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ba99347/[I@a0430b6, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949484 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951390 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e94af2f/[I@53797795, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951442 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b9a0203/[I@6bfa39bb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951494 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951545 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951545 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a7dd39/[I@56acdd02, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951597 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ee1dac2/[I@2de12f6d, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951597 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1af0b4a3/[I@30e34726, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951648 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@195428dd/[I@6446d228, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951648 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b45e2d5/[I@92f1bf0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953569 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@73d32e45/[I@2d82ef6b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953619 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f347124/[I@5bf02b85, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953870 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@74b957ea/[I@343aff84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953922 d 8ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d5d4de6/[I@68a53de4, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954175 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@38827968/[I@7df0b7d3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954226 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46b4be3d/[I@435bb0f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954479 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@638bd7f1/[I@720e4245, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954531 d 3ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@620fa83/[I@5f1eb199, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954784 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@581de498/[I@128ae45a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954835 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c95da38/[I@7229c204, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013955087 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1380cf2a/[I@6da0d866, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013955139 d 7ms]]]
[junit] 2013-01-12 19:05:55.294 java[62728:eb17] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.859 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013939977 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51a19458, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7ff1998644d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@219ba640/[I@71bfc4fc, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940188 d 8ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@651db6bb/[I@1c7e2da, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940188 d 8ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@69fe571f/[I@3909ea96, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940291 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@3a083b1b/[I@72608760, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940292 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f57ea4a/[I@44d6b059, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940292 d 3ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a51127a/[I@2094257f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941669 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e29c58e/[I@8691dee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941720 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d2bf892/[I@21cc5069, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941720 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6cb32ed4/[I@67c7980c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941772 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@60cf710e/[I@53077fc9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941823 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11568fb5/[I@49f4bcf7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941823 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62a2220f/[I@26a3960, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941875 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@bdccedd/[I@4d911540, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941926 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@700a4488/[I@3219762f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941926 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3ef07355/[I@1c23f1bb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013943951 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bd33a6b/[I@68a0864f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944002 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d1e233/[I@215983b7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944002 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7bd6747b/[I@3c7976c1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944054 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a6397eb/[I@508aeb74, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944105 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@506835fb/[I@69b01afa, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944105 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28bb494b/[I@1fc8efd1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944157 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40f892a4/[I@7f636e4e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944208 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58df0438/[I@198e261d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944208 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a738d08/[I@68302e67, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946330 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3336a1a1/[I@47ad6b4b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946381 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a5f2db0/[I@2eb0a3f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946381 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4edc41c5/[I@5e6214f5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946433 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@794e113b/[I@744d76b4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946484 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac5f13/[I@1395dd5b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946484 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53f78b68/[I@20e183e9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946536 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359b46dc/[I@65493102, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946588 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2830ae41/[I@14004204, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946588 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57922f46/[I@3e5dc994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948608 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f5d3388/[I@3fe2670b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948660 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948711 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948711 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fc54796/[I@60ded0f0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948763 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44676e3f/[I@62770d2e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948814 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@76027982/[I@1c778255, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948814 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6a0da90c/[I@26d58939, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948866 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d24111a/[I@3adec8b3, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948866 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@784a7df6/[I@6293df2c, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948918 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a20f443/[I@298488ef, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948969 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3a1834/[I@a0b1cd0, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949021 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f90a0d6/[I@102f729e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949021 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0deb5f/[I@2ed7b7d9, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949072 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54671f95/[I@3e4a9a7d, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949123 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13e4a47e/[I@7eb5666, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949123 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b754699/[I@606e1dec, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949174 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d6ea269/[I@a68cb6b, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949174 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6602e323/[I@478e4327, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949226 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949278 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949329 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949329 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6691177/[I@5bf99eea, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949381 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949432 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949432 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69264eab/[I@51f6f27b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949484 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ba99347/[I@a0430b6, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949484 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951390 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e94af2f/[I@53797795, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951442 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b9a0203/[I@6bfa39bb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951494 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951545 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951545 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a7dd39/[I@56acdd02, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951597 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ee1dac2/[I@2de12f6d, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951597 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1af0b4a3/[I@30e34726, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951648 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@195428dd/[I@6446d228, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951648 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b45e2d5/[I@92f1bf0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953569 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@73d32e45/[I@2d82ef6b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953619 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f347124/[I@5bf02b85, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953870 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@74b957ea/[I@343aff84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953922 d 8ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d5d4de6/[I@68a53de4, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954175 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@38827968/[I@7df0b7d3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954226 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46b4be3d/[I@435bb0f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954479 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@638bd7f1/[I@720e4245, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954531 d 3ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@620fa83/[I@5f1eb199, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954784 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@581de498/[I@128ae45a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954835 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c95da38/[I@7229c204, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013955087 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1380cf2a/[I@6da0d866, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013955139 d 7ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358013956742 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.183 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.378 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.379 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.784 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.176 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.69 sec
[junit] SLOCK [T main @ 1358013956742 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.859 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013939977 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51a19458, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7ff1998644d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@219ba640/[I@71bfc4fc, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940188 d 8ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@651db6bb/[I@1c7e2da, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940188 d 8ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@69fe571f/[I@3909ea96, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940291 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@3a083b1b/[I@72608760, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940292 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f57ea4a/[I@44d6b059, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013940292 d 3ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a51127a/[I@2094257f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941669 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e29c58e/[I@8691dee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941720 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d2bf892/[I@21cc5069, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941720 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6cb32ed4/[I@67c7980c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941772 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@60cf710e/[I@53077fc9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941823 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11568fb5/[I@49f4bcf7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941823 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62a2220f/[I@26a3960, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941875 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@bdccedd/[I@4d911540, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941926 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@700a4488/[I@3219762f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013941926 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3ef07355/[I@1c23f1bb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013943951 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bd33a6b/[I@68a0864f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944002 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d1e233/[I@215983b7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944002 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7bd6747b/[I@3c7976c1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944054 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a6397eb/[I@508aeb74, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944105 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@506835fb/[I@69b01afa, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944105 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28bb494b/[I@1fc8efd1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944157 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40f892a4/[I@7f636e4e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944208 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58df0438/[I@198e261d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013944208 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a738d08/[I@68302e67, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946330 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3336a1a1/[I@47ad6b4b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946381 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a5f2db0/[I@2eb0a3f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946381 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4edc41c5/[I@5e6214f5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946433 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@794e113b/[I@744d76b4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946484 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac5f13/[I@1395dd5b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946484 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53f78b68/[I@20e183e9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946536 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359b46dc/[I@65493102, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946588 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2830ae41/[I@14004204, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013946588 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57922f46/[I@3e5dc994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948608 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f5d3388/[I@3fe2670b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948660 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948711 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948711 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fc54796/[I@60ded0f0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948763 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44676e3f/[I@62770d2e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948814 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@76027982/[I@1c778255, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948814 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6a0da90c/[I@26d58939, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948866 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d24111a/[I@3adec8b3, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948866 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@784a7df6/[I@6293df2c, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948918 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a20f443/[I@298488ef, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013948969 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3a1834/[I@a0b1cd0, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949021 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f90a0d6/[I@102f729e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949021 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0deb5f/[I@2ed7b7d9, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949072 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54671f95/[I@3e4a9a7d, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949123 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13e4a47e/[I@7eb5666, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949123 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b754699/[I@606e1dec, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949174 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d6ea269/[I@a68cb6b, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949174 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6602e323/[I@478e4327, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949226 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949278 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949329 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949329 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6691177/[I@5bf99eea, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949381 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949432 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949432 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69264eab/[I@51f6f27b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949484 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ba99347/[I@a0430b6, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013949484 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951390 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e94af2f/[I@53797795, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951442 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b9a0203/[I@6bfa39bb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951494 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951545 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951545 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a7dd39/[I@56acdd02, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951597 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ee1dac2/[I@2de12f6d, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951597 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1af0b4a3/[I@30e34726, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951648 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@195428dd/[I@6446d228, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013951648 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b45e2d5/[I@92f1bf0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953569 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@73d32e45/[I@2d82ef6b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953619 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f347124/[I@5bf02b85, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953870 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@74b957ea/[I@343aff84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013953922 d 8ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d5d4de6/[I@68a53de4, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954175 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@38827968/[I@7df0b7d3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954226 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46b4be3d/[I@435bb0f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954479 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@638bd7f1/[I@720e4245, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954531 d 3ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@620fa83/[I@5f1eb199, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954784 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@581de498/[I@128ae45a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013954835 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c95da38/[I@7229c204, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013955087 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1380cf2a/[I@6da0d866, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013955139 d 7ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358013956742 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013959691 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdb62492130
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@55f157b/[I@257b40fe, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961886 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e0b6ef8/[I@20a29c6e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961939 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13cc0a7f/[I@38c52200, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961939 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@163b4b1e/[I@ec0a9f9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961991 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ad72200/[I@31f9338f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962042 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5fa80aea/[I@1164b9b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962042 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bdc64a5/[I@5253c3f5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962094 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962146 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962146 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@327124af/[I@221f7708, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964169 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fbfbfb8/[I@45c3e9ba, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964221 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4125d61e/[I@1b0c6cfc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964221 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964271 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964324 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964324 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964376 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964427 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964427 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966550 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966600 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966600 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966652 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966703 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966703 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34fe315d/[I@1c5aebd9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966755 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1532021a/[I@62803d5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966806 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d13981b/[I@61672bbb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966806 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968826 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cad157f/[I@275e538e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968877 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@21bfa3d3/[I@2c9c82f4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968929 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5759780d/[I@32d8ca48, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968929 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@36c8570c/[I@1acaf0ed, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968980 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18f6559/[I@6d46b6db, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969032 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d8f1be9/[I@7e717d91, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969032 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4ceafb71/[I@5721df2a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969083 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@70c26b16/[I@6c04ab2f, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969083 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2682d210/[I@56ad2c30, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969135 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3302fc5/[I@50903025, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969186 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969237 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969237 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31a3ca10/[I@7826f9e5, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969289 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969341 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969341 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4945f939/[I@10ed32c4, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969392 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@449fea8a/[I@5edf2d38, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969392 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969444 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78467991/[I@5ad75c47, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969496 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969548 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969548 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a504ec1/[I@5e628704, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969599 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@168e4805/[I@571a4bd4, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969651 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7f6877f8/[I@239c7c21, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969651 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76996cca/[I@52b57e9a, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969703 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@98adae2/[I@7b283052, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969703 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e425743/[I@256ef705, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971607 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@181b7c76/[I@34883357, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971659 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@59e2afb2/[I@317cfd38, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971710 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d480ea/[I@1b5b8520, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971762 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@158105e8/[I@49aacd5f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971762 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c913dc1/[I@336d8196, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971813 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a56b93a/[I@739abd2b, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971813 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@33f98d58/[I@44aea710, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971865 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@265a2eaa/[I@6aadae91, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971865 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a9300cc/[I@49198ff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013973787 d 0ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d397e5c/[I@1996e136, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013973838 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9bad5a/[I@6c91f005, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974091 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@61250ff2/[I@483a0ab1, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974142 d 6ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a940f82/[I@2e864e43, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974395 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@737c2891/[I@5c4b82d2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974446 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6179d854/[I@669a4cb, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974698 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1c20eb7/[I@6b541147, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974750 d 1ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c3a835d/[I@5867df9, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975002 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@40b86944/[I@b07108e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975054 d 2ms]]]
[junit] 2013-01-12 19:06:15.303 java[62732:f10b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7ccfe049/[I@338e18a3, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975306 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@35f38fc6/[I@9642bd6, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975358 d 5ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.408 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013959691 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdb62492130
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@55f157b/[I@257b40fe, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961886 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e0b6ef8/[I@20a29c6e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961939 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13cc0a7f/[I@38c52200, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961939 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@163b4b1e/[I@ec0a9f9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961991 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ad72200/[I@31f9338f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962042 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5fa80aea/[I@1164b9b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962042 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bdc64a5/[I@5253c3f5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962094 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962146 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962146 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@327124af/[I@221f7708, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964169 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fbfbfb8/[I@45c3e9ba, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964221 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4125d61e/[I@1b0c6cfc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964221 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964271 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964324 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964324 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964376 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964427 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964427 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966550 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966600 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966600 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966652 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966703 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966703 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34fe315d/[I@1c5aebd9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966755 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1532021a/[I@62803d5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966806 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d13981b/[I@61672bbb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966806 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968826 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cad157f/[I@275e538e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968877 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@21bfa3d3/[I@2c9c82f4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968929 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5759780d/[I@32d8ca48, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968929 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@36c8570c/[I@1acaf0ed, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968980 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18f6559/[I@6d46b6db, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969032 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d8f1be9/[I@7e717d91, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969032 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4ceafb71/[I@5721df2a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969083 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@70c26b16/[I@6c04ab2f, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969083 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2682d210/[I@56ad2c30, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969135 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3302fc5/[I@50903025, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969186 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969237 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969237 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31a3ca10/[I@7826f9e5, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969289 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969341 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969341 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4945f939/[I@10ed32c4, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969392 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@449fea8a/[I@5edf2d38, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969392 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969444 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78467991/[I@5ad75c47, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969496 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969548 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969548 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a504ec1/[I@5e628704, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969599 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@168e4805/[I@571a4bd4, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969651 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7f6877f8/[I@239c7c21, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969651 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76996cca/[I@52b57e9a, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969703 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@98adae2/[I@7b283052, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969703 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e425743/[I@256ef705, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971607 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@181b7c76/[I@34883357, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971659 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@59e2afb2/[I@317cfd38, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971710 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d480ea/[I@1b5b8520, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971762 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@158105e8/[I@49aacd5f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971762 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c913dc1/[I@336d8196, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971813 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a56b93a/[I@739abd2b, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971813 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@33f98d58/[I@44aea710, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971865 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@265a2eaa/[I@6aadae91, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971865 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a9300cc/[I@49198ff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013973787 d 0ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d397e5c/[I@1996e136, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013973838 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9bad5a/[I@6c91f005, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974091 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@61250ff2/[I@483a0ab1, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974142 d 6ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a940f82/[I@2e864e43, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974395 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@737c2891/[I@5c4b82d2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974446 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6179d854/[I@669a4cb, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974698 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1c20eb7/[I@6b541147, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974750 d 1ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c3a835d/[I@5867df9, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975002 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@40b86944/[I@b07108e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975054 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7ccfe049/[I@338e18a3, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975306 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@35f38fc6/[I@9642bd6, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975358 d 5ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358013977013 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.181 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.379 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.38 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.779 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.178 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.693 sec
[junit] SLOCK [T main @ 1358013977013 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.408 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013959691 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdb62492130
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@55f157b/[I@257b40fe, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961886 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e0b6ef8/[I@20a29c6e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961939 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13cc0a7f/[I@38c52200, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961939 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@163b4b1e/[I@ec0a9f9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013961991 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ad72200/[I@31f9338f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962042 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5fa80aea/[I@1164b9b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962042 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bdc64a5/[I@5253c3f5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962094 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7966340c/[I@24e33e18, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962146 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4301ac93/[I@22e90943, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013962146 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@327124af/[I@221f7708, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964169 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fbfbfb8/[I@45c3e9ba, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964221 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4125d61e/[I@1b0c6cfc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964221 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964271 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964324 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964324 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964376 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964427 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013964427 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966550 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966600 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966600 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966652 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966703 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966703 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34fe315d/[I@1c5aebd9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966755 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1532021a/[I@62803d5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966806 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d13981b/[I@61672bbb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013966806 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968826 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cad157f/[I@275e538e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968877 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@21bfa3d3/[I@2c9c82f4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968929 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5759780d/[I@32d8ca48, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968929 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@36c8570c/[I@1acaf0ed, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013968980 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18f6559/[I@6d46b6db, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969032 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d8f1be9/[I@7e717d91, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969032 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4ceafb71/[I@5721df2a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969083 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@70c26b16/[I@6c04ab2f, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969083 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2682d210/[I@56ad2c30, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969135 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3302fc5/[I@50903025, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969186 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969237 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969237 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31a3ca10/[I@7826f9e5, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969289 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969341 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969341 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4945f939/[I@10ed32c4, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969392 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@449fea8a/[I@5edf2d38, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969392 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969444 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78467991/[I@5ad75c47, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969496 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969548 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969548 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a504ec1/[I@5e628704, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969599 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@168e4805/[I@571a4bd4, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969651 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7f6877f8/[I@239c7c21, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969651 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76996cca/[I@52b57e9a, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969703 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@98adae2/[I@7b283052, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013969703 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e425743/[I@256ef705, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971607 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@181b7c76/[I@34883357, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971659 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@59e2afb2/[I@317cfd38, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971710 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d480ea/[I@1b5b8520, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971762 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@158105e8/[I@49aacd5f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971762 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c913dc1/[I@336d8196, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971813 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a56b93a/[I@739abd2b, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971813 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@33f98d58/[I@44aea710, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971865 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@265a2eaa/[I@6aadae91, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013971865 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a9300cc/[I@49198ff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013973787 d 0ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d397e5c/[I@1996e136, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013973838 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9bad5a/[I@6c91f005, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974091 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@61250ff2/[I@483a0ab1, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974142 d 6ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a940f82/[I@2e864e43, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974395 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@737c2891/[I@5c4b82d2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974446 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6179d854/[I@669a4cb, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974698 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1c20eb7/[I@6b541147, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013974750 d 1ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c3a835d/[I@5867df9, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975002 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@40b86944/[I@b07108e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975054 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7ccfe049/[I@338e18a3, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975306 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@35f38fc6/[I@9642bd6, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358013975358 d 5ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1358013977013 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013978461 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d25d06e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb589c68ed0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb589cbd3a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.28 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013978461 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d25d06e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb589c68ed0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb589cbd3a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358013983653 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 1.651 sec
[junit] Testcase: test02NewtCanvasAWT took 2.068 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.28 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013978461 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] SLOCK [T main @ 1358013983653 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d25d06e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb589c68ed0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb589cbd3a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358013983653 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013985000 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@219ba640, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f821b08bd30
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49a5af9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f821a4afc40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.681 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013985000 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@219ba640, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f821b08bd30
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49a5af9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f821a4afc40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] SLOCK [T main @ 1358014002592 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358014002592 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 7.832 sec
[junit] Testcase: test02NewtCanvasAWT took 8.261 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.681 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358013985000 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@219ba640, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f821b08bd30
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49a5af9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f821a4afc40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358014002592 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014003935 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@59d0d45b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf60466350
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@348dcd5d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdf604c78a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.458 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014003935 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@59d0d45b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf60466350
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@348dcd5d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdf604c78a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358014024304 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 9.207 sec
[junit] Testcase: test02NewtCanvasAWT took 9.623 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.458 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014003935 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@59d0d45b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf60466350
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@348dcd5d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdf604c78a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358014024304 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358014024304 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014025669 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d96f4b5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8ef487ea10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51f21c50, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ef48ce180
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.836 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014025669 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d96f4b5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8ef487ea10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51f21c50, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ef48ce180
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358014033416 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 2.863 sec
[junit] Testcase: test02NewtCanvasAWT took 3.306 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.836 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014025669 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d96f4b5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8ef487ea10
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51f21c50, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ef48ce180
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358014033416 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358014033416 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014034772 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@42f1916f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f89e04693b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7966340c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f89e04a5770
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.375 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014034772 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@42f1916f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f89e04693b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7966340c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f89e04a5770
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358014038058 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 0.689 sec
[junit] Testcase: test02NewtCanvasAWT took 1.132 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.375 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014034772 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@42f1916f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f89e04693b0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7966340c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f89e04a5770
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1358014038058 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358014038058 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014039431 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe2740ccdc0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe2740ccdc0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@583e97df, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c7020
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c7020
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c1670
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c1670
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4743bf3d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a21d23b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 21.143 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014039431 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe2740ccdc0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe2740ccdc0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@583e97df, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c7020
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c7020
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c1670
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c1670
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4743bf3d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a21d23b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358014060482 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.411 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.015 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.131 sec
[junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.324 sec
[junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.368 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.291 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 21.143 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014039431 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe2740ccdc0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe2740ccdc0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@583e97df, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c7020
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c7020
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] SLOCK [T main @ 1358014060482 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c1670
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734c1670
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4743bf3d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2740cd1f0
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734abde0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a21d23b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe2734b5770
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358014060482 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014061895 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21e1962d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12457d21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1358014069868 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.063 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014061895 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21e1962d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12457d21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1358014069868 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.49 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.949 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.063 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014061895 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21e1962d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a490b4040
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12457d21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a484cea90
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1358014069868 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014070957 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acc0e01, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff5f20be080
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff5f20be080
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c6504bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.805 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014070957 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acc0e01, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff5f20be080
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff5f20be080
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c6504bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358014076674 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.389 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.872 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.805 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014070957 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acc0e01, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff5f20be080
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff5f20be080
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c6504bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff5f20c7ef0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358014076674 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358014076674 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014078030 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929aebc0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929aebc0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358014086456 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.518 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014078030 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929aebc0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929aebc0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358014086456 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.463 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.45 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.518 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014078030 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929aebc0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929aebc0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@774d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fbe929c19d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1358014086456 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014087660 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089507 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@613043d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92f1bf0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089508 d 86ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089598 d 9ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089625 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089682 d 2ms]]
[junit] WindowUpdateEvent[[ 150396214 / 1762720208 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089688 d 18ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089712 d 13ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089964 d 1ms]]
[junit] WindowUpdateEvent[[ 150396214 / 1762720208 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089965 d 0ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090330 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090331 d 19ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090350 d 3ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090377 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090358 d 46ms]]]
[junit] WindowUpdateEvent[[ 150396214 / 1762720208 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090405 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091550 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091700 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25e222e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091699 d 29ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091728 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091745 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091762 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091751 d 43ms]]]
[junit] WindowUpdateEvent[[ 150396214 / 1790544336 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091769 d 46ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092064 d 0ms]]
[junit] WindowUpdateEvent[[ 150396214 / 1763445200 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092064 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092407 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092407 d 3ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092410 d 13ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092445 d 4ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092428 d 46ms]]]
[junit] WindowUpdateEvent[[ 150396214 / 1763445200 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092475 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093598 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093658 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e8aeed0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72e5355f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26132ae7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684aa640
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093658 d 37ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684aa640
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093696 d 28ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093730 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093758 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093752 d 15ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014094918 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095019 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698ca150
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095019 d 26ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698ca150
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095045 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095060 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095069 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014096229 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1358014096339 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.77 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014087660 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089507 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@613043d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92f1bf0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089508 d 86ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089598 d 9ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089625 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089682 d 2ms]]
[junit] WindowUpdateEvent[[ 150396214 / 1762720208 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089688 d 18ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089712 d 13ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089964 d 1ms]]
[junit] WindowUpdateEvent[[ 150396214 / 1762720208 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089965 d 0ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090330 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090331 d 19ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090350 d 3ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090377 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090358 d 46ms]]]
[junit] WindowUpdateEvent[[ 150396214 / 1762720208 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090405 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091550 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091700 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25e222e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091699 d 29ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091728 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091745 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091762 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091751 d 43ms]]]
[junit] WindowUpdateEvent[[ 150396214 / 1790544336 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091769 d 46ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092064 d 0ms]]
[junit] WindowUpdateEvent[[ 150396214 / 1763445200 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092064 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092407 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092407 d 3ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092410 d 13ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092445 d 4ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092428 d 46ms]]]
[junit] WindowUpdateEvent[[ 150396214 / 1763445200 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092475 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093598 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093658 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e8aeed0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72e5355f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26132ae7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684aa640
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093658 d 37ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684aa640
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093696 d 28ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093730 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093758 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093752 d 15ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014094918 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095019 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698ca150
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095019 d 26ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698ca150
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095045 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095060 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095069 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014096229 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1358014096339 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 3.922 sec
[junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.038 sec
[junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.311 sec
[junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.303 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.77 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014087660 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089507 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@613043d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92f1bf0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089508 d 86ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089598 d 9ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089625 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089682 d 2ms]]
[junit] WindowUpdateEvent[[ 150396214 / 1762720208 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089688 d 18ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089712 d 13ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089964 d 1ms]]
[junit] WindowUpdateEvent[[ 150396214 / 1762720208 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014089965 d 0ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090330 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090331 d 19ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090350 d 3ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6698bb8e0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090377 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090358 d 46ms]]]
[junit] WindowUpdateEvent[[ 150396214 / 1762720208 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014090405 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091550 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091700 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25e222e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091699 d 29ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091728 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091745 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091762 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091751 d 43ms]]]
[junit] WindowUpdateEvent[[ 150396214 / 1790544336 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014091769 d 46ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092064 d 0ms]]
[junit] WindowUpdateEvent[[ 150396214 / 1763445200 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092064 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092407 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092407 d 3ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092410 d 13ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff6684cf5c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092445 d 4ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092428 d 46ms]]]
[junit] WindowUpdateEvent[[ 150396214 / 1763445200 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014092475 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093598 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093658 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e8aeed0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72e5355f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26132ae7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684aa640
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093658 d 37ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6684aa640
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093696 d 28ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093730 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093758 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014093752 d 15ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014094918 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095019 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698ca150
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095019 d 26ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff6698ca150
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095045 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095060 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014095069 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014096229 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1358014096339 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014097558 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da0d866, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f415056
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66b51404
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb7f42bf560
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb7f42bf560
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40e99ce5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb7f2ca4350
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb7f2ca4350
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ef894ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb7f2cd9060
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb7f2cd9060
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.091 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014097558 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da0d866, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f415056
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66b51404
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb7f42bf560
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb7f42bf560
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40e99ce5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb7f2ca4350
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb7f2ca4350
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ef894ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb7f2cd9060
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb7f2cd9060
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1358014102559 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 1.668 sec
[junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.881 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.091 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014097558 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da0d866, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f415056
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66b51404
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb7f42bf560
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb7f42bf560
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40e99ce5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb7f2ca4350
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb7f2ca4350
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ef894ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb7f2cd9060
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb7f2cd9060
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1358014102559 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358014102559 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014103916 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19958bf9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c2b349d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1358014112519 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.691 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014103916 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19958bf9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c2b349d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1358014112519 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: winHopFrame2FrameDirectHop took 3.864 sec
[junit] Testcase: winHopFrame2FrameDetachFirst took 3.271 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.691 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014103916 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19958bf9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acad220
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8d69d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c2b349d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94b8b6290
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fc94acba4c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1358014112519 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014113912 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014115719 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014115740 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] ******** clearAWTFocus.0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff9fa0b39e0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7ff9fa0b39e0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014116943 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014116945 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014116945 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014117254 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014117562 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014117882 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014118188 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014118491 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014118794 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014119213 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41584807, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff9fa0b8220
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014119339 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7ff9fa0b8220
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014120455 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014120767 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014121082 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014121395 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014121709 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014122012 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014122316 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.84 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014113912 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014115719 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014115740 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] ******** clearAWTFocus.0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff9fa0b39e0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7ff9fa0b39e0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014116943 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014116945 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014116945 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014117254 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014117562 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014117882 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014118188 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014118491 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014118794 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014119213 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41584807, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff9fa0b8220
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014119339 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7ff9fa0b8220
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014120455 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014120767 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014121082 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014121395 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014121709 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014122012 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014122316 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1358014122657 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 3.885 sec
[junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 3.4 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.84 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014113912 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014115719 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014115740 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] ******** clearAWTFocus.0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff9fa0b39e0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7ff9fa0b39e0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014116943 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014116945 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014116945 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014117254 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014117562 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014117882 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014118188 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014118491 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014118794 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014119213 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41584807, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff9fa0b8220
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014119339 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7ff9fa0b8220
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014120455 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014120767 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014121082 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014121395 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014121709 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014122012 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014122316 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1358014122657 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358014122657 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014124017 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@28787c16[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@28787c16[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5adf48c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd07a8a8780
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.585 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014124017 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@28787c16[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@28787c16[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5adf48c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd07a8a8780
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1358014126512 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 0.929 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.585 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1358014124017 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@28787c16[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@28787c16[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5adf48c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd07a8a8780
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1358014126512 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1358014126512 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.headless:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.awt:
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014128384 ms +++ localhost/127.0.0.1:59999 - Lockjunit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test)
[apply] ed
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] 2013-01-12 19:08:48.418 java[62783:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 19:08:48.419 java[62783:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2013-01-12 19:08:49.296 java[62783:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-01-12 19:08:49.297 java[62783:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000010f6629ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x00000001065a9eee 0x0 + 4401569518
[apply] )
[apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] [R-n shallStop false, disposed false]
[apply] [K-1]
[apply] [R-n shallStop false, disposed false]
[apply] [K-2]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-3]
[apply] ...[R-n shallStop false, disposed false]
[apply] [K-4]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-5]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-6]
[apply] ..[R-n shallStop false, disposed false]
[apply] .[K-7]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-8]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-9]
[apply] ..*R-Exit* shallStop true, disposed false
[apply] .*K-Exit*
[apply] junit.framework.TestListener: endTest(test)
[apply] [R-i shallStop true, disposed true]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.508 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014128384 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] [R-n shallStop false, disposed false]
[apply] [K-1]
[apply] [R-n shallStop false, disposed false]
[apply] [K-2]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-3]
[apply] ...[R-n shallStop false, disposed false]
[apply] [K-4]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-5]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-6]
[apply] ..[R-n shallStop false, disposed false]
[apply] .[K-7]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-8]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-9]
[apply] ..*R-Exit* shallStop true, disposed false
[apply] .*K-Exit*
[apply] [R-i shallStop true, disposed true]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] SLOCK [T Thread-1 @ 1358014131826 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 3.357 sec
[apply] SLOCK [T Thread-1 @ 1358014131826 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014133153 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-01-12 19:08:53.453 java[62786:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 19:08:53.454 java[62786:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(preAttach_WithAnimator)
[apply] 2013-01-12 19:08:54.811 java[62786:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-01-12 19:08:54.812 java[62786:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000011662b9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x000000010cea1eee 0x0 + 4511637230
[apply] )
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@359b46dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@298488ef
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3a1834
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a0b1cd0
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0220addb0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0220addb0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] junit.framework.TestListener: endTest(preAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(preAttach_NoAnimator)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4cc5aa00, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21c783c5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd280b
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc021497de0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc021497de0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] junit.framework.TestListener: endTest(preAttach_NoAnimator)
[apply] junit.framework.TestListener: startTest(postAttach_WithAnimator)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19958bf9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2918958e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d02b2b6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc02149fa20
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc02149fa20
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] junit.framework.TestListener: endTest(postAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] SLOCK [T Thread-1 @ 1358014137672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.586 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014133153 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@359b46dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@298488ef
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3a1834
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a0b1cd0
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0220addb0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0220addb0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4cc5aa00, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21c783c5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd280b
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc021497de0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc021497de0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19958bf9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2918958e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d02b2b6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc02149fa20
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc02149fa20
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1358014137672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: preAttach_WithAnimator took 1.399 sec
[apply] Testcase: preAttach_NoAnimator took 0.65 sec
[apply] Testcase: postAttach_WithAnimator took 0.595 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.531 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014138983 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn
[apply] junit.framework.TestListener: tests to run: 1
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] junit.framework.TestListener: startTest(test)
[apply] junit.framework.TestListener: endTest(test)
[apply] SLOCK [T Thread-1 @ 1358014139200 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.292 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014138983 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] SLOCK [T Thread-1 @ 1358014139200 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 0.006 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014140458 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas)
[apply] 2013-01-12 19:09:00.648 java[62792:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 19:09:00.650 java[62792:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2013-01-12 19:09:01.675 java[62792:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-01-12 19:09:01.676 java[62792:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000010ca4a9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x0000000103942eee 0x0 + 4355010286
[apply] )
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@35f03691, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6401d98a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35712651
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@178aab40
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac746b0
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas)
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple)
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@195428dd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b980630
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac808b0
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac808b0
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple)
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible)
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@620fa83, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f1eb199
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@581de498
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@128ae45a
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa53ac6e770
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac6e770
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac6e770
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac6e770
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible)
[apply] SLOCK [T Thread-1 @ 1358014145284 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.893 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014140458 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@35f03691, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6401d98a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35712651
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@178aab40
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac746b0
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@195428dd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b980630
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac808b0
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac808b0
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@620fa83, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f1eb199
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@581de498
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@128ae45a
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa53ac6e770
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac6e770
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac6e770
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa53ac6e770
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] SLOCK [T Thread-1 @ 1358014145284 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01JOGLGLCanvas took 2.956 sec
[apply] Testcase: test02NewtCanvasSWTSimple took 0.778 sec
[apply] Testcase: test02NewtCanvasSWTPreVisible took 0.999 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014146571 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn
[apply] junit.framework.TestListener: tests to run: 1
[apply] 2013-01-12 19:09:06.877 java[62795:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 19:09:06.878 java[62795:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2013-01-12 19:09:08.203 java[62795:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-01-12 19:09:08.204 java[62795:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x00000001160a29ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x000000010c867eee 0x0 + 4505108206
[apply] )
[apply] resize
[apply] paint
[apply] paint
[apply] junit.framework.TestListener: endTest(test)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SLOCK [T Thread-1 @ 1358014148968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.464 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014146571 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] resize
[apply] paint
[apply] paint
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SLOCK [T Thread-1 @ 1358014148968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.059 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014150232 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-01-12 19:09:10.535 java[62798:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 19:09:10.536 java[62798:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] 2013-01-12 19:09:11.904 java[62798:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-01-12 19:09:11.905 java[62798:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x0000000118df19ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x000000010f6b1eee 0x0 + 4553645806
[apply] )
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@44d6b059, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc3f2068f90
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.junit.framework.TestListener: endTest(test)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply] opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] SLOCK [T Thread-1 @ 1358014153123 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.958 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014150232 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@44d6b059, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc3f2068f90
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1358014153123 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.059 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.443 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT.xml
[apply] 2013-01-12 19:09:14.574 java[62801:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 19:09:14.575 java[62801:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014155649 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2013-01-12 19:09:16.033 java[62801:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-01-12 19:09:16.034 java[62801:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x00000001140f49ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x000000010a830eee 0x0 + 4471328494
[apply] )
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3336a1a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x109d92840
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x109d92840
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndRelease)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@27b4c1d7/[I@4c221e9e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157387 d 118ms]]]
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@54083e1e/[I@69264eab, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157387 d 119ms]]]
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f6f27b/[I@2ba99347, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157489 d 17ms]]]
[apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0430b6/[I@191a01dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157491 d 15ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a70610a/[I@67f31652, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157491 d 15ms]]]
[apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@83e96cf/[I@451ef443, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157505 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73367e28/[I@7e94af2f, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157552 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53797795/[I@4b9a0203, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157552 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157609 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@582ab653/[I@5c28305d, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157654 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@527f58ef/[I@26a7dd39, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157654 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56acdd02/[I@6ee1dac2, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157710 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2de12f6d/[I@1af0b4a3, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157756 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@30e34726/[I@195428dd, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157756 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndRelease)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d82ef6b/[I@6f347124, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158525 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5bf02b85/[I@74b957ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158570 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@343aff84/[I@d5d4de6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158570 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7df0b7d3/[I@46b4be3d, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158627 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158673 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@720e4245/[I@620fa83, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158673 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158730 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@128ae45a/[I@5c95da38, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158775 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7229c204/[I@1380cf2a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158775 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6e92b1a1/[I@60cbf9bd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159630 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f7918f0/[I@77546dbc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159685 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@47f08ed8/[I@2322bce, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159685 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2bd9e282/[I@6da5db4b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159741 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@23e0512a/[I@5bf0aecc, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159785 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1664023c/[I@7fcebc9f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159785 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5dc1ac46/[I@561557c0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159843 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13342a67/[I@45cbda0a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159899 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a57ea52/[I@51d8d39f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159899 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl)
[apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@344977e2/[I@435db13f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160655 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c1fc1a6/[I@48e29820, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160699 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14718242/[I@281ec58a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160756 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7c3afb99/[I@45c3987, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160756 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@42c4d04d/[I@747917a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160802 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b9fe451/[I@4e46b90a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160846 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51e67ac/[I@f284fd4, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160846 d 12ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f90ef12/[I@643f96ee, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160901 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ace16ad/[I@6032bd65, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160901 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2330633a/[I@3dc286e2, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160959 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e257f1b/[I@1fbbdd48, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161003 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@66bcb23e/[I@6e5a3923, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161061 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@655d616e/[I@55a7b0bf, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161061 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7444f787/[I@5bd6fbb3, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161106 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f26d3df/[I@4e2016b0, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161163 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cb1a4e2/[I@52c00025, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161163 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b49a794/[I@609903f4, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161208 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dd2b9b7/[I@359ecd80, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161208 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc5aa00/[I@451c0d60, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161265 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34b23d12/[I@21c783c5, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161311 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@319c0bd6/[I@7bcd280b, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161368 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a0029ac/[I@40b0095d, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161368 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6536d9d8/[I@741827d1, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161414 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5dde45e2/[I@2bbe2893, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161470 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5159e154/[I@63d87b85, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161470 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19958bf9/[I@2918958e, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161516 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d02b2b6/[I@2c22d166, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161516 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother)
[apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1167e3a5/[I@3b926e90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162181 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a98ce7e/[I@361cb7a1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162226 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@175bc6c8/[I@a578073, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162272 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76b20352/[I@20f8395f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162328 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@87e9ce2/[I@306dbdc9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162328 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74c6eff5/[I@30b3f9b8, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162386 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77cfb802/[I@6639c8c1, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162386 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5bab2b55/[I@42aa0877, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162431 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2911ded2/[I@543bc20e, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162431 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence)
[apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79f03d7/[I@58b51c29, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163098 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5a4bf53e/[I@30d1e7c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163144 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@24c68a98/[I@66b51404, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163390 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a354749/[I@3fdb484d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163390 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5567d7fb/[I@1494cb8b, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163447 d 0ms]]]
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34bf1d3b/[I@6f18278a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163704 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1acc0e01/[I@4aab7165, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163749 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3da1c42f/[I@47570945, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164008 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2321b59a/[I@7a19a37a, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164052 d 0ms]]]
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19381960/[I@3209fa8f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164309 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d20dbf3/[I@484845aa, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164354 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d5c0f9/[I@51701bdc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164613 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@17353249/[I@25786286, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164658 d 0ms]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag)
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.032 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014155649 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3336a1a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x109d92840
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x109d92840
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@27b4c1d7/[I@4c221e9e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157387 d 118ms]]]
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@54083e1e/[I@69264eab, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157387 d 119ms]]]
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f6f27b/[I@2ba99347, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157489 d 17ms]]]
[apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0430b6/[I@191a01dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157491 d 15ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a70610a/[I@67f31652, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157491 d 15ms]]]
[apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@83e96cf/[I@451ef443, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157505 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73367e28/[I@7e94af2f, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157552 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53797795/[I@4b9a0203, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157552 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157609 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@582ab653/[I@5c28305d, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157654 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@527f58ef/[I@26a7dd39, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157654 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56acdd02/[I@6ee1dac2, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157710 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2de12f6d/[I@1af0b4a3, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157756 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@30e34726/[I@195428dd, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014157756 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d82ef6b/[I@6f347124, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158525 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5bf02b85/[I@74b957ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158570 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@343aff84/[I@d5d4de6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158570 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7df0b7d3/[I@46b4be3d, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158627 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158673 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@720e4245/[I@620fa83, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158673 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158730 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@128ae45a/[I@5c95da38, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158775 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7229c204/[I@1380cf2a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014158775 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6e92b1a1/[I@60cbf9bd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159630 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f7918f0/[I@77546dbc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159685 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@47f08ed8/[I@2322bce, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159685 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2bd9e282/[I@6da5db4b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159741 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@23e0512a/[I@5bf0aecc, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159785 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1664023c/[I@7fcebc9f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159785 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5dc1ac46/[I@561557c0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159843 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13342a67/[I@45cbda0a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159899 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a57ea52/[I@51d8d39f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014159899 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@344977e2/[I@435db13f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160655 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c1fc1a6/[I@48e29820, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160699 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14718242/[I@281ec58a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160756 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7c3afb99/[I@45c3987, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160756 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@42c4d04d/[I@747917a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160802 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b9fe451/[I@4e46b90a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160846 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51e67ac/[I@f284fd4, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160846 d 12ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f90ef12/[I@643f96ee, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160901 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ace16ad/[I@6032bd65, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160901 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2330633a/[I@3dc286e2, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014160959 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e257f1b/[I@1fbbdd48, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161003 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@66bcb23e/[I@6e5a3923, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161061 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@655d616e/[I@55a7b0bf, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161061 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7444f787/[I@5bd6fbb3, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161106 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f26d3df/[I@4e2016b0, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161163 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cb1a4e2/[I@52c00025, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161163 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b49a794/[I@609903f4, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161208 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dd2b9b7/[I@359ecd80, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161208 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc5aa00/[I@451c0d60, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161265 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34b23d12/[I@21c783c5, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161311 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@319c0bd6/[I@7bcd280b, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161368 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a0029ac/[I@40b0095d, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161368 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6536d9d8/[I@741827d1, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161414 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5dde45e2/[I@2bbe2893, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161470 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5159e154/[I@63d87b85, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161470 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19958bf9/[I@2918958e, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161516 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d02b2b6/[I@2c22d166, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014161516 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1167e3a5/[I@3b926e90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162181 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a98ce7e/[I@361cb7a1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162226 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@175bc6c8/[I@a578073, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162272 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76b20352/[I@20f8395f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162328 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@87e9ce2/[I@306dbdc9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162328 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74c6eff5/[I@30b3f9b8, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162386 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77cfb802/[I@6639c8c1, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162386 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5bab2b55/[I@42aa0877, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162431 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2911ded2/[I@543bc20e, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014162431 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79f03d7/[I@58b51c29, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163098 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5a4bf53e/[I@30d1e7c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163144 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@24c68a98/[I@66b51404, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163390 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a354749/[I@3fdb484d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163390 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5567d7fb/[I@1494cb8b, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163447 d 0ms]]]
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34bf1d3b/[I@6f18278a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163704 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1acc0e01/[I@4aab7165, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014163749 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3da1c42f/[I@47570945, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164008 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2321b59a/[I@7a19a37a, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164052 d 0ms]]]
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19381960/[I@3209fa8f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164309 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d20dbf3/[I@484845aa, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164354 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d5c0f9/[I@51701bdc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164613 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@17353249/[I@25786286, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1358014164658 d 0ms]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] SLOCK [T Thread-1 @ 1358014165618 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSingleButtonPressAndRelease took 0.92 sec
[apply] Testcase: testSingleButtonPressAndReleaseWithShift took 1.116 sec
[apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 1.115 sec
[apply] Testcase: testHoldOneButtonAndPressAnother took 1.526 sec
[apply] Testcase: testPressAllButtonsInSequence took 0.915 sec
[apply] Testcase: testSingleButtonClickAndDrag took 2.429 sec
[apply] SLOCK [T Thread-1 @ 1358014165618 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014166931 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-01-12 19:09:27.233 java[62804:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 19:09:27.234 java[62804:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1)
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2013-01-12 19:09:28.617 java[62804:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-01-12 19:09:28.618 java[62804:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x0000000117d599ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x000000010e5d9eee 0x0 + 4535983854
[apply] )
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68302e67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe141c3db60
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe141c3db60
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1)
[apply] SLOCK [T Thread-1 @ 1358014169639 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.774 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014166931 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68302e67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe141c3db60
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe141c3db60
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SLOCK [T Thread-1 @ 1358014169639 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.308 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014170928 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] 2013-01-12 19:09:31.235 java[62808:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2013-01-12 19:09:31.236 java[62808:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2013-01-12 19:09:32.590 java[62808:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-01-12 19:09:32.591 java[62808:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x0000000119dd39ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x0000000110693eee 0x0 + 4570300142
[apply] )
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e5dc994, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6accde80
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6accde80
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6602e323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e184cb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64d55986
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72e8a021
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8786d0
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8786d0
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8786d0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6accde80
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6accde80
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8786d0
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop)
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst)
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5bf0aecc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b87c5d0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b87c5d0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@561557c0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13342a67
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45cbda0a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51d8d39f
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8826e0
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8826e0
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8826e0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b87c5d0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b87c5d0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8826e0
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.465 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1358014170928 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e5dc994, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6accde80
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6accde80
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6602e323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e184cb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64d55986
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72e8a021
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8786d0
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8786d0
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8786d0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6accde80
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6accde80
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8786d0
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5bf0aecc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b87c5d0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b87c5d0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@561557c0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13342a67
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45cbda0a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51d8d39f
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8826e0
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8826e0
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8826e0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b87c5d0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b87c5d0
[apply] Thread[Thread-1-AWTAnimator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fca6b8826e0
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] SLOCK [T Thread-1 @ 1358014177318 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: winHopFrame2FrameDirectHop took 2.776 sec
[apply] Testcase: winHopFrame2FrameDetachFirst took 2.232 sec
[apply] SLOCK [T Thread-1 @ 1358014177318 ms --- localhost/127.0.0.1:59999 - Unlock ok
junit.run.remote.ssh.all:
junit.run.remote.adb:
junit.run.tests:
junit.run.if.disabled:
junit.run:
[move] Moving 357 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test-zip-archive:
[exec]
[exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15
[exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
[exec] Scanning
[exec]
[exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b890-20130112-macosx-universal-test-results-macosx64-NV320M-10_6-jogamp-x64-sgothel-012.7z
[exec]
[exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion01.png
[exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion02.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion02.png
[exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion01.png
[exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion02.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion02.png
[exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion01.png
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[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion02.png
[exec] Compressing build/test/results-x32/shape-vbaa1-msaa0-800x400-Z0050-T1000-GPURegionNewtDemo02.png
[exec] Compressing build/test/results/shape-vbaa1-msaa0-800x400-Z0050-T1000-GPURegionNewtDemo02.png
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[exec] Compressing build/test/results-x32/shape-vbaa1-msaa0-800x400-Z0300-T0400-GPURegionNewtDemo02.png
[exec] Compressing build/test/results/shape-vbaa1-msaa0-800x400-Z0300-T0400-GPURegionNewtDemo02.png
[exec] Compressing build/test/results-x32/TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[exec] Compressing build/test/results/TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[exec] Compressing build/test/results-x32/TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[exec] Compressing build/test/results/TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageAWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageAWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageAWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageAWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageAWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageAWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageAWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageAWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0003-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
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[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
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[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[exec] Compressing build/test/results/TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test04FFP__GL2ES2-n0003-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test04FFP__GL2ES2-n0004-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
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[exec]
[exec] Everything is Ok
BUILD SUCCESSFUL
Total time: 40 minutes 37 seconds
[WARNINGS] Parsing warnings in console log with parser GNU Compiler 3 (gcc)
[WARNINGS] Parsing warnings in console log with parser Java Compiler (javac)
Archiving artifacts
Recording test results
Build step 'Publish JUnit test result report' changed build result to UNSTABLE
[CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b890-2013-01-12_18-28-55'.
[CopyArchiverPublisher] '3' artifacts have been copied.
[CopyArchiverPublisher] Stop copying archived artifacts in the shared directory.
No emails were triggered.
Notifying upstream projects of job completion
Finished: UNSTABLE